• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:20
CEST 13:20
KST 20:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out0RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! Protoss AoE skill expression August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion Are you ready for ASL 22? NEW HYPE VIDEO How FlaSh Nearly Forfeited MSL Finals being late BW General Discussion
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread EVE Corporation Stormgate/Frost Giant Megathread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4111 users

Patch and Map Updates Coming Next Week - Page 3

Forum Index > SC2 General
113 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
Gwavajuice
Profile Joined June 2014
France1810 Posts
May 18 2016 00:23 GMT
#41
On May 18 2016 06:52 Charoisaur wrote:
Show nested quote +
On May 18 2016 06:43 Gwavajuice wrote:
On May 18 2016 05:19 Charoisaur wrote:
On May 18 2016 04:59 TheWinks wrote:
Nerfing terran in lategame TvZ without compensation makes no sense at all nor does trying to make a lateral change with the cyclone. Terran is avoiding TvZ lategame like they did during blord/infestor and HotS tvp despite these 'OP' liberators and the cyclone isn't used because it's just a bad unit.

I don't think the liberator nerf will make any difference at the pro level. 99% of terrans allin the zerg before they get to hive anyway, this nerf won't make any difference because lategame just isn't played at the moment.
The only thing it does is removing the Maru + Show Spoiler +
avilo
mass liberator build.



That's just not true, there were tons of late game TvZ at pro level these past weeks and the terrans didn't always lost, far from that.

really? I watch tons of pro level games and can't remember a lategame tvz in the past 1-2 months which terran won. At least in korea I'm pretty sure there hasn't been one and in the last 2 dreamhacks I haven't seen one either.


I'm not even watching every game and saw some :

DH Tours : polt vs elazer game 2 on dusk tower,
Last week of proleague had Bravo vs Leenock with the whole tech opened by both players.

GSL had not a lot of TvZ but we had : Dream vs Dark game 2 on lerilak and Cure vs curious on lerilak where ultras didn't change the outcome of the game.

Ofc the pre-hive ultra is used a lot by terrans cause it's a weak moment considering all the gaz zerg has to spend to get hive, ultra cavern and the plating, but it's not an all in in any way, it's just a strong push with a superior army and a transition being ready.

Anyway, I've seen many games these last few weeks were the lib nerf would have played a huge role, polt vs elazer being he perfect example imho since polt killed the corruptors and then ultras with his liberators alone (ultra had destroyed his ground army)
Dear INno and all the former STX boys.
Charoisaur
Profile Joined August 2014
Germany16086 Posts
May 18 2016 01:05 GMT
#42
On May 18 2016 09:23 Gwavajuice wrote:
Show nested quote +
On May 18 2016 06:52 Charoisaur wrote:
On May 18 2016 06:43 Gwavajuice wrote:
On May 18 2016 05:19 Charoisaur wrote:
On May 18 2016 04:59 TheWinks wrote:
Nerfing terran in lategame TvZ without compensation makes no sense at all nor does trying to make a lateral change with the cyclone. Terran is avoiding TvZ lategame like they did during blord/infestor and HotS tvp despite these 'OP' liberators and the cyclone isn't used because it's just a bad unit.

I don't think the liberator nerf will make any difference at the pro level. 99% of terrans allin the zerg before they get to hive anyway, this nerf won't make any difference because lategame just isn't played at the moment.
The only thing it does is removing the Maru + Show Spoiler +
avilo
mass liberator build.



That's just not true, there were tons of late game TvZ at pro level these past weeks and the terrans didn't always lost, far from that.

really? I watch tons of pro level games and can't remember a lategame tvz in the past 1-2 months which terran won. At least in korea I'm pretty sure there hasn't been one and in the last 2 dreamhacks I haven't seen one either.


I'm not even watching every game and saw some :

DH Tours : polt vs elazer game 2 on dusk tower,
Last week of proleague had Bravo vs Leenock with the whole tech opened by both players.

GSL had not a lot of TvZ but we had : Dream vs Dark game 2 on lerilak and Cure vs curious on lerilak where ultras didn't change the outcome of the game.

