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Community Feedback Update - March 8 - Page 7

Forum Index > SC2 General
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HellHound
Profile Joined September 2014
Bulgaria5962 Posts
March 09 2016 10:45 GMT
#121
On March 09 2016 19:41 seemsgood wrote:
Show nested quote +
On March 09 2016 18:43 HellHound wrote:
On March 09 2016 18:39 inken wrote:
Wow so much moaning, seriously? I'm one of the biggest balance whiners myself, but isn't David trying really hard to please the scene?

Everybody wants something different and with 3 races it's impossible to perfectly satisfy everybody's requests. Stop bitching too much about game details only because they mean the world to you. Blizzards approach to observe the big tournaments and dividing into korean/non-korean scene and games being played recently/shortly after release is the right way imo. Also I like that they take their time before big nerfs and buffs.

Pointless feedback thread is irking people.
Has barely any info last one didn't cept for the fuck mech part
Not that I mind fucking mech up the ass since it's always gonna be turtle but It's not exactly a position blizz can take after going on and on about how they will introduce changes to make it
1) playable
2) not cancerous

They just realised that's really fucking hard to do without redesigning the whole game and went ah fuck that shit

Thank for adding cyclone.

???
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
seemsgood
Profile Joined January 2016
5527 Posts
Last Edited: 2016-03-09 10:59:38
March 09 2016 10:56 GMT
#122
On March 09 2016 19:45 HellHound wrote:
Show nested quote +
On March 09 2016 19:41 seemsgood wrote:
On March 09 2016 18:43 HellHound wrote:
On March 09 2016 18:39 inken wrote:
Wow so much moaning, seriously? I'm one of the biggest balance whiners myself, but isn't David trying really hard to please the scene?

Everybody wants something different and with 3 races it's impossible to perfectly satisfy everybody's requests. Stop bitching too much about game details only because they mean the world to you. Blizzards approach to observe the big tournaments and dividing into korean/non-korean scene and games being played recently/shortly after release is the right way imo. Also I like that they take their time before big nerfs and buffs.

Pointless feedback thread is irking people.
Has barely any info last one didn't cept for the fuck mech part
Not that I mind fucking mech up the ass since it's always gonna be turtle but It's not exactly a position blizz can take after going on and on about how they will introduce changes to make it
1) playable
2) not cancerous

They just realised that's really fucking hard to do without redesigning the whole game and went ah fuck that shit

Thank for adding cyclone.

???

I mean i dont know why they added cyclone,a unit doesnt solve anything for mech.And also they don't want we mass it.
Many suggest they should remove it but the said they might but it mean" NO!".
Now the game released and it was too late now.
PressureSC2
Profile Joined January 2016
122 Posts
March 09 2016 10:57 GMT
#123
If you remove boost and cut Medivac speed in half we would see the emergeance of turtle bio into Skyterran blizz.

If Mech could move accross the map at 100 supply and take an engagement without being destroyed on the field and also at home maybe there would be less concern about defensive mech.
Creager
Profile Joined February 2011
Germany1966 Posts
March 09 2016 11:05 GMT
#124
- Some of the staler, more boring games (to play and watch) have been mech only.


Everything I despise about Blizzard's approach for LotV right now can be found here. Super-generalizing statement with NO actual value to it - please let players decide what is boring and what is fun. I, personally, find bio play extremely boring to play and watch - sure it's constant "action", but it get's just as monotonous to do it every game -> look at rally point -> box -> a) a-move to a location b) load up medivacs and drop a location. If I want my gameplay to be somewhat slower and methodical, then LET ME choose what I prefer instead of deciding on what's cool on my behalf!

You're repeating the mistake you made with HotS here, by pidgeon-holing every race into a specific unit composition, you not only take away diversity, but even actively force a stale meta. This game just feels more and more like some internet TV-show solely designed to entertain viewers (even with this WCS bullshit) instead of just being A FUCKING GAME people like to play.

