Legacy of the Void - Ladder Season 2 Map Pool - Page 6
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Sif_
Brazil3106 Posts
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WGT-Baal
France3346 Posts
On March 25 2016 23:11 Cricketer12 wrote: I never enjoyed 2v2... 3v3 is my "try hard" team matchup 4v4 is my "fuck it, proxy hatch their nat" I have the same approach to 4v4. I rarely play 3v3 though and 2v2 is still fun with friends, but the maps are pretty bad and/or havr been there forever | ||
Elentos
55467 Posts
On March 28 2016 21:26 Sif_ wrote: crap, is 3rax reaper dead with central protocol and orbital shipyard gone? :'( I think it should work on most of the new maps just fine. I haven't gotten around to testing it, but it shouldn't be bad on Frozen Temple and KCK. And if you can jump up and down the cliffs right between the bases (where the gold is) on Ruins of Endion, it's probably broken on that map. | ||
opisska
Poland8852 Posts
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Elentos
55467 Posts
On March 28 2016 23:32 opisska wrote: Is it known which maps are going to be replaced by those new ones and which are going to stay? I can't find this information anywhere. I have no idea about the team maps, dunno why they don't mention that in the announcement. For 1v1, Dusk Towers, Prion Terraces and Ulrena stayed (oh god why?). | ||
opisska
Poland8852 Posts
On March 28 2016 23:39 Elentos wrote: I have no idea about the team maps, dunno why they don't mention that in the announcement. For 1v1, Dusk Towers, Prion Terraces and Ulrena stayed (oh god why?). Thanks. Prion and Ulrena, heh? Haven't they heard enough hate ![]() The team maps, I am really curious - I now play virtually only 2v2s and the map pool really makes it or breaks it completely - some seasons it is great, some not so much ... and it's not really immediately obvious to me when looking at the maps which will be good. Obviously separated bases are complete shit, but beyond that, some maps just turn out to be really impossible to expand on beyond a natural. Well, let's see. | ||
Ej_
47656 Posts
my new map to 2 base all-in vs Terran every game | ||
Musicus
Germany23576 Posts
On March 29 2016 00:48 Ej_ wrote: so apparently Invader is all spawns BUT cross my new map to 2 base all-in vs Terran every game Yeah, I need an all-in for vertical spawn on this map. Close air I'll try 2 hatch muta into macro maybe. | ||
opisska
Poland8852 Posts
On March 29 2016 00:55 Musicus wrote: Yeah, I need an all-in for vertical spawn on this map. Close air I'll try 2 hatch muta into macro maybe. Go muta anyway, this is like the muta-est map ever, even when not close by air. | ||
[UoN]Sentinel
United States11320 Posts
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opisska
Poland8852 Posts
On March 29 2016 00:59 [UoN]Sentinel wrote: Wait, is one of the 4v4 maps a 2v2 map with all the positions filled, or did you just use the wrong image? It even has the same name in text ![]() Happened before at least with Old Country | ||
imre
France9263 Posts
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Ej_
47656 Posts
On March 29 2016 01:26 sAsImre wrote: Except Khoral a fun map pool so far. I like Korhal the most out of the all maps here, looks cheesy but it's a decent macro map. e: btw we found that 4 lings can kill the rock towers on Ruins of Endion before your 3rd hatchery finishes in ZvZ. Expecting a ton of funny builds there. | ||
BaronVonOwn
299 Posts
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imre
France9263 Posts
On March 29 2016 01:51 Ej_ wrote: I like Korhal the most out of the all maps here, looks cheesy but it's a decent macro map. e: btw we found that 4 lings can kill the rock towers on Ruins of Endion before your 3rd hatchery finishes in ZvZ. Expecting a ton of funny builds there. I'd like Khoral if walling my main was decently possible. | ||
KiWiKaKi
Canada691 Posts
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Asturas
Finland587 Posts
Frozen Temple - I don't think I will veto it. Not my favorite, but still, quite ok. It's rather standard map. Ruins of Endion - Same as above. With one exception, it's bit weird :D Invader LE - My veto. Small main, so not enough place for buildings, 3rd hard to take. Nope, nope! I really don't like it. Korhal Carnage Knockout LE - such a weird map! So far I had fun with it, however playing against Protoss is annoying. All sorts of proxies, air play and so on. I don't care about team maps. I used to play a lot of team games in WoL and in HotS. In LotV I stopped as it is always the same (ALWAYS!) - Protoss going mass air, and you have to counter it or die trying. No fun in this for me. | ||
FabledIntegral
United States9232 Posts
![]() Then again, i'll watch 2 months from now how Z is even more dominant than ever due to the maps... | ||
Charoisaur
Germany15883 Posts
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plouer
France32 Posts
https://www.change.org/p/blizzard-entertainment-replace-korhal-carnage-knockout-le-with-a-real-map this map is "i think" a all-in map where you cannot secure correctly any base | ||
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