ladder will be relaunched soon with a bonus pool system and prize money for a season
edit 09-07-2016: some pretty cool games from last sunday's tourney casted by jayborino are already up at his youtube channel, check out this sweet series between burny and winter:
if you plan on cashing in, you better go practice some hepta - "/join heptacraft" on battle.net, or look for players in our discord: http://www.heptacraft.com/discord
this week's tournament will require players to random from at least two factions every game, in order to stop filthy semi-pros to stomp everyone using BW zerg tactics
So go to our Discord channel] or channel HeptaCraft on b.net to find opponents, and practice for that dirty esports money :o
original post with outdated information: --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- + Show Spoiler +
After 5 months of development, HeptaCraft is now basically bug-free and ready for release
HeptaCraft is an extension mod for SC2:LotV, featuring a whooping seven playable factions, ranging from old-school BW-like factions to completely new ones with fresh ideas. It has its own ladder system, and the gameplay is more like BW than StarCraft 2, with longer, more positional battles.
If Blizzard only ever went for Commander 1v1... your Mod is like commander 1v1 0.5... com on Blizzard, a game can make fun without being balanced, you dont need Balance outside of the esport part.
Started out with the infested. I spent a long time understanding how the heck this race worked. Then my opponent attacked me with air, and I had nothing to deal with it.
Next game I played Raiders. Raiders feels like normal terran with a few changes. I got a lot of marines and the medic thingies and got a lot of upgrades. When I attacked my opponent who played the last race (the one that doesn't have any day/night time effects) he had a lot of defense towers and a few hounds etc. He smashed my army with an ability. That push failed hard, but I knew that i had to split my army next time. So I geared up for another push. This time I split my marines like I would do against banelings, and his army just got completely rekt.
The next game I did the same thing, where I got a large bio army, attacked with an upgrade timing and smashed him. My opponent then started arguing to why Raiders were op. I found them to be pretty op too.
The last game I played, I was the last race and he played raiders. He did the same style of push I did, with marines and medics. I had a few zealot thingies, and a few different units. I traded pretty evenly with his push. After that it turned into a macro game, where we both had tons of expansions and tons of fights all over the map. Two things I noticed is that the high templar like unit, which has the AOE lightning spell seems REALLY op against raiders. One of those spells killed every marine he had. This kept happening where I would just murder every bio unit he had with that spell alone. It seems very overpowered.
They also have this capital ship, which reminds me a bit of a battlecruiser without an auto attack. The unit was very expensive, required an upgrade to use its ability. That unit seems to be completely useless. It doesn't kill anything effeciently, it's slow, it doesnt do any damage after it runs out of energy and even the ability itself doesn't so a lot of damage.
Overall I found it very enjoyable. Looking forward to playing it more!
EDIT: Starcraft crashes when I look at my build order history after a game with this mod.
They also have this capital ship, which reminds me a bit of a battlecruiser without an auto attack. The unit was very expensive, required an upgrade to use its ability. That unit seems to be completely useless. It doesn't kill anything effeciently, it's slow, it doesnt do any damage after it runs out of energy and even the ability itself doesn't so a lot of damage.
the covenant frigates - their capital ships - are basically air superiority units, like big valkyries, the tesla cannon is just an added ability that happens to also hit ground, but their main use is vs mass air
Remember, boys, DotA started off as a silly Warcraft 3 mod back in 2002. I'm hoping that Blizzard will use some of the stuff from this mod to make the base game better. Or that this mod will overtake the base game (unlikely, but would be cool).
Too much OP, too hard to balance it out, not much fun at least for me, i rather play LOTV than this mod.I think it is only good for the casual. Btw, i still like the idea of Collosus beam line but i don't like the flame part.