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Community Feedback Update - March 31 - Page 3

Forum Index > SC2 General
192 CommentsPost a Reply
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wjat
Profile Joined August 2015
385 Posts
March 31 2016 19:59 GMT
#41
Imagine if the whole map pool was a joke and tomorow we got an update! how crazy that would be
BaronVonOwn
Profile Joined April 2011
299 Posts
March 31 2016 20:16 GMT
#42
I understand why people want a few standard maps to play on. That makes perfect sense. What I don't understand is why people expect a whole new set of standard maps every month. The differences are only cosmetic otherwise they wouldn't be "standard." Personally I find it annoying to learn new maps every month when the gameplay is basically the same.
ivancype
Profile Joined December 2012
Brazil485 Posts
March 31 2016 20:16 GMT
#43
Korhal is so "creative" that it makes the other new maps look worse than they actually are.
The other race is OP
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
March 31 2016 20:21 GMT
#44
I am so glad they finally adressed the reticle. That is incredibly important. This is no feedback, this is a farce.
Musicus
Profile Joined August 2011
Germany23576 Posts
March 31 2016 20:24 GMT
#45
Maybe add the new race that has been announced to the OP?

https://kr.blizzard.com/promo/ko/byungsinnyun/sc2
Maru and Serral are probably top 5.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
March 31 2016 21:11 GMT
#46
i guess that is the April 1 joke.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Spyridon
Profile Joined April 2010
United States997 Posts
March 31 2016 21:36 GMT
#47

Map Diversity

We noticed the posts regarding having to only use standard maps due to everyone only liking standard maps. We had two points of discussion after reading through these conclusions. First, out of top maps, the ones voted as the 1st place map, the 3rd place map, and the 4th place map don’t seem like standard maps to us, so the conclusions some people have drawn to say that everyone only likes standard maps seems to be inaccurate. Second, we don’t understand how having 4+ similar maps in the ladder or tournaments can be a good thing. Due to the veto system in both official and automated tournaments, we’ve seen that if we go with only a few maps that are different, in some cases they might be vetoed out in every game except for the BO7 finals matches.


This paragraph is so contradictory and makes absolutely no sense...

A lengthy explanation of questionable "evidence" where they explain why people are "wrong" that people don't prefer to play on standard maps... (with claims about 1st-4th place maps that were "voted" on but provides no data about those maps or votes)

Then he says in official and automated tournaments, the maps may be vetoed out every game???

If people like the maps so much, why the hell would they be vetoing all of them out every game???

We’ve been at that spot in the past before and have clearly seen how stale the game can become if every tournament game plays identically with the same strategy and same timings available on every map. We’re not saying every single tournament out there should have a diverse map pool, and having a couple tournaments here and there that use more standard maps could be a fun difference.


If the games playing out the same strat same timings every game, doesn't that suggest a lack of depth in design/balance issues??

But instead of addressing the issues... they prefer to throw in maps with silly mechanics that are inherently imbalanced towards a certain race... 'Let's keep it new with crazy mechanics, rather than actually adding enough depth to keep it new'...

I don't know how they don't understand, the reason "standard" maps exist in basically all competitive games, is because you need a standard to base the games mechanics around in order to achieve balance!

I guess it benefits Blizzard if they don't have to actually spend real development time on the game, and can simply keep a couple of map designers playing around in SC2 editor playing with maps rather than addressing the real issues with the game...
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 31 2016 21:38 GMT
#48
The solution we’re currently thinking of instead is to allow customization on the option that has preset colors. Currently, the defaults are: Green for a player, Yellow for the player’s allies, and Red for all enemies. By customizing these 3 categories of colors, players would have a clean and simple solution compared to the more complex options.

So the main discussion we should be having on this front is: is the above proposal the best overall solution we can have in this area? If so, we can start working on this task. If not, let’s get discussions going on the best solution, so that we can work towards implementing it in the future.

The perfect solution I've been advocating for for ages. Thank God.

