• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:13
CEST 22:13
KST 05:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy19ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding6Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2231 users

Legacy of the Void - Ladder Season 2 Map Pool - Page 7

Forum Index > SC2 General
142 CommentsPost a Reply
Prev 1 5 6 7 8 Next All
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2016-03-29 10:36:49
March 29 2016 10:34 GMT
#121
Mech is basically unplayable on all of these maps, if not worse on these maps than the previous map pool. With that being said, i do not even understand how Protoss is playable vs Zerg on any of these maps at all.

The maps all heavily favor Zerg from what i've seen in every match-up, P is massively favored versus T, and in general the new maps are really bad imo.

A lot of them have massive amounts of rocks everywhere very arbitrarily...like one map has two sets of rocks...on your main ramp...what? Why?

I'd rather play a bo50 on ulrena than on these new maps =/ @_@
Final thought: yeh, these are even worse for mech - not too happy.

also...Why is there a 4v4 player in the 1v1 map pool? Does blizzard associate "macro map" with "MAKE IT GIGANTIC!"

A map isn't automatically a macro map just because it's gigantic.

Pretty much agree with kiwikaki:

On March 29 2016 10:39 KiWiKaKi wrote:
I feel like blizzard is trolling us with these maps

Sup
Charoisaur
Profile Joined August 2014
Germany16062 Posts
March 29 2016 11:45 GMT
#122
I kinda like frozen temple and ruins of endion.
Invader and KCK on the other hand are pretty terrible.

Unique maps are not necessarily bad but I just wish we had at least 4 standard maps in the pool so you can veto the unique ones if you don't want to play them. That would make everyone happy.
But making the community happy doesn't seem to be a high priority from blizzard unfortunately
Many of the coolest moments in sc2 happen due to worker harassment
Big J
Profile Joined March 2011
Austria16289 Posts
March 29 2016 12:03 GMT
#123
On March 29 2016 20:45 Charoisaur wrote:
I kinda like frozen temple and ruins of endion.
Invader and KCK on the other hand are pretty terrible.

Unique maps are not necessarily bad but I just wish we had at least 4 standard maps in the pool so you can veto the unique ones if you don't want to play them. That would make everyone happy.
But making the community happy doesn't seem to be a high priority from blizzard unfortunately


4 is way too much, but I wouldn't mind having one or two at some point. Maybe frozen temple and ruins of endion could be such though.
Musicus
Profile Joined August 2011
Germany23576 Posts
March 29 2016 12:28 GMT
#124
Protoss players are so fucked on this map pool, I've been getting cannon rushed more and more again.

It doesn't work, but it's quite funny how desperate they are.
Maru and Serral are probably top 5.
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 29 2016 13:12 GMT
#125
On March 29 2016 21:28 Musicus wrote:
Protoss players are so fucked on this map pool, I've been getting cannon rushed more and more again.

It doesn't work, but it's quite funny how desperate they are.


Well, if the norm doesn't work, they're going to start throwing shit at the wall until something sticks.

Who knows, something revolutionary might stick.
Cereal
BaronVonOwn
Profile Joined April 2011
299 Posts
March 29 2016 14:21 GMT
#126
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 29 2016 14:26 GMT
#127
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.



The maps with a lot of rocks weren't created by blizzard.
Cereal
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 29 2016 14:28 GMT
#128
the new maps look nice
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 29 2016 14:34 GMT
#129
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.

Only the first two are made by blizzard and they have a normal number of rocks.
Moderatorshe/her
TL+ Member
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 29 2016 14:34 GMT
#130
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.


No, they do not. Long-lived maps are a terrible thing and pros can be pros exactly as well when the maps are rotating completely every couple of months.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
March 29 2016 14:38 GMT
#131
On March 29 2016 23:26 InfCereal wrote:
Show nested quote +
On March 29 2016 23:21 BaronVonOwn wrote:
While we're being negative, Blizzard is putting destructible rocks into maps like a teenybopper uses lens flares on Instagram. Holy shit... slow down.

Seriously though I like the maps and the experimentation but of course there needs to be 1-3 long-lived LOTV-standard maps for the pro/esports people.


The maps with a lot of rocks weren't created by blizzard.


They were picked by Blizz from a big list of possibilites tho.
Revolutionist fan
BaronVonOwn
Profile Joined April 2011
299 Posts
March 29 2016 15:09 GMT
#132
On March 29 2016 23:34 The_Templar wrote:
Only the first two are made by blizzard and they have a normal number of rocks.

So Blizzard isn't responsible for the maps that they add to the pool now?

On March 29 2016 23:34 opisska wrote:
No, they do not. Long-lived maps are a terrible thing and pros can be pros exactly as well when the maps are rotating completely every couple of months.

Yeah you're right, everyone hates Dust 2/Summoner's Rift/Fighting Spirit etc. why won't they just die already?
Big J
Profile Joined March 2011
Austria16289 Posts
March 29 2016 15:26 GMT
#133
On March 30 2016 00:09 BaronVonOwn wrote:
Show nested quote +
On March 29 2016 23:34 opisska wrote:
No, they do not. Long-lived maps are a terrible thing and pros can be pros exactly as well when the maps are rotating completely every couple of months.

Yeah you're right, everyone hates Dust 2/Summoner's Rift/Fighting Spirit etc. why won't they just die already?


We had that in SC2. Daybreak, Overgrowth, Antiga Shipyard, to name a few prominent ones. People were complaining about them 24/7 because they were around for so long.