I really liked SC2, I really tried to like LotV, somehow I still try to like it even now, but harsh reality for me is it's a boring clusterfuck of units on crack aka space-MOBA. Activision Blizzard is evolving into a company I don't want to support anymore, feels more cash grabby year by year.
... einmal mit Profis spielen!
SeriousLus
Profile Joined July 2012
169 Posts
March 09 2016 11:17 GMT
#125
wow, incredibly bad changes..
and i dont know who exactly wrote this but wtf, seriously...
"Some of the staler, more boring games (to play and watch) have been mech only." erm, fudge no!?!?! Not everyone is interested in "korean" 5min rush allin only shit, some ppl wanna see actual games (i know its hard to believe).
Ravager change?!?! unnessecary and wrong way to go about it.
Siege tank change. very dumb - initial idea to remove siege mode pickup was good but this is the wrong way to do it (again)
"further nerfs of zerg are needed in PvZ" is this a troll post? hope so, cause.. of reasons
Weirdest thing is, no change to Protoss at all? SERIOUSLY?????????????
Qikz
Profile Blog Joined November 2009
United Kingdom12071 Posts
March 09 2016 11:26 GMT
#126
On March 09 2016 18:39 HellHound wrote:
Show nested quote +
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2016-03-09 12:07:50
March 09 2016 12:03 GMT
#127
Wow so much moaning, seriously? I'm one of the biggest balance whiners myself, but isn't David trying really hard to please the scene?


No it's PR. Look at what he said 1-2 weeks ago on the tank buff. Something about "we want to make them more immobile to create the Siege Tank fantasy". What would have made him change his mind from the last community feedback to this one?

Most likely nothing changed, and I don't believe for a second DK actually believed what he wrote there. He doesn't like Siege Tank mech and he demonstrates that with this Community feedback (and he said so in interviews previously).

Further, clearly loves the high skill cap of pick up micro so Siege Tank pickup was always going to stay. It was just a PR move so he can tell fans "oh we tried to test your solutions, they just didn't work out".

I noticed a lot of the changes where DK opts for extreme solutions in these community feedbacks, and each time I think to myself "no way", and every time I end up being correct.

Also look at all the times he write "we'v seen your feedback on xx, we agreed with your feedback on xx". He uses that quote so many times just to show us that he reads stuff.

But if he really cared about feedback, a proper and interesting way to play mech in all 3 matchups would have existed.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2016-03-09 12:12:18
March 09 2016 12:10 GMT
#128
On March 09 2016 20:26 Qikz wrote:
Show nested quote +
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?


Higher damage point on units + lower movement speed reduces kiting/split potential. Further it has much lower synergy with dropplay which reduces multitasking.

That said, I very much enjoy playing vs the composition as terran, but the composition isn't fun for me to play as there is so little micro potential. The issue is that the delay of Corrosive Bile is too high which makes it not a real skillshot, but just a zoning tool.

I would like the core stats of Ravagers to be slightly nerfed, and the delay on Corrosive bile to be reduced by 50%.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 09 2016 12:13 GMT
#129
On March 09 2016 20:26 Qikz wrote:
Show nested quote +
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?
Roach Ravager plays out nothing like Bio. Marines are responsive low hp high dps units. Medivacs add an entierly different dimension with heal drops, pickups and boost. How Z, T and P plays out against roach ravager and bio are totally different. How exactly is roach ravager and bio similar?
CheddarToss
Profile Joined September 2015
534 Posts
March 09 2016 12:16 GMT
#130
On March 09 2016 21:13 Dangermousecatdog wrote:
Show nested quote +
On March 09 2016 20:26 Qikz wrote:
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?
Roach Ravager plays out nothing like Bio. Marines are responsive low hp high dps units. Medivacs add an entierly different dimension with heal drops, pickups and boost. How Z, T and P plays out against roach ravager and bio are totally different. How exactly is roach ravager and bio similar?

It's not. vP Roach/Ravager is an a-move comp, with the tiniest bit of micro in form of bile spamming.
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
March 09 2016 12:19 GMT
#131
On March 09 2016 20:26 Qikz wrote:
Show nested quote +
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?

What the fuck are you talking about?

Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
March 09 2016 12:19 GMT
#132
On March 09 2016 21:16 CheddarToss wrote:
Show nested quote +
On March 09 2016 21:13 Dangermousecatdog wrote:
On March 09 2016 20:26 Qikz wrote:
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?
Roach Ravager plays out nothing like Bio. Marines are responsive low hp high dps units. Medivacs add an entierly different dimension with heal drops, pickups and boost. How Z, T and P plays out against roach ravager and bio are totally different. How exactly is roach ravager and bio similar?

It's not. vP Roach/Ravager is an a-move comp, with the tiniest bit of micro in form of bile spamming.
Don't call pressing a button micro pls
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-03-09 12:22:11
March 09 2016 12:21 GMT
#133
On March 09 2016 21:16 CheddarToss wrote:
Show nested quote +
On March 09 2016 21:13 Dangermousecatdog wrote:
On March 09 2016 20:26 Qikz wrote:
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?
Roach Ravager plays out nothing like Bio. Marines are responsive low hp high dps units. Medivacs add an entierly different dimension with heal drops, pickups and boost. How Z, T and P plays out against roach ravager and bio are totally different. How exactly is roach ravager and bio similar?

It's not. vP Roach/Ravager is an a-move comp, with the tiniest bit of micro in form of bile spamming.
What? So bio is a-move? That's some hardcore protoss bias. Please show yourself out.
JackONeill
Profile Joined September 2013
861 Posts
March 09 2016 12:22 GMT
#134
On March 09 2016 21:03 Hider wrote:
Show nested quote +
Wow so much moaning, seriously? I'm one of the biggest balance whiners myself, but isn't David trying really hard to please the scene?


No it's PR. Look at what he said 1-2 weeks ago on the tank buff. Something about "we want to make them more immobile to create the Siege Tank fantasy". What would have made him change his mind from the last community feedback to this one?

Most likely nothing changed, and I don't believe for a second DK actually believed what he wrote there. He doesn't like Siege Tank mech and he demonstrates that with this Community feedback (and he said so in interviews previously).

Further, clearly loves the high skill cap of pick up micro so Siege Tank pickup was always going to stay. It was just a PR move so he can tell fans "oh we tried to test your solutions, they just didn't work out".

I noticed a lot of the changes where DK opts for extreme solutions in these community feedbacks, and each time I think to myself "no way", and every time I end up being correct.

Also look at all the times he write "we'v seen your feedback on xx, we agreed with your feedback on xx". He uses that quote so many times just to show us that he reads stuff.

But if he really cared about feedback, a proper and interesting way to play mech in all 3 matchups would have existed.


I agree with you. But what really bothers me is that DK and his team crossed the line of not making sense anymore. Well, actually they did during the beta with the 30 dmg zealot charge, but as a terrible singer once said, "oops, they did it again".

The very idea of "biomech", "mixed armies", is actually bio with facto/SP support, which is the norm since WOL. I mean pure bio NEVER worked, excepted for MKP in WoL and Maru in HOTS. And now, we can read "lol go banshee with bio i dunno can be cool lol". Diversity in LOTV, for the terran race, is the wonderfull choice to go for bio liberators, or bio tank.
Such interesting diversity.

I used to be concerned, and discuss the community feedback at length. But now I just get angry at the total absence of logic in these posts.
Elentos
Profile Blog Joined February 2015
55594 Posts
March 09 2016 12:23 GMT
#135
On March 09 2016 21:21 Dangermousecatdog wrote:
Show nested quote +
On March 09 2016 21:16 CheddarToss wrote:
On March 09 2016 21:13 Dangermousecatdog wrote:
On March 09 2016 20:26 Qikz wrote:
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?
Roach Ravager plays out nothing like Bio. Marines are responsive low hp high dps units. Medivacs add an entierly different dimension with heal drops, pickups and boost. How Z, T and P plays out against roach ravager and bio are totally different. How exactly is roach ravager and bio similar?

It's not. vP Roach/Ravager is an a-move comp, with the tiniest bit of micro in form of bile spamming.
What? So bio is a-move? That's some hardcore protoss bias. Please show yourself out.

