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Community Feedback Update - March 30 - Page 5

Forum Index > SC2 General
247 CommentsPost a Reply
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Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2017-03-31 08:17:10
March 31 2017 08:15 GMT
#81
On March 31 2017 17:12 Scarlett` wrote:
Show nested quote +
On March 31 2017 16:56 Olli wrote:
On March 31 2017 16:51 Scarlett` wrote:
On March 31 2017 15:33 ILoveZest wrote:
Lets see.. Terran is the best race atm, so lets buff it? And lets nerf enemy options that affect xvT ?? This is really bad guys, u are destroying the game so hard. Well.. Time to csgo i guess.. Rip sc

protoss much better than terran right now xd


In what matchup?

pvt pvz ,..


Well PvZ might be, PvT has been around 41-45% for the past three months though. That's statistically worse than the so-called blink era ever was. There's still only one properly viable build for protoss in the matchup, oracle into phoenix/adept. Perhaps Terrans just need a little time to figure out how to play against it after the mine patch. Not that I think Protoss is favored in the matchup at all, there's no evidence of it in tournaments. SSL qualifiers were the most recent important tournament in KR and had 8 T, 4 P, 4 Z advancing.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Phattyasmo
Profile Joined October 2011
United States69 Posts
March 31 2017 08:17 GMT
#82
It's good to see the Raven getting a nerf somewhat to the turret, and the Thor getting a bit of a buff. I still wish they'd consider the swarm host against mech. Swarm hosts completely demotivate people to even go mech.
PinoKotsBeer
Profile Joined February 2014
Netherlands1387 Posts
March 31 2017 08:38 GMT
#83
On March 31 2017 17:17 Phattyasmo wrote:
It's good to see the Raven getting a nerf somewhat to the turret, and the Thor getting a bit of a buff. I still wish they'd consider the swarm host against mech. Swarm hosts completely demotivate people to even go mech.

QFT, i stopped playing sc2 because of the SH.
http://www.twitch.tv/pinokotsbeer
Elentos
Profile Blog Joined February 2015
55594 Posts
March 31 2017 08:40 GMT
#84
On March 31 2017 17:15 Olli wrote:
PvT has been around 41-45% for the past three months though.

It's gonna be about 49% for March, improvement's there.
Every 60 seconds in Africa, a minute passes.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
March 31 2017 08:45 GMT
#85
On March 31 2017 17:40 Elentos wrote:
Show nested quote +
On March 31 2017 17:15 Olli wrote:
PvT has been around 41-45% for the past three months though.

It's gonna be about 49% for March, improvement's there.


That's still far from the "PvT is very protoss favored" I keep hearing.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
March 31 2017 09:22 GMT
#86
Why are they afraid of the Thor being *somewhat* all-round or being the backbone of the army?
Would it really be that terrible if having more than 2-3 Thors in an army is a good thing?
They have a huge model, are clunky and slow and they overkill on cheap units like Zerglings.

Maybe if they're a bit more all-round, it is less of a penalty to your overall army strength/composition and having more of them becomes more viable and thus more AA is available without gimping your army?
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
TheKhyira
Profile Joined May 2012
115 Posts
March 31 2017 09:41 GMT
#87
It´s a little disappointing there was no mention of the strength of adepts, by far the most overpowered and oppressive unit in the game currently when paired with warpgate.
reneg
Profile Joined September 2010
United States859 Posts
March 31 2017 10:11 GMT
#88
On March 31 2017 18:41 TheKhyira wrote:
It´s a little disappointing there was no mention of the strength of adepts, by far the most overpowered and oppressive unit in the game currently when paired with warpgate.


That is literally what the entire PvZ section is about?

They say adepts are too prevent, and are looking at ways to address it without outright nerfing the adepts
moose...indian
Turb0Sw4g
Profile Joined August 2015
74 Posts
March 31 2017 10:27 GMT
#89
This looks promising. All of the issues addressed in the community feedback update have been raised by the community. Seems like the feedback loop finally works.

Thor
It's already good versus light air. The High-Impact Payload transformation is a bit lacking though. A good change imo would be to move the Lock-On mechanic from the Cyclone to the Thor and merge it with High-Impact Payload. This obviously implies moving shot and a significant range boost. Both of which are good because the Thor is so clunky and slow.

Raven
I don't understand why this unit has an offensive purpose at all. Seems like in WoL development they ran out of ideas what to do with it and so they simply gave it two more damage abilites. As other people have pointed out, mech would probably benefit from a good caster support unit. Maybe think about removing both Auto-Turret as well as Seeker-Missile completely and replacing it with Defensive Matrix and EMP (moved from the Ghost).

Protoss vs Zerg Matchup
Don't touch the Warp Prism, change Psionic Transfer. It makes defense versus mass Adepts too hard. If you change Psionic Transfer to be non-cancelable so that the defender knows where to put his units, defending against Adept all-ins might already be way easier for Zerg. I also think that this change has way less side-effects on other match-ups and play styles than a change to the Warp Prism.
FoxDog
Profile Joined October 2007
170 Posts
Last Edited: 2017-03-31 11:51:01
March 31 2017 11:48 GMT
#90

