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Legacy of the Void - Ladder Season 2 Map Pool - Page 4

Forum Index > SC2 General
142 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Xenotolerance
Profile Joined November 2012
United States464 Posts
March 25 2016 06:12 GMT
#61
I'm fucking gutted that after taking in all those submissions, they really did just make two more of their own. How is that the best outcome for them? For players? For anyone? How can you look at Lightning Eater and think, you know what, not good enough, then make Ruins of Endion, and think, oh good that will do. Is it control issues?

What I want out of this, at this point, is complete open transparent communication directly with their internal mapmakers, and with the people on the balance team who choose the internal maps. What are they thinking, what do they see that we obviously don't, and why the fuck don't they just let the obviously more-talented and inventive mapmakers in the community do their work for them? can you imagine the fucking hype of putting out a poll in battle-net for new maps? or giving one slot to a TLMC every season, etc etc, so many options.

what the hell are they doing
www.alonetone.com/xenotolerance
Infiiiniity
Profile Joined April 2015
45 Posts
March 25 2016 07:35 GMT
#62
Oh wow. I know my vetos for next season. I don't quite understand why Blizz push these "strange" maps so much.
digmouse
Profile Blog Joined November 2010
China6330 Posts
March 25 2016 08:21 GMT
#63
On March 25 2016 16:35 Infiiiniity wrote:
Oh wow. I know my vetos for next season. I don't quite understand why Blizz push these "strange" maps so much.

#creative
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-03-25 08:30:26
March 25 2016 08:28 GMT
#64
Waste of virtual space is a vexed eel's map.. funny how lobbying gets you more than actual mapmaking talent, not.

Blizzard is right to treat us like this.. they do whatever and the "community" takes it with a smile.. definitely deserved.

Waste not, want not.
"not enough rights"
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 25 2016 08:28 GMT
#65
I don't know shit about LotV but from a HotS standpoint these maps look like balance disasters
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
Last Edited: 2016-03-25 08:30:28
March 25 2016 08:30 GMT
#66
On March 25 2016 16:35 Infiiiniity wrote:
Oh wow. I know my vetos for next season. I don't quite understand why Blizz push these "strange" maps so much.

some people actually like experimental maps (see: me). the problem is they don't rotate them out fast enough.
vibeo gane,
WGT-Baal
Profile Blog Joined June 2008
France3392 Posts
March 25 2016 08:37 GMT
#67
Only 2 new maps for 2v2? That s disappointing. The 3v3 maps look fun though
Horang2 fan
TedBurtle
Profile Blog Joined April 2014
Belarus201 Posts
March 25 2016 09:51 GMT
#68
Just played on every one from 1v1, 2-3 times...and PvZ looks preety weird...They want 1 base plays? :D
Unbeatable Protoss
Dumbledore
Profile Joined April 2011
Sweden725 Posts
March 25 2016 12:53 GMT
#69
RIP Protoss
Have a nice day ;)
Cricketer12
Profile Blog Joined May 2012
United States13980 Posts
March 25 2016 14:11 GMT
#70
On March 25 2016 17:37 WGT-Baal wrote:
Only 2 new maps for 2v2? That s disappointing. The 3v3 maps look fun though

I never enjoyed 2v2...
3v3 is my "try hard" team matchup
4v4 is my "fuck it, proxy hatch their nat"
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Dingodile
Profile Joined December 2011
4135 Posts
March 25 2016 14:14 GMT
#71
On March 25 2016 16:35 Infiiiniity wrote:
Oh wow. I know my vetos for next season. I don't quite understand why Blizz push these "strange" maps so much.

you want 7 standard maps? Then I wish I have 6 vetoes because there is no reason to play 7 same/standard maps.
Grubby | ToD | Moon | Lyn | Sky
Elentos
Profile Blog Joined February 2015
55553 Posts
Last Edited: 2016-03-25 14:59:06
March 25 2016 14:41 GMT
#72
On March 25 2016 23:14 Dingodile wrote:
Show nested quote +
On March 25 2016 16:35 Infiiiniity wrote:
Oh wow. I know my vetos for next season. I don't quite understand why Blizz push these "strange" maps so much.

you want 7 standard maps? Then I wish I have 6 vetoes because there is no reason to play 7 same/standard maps.