He agrees with you. You ask "How exactly is roach ravager and bio similar?" and he answers "It's not."
Every 60 seconds in Africa, a minute passes.
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
March 09 2016 12:24 GMT
#136
On March 09 2016 21:21 Dangermousecatdog wrote:
Show nested quote +
On March 09 2016 21:16 CheddarToss wrote:
On March 09 2016 21:13 Dangermousecatdog wrote:
On March 09 2016 20:26 Qikz wrote:
On March 09 2016 18:39 HellHound wrote:
On March 09 2016 09:22 Charoisaur wrote:
On March 09 2016 09:06 blade55555 wrote:
On March 09 2016 08:51 Charoisaur wrote:
On March 09 2016 08:47 Lexender wrote:
On March 09 2016 07:44 purakushi wrote:

- Some of the staler, more boring games (to play and watch) have been mech only.



Funny enough some of the best more fun and action packed where also mech only.

http://www.teamliquid.net/forum/starcraft-2/477022-the-best-games-of-2014
http://www.teamliquid.net/forum/starcraft-2/439620-the-best-games-of-2013
http://www.teamliquid.net/forum/starcraft-2/401779-the-best-games-of-2012

Also the kind of games DK is talking about weren't mech only, they were 30% mech 70% skyterran.


For the three good mech games, I can point out way way way more for Bio. Most Mech games are boring, whether it's turtle mech into Sky Terran, it's what the meching players prefer or want to do. Unless they can find a way to make Turtle mech not viable, while making Mech viable, keep it out of the game.

For the three good roach ravager games I can point out way way way more for ling bane muta.
Does that mean we should kill roach ravager?
Even if one playstyle doesn't produce as many good games on average as another one it's still important to keep multiple styles viable for diversity.
Bio is fun yes but that doesn't mean that every game ever should be bio.
Yes.
Please do.
It's a shit playstyle it's not fun to play it's not fun to watch.
Do you like playing against it?
Why should we keep it?
Because it's easier at low level?
Zerg is already the easiest race to play on low level.


Let's be honest here, roach ravager is about as engaging mentally as Bio is, if not more as you have the biles to aim.

Why do people complain about rr being boring when Bio is literally the same just with smaller units?
Roach Ravager plays out nothing like Bio. Marines are responsive low hp high dps units. Medivacs add an entierly different dimension with heal drops, pickups and boost. How Z, T and P plays out against roach ravager and bio are totally different. How exactly is roach ravager and bio similar?

It's not. vP Roach/Ravager is an a-move comp, with the tiniest bit of micro in form of bile spamming.
What? So bio is a-move? That's some hardcore protoss bias. Please show yourself out.

Reread the statement
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-03-09 12:27:33
March 09 2016 12:25 GMT
#137
On March 09 2016 21:22 JackONeill wrote:
Show nested quote +
On March 09 2016 21:03 Hider wrote:
Wow so much moaning, seriously? I'm one of the biggest balance whiners myself, but isn't David trying really hard to please the scene?


No it's PR. Look at what he said 1-2 weeks ago on the tank buff. Something about "we want to make them more immobile to create the Siege Tank fantasy". What would have made him change his mind from the last community feedback to this one?

Most likely nothing changed, and I don't believe for a second DK actually believed what he wrote there. He doesn't like Siege Tank mech and he demonstrates that with this Community feedback (and he said so in interviews previously).

Further, clearly loves the high skill cap of pick up micro so Siege Tank pickup was always going to stay. It was just a PR move so he can tell fans "oh we tried to test your solutions, they just didn't work out".

I noticed a lot of the changes where DK opts for extreme solutions in these community feedbacks, and each time I think to myself "no way", and every time I end up being correct.

Also look at all the times he write "we'v seen your feedback on xx, we agreed with your feedback on xx". He uses that quote so many times just to show us that he reads stuff.

But if he really cared about feedback, a proper and interesting way to play mech in all 3 matchups would have existed.


I agree with you. But what really bothers me is that DK and his team crossed the line of not making sense anymore. Well, actually they did during the beta with the 30 dmg zealot charge, but as a terrible singer once said, "oops, they did it again".

The very idea of "biomech", "mixed armies", is actually bio with facto/SP support, which is the norm since WOL. I mean pure bio NEVER worked, excepted for MKP in WoL and Maru in HOTS. And now, we can read "lol go banshee with bio i dunno can be cool lol". Diversity in LOTV, for the terran race, is the wonderfull choice to go for bio liberators, or bio tank.
Such interesting diversity.