Experimental maps are fine, I'd even say they are great. But blizzard needs to switch them more often, the approach to give nearly any map two seasons of playtime is not good for those. We had Orbital and Lerilak for a year or so. Now Prion gets a second season despite being despised greatly. Same was true for the end of HotS.
They should try to get 2-3 standard maps in there that are supposed to stay for 2 seasons, every other map can be experimental but should be switched after a season unless it has become decently popular like Dusk Towers or Ulrena. (2 of the 3 most popular maps from TLO's reddit poll from yesterday)
Alluton
Profile Joined February 2015
Finland113 Posts
March 29 2016 15:50 GMT
#134
As a toss player it feels like besides Dusk towers and maybe prion(in PvT) I am always supposed to pull some all-in or cheese to have a chance to win.Also KCK looks like a PvZ joke.
wjat
Profile Joined August 2015
385 Posts
March 29 2016 16:59 GMT
#135
I feel those maps add to much randomness in the game instead of bringing diversity.

What do you guys think?

In my opinion,

Frozen temple: That choke is terrible... (blink, reapers...)
Ruins of Endion: Bad copy of habitation station.
Invaders LE: Would be good if Cross position. But hey, what about no cross at all?
KCK: If you want to eat chicken go to KFC, if you want to eat cheese go to KCK.

-"We want to make LotV a more dynamic game by forcing players to expand faster! but wait, here is the joke: they can't expand,
-"They can't expand?"
-"Not at all. how awesome is that?"
-"Best idea ever."
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 29 2016 17:34 GMT
#136
On March 30 2016 01:59 wjat wrote:
I feel those maps add to much randomness in the game instead of bringing diversity.

What do you guys think?

In my opinion,

Frozen temple: That choke is terrible... (blink, reapers...)
Ruins of Endion: Bad copy of habitation station.
Invaders LE: Would be good if Cross position. But hey, what about no cross at all?
KCK: If you want to eat chicken go to KFC, if you want to eat cheese go to KCK.

-"We want to make LotV a more dynamic game by forcing players to expand faster! but wait, here is the joke: they can't expand,
-"They can't expand?"
-"Not at all. how awesome is that?"
-"Best idea ever."


Funny, I was just thinking that. With all this emphasis on taking more bases in LotV, blizzard is sure making it difficult to take more bases.
Cereal
Elentos
Profile Blog Joined February 2015
55570 Posts
Last Edited: 2016-03-29 18:04:31
March 29 2016 17:52 GMT
#137
So is there any good reason for cross spawns to be disabled on Invader? The distances on vertical/horizontal spawns aren't that long. By air the horizontal spawns are really close, actually (close enough that a Terran in diamond league tried 2-port banshee in TvT against me).

It's also hard to take 3rd and 4th bases and the main base is so small you can't even fit the majority of your infrastructure in there (sensibily) as a Terran. And the map it's supposed to replace with "better execution" (Central Protocol) had cross spawns enabled.

They had all spawns enabled on Ruins of Seras (an even bigger map), so I don't see why you'd disable cross on Invader. I think it would actually help the map. I've yet to play a macro game on it.
Every 60 seconds in Africa, a minute passes.
TedBurtle
Profile Blog Joined April 2014
Belarus201 Posts
Last Edited: 2016-03-29 18:02:44
March 29 2016 18:01 GMT
#138
On March 29 2016 19:09 plouer wrote:
a link to delete korhal from the map pool :

https://www.change.org/p/blizzard-entertainment-replace-korhal-carnage-knockout-le-with-a-real-map

this map is "i think" a all-in map where you cannot secure correctly any base

haha :D dat petition
Maybe, maybe, but if i got it right, it's like 4 spawns, because at start, there is 3 pings on places where enemy can spawn, so scenarios is preety fun....but i dont like this map in PvZ...
Unbeatable Protoss
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
March 29 2016 18:33 GMT
#139
Guess another season break for me, going well so far. Got so much more time for other things.
http://www.twitch.tv/pinokotsbeer
Grippe87
Profile Joined August 2010
Sweden59 Posts
March 29 2016 19:19 GMT
#140
Invader LE makes absolutely no sense. There's no cross spawn possibility... wat? Yet close by air on a big map. why?
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
ZZZero.O200
LiquipediaDiscussion
PSISTORM Gaming Misc
15:55
FSL s10 code A/B Championships
Freeedom32
Liquipedia
uThermal 2v2 Circuit
15:00
Season 2 - Bonus Cup 7
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 105
Ketroc 75
PattyMac 44
CosmosSc2 32
StarCraft: Brood War
Britney 15065
Mini 497
Shuttle 398
ZZZero.O 200
Soulkey 80
ggaemo 66
Rock 40
910 29
NaDa 8
Dota 2
monkeys_forever491
ROOTCatZ22
Counter-Strike
pashabiceps2690
Heroes of the Storm
Liquid`Hasu304
Khaldor247
MindelVK17
Other Games
summit1g7724
Grubby3068
FrodaN2571
B2W.Neo625
crisheroes166
Dewaltoss67
Trikslyr60
Organizations
Other Games
gamesdonequick776
StarCraft 2
angryscii 8
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• printf 68
• Adnapsc2 12
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• 3DClanTV 24
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1580
League of Legends
• Doublelift1790
Other Games
• imaqtpie1321
• Shiphtur213
• tFFMrPink 14
Upcoming Events
Sparkling Tuna Cup
13h 47m
WardiTV Team League
14h 47m
OSC
16h 47m
BSL
22h 47m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
22h 47m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 12h
Wardi Open
1d 13h
Afreeca Starleague
1d 13h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 19h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.