• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:07
CEST 15:07
KST 22:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins GSL Code S Season 1 (2025)11Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6Code S RO8 Preview: Classic, Reynor, Maru, GuMiho3Code S RO8 Preview: ByuN, Rogue, herO, Cure5[ASL19] Ro4 Preview: Storied Rivals7
Community News
Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results142025 GSL Season 2 (Qualifiers)14Code S Season 1 - Classic & GuMiho advance to RO4 (2025)4[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET7
StarCraft 2
General
Cómo contactar a Aeroméxico Airlines desde México? Replay cast herO wins GSL Code S Season 1 (2025) Code S Season 2 (2025) - Qualifier Results Power Rank: October 2018
Tourneys
RSL: Revival, a new crowdfunded tournament series DreamHack Dallas 2025 announced (May 23-25) [GSL 2025] Code S Season 1 - RO4 and Grand Finals PIG STY FESTIVAL 6.0! (28 Apr - 4 May) Monday Nights Weeklies
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
Where is effort ? BW General Discussion ASL 19 Tickets for foreigners BGH auto balance -> http://bghmmr.eu/ StarCastTV Ultimate Battle
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [ASL19] Semifinal A [USBL Spring 2025] Groups cast
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason What do you want from future RTS games? Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread US Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Narcissists In Gaming: Why T…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 21553 users

Legacy of the Void - Ladder Season 2 Map Pool - Page 7

Forum Index > SC2 General
142 CommentsPost a Reply
Prev 1 5 6 7 8 Next All
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2016-03-29 10:36:49
March 29 2016 10:34 GMT
#121
Mech is basically unplayable on all of these maps, if not worse on these maps than the previous map pool. With that being said, i do not even understand how Protoss is playable vs Zerg on any of these maps at all.

The maps all heavily favor Zerg from what i've seen in every match-up, P is massively favored versus T, and in general the new maps are really bad imo.

A lot of them have massive amounts of rocks everywhere very arbitrarily...like one map has two sets of rocks...on your main ramp...what? Why?

I'd rather play a bo50 on ulrena than on these new maps =/ @_@
Final thought: yeh, these are even worse for mech - not too happy.

also...Why is there a 4v4 player in the 1v1 map pool? Does blizzard associate "macro map" with "MAKE IT GIGANTIC!"

A map isn't automatically a macro map just because it's gigantic.

Pretty much agree with kiwikaki:

On March 29 2016 10:39 KiWiKaKi wrote:
I feel like blizzard is trolling us with these maps

Sup
Charoisaur
Profile Joined August 2014
Germany15883 Posts
March 29 2016 11:45 GMT
#122
I kinda like frozen temple and ruins of endion.
Invader and KCK on the other hand are pretty terrible.

Unique maps are not necessarily bad but I just wish we had at least 4 standard maps in the pool so you can veto the unique ones if you don't want to play them. That would make everyone happy.
But making the community happy doesn't seem to be a high priority from blizzard unfortunately
Many of the coolest moments in sc2 happen due to worker harassment
Big J
Profile Joined March 2011
Austria16289 Posts
March 29 2016 12:03 GMT
#123
On March 29 2016 20:45 Charoisaur wrote:
I kinda like frozen temple and ruins of endion.
Invader and KCK on the other hand are pretty terrible.

Unique maps are not necessarily bad but I just wish we had at least 4 standard maps in the pool so you can veto the unique ones if you don't want to play them. That would make everyone happy.
But making the community happy doesn't seem to be a high priority from blizzard unfortunately


4 is way too much, but I wouldn't mind having one or two at some point. Maybe frozen temple and ruins of endion could be such though.
Musicus
Profile Joined August 2011
Germany23576 Posts
March 29 2016 12:28 GMT
#124
Protoss players are so fucked on this map pool, I've been getting cannon rushed more and more again.

It doesn't work, but it's quite funny how desperate they are.
Maru and Serral are probably top 5.
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 29 2016 13:12 GMT
#125
On March 29 2016 21:28 Musicus wrote:
Protoss players are so fucked on this map pool, I've been getting cannon rushed more and more again.

It doesn't work, but it's quite funny how desperate they are.