And thank God they're realizing KCK sucks.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 31 2016 21:38 GMT
#49
On April 01 2016 04:59 wjat wrote:
Imagine if the whole map pool was a joke and tomorow we got an update! how crazy that would be

the dream
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2016-03-31 21:45:20
March 31 2016 21:43 GMT
#50
Yes customizable colors! Selecting the standard preset colours is a great way of solving it, that way everyone has there own preference without the other player being involved.

Also that reticle fix might be the fastest one ever :D

ALSO April 1st balance changes coming up XD
Neosteel Enthusiast
Cyro
Profile Blog Joined June 2011
United Kingdom20282 Posts
March 31 2016 21:46 GMT
#51
What happened to the Z earlygame changes?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Elentos
Profile Blog Joined February 2015
55465 Posts
March 31 2016 21:47 GMT
#52
On April 01 2016 06:38 [PkF] Wire wrote:
And thank God they're realizing KCK sucks.

No pls, I need to experiment more with CC first builds on the map.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-03-31 21:53:56
March 31 2016 21:53 GMT
#53
On April 01 2016 06:38 [PkF] Wire wrote:
Show nested quote +
On April 01 2016 04:59 wjat wrote:
Imagine if the whole map pool was a joke and tomorow we got an update! how crazy that would be

the dream


The new map pool turns out to be Scrap Station, Desert Oasis, Steppes of War, Debris Field, a 1v1 version of Kimeran Refuge, a melee-ported version of a campaign map, and the best map of the community map submissions: [image loading].
purakushi
Profile Joined August 2012
United States3300 Posts
March 31 2016 21:53 GMT
#54
http://us.battle.net/sc2/en/blog/20079942/call-to-action-march-31-balance-testing-3-31-2016

New balance test map

(fyi, thor auto air attack comes from its 220mm Strike Cannons)
T P Z sagi
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2016-03-31 21:59:35
March 31 2016 21:55 GMT
#55
On April 01 2016 06:53 purakushi wrote:
http://us.battle.net/sc2/en/blog/20079942/call-to-action-march-31-balance-testing-3-31-2016

New balance test map

(fyi, thor auto air attack comes from its 220mm Strike Cannons)

Ah hell no with that banshee upgrade change. That will be way too hard to deal with for zerg unless you always go mutas.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
tokinho
Profile Blog Joined December 2010
United States785 Posts
March 31 2016 22:01 GMT
#56
What about Has match-fixing? I mean like he didn't get into the ro8 in wcs. Then he was bumped there with a disqualification. This puts him up 150 points.

The disqualification came from pinning it on the mongolian breaking a rule that none of the players knew existed.

http://www.teamliquid.net/blogs/506573-the-real-reason-sioras-was-dqd how come this wasn't addressed?
Beyond One's Grasp
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 31 2016 22:02 GMT
#57
don't like those changes suggestions at all... Dunno about the thor, but the idea of compensating a lib nerf with a banshee buff is really bad (exactly like it made no sense to buff mine to compensate a tank nerf) and will wreck Z while making TvP horribly broken in favor of P. I hope none of this gets through.
seemsgood
Profile Joined January 2016
5527 Posts
March 31 2016 22:10 GMT
#58
On April 01 2016 06:53 purakushi wrote:
http://us.battle.net/sc2/en/blog/20079942/call-to-action-march-31-balance-testing-3-31-2016

New balance test map

(fyi, thor auto air attack comes from its 220mm Strike Cannons)

OMG that was fast :OOOOOOOOO
feanaro
Profile Joined March 2014
United States123 Posts
March 31 2016 22:12 GMT
#59
Get rid of Korhal, the sooner the better. Any of the hots proleague maps would be better.
Elentos
Profile Blog Joined February 2015
55465 Posts
Last Edited: 2016-03-31 22:16:17
March 31 2016 22:15 GMT
#60
I rest my case that the proposed banshee change will lead to more stupid shit than good things.

Also, why the fuck is the balance test map a map that's not on ladder? xD
Every 60 seconds in Africa, a minute passes.
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