So could we get 2 standard maps then? I think that'd be a decent start. Ulrena isn't standard, Ruins of Endion isn't standard, Invader isn't standard, KCK isn't standard, Prion Terraces isn't standard. Dusk Towers has a backdoor base and a pretty easy 3rd, that one isn't standard either.

We've not had a single actual standard map in the pool for the entirety of LotV. I think it's about time we get something in the spirits of King Sejong Station or Overgrowth so we can actually see how LotV plays out on such maps. The gimmicks just distract.

I mean, there's merit to having weird maps in the pool. But that doesn't mean the entire pool should consist of weird maps.
Every 60 seconds in Africa, a minute passes.
egrimm
Profile Joined September 2011
Poland1199 Posts
March 25 2016 14:53 GMT
#73
On March 25 2016 23:41 Elentos wrote:
Show nested quote +
On March 25 2016 23:14 Dingodile wrote:
On March 25 2016 16:35 Infiiiniity wrote:
Oh wow. I know my vetos for next season. I don't quite understand why Blizz push these "strange" maps so much.

you want 7 standard maps? Then I wish I have 6 vetoes because there is no reason to play 7 same/standard maps.

So could we get 2 standard maps then? I think that'd be a decent start. Ulrena isn't standard, Ruins of Endion isn't standard, Invader isn't standard, KCK isn't standard, Prion Terraces isn't standard. Dusk Towers has a backdoor base and a pretty easy 3rd, that one isn't standard either.

We've not had a single actual standard map in the pool for the entirety of LotV.

Looks like "standard" became a "non-standard and unique"
sOs TY PartinG
Yello
Profile Blog Joined July 2010
Germany7411 Posts
March 25 2016 15:08 GMT
#74
I am mostly disappointed that they didn't switch out all the maps. If they do a new season without switching any maps at all they should at least switch all the maps after 2 seasons.

I mean Dusk Towers may be a good map but I'm so bored of it, I just don't want to play or see it anymore. Does it sound weird that of all the maps in the new map pool I'll definitely veto Dusk towers first?
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
March 25 2016 15:46 GMT
#75
I like all of the 1v1 maps except of course the one with the back door rocks.
Head Coach Park: "They should buff tanks!"
Ej_
Profile Blog Joined January 2013
47656 Posts
March 25 2016 15:52 GMT
#76
On March 25 2016 23:14 Dingodile wrote:
Show nested quote +
On March 25 2016 16:35 Infiiiniity wrote:
Oh wow. I know my vetos for next season. I don't quite understand why Blizz push these "strange" maps so much.

you want 7 standard maps? Then I wish I have 6 vetoes because there is no reason to play 7 same/standard maps.

standard isn't synonymous to "the same", and frankly, the best map pools we've had on the ladder (Overgrowth, KSS and the friends) only shined because they had multiple normal, macro-oriented maps
"Technically the dictionary has zero authority on the meaning or words" - Rodya
royalroadweed
Profile Joined April 2013
United States8301 Posts
March 25 2016 15:58 GMT
#77
Korhal Carnage Knockout LE. This map is so bad but I want to see it played so much.
"Nerfing Toss can just make them stronger"
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2016-03-25 16:22:15
March 25 2016 16:18 GMT
#78
They couldn't push 2 of their own maps last season, and just leave this one to the community? There were 0 new maps last season, and it couldn't take that long for the team to come up with just 2 maps. I did 3 maps in 3 weeks by myself. The way Blizzard was talking about it, I was expecting them to look for community maps with the features they described. Varied attack paths is something any good mapmaker practices regularly, it's not something Blizzard magically discovered on their own. Look at Cloud Kingdom for God's sake, and that was how many years ago? Good to know that after all that talk, half the maps are Blizzard's anyway.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Cricketer12
Profile Blog Joined May 2012
United States13980 Posts
March 25 2016 16:18 GMT
#79
On March 26 2016 00:58 royalroadweed wrote:
Korhal Carnage Knockout LE. This map is so good it will be banned, but I want to see it played so much.

FTFY
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 25 2016 18:39 GMT
#80
On March 26 2016 00:58 royalroadweed wrote:
Korhal Carnage Knockout LE. This map is so bad but I want to see it played so much.

All 3 times we'll see it used in competitive play will be fun for sure
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
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