Well, if the norm doesn't work, they're going to start throwing shit at the wall until something sticks.

Who knows, something revolutionary might stick.
Cereal
BaronVonOwn
Profile Joined April 2011
299 Posts
March 29 2016 14:21 GMT
#126
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 29 2016 14:26 GMT
#127
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.



The maps with a lot of rocks weren't created by blizzard.
Cereal
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 29 2016 14:28 GMT
#128
the new maps look nice
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 29 2016 14:34 GMT
#129
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.

Only the first two are made by blizzard and they have a normal number of rocks.
Moderatorshe/her
TL+ Member
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 29 2016 14:34 GMT
#130
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.


No, they do not. Long-lived maps are a terrible thing and pros can be pros exactly as well when the maps are rotating completely every couple of months.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
March 29 2016 14:38 GMT
#131
On March 29 2016 23:26 InfCereal wrote:
Show nested quote +
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.


The maps with a lot of rocks weren't created by blizzard.


They were picked by Blizz from a big list of possibilites tho.
Revolutionist fan
BaronVonOwn
Profile Joined April 2011
299 Posts
March 29 2016 15:09 GMT
#132
On March 29 2016 23:34 The_Templar wrote:
Only the first two are made by blizzard and they have a normal number of rocks.

So Blizzard isn't responsible for the maps that they add to the pool now?

On March 29 2016 23:34 opisska wrote:
No, they do not. Long-lived maps are a terrible thing and pros can be pros exactly as well when the maps are rotating completely every couple of months.

Yeah you're right, everyone hates Dust 2/Summoner's Rift/Fighting Spirit etc. why won't they just die already?
Big J
Profile Joined March 2011
Austria16289 Posts
March 29 2016 15:26 GMT
#133
On March 30 2016 00:09 BaronVonOwn wrote:
Show nested quote +
On March 29 2016 23:34 opisska wrote:
No, they do not. Long-lived maps are a terrible thing and pros can be pros exactly as well when the maps are rotating completely every couple of months.

Yeah you're right, everyone hates Dust 2/Summoner's Rift/Fighting Spirit etc. why won't they just die already?


We had that in SC2. Daybreak, Overgrowth, Antiga Shipyard, to name a few prominent ones. People were complaining about them 24/7 because they were around for so long.

Experimental maps are fine, I'd even say they are great. But blizzard needs to switch them more often, the approach to give nearly any map two seasons of playtime is not good for those. We had Orbital and Lerilak for a year or so. Now Prion gets a second season despite being despised greatly. Same was true for the end of HotS.
They should try to get 2-3 standard maps in there that are supposed to stay for 2 seasons, every other map can be experimental but should be switched after a season unless it has become decently popular like Dusk Towers or Ulrena. (2 of the 3 most popular maps from TLO's reddit poll from yesterday)
Alluton
Profile Joined February 2015
Finland113 Posts
March 29 2016 15:50 GMT
#134
As a toss player it feels like besides Dusk towers and maybe prion(in PvT) I am always supposed to pull some all-in or cheese to have a chance to win.Also KCK looks like a PvZ joke.
wjat
Profile Joined August 2015
385 Posts
March 29 2016 16:59 GMT
#135
I feel those maps add to much randomness in the game instead of bringing diversity.

What do you guys think?

In my opinion,

Frozen temple: That choke is terrible... (blink, reapers...)
Ruins of Endion: Bad copy of habitation station.
Invaders LE: Would be good if Cross position. But hey, what about no cross at all?
KCK: If you want to eat chicken go to KFC, if you want to eat cheese go to KCK.

-"We want to make LotV a more dynamic game by forcing players to expand faster! but wait, here is the joke: they can't expand,
-"They can't expand?"
-"Not at all. how awesome is that?"
-"Best idea ever."
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 29 2016 17:34 GMT
#136
On March 30 2016 01:59 wjat wrote:
I feel those maps add to much randomness in the game instead of bringing diversity.

What do you guys think?

In my opinion,

Frozen temple: That choke is terrible... (blink, reapers...)
Ruins of Endion: Bad copy of habitation station.
Invaders LE: Would be good if Cross position. But hey, what about no cross at all?
KCK: If you want to eat chicken go to KFC, if you want to eat cheese go to KCK.

