• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:54
CET 03:54
KST 11:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1818Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises2Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
I would like to say something about StarCraft A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What monitor do you use for playing Remastered?
Tourneys
[BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET SLON Grand Finals – Season 2
Strategy
Current Meta [G] How to get started on ladder as a new Z player Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2011 users

Community Feedback Update - January 13 - Page 3

Forum Index > SC2 General
293 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
January 13 2016 19:53 GMT
#41
its unfair that terran always should be able to play pure mech. If that is possible I also want it to be possible to play purely robotic or psionic for protoss.
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-01-13 19:55:48
January 13 2016 19:53 GMT
#42
I personally agree with the "Ignore Mech" notion. At least in regards to the "pure mech" composition. I can't think of a single game where I faced pure mech and thought "Well, that was fun" afterwards. Actually those are the most frustrating games, even if I win. So Even if balanaced, it's neither fun to watch nor to play against mech.

Much rather see mech units being viable in combination with bio play. Add diversity instead of an alternative. In fact, I'd love to see that with all the races. Going "this one composition that will be my unit comp until the very end" is pretty much the only thing that seriously annoys me currently.

Tech switching and having multiple units available instead of just a few that I selected in the early game is the most exciting thing for me.

Nebuchad
Profile Blog Joined December 2012
Switzerland12377 Posts
Last Edited: 2016-01-13 19:59:11
January 13 2016 19:53 GMT
#43
On January 14 2016 04:50 DinoMight wrote:
Show nested quote +
On January 14 2016 04:48 Charoisaur wrote:
On January 14 2016 04:42 Nebuchad wrote:


First thing that should happen: everyone going marine tank in TvP, which leads to a comeback of blink play. Then we go from there.

why would you go blinkstalkers against marine tank? stalkers are the only units protoss has that don't hardcounter tanks (well, and sentries I guess)


Blink can abuse the immobility of Tanks.

But then again, we live in an age where Tanks can fly....

So yeah.


If you force medivacs you force "not liberators".

Besides, blink stalkers DO well against marine tank. Pilipili got in a very clear winning position from those openings against ByuN, before he threw it.
No will to live, no wish to die
OSCEWiNtER
Profile Joined May 2015
Hungary20 Posts
January 13 2016 19:53 GMT
#44
P nerf vs zerg shows how incompetent David Kim is. How on earth they can't see that Protoss struggles against Zerg? :O Shocking...
My life for Aiur! My love for Starcraft
Charoisaur
Profile Joined August 2014
Germany16021 Posts
January 13 2016 20:01 GMT
#45
On January 14 2016 04:53 KeksX wrote:
I personally agree with the "Ignore Mech" notion. At least in regards to the "pure mech" composition. I can't think of a single game where I faced pure mech and thought "Well, that was fun" afterwards. Actually those are the most frustrating games, even if I win. So Even if balanaced, it's neither fun to watch nor to play against mech.

Much rather see mech units being viable in combination with bio play. Add diversity instead of an alternative. In fact, I'd love to see that with all the races. Going "this one composition that will be my unit comp until the very end" is pretty much the only thing that seriously annoys me currently.

Tech switching and having multiple units available instead of just a few that I selected in the early game is the most exciting thing for me.


there are a lot of people who play solely mech and chose terran because they liked mech play.
What do you think they will if mech remains unviable? raceswitch? learn bio? no, they will just quit.
mech and bio play is like two different races. removing one of them is like removing protoss or zerg..
Many of the coolest moments in sc2 happen due to worker harassment
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
January 13 2016 20:02 GMT
#46
On January 14 2016 05:01 Charoisaur wrote:
Show nested quote +
On January 14 2016 04:53 KeksX wrote:
I personally agree with the "Ignore Mech" notion. At least in regards to the "pure mech" composition. I can't think of a single game where I faced pure mech and thought "Well, that was fun" afterwards. Actually those are the most frustrating games, even if I win. So Even if balanaced, it's neither fun to watch nor to play against mech.

Much rather see mech units being viable in combination with bio play. Add diversity instead of an alternative. In fact, I'd love to see that with all the races. Going "this one composition that will be my unit comp until the very end" is pretty much the only thing that seriously annoys me currently.

