• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:52
CEST 21:52
KST 04:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down StarCraft open world shooter announced at BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Remastered crash fix suggestions a Announcement on the JEDI Ringing ASL22 General Discussion BW General Discussion Syncronization issues and can't find games
Tourneys
[ASL22] Ro16 Group D The Casual Games of the Week Thread Small VOD Thread 2.0 BWCL Season 65 Announcement
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5653 users

The Myth of the Chrono Boost Buff in LotV - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 All
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2016-07-01 14:34:44
July 01 2016 14:33 GMT
#161
I'm not and i didn't say anything about beyond 5 minutes. It's much more complicated to say how much better the old chrono is further into the game because it's actually optimal to bank and stack it very early in the game.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
[Tek]Darktek
Profile Joined March 2013
United States28 Posts
July 02 2016 01:42 GMT
#162
I'm just glad didn't put in the "macro crutches" as some called it. Aka auto inject, auto mule, and they did keep it for protoss but lowered the speed so its fair. However I do feel like Zerg should get slowed down in some way. I have games where I've killed larva, drones, a queen or 2, and sometimes even a hatchery with a hellbat push, and from there they still drone up way faster than I can keep up with. 12 worker start benefits zerg a lot more than some would think because now you dont need 20+ to mine minerals. Thats 6 less drones they need to make, aka 6 less larva to spend. I'm not saying go with 3 larva from inject, or whatever that number was??. I was thinking something like 1 less larva off the first hatch. Or start them with 0 instead of 3? I know this probably sounds silly and in korea zerg is in a slump. But at a high dia/low master level im really having trouble killing them even if i do MASSIVE dmg. The only time they cant catch up is if I either kill them, or kill the hatch when they did not take a fast 3rd.
Always make room for improvement. -Total Elite Killas-
[Tek]Darktek
Profile Joined March 2013
United States28 Posts
Last Edited: 2016-07-03 20:00:20
July 02 2016 01:46 GMT
#163
Oh and @ cyro's post above mine. It all depends on how the game plays out. When i was playing toss, if i was free to get up to 3-4 base in hots, I would try to bank 50 on each nexus to be timed with my attack, That way i can crono army out.. Saving energy in the late game felt more ideal, assuming there was no more research or probes to push out faster.
Always make room for improvement. -Total Elite Killas-
0mg_t1red
Profile Joined March 2013
Russian Federation104 Posts
Last Edited: 2016-07-04 14:45:43
July 04 2016 14:45 GMT
#164
Kinda nerdy to do such type of research, especially considering it's really high quality in both form and content defenitely cool stuff)
Ozmodeus
Profile Joined April 2011
United States24 Posts
July 22 2016 21:56 GMT
#165
lol retard, titling something the "myth" doesnt validate your point at all. having a permanent chrono boost running, every second of the entire game length, is clearly a buff #logic #debuffed

User was temp banned for this post.
live and let lie
imp42
Profile Blog Joined November 2010
398 Posts
July 23 2016 09:59 GMT
#166
> To make the two compatible, we can discard the first few minutes of HotS games, and start observing once the 12th Probe is finished. This way, we start at 12 workers in both cases

this is definitely a wrong assumption, hence all conclusions based on it are flawed (they still might be incidentally correct, but the derivation is not). The reason the assumption is wrong: You cannot compare the two chronoboost mechanisms independent of their respective context. The difference in worker count to start with is such a context.

> Kinda nerdy to do such type of research, especially considering it's really high quality in both form and content defenitely cool stuff)

A typical bias. High quality form makes you conclude the content is high quality too. But since the author gives it a scientific touch, it raises scientific expectations. And there are some serious flaws in the argumentation, as others have pointed out.
As has already been suggested I too believe the best way to compare is to look at the _relative_ strengths of chronoboost compared to other races pre- and post-lotv. Which is of course quite difficult to do. Too many dependent variables....
50 pts Copper League
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 18 2017 05:47 GMT
#167
This is an extremely nice and informative article. Thanks.
Bisu - INnoVation - Dark - Rogue - Stats
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 337
UpATreeSC 98
JuggernautJason35
MindelVK 32
Nathanias 31
StarCraft: Brood War
IndyStarCraft 151
Pusan 58
Heroes of the Storm
Liquid`Hasu483
Other Games
summit1g24214
Grubby4060
Gorgc3230
Liquid`RaSZi2212
fl0m1285
FrodaN995
shahzam423
B2W.Neo356
mouzStarbuck302
C9.Mang0185
hungrybox137
RotterdaM91
Mew2King76
Livibee69
Dewaltoss47
Organizations
Other Games
gamesdonequick1648
StarCraft 2
WardiTV577
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 23
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki22
• HerbMon 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4947
• WagamamaTV297
League of Legends
• TFBlade1115
Other Games
• imaqtpie749
• Shiphtur90
Upcoming Events
OSC
2h 9m
Replay Cast
4h 9m
IntoTheTV X SOOP
15h 9m
RotterdaM Event
20h 24m
Replay Cast
1d 4h
GSL
1d 15h
Replay Cast
2 days
GSL
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
Shine vs Rush
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-16
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.