-"We want to make LotV a more dynamic game by forcing players to expand faster! but wait, here is the joke: they can't expand,
-"They can't expand?"
-"Not at all. how awesome is that?"
-"Best idea ever."


Funny, I was just thinking that. With all this emphasis on taking more bases in LotV, blizzard is sure making it difficult to take more bases.
Cereal
Elentos
Profile Blog Joined February 2015
55467 Posts
Last Edited: 2016-03-29 18:04:31
March 29 2016 17:52 GMT
#137
So is there any good reason for cross spawns to be disabled on Invader? The distances on vertical/horizontal spawns aren't that long. By air the horizontal spawns are really close, actually (close enough that a Terran in diamond league tried 2-port banshee in TvT against me).

It's also hard to take 3rd and 4th bases and the main base is so small you can't even fit the majority of your infrastructure in there (sensibily) as a Terran. And the map it's supposed to replace with "better execution" (Central Protocol) had cross spawns enabled.

They had all spawns enabled on Ruins of Seras (an even bigger map), so I don't see why you'd disable cross on Invader. I think it would actually help the map. I've yet to play a macro game on it.
Every 60 seconds in Africa, a minute passes.
TedBurtle
Profile Blog Joined April 2014
Belarus201 Posts
Last Edited: 2016-03-29 18:02:44
March 29 2016 18:01 GMT
#138
On March 29 2016 19:09 plouer wrote:
a link to delete korhal from the map pool :

https://www.change.org/p/blizzard-entertainment-replace-korhal-carnage-knockout-le-with-a-real-map

this map is "i think" a all-in map where you cannot secure correctly any base

haha :D dat petition
Maybe, maybe, but if i got it right, it's like 4 spawns, because at start, there is 3 pings on places where enemy can spawn, so scenarios is preety fun....but i dont like this map in PvZ...
Unbeatable Protoss
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
March 29 2016 18:33 GMT
#139
Guess another season break for me, going well so far. Got so much more time for other things.
http://www.twitch.tv/pinokotsbeer
Grippe87
Profile Joined August 2010
Sweden59 Posts
March 29 2016 19:19 GMT
#140
Invader LE makes absolutely no sense. There's no cross spawn possibility... wat? Yet close by air on a big map. why?
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Reynor 503
StarCraft: Brood War
Rain 7660
Shuttle 4071
Horang2 3603
Bisu 2469
Jaedong 1992
EffOrt 1151
BeSt 819
Stork 566
Larva 535
Soulkey 305
[ Show more ]
Mini 245
Snow 245
PianO 238
Hyuk 213
Light 205
hero 153
ToSsGirL 145
Dewaltoss 91
JulyZerg 70
Hyun 68
Rush 66
sSak 57
JYJ53
Sea.KH 52
soO 51
Mong 48
Barracks 35
sas.Sziky 27
Backho 21
SilentControl 18
scan(afreeca) 15
Noble 13
ajuk12(nOOB) 12
Shine 8
Movie 4
sorry 4
eros_byul 0
Dota 2
Gorgc7806
qojqva1909
XcaliburYe326
Counter-Strike
olofmeister2153
markeloff173
Super Smash Bros
Westballz15
Heroes of the Storm
Trikslyr38
Other Games
B2W.Neo1803
crisheroes429
Lowko331
Fuzer 304
mouzStarbuck223
SortOf132
ArmadaUGS100
QueenE31
Organizations
StarCraft 2
WardiTV662
ESL.tv107
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 73
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2827
• Jankos1067
Upcoming Events
PiGosaur Monday
10h 53m
The PondCast
20h 53m
Replay Cast
1d 10h
Replay Cast
1d 20h
Replay Cast
2 days
Replay Cast
2 days
Road to EWC
3 days
Replay Cast
3 days
SC Evo League
3 days
Road to EWC
4 days
[ Show More ]
Afreeca Starleague
4 days
BeSt vs Soulkey
Road to EWC
5 days
Wardi Open
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-05-16
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Heroes 10 EU
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.