I used to be concerned, and discuss the community feedback at length. But now I just get angry at the total absence of logic in these posts.
There's also bio with and combination of hellion/hellbat, widow mines and ghosts and vikings as well. Oh and some pro games mix it up with thors vs ultras. And bio consists of 3 different units. But I guess there isn't enough diversity there. But yeah it seems obvious that David Kim is just is just a PR man.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-03-09 12:28:47
March 09 2016 12:26 GMT
#138
edit
Apoteosis
Profile Joined June 2011
Chile820 Posts
March 09 2016 12:29 GMT
#139
Everyone, except a few handpicked hipsters, hates mech.
Why?

Players and watchers alike, disregard turtilng. Also, disregard slow, positional play that can last for 60 minutes. And finally, and most importantly, the community hates unbeatable compositions (that is the goal of the mech hipsters: turn mech into an invulnerable composition, with no weaknesses, unless unsieged).

Life won like 200k and didn't hire a proper criminal lawyer.
JackONeill
Profile Joined September 2013
861 Posts
March 09 2016 12:34 GMT
#140
On March 09 2016 21:25 Dangermousecatdog wrote:
Show nested quote +
On March 09 2016 21:22 JackONeill wrote:
On March 09 2016 21:03 Hider wrote:
Wow so much moaning, seriously? I'm one of the biggest balance whiners myself, but isn't David trying really hard to please the scene?


No it's PR. Look at what he said 1-2 weeks ago on the tank buff. Something about "we want to make them more immobile to create the Siege Tank fantasy". What would have made him change his mind from the last community feedback to this one?

Most likely nothing changed, and I don't believe for a second DK actually believed what he wrote there. He doesn't like Siege Tank mech and he demonstrates that with this Community feedback (and he said so in interviews previously).

Further, clearly loves the high skill cap of pick up micro so Siege Tank pickup was always going to stay. It was just a PR move so he can tell fans "oh we tried to test your solutions, they just didn't work out".

I noticed a lot of the changes where DK opts for extreme solutions in these community feedbacks, and each time I think to myself "no way", and every time I end up being correct.

Also look at all the times he write "we'v seen your feedback on xx, we agreed with your feedback on xx". He uses that quote so many times just to show us that he reads stuff.

But if he really cared about feedback, a proper and interesting way to play mech in all 3 matchups would have existed.


I agree with you. But what really bothers me is that DK and his team crossed the line of not making sense anymore. Well, actually they did during the beta with the 30 dmg zealot charge, but as a terrible singer once said, "oops, they did it again".

The very idea of "biomech", "mixed armies", is actually bio with facto/SP support, which is the norm since WOL. I mean pure bio NEVER worked, excepted for MKP in WoL and Maru in HOTS. And now, we can read "lol go banshee with bio i dunno can be cool lol". Diversity in LOTV, for the terran race, is the wonderfull choice to go for bio liberators, or bio tank.
Such interesting diversity.

I used to be concerned, and discuss the community feedback at length. But now I just get angry at the total absence of logic in these posts.
There's also bio with and combination of hellion/hellbat, widow mines and ghosts and vikings as well. Oh and some pro games mix it up with thors vs ultras. And bio consists of 3 different units. But I guess there isn't enough diversity there. But yeah PR man is PR man.


Bio with a combination of hellion/hellbat is a allin/timing attack.
Bio with ghosts... is bio.
Mines and vikings are used with bio since HOTS and WOL, nothing new here.

So the idea that the comps are now "mixed" is BS.

"And bio constits of three different units" : wooow, such diversity.

Just look at protoss. Every unit in the protoss army has a role, and can be used in every MU except PvP.
And just watch pro games.
TvT : marine tankivacs
TvP : bio mines => bio liberators (+ vikings sometimes)
TvZ : bio tanks/bio mines => bio liberators

My prediction : this isn't gonna change. Ever. Because bio needs support units that compensate for the bio's weaknesses. You won't be able to go anything but bio tanks or bio mines in TvZ because you need AoE, for instance.
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