• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:47
CEST 15:47
KST 22:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)78ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The future of the SC game model 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9589 users

Community Feedback Update - April 15 - Page 11

Forum Index > SC2 General
212 CommentsPost a Reply
Prev 1 9 10 11 All
PressureSC2
Profile Joined January 2016
122 Posts
April 21 2016 02:19 GMT
#201

This is exactly why most developers/publishers DON'T provide feedback to the community like this. Game design is slow and painful. A LOT of factors have to be considered for every direction they take. Now plug in thousands of opinions, all fighting against each other, things are only going to get more complicated- and slow.


True, but consider this perspective:

- drop the single player paid DLC and new cinematics 4 months after release.

- drop the community updates and just listen to what we say on the internet. Save the precious time.

- edit the text file with cyclone hitpoints=x and cyclone range=y with a few extra points (say 5) and post the test map to see how it plays out. Then later, maybe adjust it a bit then test some more.

A bit simplistic on my last point perhaps but I do not think that I am out of my mind on these suggestions.

Deliver what you said we were swiping our credit cards for with LOTV and then work on new paid DLC say a year after. Do they think people will just forget their past comments? If so I may have to dig up some more and edit my list and keep reposting it.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17653 Posts
Last Edited: 2016-04-21 02:34:57
April 21 2016 02:33 GMT
#202
Pardo was anti-feedback and felt Blizz divulged too much info...
the biggest misconception of this community is that a better game play experience will somehow make the game more popular... it won't.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Cyro
Profile Blog Joined June 2011
United Kingdom20335 Posts
Last Edited: 2016-04-21 03:31:33
April 21 2016 02:35 GMT
#203
Prion is in GSL too, and much like the ladder, you can veto it - and once you do, you have super favourable maps for protoss in pvz, so why complain about one map and only nitpick stats?


Prion is in GSL too


Never been played PvZ, not even once.

5 of the 7 GSL maps are not in the ladder/WCS pool.

2 of the maps that GSL uses were removed from ladder this season and among the best PvZ / ZvP maps of Legacy - Orbital Shipyard and Ruins of Seras - both relatively safe maps for both races that are 50/50 +-2%.

much like the ladder, you can veto it


Two things here:

1; The map pools are different, so there are ideally less unfavorable maps and the unfavorable maps are less extremely unfavorable. You can make more difference with fewer vetos if that's the case.

2; When a best of 7 is played, there are no vetos. When a best of 5 is played, there is only one veto each because there are 7 maps in the pool. Sure on ladder you and your opponent can veto 6 of the 7 maps but that just does not happen in tournament play. It's not acceptable for a map that is 70/30 to be in tournament play for more than one season; i'l be shocked if GSL doesn't remove it next season. Blizzard already kept it for a second.


and once you do, you have super favourable maps for protoss in pvz


Such as?

Prion is literally 70/30 in favor of zerg by todays stats.

The three most popular PvZ maps in GSL are 48%, 51% and 61% win ratio for zerg by TLPD numbers and the map diversity is pretty low as well, so that's 25 of the 30 games that have been played.

so why complain about one map and only nitpick stats?


I'm not and i don't see anybody else doing that either. There are multiple questionable maps right now and the current system for maps in WCS events and ladder is not ideal; I've made more than my fair share of long comments going into more detail about that.

--------------------------------------------------------------------------------------

As another note of less relevance, it's less fun to play ladder for a hundred or two games over 3 months with a map pool of 4 because you permaveto'd 43% of the map pool. If you veto 3 maps and your opponents of one race tend to veto 2 different ones, you'll disproportionately hit them on only 2 of the 7 maps in the pool and this is very noticable over dozens of games.

Here are my stats for 65 games so far in 2016 season 2 - not the best sample size, but enough for some patterns to show. I'l be taking a closer look after more games.

Frozen Temple: 54% terran, 25% zerg, 21% protoss

Dusk Towers: 44% terran, 19% zerg, 37% protoss

Ruins of Endion: 46% terran, 54% zerg. 0 protoss in 13 games

Ulrena: 25% terran, 17% zerg, 58% protoss
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Avi-Love
Profile Joined November 2003
Denmark423 Posts
April 21 2016 03:21 GMT
#204
Pretty sure 5 out of the 7 gsl maps were in the ladder/wcs pool last season, back when GSL started, so I don't understand why that changes anything? And whenever terran and protoss players were able to veto prion in gsl, they dominated zerg, so clearly the other maps must be good against zerg - especially keeping in mind that zergs ALSO have veto's and remove the maps they feel are the worst.

Now I understand that protoss players have this absolute love for tlpd and/or aligulac stats because it's the only thing that actually supports(albeit tlpd only barely does) their balance whining (meanwhile in Korea, uncontestedly the only source of high end games, zerg is by far the weakest race) - stop looking at tlpd and aligulac, both track a plethora of games that are just not even remotely close to the highest level, I don't care about bad players in go4sc or american cups when it comes to balance, and neither should anyone else.