Ofc the pre-hive ultra is used a lot by terrans cause it's a weak moment considering all the gaz zerg has to spend to get hive, ultra cavern and the plating, but it's not an all in in any way, it's just a strong push with a superior army and a transition being ready.

Anyway, I've seen many games these last few weeks were the lib nerf would have played a huge role, polt vs elazer being he perfect example imho since polt killed the corruptors and then ultras with his liberators alone (ultra had destroyed his ground army)

Alright, I think you're mistaken on the Dark - Dream game as the game-winning fight was before chitinous plating finished and dream won with pure bio tank but you're right about the other ones.
Still I don't think it will have a huge impact in terms of winrates, maybe a small one but nothing to the point of the matchup becoming imbalanced
Many of the coolest moments in sc2 happen due to worker harassment
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
Last Edited: 2016-05-18 01:23:36
May 18 2016 01:23 GMT
#43
Yea fuck high templar! Buff collo
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17737 Posts
Last Edited: 2016-05-18 02:03:58
May 18 2016 02:03 GMT
#44
The Collossus just became way better at mowing down terran infantry and the Liberator is less effective at shooting it down. Two Terran factory units just got better.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Athenau
Profile Joined March 2015
589 Posts
May 18 2016 02:18 GMT
#45
Pretty sure Thors will beat Colossus handily since the anti-armor mode hits them at range 10. In HoTS it didn't matter because the single target mode was weaker and the colossus stronger, but now that situation's reversed.
Charoisaur
Profile Joined August 2014
Germany16086 Posts
May 18 2016 02:38 GMT
#46
On May 18 2016 11:18 Athenau wrote:
Pretty sure Thors will beat Colossus handily since the anti-armor mode hits them at range 10. In HoTS it didn't matter because the single target mode was weaker and the colossus stronger, but now that situation's reversed.

I hope this is a joke
On May 18 2016 11:03 JimmyJRaynor wrote:
The Collossus just became way better at mowing down terran infantry and the Liberator is less effective at shooting it down. Two Terran factory units just got better.

liberator is unchanged vs ground units. Unless you want to say you use the AA mode vs Collossi lol xD
Many of the coolest moments in sc2 happen due to worker harassment
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
May 18 2016 02:38 GMT
#47
The Collossus just became way better at mowing down terran infantry


The Colossus in it's freshly buffed state is nerfed a bit from HOTS when at +0 attack (1.136x less DPS, applied in a different way so that hits to kill will change sometimes for the good and sometimes for the bad) but nerfed dramatically when both sides have +3. It'll be about 1.4x lower DPS in that situation.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Fran_
Profile Joined June 2010
United States1024 Posts
Last Edited: 2016-05-18 02:38:52
May 18 2016 02:38 GMT
#48
On May 18 2016 11:18 Athenau wrote:
Pretty sure Thors will beat Colossus handily since the anti-armor mode hits them at range 10. In HoTS it didn't matter because the single target mode was weaker and the colossus stronger, but now that situation's reversed.


Interesting, do we know for sure it will prioritize the air attack if there's a colossus?
Charoisaur
Profile Joined August 2014
Germany16086 Posts
May 18 2016 02:44 GMT
#49
On May 18 2016 11:38 Fran_ wrote:
Show nested quote +
On May 18 2016 11:18 Athenau wrote:
Pretty sure Thors will beat Colossus handily since the anti-armor mode hits them at range 10. In HoTS it didn't matter because the single target mode was weaker and the colossus stronger, but now that situation's reversed.


Interesting, do we know for sure it will prioritize the air attack if there's a colossus?