Tech switching and having multiple units available instead of just a few that I selected in the early game is the most exciting thing for me.


there are a lot of people who play solely mech and chose terran because they liked mech play.
What do you think they will if mech remains unviable? raceswitch? learn bio? no, they will just quit.
mech and bio play is like two different races. removing one of them is like removing protoss or zerg..

I really like robotic protoss units and would like to win games by only making robotic units but i can't, and it's frustrating that David Kim will not address this.
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Tuczniak
Profile Joined September 2010
1561 Posts
January 13 2016 20:02 GMT
#47
On January 14 2016 04:32 Hider wrote:
Show nested quote +

Blizzard just ignore mech, only a select few players want to turtle mech let's please not give it to them as that will ruin the tvz match up if that becomes a strong style.


Solid comment from the guy who is a fan of the Ultralisk w/ +2 armor, and who doesn't think it is a-move'ish at all.

/s

Maybe you could consider that mech doesn't have to be boring if tank is strong enough and you are spread over multiple bases?.
But he is right. Blizzard is likely to mess up big time and let the matchup broken for several months before they make mech viable (or likely revert to current state).
Big J
Profile Joined March 2011
Austria16289 Posts
January 13 2016 20:02 GMT
#48
"Guys, our data shows that a worker has an average life expectancy of 4:06 mins in ZvZ. Anything over 2:30 is inacceptible. Time to buff something that fucks up workers!"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 13 2016 20:06 GMT
#49
On January 14 2016 05:02 Big J wrote:
"Guys, our data shows that a worker has an average life expectancy of 4:06 mins in ZvZ. Anything over 2:30 is inacceptible. Time to buff something that fucks up workers!"


Hehe
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 13 2016 20:07 GMT
#50
On January 14 2016 04:47 purakushi wrote:
Maybe, if these changes improve SC2 just enough, Proleague will be announced!

I keep hearing SoonTM, so it's coming... just when it's coming is becoming an increasingly frustrating mystery.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
January 13 2016 20:09 GMT
#51
On January 14 2016 05:01 Charoisaur wrote:
Show nested quote +
On January 14 2016 04:53 KeksX wrote:
I personally agree with the "Ignore Mech" notion. At least in regards to the "pure mech" composition. I can't think of a single game where I faced pure mech and thought "Well, that was fun" afterwards. Actually those are the most frustrating games, even if I win. So Even if balanaced, it's neither fun to watch nor to play against mech.

Much rather see mech units being viable in combination with bio play. Add diversity instead of an alternative. In fact, I'd love to see that with all the races. Going "this one composition that will be my unit comp until the very end" is pretty much the only thing that seriously annoys me currently.

Tech switching and having multiple units available instead of just a few that I selected in the early game is the most exciting thing for me.


there are a lot of people who play solely mech and chose terran because they liked mech play.
What do you think they will if mech remains unviable? raceswitch? learn bio? no, they will just quit.
mech and bio play is like two different races. removing one of them is like removing protoss or zerg..


Mech has never been that dominant in SC2, and if people are only able to play one composition they have issues in their play. It's as bad as the people complaining that Ling/Bling Muta should be the only viable Zerg comp ever.

I'm not asking mech units to be bad, I'm asking that the playstyle of "pure turtly mech" should be avoided just like "pure turtly deathball protoss" should be avoided, and all similar playstyles.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-01-13 20:11:58
January 13 2016 20:09 GMT
#52
Mech can't work because positioning doesnt mean anything in any of the Terran matchups.

Tbf, positioning doesnt mean much of anything for the other races either.
Moderator
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 13 2016 20:19 GMT
#53
On January 14 2016 05:09 stuchiu wrote:
Mech can't work because positioning doesnt mean anything in any of the Terran matchups.

Tbf, positioning doesnt mean much of anything for the other races either.


I don't think that's true. Tank/Liberator is strong but the economy is more of a problem.

You just can't get enough stuff in time because you need to play very defensive early on and Protoss can expand faster and get Tempests.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Charoisaur
Profile Joined August 2014
Germany16021 Posts
January 13 2016 20:19 GMT
#54
On January 14 2016 03:46 blade55555 wrote:

Blizzard just ignore mech, only a select few players want to turtle mech let's please not give it to them as that will ruin the tvz match up if that becomes a strong style.