I 100% agree that prion is the best map for zerg, both in this ladder map pool and the last one - I assume anyone else would agree with this too - but that's why there is a veto system, the ONLY time a t or p is forced to play vs z on prion is in a bo7 tournament as you mentioned aswell - holy fuck who cares? Do you know how many people that will effect? Literally 0.001% of players - and WHEN it happens, the zerg is also forced to play on whatever is the WORST zerg map - which definitely helps balance it out, and if the map pool as a whole is p and/or t over zerg favoured (which we can see in gsl it clearly is) then being forced to play 7 games because of prion is obviously not advantageous to the zerg at all?
Furthermore, as for the oh so elusive GSL only maps that make all the difference apparently - zvp has been played a grand total of 4 times in GSL on rak'shir and sky shield combined, and the zergs went 1-3, which doesn't change anything.

Lastly, you stated that it's not acceptable for a map that is 70/30 to be in a tournament, first of all it's not 70/30 in Korea, frankly we don't know what it would be because it hasn't been played - so we can't actually know, I'll admit there is a distinct chance that prion would also show very good zvt/zvp stats in korea if it HAD been played though. But if you want to start removing the 70/30 or thereabout maps, looking at the code S stats you would have to remove the majority of them - including dusk towers which both protoss and terran players have hyped as the "best" and "most balanced" map in all of lotv.
PPN
Profile Joined August 2011
France248 Posts
Last Edited: 2016-04-21 09:33:21
April 21 2016 09:29 GMT
#205
On April 21 2016 12:21 Avi-Love wrote:
Pretty sure 5 out of the 7 gsl maps were in the ladder/wcs pool last season, back when GSL started, so I don't understand why that changes anything? And whenever terran and protoss players were able to veto prion in gsl, they dominated zerg, so clearly the other maps must be good against zerg - especially keeping in mind that zergs ALSO have veto's and remove the maps they feel are the worst.

Now I understand that protoss players have this absolute love for tlpd and/or aligulac stats because it's the only thing that actually supports(albeit tlpd only barely does) their balance whining (meanwhile in Korea, uncontestedly the only source of high end games, zerg is by far the weakest race) - stop looking at tlpd and aligulac, both track a plethora of games that are just not even remotely close to the highest level, I don't care about bad players in go4sc or american cups when it comes to balance, and neither should anyone else.

I 100% agree that prion is the best map for zerg, both in this ladder map pool and the last one - I assume anyone else would agree with this too - but that's why there is a veto system, the ONLY time a t or p is forced to play vs z on prion is in a bo7 tournament as you mentioned aswell - holy fuck who cares? Do you know how many people that will effect? Literally 0.001% of players - and WHEN it happens, the zerg is also forced to play on whatever is the WORST zerg map - which definitely helps balance it out, and if the map pool as a whole is p and/or t over zerg favoured (which we can see in gsl it clearly is) then being forced to play 7 games because of prion is obviously not advantageous to the zerg at all?
Furthermore, as for the oh so elusive GSL only maps that make all the difference apparently - zvp has been played a grand total of 4 times in GSL on rak'shir and sky shield combined, and the zergs went 1-3, which doesn't change anything.

Lastly, you stated that it's not acceptable for a map that is 70/30 to be in a tournament, first of all it's not 70/30 in Korea, frankly we don't know what it would be because it hasn't been played - so we can't actually know, I'll admit there is a distinct chance that prion would also show very good zvt/zvp stats in korea if it HAD been played though. But if you want to start removing the 70/30 or thereabout maps, looking at the code S stats you would have to remove the majority of them - including dusk towers which both protoss and terran players have hyped as the "best" and "most balanced" map in all of lotv.


PvZ has been broken ever since beta, global pro stats show that there is something wrong going on for 5 months straight since launch that is statistically comparable to the BL/Infestor era, a couple of people have been vocal about it, Blizzard responds by nerfing overcharge and adepts because Terrans whined enough to make it seem like a more urgent matter and by fucking making natural gold on Prion Terraces and a terrible pool for season 2 (so terrible that Korean organizers don't want them), and you think that Protoss players whine too much? What the heck? I get the feeling that ever since BW Protoss players have been the less whiny ones and that might be why they often get the short straw. Now that they somehow dare to mention that it's been enough stalling (aka. the infamous "waiting for the meta to settle") and being the scapegoat for everything that is wrong with Starcraft, they somehow get to be the most whiny ones. Lol. Talking about mote and beam.
PressureSC2
Profile Joined January 2016
122 Posts
Last Edited: 2016-04-21 12:55:26
April 21 2016 12:51 GMT
#206

the biggest misconception of this community is that a better game play experience will somehow make the game more popular... it won't.


You are definitely right to some extent, but at least if they get 1 out of 2 right (assuming SC2 continues to decline in popularity), they can show that the Blizzard brand can still eventually get it right by fixing problematic releases like LOTV and vanilla D3. Better than scoring 0/2 on gameplay and popularity.