Irrelevant since the thor is the worst unit you could make vs protoss. Okay maybe ravens, cyclones and BCs are similarly bad
Many of the coolest moments in sc2 happen due to worker harassment
JimmyJRaynor
Profile Blog Joined April 2010
Canada17737 Posts
May 18 2016 03:28 GMT
#50
On May 18 2016 11:38 Cyro wrote:
Show nested quote +
The Collossus just became way better at mowing down terran infantry


The Colossus in it's freshly buffed state is nerfed a bit from HOTS when at +0 attack (1.136x less DPS, applied in a different way so that hits to kill will change sometimes for the good and sometimes for the bad) but nerfed dramatically when both sides have +3. It'll be about 1.4x lower DPS in that situation.

thanks for the insight.
so i guess the Collo has a limited time window where its effective.

i've asked about 5 times for stronger Terran ground and weaker Terran air. i got my wish.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Athenau
Profile Joined March 2015
589 Posts
Last Edited: 2016-05-18 03:38:13
May 18 2016 03:28 GMT
#51
On May 18 2016 11:44 Charoisaur wrote:
Show nested quote +
On May 18 2016 11:38 Fran_ wrote:
On May 18 2016 11:18 Athenau wrote:
Pretty sure Thors will beat Colossus handily since the anti-armor mode hits them at range 10. In HoTS it didn't matter because the single target mode was weaker and the colossus stronger, but now that situation's reversed.


Interesting, do we know for sure it will prioritize the air attack if there's a colossus?

Irrelevant since the thor is the worst unit you could make vs protoss. Okay maybe ravens, cyclones and BCs are similarly bad


In HoTS yes, in LotV no. Thors are great against adepts, stalkers, archons, colossus (with the new AA). They lose to immortals, but not nearly as badly as they did when immortals had hardened shields. Thors are certainly effective enough to warrant being built against colossus based compositions over vikings, should they become a thing again.

On May 18 2016 11:38 Fran_ wrote:
Show nested quote +
On May 18 2016 11:18 Athenau wrote:
Pretty sure Thors will beat Colossus handily since the anti-armor mode hits them at range 10. In HoTS it didn't matter because the single target mode was weaker and the colossus stronger, but now that situation's reversed.


Interesting, do we know for sure it will prioritize the air attack if there's a colossus?


They use the AA attack if they're not in range to to use the (much stronger) ground attack.
TheWinks
Profile Joined July 2011
United States572 Posts
May 18 2016 03:37 GMT
#52
On May 18 2016 12:28 Athenau wrote:
Show nested quote +
On May 18 2016 11:44 Charoisaur wrote:
On May 18 2016 11:38 Fran_ wrote:
On May 18 2016 11:18 Athenau wrote:
Pretty sure Thors will beat Colossus handily since the anti-armor mode hits them at range 10. In HoTS it didn't matter because the single target mode was weaker and the colossus stronger, but now that situation's reversed.


Interesting, do we know for sure it will prioritize the air attack if there's a colossus?

Irrelevant since the thor is the worst unit you could make vs protoss. Okay maybe ravens, cyclones and BCs are similarly bad


In HoTS yes, in LotV no. Thors are great against adepts, stalkers, archons, colossus (with the new AA). They lose to immortals, but not nearly as badly as they did when immortals had hardened shields. Thors are certainly effective enough to warrant being built against colossus based compositions over vikings, should they become a thing again.

No they're not and we haven't seen them in lotv tvp because they're not.
Athenau
Profile Joined March 2015
589 Posts
May 18 2016 03:39 GMT
#53
No they're not and we haven't seen them in lotv tvp because they're not.

We haven't seen them in LoTV TvP because:
1. No one uses colossus
and
2. They don't have the single-target mode.
JuanDi
Profile Joined February 2016
45 Posts
May 18 2016 03:44 GMT
#54
On May 18 2016 04:04 Charoisaur wrote:
Show nested quote +
On May 18 2016 03:37 Ctone23 wrote:
On May 18 2016 03:32 ZigguratOfUr wrote:
That change to Frozen Temple is unexpected. I wonder where that feedback came from.

I can't recall hearing about this either, but I assume from KR players

Why would players that don't play on this map give feedback about it?


Frost is a Proleague map
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 18 2016 03:46 GMT
#55
On May 18 2016 12:44 JuanDi wrote:
Show nested quote +
On May 18 2016 04:04 Charoisaur wrote:
On May 18 2016 03:37 Ctone23 wrote:
On May 18 2016 03:32 ZigguratOfUr wrote:
That change to Frozen Temple is unexpected. I wonder where that feedback came from.

