They'be theres a lot community updates (2 per week) but there has been only 1 patch since release over 5 months ago.
They discuss a lot but do too few.
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Lexender
Mexico2623 Posts
They'be theres a lot community updates (2 per week) but there has been only 1 patch since release over 5 months ago. They discuss a lot but do too few. | ||
wjat
385 Posts
pls blizzard, don't. "For example, 20% damage buff to Battlecruisers will be a much smaller change" pls blizzard, do. The warp prism pick up range is still too strong in my opinion. I don't like the amount of balance discussion we have because I feel it goes only one way. It's only tease, tease, tease, you are happy when I am on my knees, one day is fine, and the next is black, so if you want me off your back, well come on and let me know, should I toss or should I go? However I have to admit that you commitment on making the map pool better for every race was a nice touch. oh Blizzard I don't know if I love or if I hate you >< | ||
The_Red_Viper
19533 Posts
On April 16 2016 04:03 Lexender wrote: Are they going to patch anything at all soon? They'be theres a lot community updates (2 per week) but there has been only 1 patch since release over 5 months ago. They discuss a lot but do too few. Blizzard in general is quite slow to do anything relevant tbh. I still don't understand why we cannot have a real test server with matchmaking. They could test a lot of stuff there (stuff the community actually wants as well) and see if it works. It's quite frustrating that nothing ever happens and David Kim only ever talks about "looking into it", "cool" and whatever else he feels like that day -.- I don't have any strong opinions on the proposed changes other than the colossus, no pls don't buff that unit. What about the Nydus? | ||
petro1987
Brazil374 Posts
On April 16 2016 04:03 Lexender wrote: Are they going to patch anything at all soon? They'be theres a lot community updates (2 per week) but there has been only 1 patch since release over 5 months ago. They discuss a lot but do too few. I guess the obvious answer is no. It seems balance at top tier korea is somewhat fine, so they will not change anything really. Some people still hope they will actually do design changes or entirely rework a race, but, at this point, I don't think this is likely to happen at all. These community feedbacks are mostly to keep the community believing something big will actually happen. They propose ideas, put them in balance map tests (that nobody really plays because they lack matchmaking), and then simply dismiss the ideas, sometimes not even discussing why the ideas were dropped at all. | ||
MyrionSC
Denmark140 Posts
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Musicus
Germany23576 Posts
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JackONeill
861 Posts
On April 16 2016 04:10 petro1987 wrote: Show nested quote + On April 16 2016 04:03 Lexender wrote: Are they going to patch anything at all soon? They'be theres a lot community updates (2 per week) but there has been only 1 patch since release over 5 months ago. They discuss a lot but do too few. I guess the obvious answer is no. It seems balance at top tier korea is somewhat fine, so they will not change anything really. Some people still hope they will actually do design changes or entirely rework a race, but, at this point, I don't think this is likely to happen at all. These community feedbacks are mostly to keep the community believing something big will actually happen. They propose ideas, put them in balance map tests (that nobody really plays because they lack matchmaking), and then simply dismiss the ideas, sometimes not even discussing why the ideas were dropped at all. I do agree with this as a whole, but I don't see what's the big idea behind it. Fact is, if SC2 keeps being the way it is, it's gonna die through the next two years. Even economically, it's not worth it to pay a dev team to just write a PR piece every week. So my best guess is that the buisness strategy of blizzard is to let starcraft 2 die and finish its lifespan while keeping the game 50% balance for the KRs, while maintaining the community on life support with community feedback updates. Maybe it's to setup WC4? Maybe it's to promote switches towards overwatch or another blizzard game. Fact is, it's killing SC2, and because as a company I don't see how they could be oblivious to the very truth that they're killing SC2. | ||
Salteador Neo
Andorra5591 Posts
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Cyro
United Kingdom20282 Posts
We also saw an interesting suggestion this week: The theory on this suggestion was that PvZ is only problematic for Protoss only at lower skill levels. That's really not true at all. | ||
andrewlt
United States7702 Posts
Somebody at Blizzard please accidentally hit shift + del while changing these units. | ||
Big J
Austria16289 Posts
On April 16 2016 04:03 Lexender wrote: Are they going to patch anything at all soon? They'be theres a lot community updates (2 per week) but there has been only 1 patch since release over 5 months ago. They discuss a lot but do too few. And we all knew it would be like that. That's why the people with a brain pushed for changes in the beta. It's funny... when the game went live they all were so euphoric: "The game is great except for a few issues that ruin the fun. But blizzard is for sure going to patch nydus worms and warp prisms and make mech viable and nerf ultralisks. Just give it some time, they can't patch it all at once." Yeah... right... lol. | ||
StarscreamG1
Portugal1652 Posts
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SlammerSC2
77 Posts
In the PvT matchup it always seems like terran have a really hard time expanding as the "mineralbased" race which obviously makes the matchup really hard for terran. Protoss on the other hand can rather quickly go up to 3 bases without terran being able to punishing it. | ||
Hider
Denmark9362 Posts
I guess the obvious answer is no. It seems balance at top tier korea is somewhat fine, so they will not change anything really Not sure I agree with that. I feel TvZ is pretty T favored. TvP is pretty P favored, and PvZ is probably a bit P favored. However, since Zerg is simply the easiest race to play, Zerg performs the best at a "foreign competitive" level. Thus he needs to adress the skill cap assymetry in the game before you can get proper balance. | ||
Shield
Bulgaria4824 Posts
On April 16 2016 04:58 Hider wrote: Show nested quote + I guess the obvious answer is no. It seems balance at top tier korea is somewhat fine, so they will not change anything really Not sure I agree with that. I feel TvZ is pretty T favored. TvP is pretty P favored, and PvZ is probably a bit P favored. However, since Zerg is simply the easiest race to play, Zerg performs the best at a "foreign competitive" level. Thus he needs to adress the skill cap assymetry in the game before you can get proper balance. I don't think this matches the general opinion of zerg race as far as the foreign scene goes. The general opinion seems to be that zerg is performing well. Ask non-zerg players. | ||
ZackAttack
United States884 Posts
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blade55555
United States17423 Posts
On April 16 2016 04:33 Cyro wrote: Show nested quote + We also saw an interesting suggestion this week: The theory on this suggestion was that PvZ is only problematic for Protoss only at lower skill levels. That's really not true at all. Well PvZ isn't problematic at the highest levels of played as Korea has shown time and time again the past month or two. | ||
Dodgin
Canada39254 Posts
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MiCroLiFe
Norway264 Posts
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rls
6 Posts
Very happy about the new stance on leaving Liberator ground and Banshee's untouched. Good to see Liberator AA become more of a only vs light thing. Also looking forward to see Colossi again. Hopefully they don't make disruptors disappear tho. | ||
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