I am slowly coming to grips with the fact that the Blizzard of old is gone. Now it's all about pleasing the masses including the shareholders.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-04-21 13:13:46
April 21 2016 13:12 GMT
#207
On April 21 2016 21:51 PressureSC2 wrote:
Show nested quote +

the biggest misconception of this community is that a better game play experience will somehow make the game more popular... it won't.


You are definitely right to some extent, but at least if they get 1 out of 2 right (assuming SC2 continues to decline in popularity), they can show that the Blizzard brand can still eventually get it right by fixing problematic releases like LOTV and vanilla D3. Better than scoring 0/2 on gameplay and popularity.

I am slowly coming to grips with the fact that the Blizzard of old is gone. Now it's all about pleasing the masses including the shareholders.

Damn right. I wish they were still there but I trust they will never make a great game again. Better turn our attention and support to other developpers. It will be hard to find new gems in the genres that Blizzard developped before, because what they did in RTS or hack'n slash (or MMO if you want to count Wow vanilla, I think I would though it's not as close to perfection as Starcraft/D2/War3 imo) was pretty much unequaled. The name of the company has stayed but Blizzard is really gone.
Cyro
Profile Blog Joined June 2011
United Kingdom20335 Posts
April 21 2016 13:26 GMT
#208
the biggest misconception of this community is that a better game play experience will somehow make the game more popular... it won't.


Worse gameplay & watching experience will make the game decline faster, though
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
JimmyJRaynor
Profile Blog Joined April 2010
Canada17653 Posts
April 21 2016 13:45 GMT
#209
yep, and plenty of people think the game is good.
http://www.teamliquid.net/blogs/507812-my-thoughts-on-lotv
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
PressureSC2
Profile Joined January 2016
122 Posts
April 21 2016 14:20 GMT
#210
Are there reliable statistics on number of 1v1 multiplayer games, or twitch viewers, etc.? I would be interested to see the graphs. My impression is that streamers and viewers are slowly moving away from it, in particular for about the last month.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
April 21 2016 14:50 GMT
#211
On April 21 2016 23:20 PressureSC2 wrote:
Are there reliable statistics on number of 1v1 multiplayer games, or twitch viewers, etc.? I would be interested to see the graphs. My impression is that streamers and viewers are slowly moving away from it, in particular for about the last month.

At the end of HotS there were 250k(more or less) active accounts for 1v1 at nios.kr. I looked at it in January and the number for LotV active accounts was 300k.

nios is no longer active and for some of the reasons I may accept that the LotV number isn't correct.

I dare to say the population at the start of the year was the same as at the end of HotS(remember, taht some people were mostly active in the beta of LotV)
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
PressureSC2
Profile Joined January 2016
122 Posts
April 21 2016 15:54 GMT
#212
Interesting. Does this include everyone active and playing the fresh single player campaigns?
Cyro
Profile Blog Joined June 2011
United Kingdom20335 Posts
Last Edited: 2016-04-21 18:07:33
April 21 2016 17:48 GMT
#213
On April 21 2016 22:45 JimmyJRaynor wrote:
yep, and plenty of people think the game is good.
http://www.teamliquid.net/blogs/507812-my-thoughts-on-lotv


And plenty of people don't or think that there is a lot of room for improvement, i'm not sure where this is going. Healthy criticism is not only good but neccesary.

--------

@above - http://www.rankedftw.com/stats/population/1v1/ has a lot of stats like nios did, it says that 198k people played legacy 1v1 last season

It also shows representation by league and by race so there are a lot of stats to look at (6.5 - 7% of overall players in masters, 39% Z + 23% P in eu masters)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Prev 1 9 10 11 All
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech163
elazer 117
MindelVK 34
StarCraft: Brood War
Britney 50399
Calm 12824
Mini 2061
Jaedong 1170
EffOrt 1083
Light 613
Soma 430
BeSt 331
firebathero 215
Hyun 178
[ Show more ]
ggaemo 171
Mong 153
Last 140
Rush 133
Zeus 98
Pusan 80
JYJ 61
Sea.KH 54
ToSsGirL 39
Hm[arnc] 26
Terrorterran 22
GoRush 21
sorry 18
ajuk12(nOOB) 16
Sacsri 13
HiyA 12
zelot 12
Rock 10
Icarus 8
Noble 6
Dota 2
Gorgc6373
qojqva621
XaKoH 470
XcaliburYe223
League of Legends
Reynor57
Counter-Strike
pashabiceps1114
Sick174
Super Smash Bros
Mew2King91
Heroes of the Storm
Khaldor478
Other Games
B2W.Neo1693
byalli321
crisheroes304
Hui .217
Liquid`VortiX112
Organizations
Dota 2
PGL Dota 2 - Main Stream9592
Other Games
BasetradeTV257
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 34
• Adnapsc2 16
• Response 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1347
Upcoming Events
BSL22 NKC (BSL vs China)
13m
Mihu vs TBD
Online Event
1h 13m
RSL Revival
12h 13m
WardiTV Weekly
21h 13m
RSL Revival
1d 20h
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
[ Show More ]
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.