Community Feedback Update - January 13 - Page 3
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Aocowns
Norway6070 Posts
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KeksX
Germany3634 Posts
Much rather see mech units being viable in combination with bio play. Add diversity instead of an alternative. In fact, I'd love to see that with all the races. Going "this one composition that will be my unit comp until the very end" is pretty much the only thing that seriously annoys me currently. Tech switching and having multiple units available instead of just a few that I selected in the early game is the most exciting thing for me. | ||
Nebuchad
Switzerland12060 Posts
On January 14 2016 04:50 DinoMight wrote: Blink can abuse the immobility of Tanks. But then again, we live in an age where Tanks can fly.... So yeah. If you force medivacs you force "not liberators". Besides, blink stalkers DO well against marine tank. Pilipili got in a very clear winning position from those openings against ByuN, before he threw it. | ||
OSCEWiNtER
Hungary19 Posts
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Charoisaur
Germany15883 Posts
On January 14 2016 04:53 KeksX wrote: I personally agree with the "Ignore Mech" notion. At least in regards to the "pure mech" composition. I can't think of a single game where I faced pure mech and thought "Well, that was fun" afterwards. Actually those are the most frustrating games, even if I win. So Even if balanaced, it's neither fun to watch nor to play against mech. Much rather see mech units being viable in combination with bio play. Add diversity instead of an alternative. In fact, I'd love to see that with all the races. Going "this one composition that will be my unit comp until the very end" is pretty much the only thing that seriously annoys me currently. Tech switching and having multiple units available instead of just a few that I selected in the early game is the most exciting thing for me. there are a lot of people who play solely mech and chose terran because they liked mech play. What do you think they will if mech remains unviable? raceswitch? learn bio? no, they will just quit. mech and bio play is like two different races. removing one of them is like removing protoss or zerg.. | ||
Aocowns
Norway6070 Posts
On January 14 2016 05:01 Charoisaur wrote: there are a lot of people who play solely mech and chose terran because they liked mech play. What do you think they will if mech remains unviable? raceswitch? learn bio? no, they will just quit. mech and bio play is like two different races. removing one of them is like removing protoss or zerg.. I really like robotic protoss units and would like to win games by only making robotic units but i can't, and it's frustrating that David Kim will not address this. | ||
Tuczniak
1561 Posts
On January 14 2016 04:32 Hider wrote: But he is right. Blizzard is likely to mess up big time and let the matchup broken for several months before they make mech viable (or likely revert to current state).Solid comment from the guy who is a fan of the Ultralisk w/ +2 armor, and who doesn't think it is a-move'ish at all. /s Maybe you could consider that mech doesn't have to be boring if tank is strong enough and you are spread over multiple bases?. | ||
Big J
Austria16289 Posts
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DinoMight
United States3725 Posts
On January 14 2016 05:02 Big J wrote: "Guys, our data shows that a worker has an average life expectancy of 4:06 mins in ZvZ. Anything over 2:30 is inacceptible. Time to buff something that fucks up workers!" Hehe | ||
SetGuitarsToKill
Canada28396 Posts
On January 14 2016 04:47 purakushi wrote: Maybe, if these changes improve SC2 just enough, Proleague will be announced! I keep hearing SoonTM, so it's coming... just when it's coming is becoming an increasingly frustrating mystery. | ||
KeksX
Germany3634 Posts
On January 14 2016 05:01 Charoisaur wrote: there are a lot of people who play solely mech and chose terran because they liked mech play. What do you think they will if mech remains unviable? raceswitch? learn bio? no, they will just quit. mech and bio play is like two different races. removing one of them is like removing protoss or zerg.. Mech has never been that dominant in SC2, and if people are only able to play one composition they have issues in their play. It's as bad as the people complaining that Ling/Bling Muta should be the only viable Zerg comp ever. I'm not asking mech units to be bad, I'm asking that the playstyle of "pure turtly mech" should be avoided just like "pure turtly deathball protoss" should be avoided, and all similar playstyles. | ||
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stuchiu
Fiddler's Green42661 Posts
Tbf, positioning doesnt mean much of anything for the other races either. | ||
DinoMight
United States3725 Posts
On January 14 2016 05:09 stuchiu wrote: Mech can't work because positioning doesnt mean anything in any of the Terran matchups. Tbf, positioning doesnt mean much of anything for the other races either. I don't think that's true. Tank/Liberator is strong but the economy is more of a problem. You just can't get enough stuff in time because you need to play very defensive early on and Protoss can expand faster and get Tempests. | ||
Charoisaur
Germany15883 Posts
On January 14 2016 03:46 blade55555 wrote: Blizzard just ignore mech, only a select few players want to turtle mech let's please not give it to them as that will ruin the tvz match up if that becomes a strong style. Coming from the guy who made a guide on TL on how to turtle most efficiently to ultras... The real reason you don't want mech to be viable is probably because you fear that your strategy might have a counter and you don't have the ultimate lategame composition anymore. | ||
RaFox17
Finland4581 Posts
On January 14 2016 05:19 Charoisaur wrote: Coming from the guy who made a guide on TL on how to turtle most efficiently to ultras... The real reason you don't want mech to be viable is probably because you fear that your strategy might have a counter and you don't have the ultimate lategame composition anymore. Maybe dial your attitude back a few notches. It´s not like terrans have not become better and better at dealing with zerg late game. Now terrans just have to make other units to counter zerg T3. | ||
crazedrat
272 Posts
Roach ravager doesn't even seem that strong in zvz to me, you go into hydra / lurkers and they've put a ton of money into ravagers, it's not even good. | ||
Aocowns
Norway6070 Posts
On January 14 2016 05:19 Charoisaur wrote: Coming from the guy who made a guide on TL on how to turtle most efficiently to ultras... The real reason you don't want mech to be viable is probably because you fear that your strategy might have a counter and you don't have the ultimate lategame composition anymore. that's not a serious accusation, right? | ||
Ctone23
United States1839 Posts
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Maxie
Sweden2653 Posts
On January 14 2016 05:23 Ctone23 wrote: Parabomb nerf inherently strengthens mech does it not? Speed banshee's, etc Sky mech is not real mech. Appearantly. | ||
DinoMight
United States3725 Posts
Unless Terrans can win with 80% Tanks they will continue to complain... | ||
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