I can't recall hearing about this either, but I assume from KR players

Why would players that don't play on this map give feedback about it?


Frost is a Proleague map


And Frozen Temple isn't.
MoonyD
Profile Joined December 2013
Australia191 Posts
May 18 2016 04:19 GMT
#56
Could someone please explain to me when they are buffing the Liberator? Doesn't buffing the Liberator in terms of +2 Light Air units mean that Phoenixes will no longer be a good enough counter to deal with Liberators.
The world wants to be deceived
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
Last Edited: 2016-05-18 04:22:28
May 18 2016 04:21 GMT
#57
On May 18 2016 13:19 MoonyD wrote:
Could someone please explain to me when they are buffing the Liberator? Doesn't buffing the Liberator in terms of +2 Light Air units mean that Phoenixes will no longer be a good enough counter to deal with Liberators.


They're not buffing lib

Lib does 7*2 damage on live right now.

Changed lib does 5(+2 light)*2 damage.

It's a large nerf against non-light units but unchanged vs light - for example the Corruptor has 2 base armor so it'll take 3 damage instead of 5 (pre-nerf) when on equal upgrades.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 18 2016 04:22 GMT
#58
On May 18 2016 13:19 MoonyD wrote:
Could someone please explain to me when they are buffing the Liberator? Doesn't buffing the Liberator in terms of +2 Light Air units mean that Phoenixes will no longer be a good enough counter to deal with Liberators.


They're nerfing the liberator. Previously liberator damage was 7. Now it is 5 (+2 light).
usethis2
Profile Joined December 2010
2164 Posts
May 18 2016 04:26 GMT
#59
Why do they keep increasing supply costs of units? 200/200 army is really only in name these days. The game is becoming more and more like WarCraft 3.
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2016-05-18 04:30:30
May 18 2016 04:30 GMT
#60
No meaningful Protoss nerfs. I left the scene for 2 years because of Protoss and just came back, and it seems like things are still the same. I used to play Protoss, you see, but I could not stand Protoss, especially pro games and the Team Liquid board (including moderators) which so obviously favored Protoss.

I guess I am leaving again now. Enjoy the games where many former Protoss players left because Protoss race became the most ridiculous BS race.

User was temp banned for this post.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #141
Shameless vs HonMonOLIVE!
Nicoract vs TBD
CranKy Ducklings108
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko395
SHIN 168
Classic 28
Maru 26
ByuN (SOOP) 14
herO (SOOP) 12
Rogue 10
Trap 7
StarCraft: Brood War
Shuttle 3243
Bisu 1461
firebathero 884
Jaedong 639
Hyuk 448
Mini 425
EffOrt 256
Soulkey 231
Pusan 218
Larva 184
[ Show more ]
Stork 165
Light 159
Killer 144
Dewaltoss 109
Snow 89
Barracks 81
Free 59
JulyZerg 56
hero 46
Rush 36
Sharp 32
soO 29
sorry 27
Sea.KH 25
Sexy 11
Dota 2
Dendi1604
XBOCT1460
League of Legends
JimRising 278
Counter-Strike
olofmeister2063
byalli585
x6flipin303
Super Smash Bros
Mew2King85
Other Games
singsing2040
B2W.Neo442
crisheroes262
Sick184
Livibee69
Liquid`LucifroN50
QueenE41
Organizations
StarCraft: Brood War
lovetv 10
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 61
• CranKy Ducklings SOOP10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2304
Other Games
• WagamamaTV169
Upcoming Events
PiG Sty Festival
40m
PiGosaur Cup
12h 40m
Replay Cast
21h 40m
Kung Fu Cup
23h 40m
Replay Cast
1d 12h
The PondCast
1d 22h
Replay Cast
2 days
Escore
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
Afreeca Starleague
5 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
5 days
The Patches Monday
6 days
Afreeca Starleague
6 days
Sharp vs Shinee
Action vs Shine
Liquipedia Results

Completed

Proleague 2026-08-10
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.