Thor
We haven’t been seeing as much Mech play as we would like


Its ok avilo, they "havent been seeing as much mech as they would like" after 3.8 iow no mech at all, anywhere and meching players are quitting the game like rats leaving a sinking ship, I CANT GUESS AS TO WHY THIS MAY BE HMM

maybe it has something to do with sh/carrier buffs??? hmmmm


Remember without fear, there is no courage!
loko822
Profile Joined January 2015
54 Posts
March 31 2017 11:54 GMT
#91
Im wondering what the Adept Vision when shading that they reduced few months ago really changed.
Imo it only limited the scouting part and thats what I thought the adept was initially introduced for.
It doesnt really seem to be a big deal for attacking. The real adept itself tells you if you let the shade finish or not.
You guys think the vision was the wrong part to adjust? There have been many other suggestions ie the shade cooldown which I believe make more sense to try out.
Another maybe stupid, maybe to minor change could be to stop shield regen while shades are active. Idk how much that would do just came to my mind.
SC2 Highlights 2015 https://www.youtube.com/watch?v=BEllpcWAzPo // Neeb Herovideo https://www.youtube.com/watch?v=Y7r0pwyZWMo
loginn
Profile Blog Joined January 2011
France815 Posts
Last Edited: 2017-03-31 11:57:44
March 31 2017 11:55 GMT
#92
As Zerg, I hate playing against adepts allins but making the shade uncancellable will just outright end them. I'd rather see a nerf to the adept and a buff to stalkers, which are barely built anyway. The only time I see stalkers is when the P misses a muta transition and has no phoenixes. They are mostly useless in PvT and in PvZ (I dont know about PvP so I wont comment)
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
Scarlett`
Profile Joined April 2011
Korea (South)2446 Posts
March 31 2017 12:05 GMT
#93
On March 31 2017 17:45 Olli wrote:
Show nested quote +
On March 31 2017 17:40 Elentos wrote:
On March 31 2017 17:15 Olli wrote:
PvT has been around 41-45% for the past three months though.

It's gonna be about 49% for March, improvement's there.


That's still far from the "PvT is very protoss favored" I keep hearing.

phoenix adept was already becoming more common before mine nerf and now its much stronger
Progamer一条咸鱼
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2017-03-31 12:11:23
March 31 2017 12:10 GMT
#94
On March 31 2017 21:05 Scarlett` wrote:
Show nested quote +
On March 31 2017 17:45 Olli wrote:
On March 31 2017 17:40 Elentos wrote:
On March 31 2017 17:15 Olli wrote:
PvT has been around 41-45% for the past three months though.

It's gonna be about 49% for March, improvement's there.


That's still far from the "PvT is very protoss favored" I keep hearing.

phoenix adept was already becoming more common before mine nerf and now its much stronger


That's because it's really the only viable build for Protoss in PvT, everything else dies to tank push or is super bad against anything but tank pushes.

I agree that the mine nerf was dumb, since it was the wrong unit to nerf. Should have been tanks.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
JackONeill
Profile Joined September 2013
861 Posts
March 31 2017 12:19 GMT
#95
I don't really get why they're afraid that Thors become "too versatile", they've already got huge counters from P and Z (immortals and vipers)
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2017-03-31 13:24:14
March 31 2017 13:11 GMT
#96
On March 31 2017 21:19 JackONeill wrote:
I don't really get why they're afraid that Thors become "too versatile", they've already got huge counters from P and Z (immortals and vipers)


I agree although it would be ok if Thor ground damage was nerfed if they got significantly better single target air damage.
Ground anti-air should always beat air anti-ground due to airs units mobilty and terrain advantage. Currently both Thors and Stalkers underperform vs air units.

Tanks do ok vs ground it is anti-air that mech is lacking.

None of this matters though if Swarm Hosts are not nerfed. Mech can never work as long as Swarm Hosts are not reasonably priced.

Also I think that Ravens supply should be increased to 3 in order to discourage mass Ravens.

opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 31 2017 13:23 GMT
#97
So can we now complain about adepts when even Blizzard acknowledges that people basically don't play anything else now? Or is it gonna take years to become untabooed as it did with BL/Infestor?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
cakolas
Profile Joined March 2012
8 Posts
March 31 2017 14:47 GMT
#98
Players want to see Goliath in this game for more variety mech games and effective unit compositions but Blizzard is still ignoring community's requests and wishes about Goliath after 7 years.

Blizzard... Just give us back our Goliath.
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
March 31 2017 15:48 GMT
#99
Come on, put in the goliath, it doesn't matter if overlaps with other units roles..
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-03-31 16:23:04
March 31 2017 16:16 GMT
#100
1. more terran nerfs
2. random zerg buffs in a matchup they are not struggling in

anyone want to enlighten me as to why zerg players can drop me with lings on 3 base vs 2 base while taking a 4th base ZvP and thats fine but getting a lot of value out of archon shields/ravens which are both really expensive units with big commitment of production time/gas/APM is not ok? im not talking about low masters or mid masters zergs. im talking about high mmr players who are dropping me with zerglings/banelings while being equal on economy, buying ling upgrades which i couldnt even dream about investing into my forge and forcing me to warp in stalkers or lose the game to nonstop drops/probe pulls??

anyone see solar lose 5 roaches/tons of queens to sOs's first warp prism? and then go on to win the game? literally just made 25 roaches and walked across the map and the game was over because the matchup is being balanced around zerg players mashing f2 and following a warp prism around the map while protoss chronos out immortals n techs to templars and hopes nothing attacks him. gets attacked and his army has to crab walk/360 congaline just to get out of the wall that you have to make to not automatically lose on the the game to mineral units. nice balance blizzard. you make zerg armies so retardedly cost effective that no one can fight them without abusing warp prism pick up/medivac pick up. and now they are looking to change warp prisms. wat a surprise. no, improving is not the answer! obviously the game is imbalanced becuase if protoss or terran have a way to win the game thats broken.

blizzard: "we noticed that one strategy was more popular than others in PvZ, so we decided we would nerf it. However we are not fond about the idea of nerfing adepts or warp prism pick up range, instead we are putting an upgrade into the game that will forever change, yet again, how warp prisms work and this will hopefully massively gimp protoss in pvz" so zergs can continue to ruin the NA ladder and account for half of GM
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