TLMC8 Public Voting - Page 3
Forum Index > SC2 General |
Make sure you follow instructions or your vote will not be counted! -Comment in this thread if you want to vote. -Vote for exactly five maps. | ||
jpg06051992
United States580 Posts
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MildCocoA
Korea (South)128 Posts
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AxiomBlurr
786 Posts
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Corwinus
Croatia96 Posts
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Shiraq
17 Posts
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Latias4Ever
Portugal11 Posts
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Jenasinn
1 Post
1. Blood Boil 2. Eremita 3. Hwangsan 4. Acolyte 5. Ascension to Aiur | ||
SgtSlick
Australia92 Posts
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CursOr
United States6335 Posts
I think anyone with doubts about what to include in their vote should consider Blood Boil. fighting! | ||
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uThermal
Netherlands165 Posts
Acolyte and Keres Passage seemed like the best ones, with Hwangsan also being decent. Had Blood Boil and Maxwell Platform as two somewhat interesting fillers. | ||
CursOr
United States6335 Posts
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SKIKS
10 Posts
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Raineeb
Philippines39 Posts
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Youngrustler
United States70 Posts
On March 08 2017 08:02 StraKo wrote: Guys please vote for macro maps, i would like to have an enjoyable mappool, instead of a "looks cool" mappool :/ Just because they are voted high doesn't mean they make it onto the ladder just look at last TLMC Dasan Station made it and it wasn't top voted. It really up to Blizzard and what they want so keep that in mind. | ||
gophario
United States169 Posts
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HardRevenge
United States17 Posts
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Enekh
Korea (South)73 Posts
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SidianTheBard
United States2474 Posts
Remember, as it says in the OP "While Blizzard has the final say on which maps go on the ladder, this is your chance to send Blizzard a message as to which maps you want to see in the ladder pool next season." These are maps you believe should be on ladder. You think they will produce good interesting games and won't have too many imba features. Obviously I just have to vote for my two maps because let's be honest, it'd be stupid of me not too! Especially in a contest where every vote will count. I also believe Ascension to Aiur is about as standard of a macro map you can get that still has plenty of choices as a 3rd base so it will for the most part produce normal games but still have some choice in the matter. Paradisia, although I don't like it as much, can still produce a lot of interesting games with the type of symmetry, many attack paths, and ease of bases. So.. Ascension to Aiur Paradisia Will be my first and second votes... Next three votes, are basically the next 3 maps I believe would do well on ladder. Hwangsan - Choice of thirds, easy to understand layout, not super overly huge. I believe this should do better than Windwalker. Sequencer - Although I'm still not the greatest fan, it's still one of the better maps in this tournament that I could actually see myself enjoying on ladder. His changes were nice. Keres Passage - Easy enough main/nat/third. Choice of golds could lead to some interesting (or cheesy) play. The changes he did were good to open the map up a little bit more. --- So, Ascension to Aiur Paradisia Hwangan Sequencer Keres Passsage --- Rant: + Show Spoiler + Unfortunately Paradise Lost will be #1 due to Hype from Basetrade & Nathanias, super sick "air blocker wall" and the love of being able to turtle. Just remember, you're voting for maps you want on ladder. Air blockers are annoying as shit to play with and even though the changes Jacky did are great, you can still fairly easily turtle on 5 bases so unless it gets to a giant 8 base vs 8 base game what's the point of ever taking the islands? Sorry Jacky, your map gets a ton of love, but I absolutely do not like it and think unless it gets even more massive changes it's going to be very frustrating to play on ladder. | ||
VeGA_Lee
1 Post
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Tommy131313
Germany151 Posts
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