Coming from the guy who made a guide on TL on how to turtle most efficiently to ultras...
The real reason you don't want mech to be viable is probably because you fear that your strategy might have a counter and you don't have the ultimate lategame composition anymore.
Many of the coolest moments in sc2 happen due to worker harassment
RaFox17
Profile Joined May 2013
Finland4581 Posts
January 13 2016 20:22 GMT
#55
On January 14 2016 05:19 Charoisaur wrote:
Show nested quote +
On January 14 2016 03:46 blade55555 wrote:

Blizzard just ignore mech, only a select few players want to turtle mech let's please not give it to them as that will ruin the tvz match up if that becomes a strong style.

Coming from the guy who made a guide on TL on how to turtle most efficiently to ultras...
The real reason you don't want mech to be viable is probably because you fear that your strategy might have a counter and you don't have the ultimate lategame composition anymore.

Maybe dial your attitude back a few notches. It´s not like terrans have not become better and better at dealing with zerg late game. Now terrans just have to make other units to counter zerg T3.
crazedrat
Profile Joined July 2015
272 Posts
Last Edited: 2016-01-14 00:32:40
January 13 2016 20:22 GMT
#56
Completely removing the spores damage to bio is overdoing it. In muta vs roach you get some mutas then transition, it's not even worth getting a viper to counter them. No one goes large numbers of mutas against roach. A potential roach timing yeah, I suppose it's strengthened now by ravagers. Nerfing spores to hell is not going to balance out that problem, the problem there is reaching mutas. If that is your problem than fix something else like increase the ravager morph time. I don't see the point of nerfing the spore, the only thing that will change is 7 mutas forcing 7 spores .
Roach ravager doesn't even seem that strong in zvz to me, you go into hydra / lurkers and they've put a ton of money into ravagers, it's not even good.
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
January 13 2016 20:22 GMT
#57
On January 14 2016 05:19 Charoisaur wrote:
Show nested quote +
On January 14 2016 03:46 blade55555 wrote:

Blizzard just ignore mech, only a select few players want to turtle mech let's please not give it to them as that will ruin the tvz match up if that becomes a strong style.

Coming from the guy who made a guide on TL on how to turtle most efficiently to ultras...
The real reason you don't want mech to be viable is probably because you fear that your strategy might have a counter and you don't have the ultimate lategame composition anymore.

that's not a serious accusation, right?
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
January 13 2016 20:23 GMT
#58
Parabomb nerf inherently strengthens mech does it not? Speed banshee's, etc
TL+ Member
Maxie
Profile Joined August 2010
Sweden2653 Posts
January 13 2016 20:24 GMT
#59
On January 14 2016 05:23 Ctone23 wrote:
Parabomb nerf inherently strengthens mech does it not? Speed banshee's, etc


Sky mech is not real mech.

Appearantly.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 13 2016 20:26 GMT
#60
On January 14 2016 05:24 Maxie wrote:
Show nested quote +
On January 14 2016 05:23 Ctone23 wrote:
Parabomb nerf inherently strengthens mech does it not? Speed banshee's, etc


Sky mech is not real mech.

Appearantly.


Unless Terrans can win with 80% Tanks they will continue to complain...
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 191
ProTech150
Ketroc 48
StarCraft: Brood War
Britney 20376
Artosis 786
Shuttle 132
910 68
ggaemo 55
Noble 26
NaDa 18
Bale 3
Dota 2
XaKoH 531
elazer60
NeuroSwarm32
LuMiX1
League of Legends
JimRising 758
C9.Mang072
Counter-Strike
summit1g6581
m0e_tv352
minikerr39
Super Smash Bros
amsayoshi37
Heroes of the Storm
Khaldor146
Other Games
ViBE173
Sick46
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 111
• Adnapsc2 10
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 33
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22991
League of Legends
• Doublelift5154
• Stunt280
Other Games
• imaqtpie2715
• Scarra1636
Upcoming Events
OSC
10h 6m
Korean StarCraft League
1d
OSC
1d 9h
IPSL
1d 11h
Dewalt vs Bonyth
OSC
1d 15h
OSC
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Patches Events
3 days
Liquipedia Results

Completed

C-Race Season 1
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
Escore Tournament S1: W2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.