• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:16
CET 23:16
KST 07:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA15
StarCraft 2
General
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
2v2 maps which are SC2 style with teams together? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ soO on: FanTaSy's Potential Return to StarCraft A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2123 users

SC2 not featured at DH Bucharest 2015 - Page 11

Forum Index > SC2 General
389 CommentsPost a Reply
Prev 1 9 10 11 12 13 20 Next All
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
March 09 2015 19:07 GMT
#201
On March 10 2015 03:41 Caladan wrote:
It's sad SC2 is sort of "dying" (yeah, the wording sucks) not even 5 years after release (cf. decline of foreign scene, tournaments, general player-base, non-existant fun/arcade-scene, massive decline of korean viewership). This took Broodwar 12 years before you could say it was really dying (and BW was never even close as popular as SC2 ever, except Korea of course).

Even more sad as we haven't even seen the last SC2 expansion yet!
I still hope, LotV will change so much for the better, but with every status update of Blizz my hopes are dwindeling. Hope Blizz recognizes that 2 or 3 new units just won't do it!

Anyway, it was great pleasure with DH for all the years. Many of my best tourney memories are of DH. Was always the coolest tourney and most fun to watch. Thanks so much and hope to see you once again in Starcraft universe!

I quit broodwar completely in 2006 and it had been pretty dead for a while lol, it carried on with a very small community but it was pretty much a dead game too, people overrate quite a bit how long SC:BW lasted

fwiw I think that if Bnet 2.0 didn't feel so much like a fucking ghosttown it would be better, I had a great time hanging out in channels in broodwar, on SC2 you feel so alone when you log on and you're not in a game, they should make the chat channels a priority or something that encourage communities to build
DivinesiaTV
Profile Joined January 2011
Finland58 Posts
March 09 2015 19:08 GMT
#202
It´s simple, I won`t watch Dreamhack after Sc2 is dropped. :| Thanks for the good memories Dreamhack. <3
Always look at the bright side of life
TaShadan
Profile Joined February 2010
Germany1978 Posts
Last Edited: 2015-03-09 19:14:54
March 09 2015 19:11 GMT
#203
On March 10 2015 04:07 ROOTFayth wrote:
Show nested quote +
On March 10 2015 03:41 Caladan wrote:
It's sad SC2 is sort of "dying" (yeah, the wording sucks) not even 5 years after release (cf. decline of foreign scene, tournaments, general player-base, non-existant fun/arcade-scene, massive decline of korean viewership). This took Broodwar 12 years before you could say it was really dying (and BW was never even close as popular as SC2 ever, except Korea of course).

Even more sad as we haven't even seen the last SC2 expansion yet!
I still hope, LotV will change so much for the better, but with every status update of Blizz my hopes are dwindeling. Hope Blizz recognizes that 2 or 3 new units just won't do it!

Anyway, it was great pleasure with DH for all the years. Many of my best tourney memories are of DH. Was always the coolest tourney and most fun to watch. Thanks so much and hope to see you once again in Starcraft universe!

I quit broodwar completely in 2006 and it had been pretty dead for a while lol, it carried on with a very small community but it was pretty much a dead game too, people overrate quite a bit how long SC:BW lasted

fwiw I think that if Bnet 2.0 didn't feel so much like a fucking ghosttown it would be better, I had a great time hanging out in channels in broodwar, on SC2 you feel so alone when you log on and you're not in a game, they should make the chat channels a priority or something that encourage communities to build


The player base in general was smaller than sc2 or other games nowadays. But it never was a dead game until 2010-2011. There were plenty of communities, clanleagues, clans, nationteams/wars and tournaments. In comparison there is no real clanleague around in sc2 (apart from proleague and some money "clanleagues"). As long as you have a good community a game is not dead. Actually something i felt sc2 never had, especially with the "ghosttown" bnet2.
Total Annihilation Zero
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-03-09 19:33:08
March 09 2015 19:22 GMT
#204
On March 10 2015 03:17 OtherWorld wrote:
Show nested quote +
On March 10 2015 03:12 Deathstar wrote:
Yes we need RNG.

Using stim has 5% chance of killing the marine
Protoss warp in has 20% chance of killing the unit outright because of psionic interference
Zerg drones have 10% chance of dropping mineral when harvesting

A zealot has 50% chances of fleeing the battle when he says "I cannot hold"
A roach unburrowing with a hydra on top has 30% chances of creating a mighty hydraroach


hahahahaha
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
klipik12
Profile Joined March 2012
United States241 Posts
March 09 2015 19:26 GMT
#205
If I recall correctly, I remember an interview with a DH exec of some sort who was saying things about how the would be changing the lineups for certain events based on the tastes of players in the region. So in Eastern europe/CIS, for example, they prefer DotA. in western EU it is more CS:GO, and maybe in the north/scandinavia Sc2 is still fairly big.

(this is from the perspective of an ignorant american pls no hate meh)
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
Gojira621
Profile Joined October 2010
United States374 Posts
March 09 2015 19:32 GMT
#206
I dont really know why this is news as DH announced months ago that sc2 was no longer their featured game and would not likely be at every dreamhack event in 2015. According to liquipedia its still scheduled for a few dreamhack events this year so its not like they are dropping it entirely. Other games bring in more money than starcraft, its that simple. Get mad all you want, make fun of minecraft all you want, it just makes us look that much more pathetic
www.twitch.tv/Gojira621
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
March 09 2015 19:34 GMT
#207
On March 10 2015 04:22 JieXian wrote:
Show nested quote +
On March 10 2015 03:17 OtherWorld wrote:
On March 10 2015 03:12 Deathstar wrote:
Yes we need RNG.

Using stim has 5% chance of killing the marine
Protoss warp in has 20% chance of killing the unit outright because of psionic interference
Zerg drones have 10% chance of dropping mineral when harvesting

A zealot has 50% chances of fleeing the battle when he says "I cannot hold"
A roach unburrowing with a hydra on top has 30% chances of creating a mighty hydraroach


hahahahaha allow me to elaborate

5% chance of killing the marine but also a 10% chance to give it 50% extra attack speed and movement speed
Protoss warp in has 20% chance of killing the unit outright because of psionic interference - and a 20% chance to warp a random gateway unit of any tech
Zergling cocoons have a 5% chance to spawn into an ultralisk
banelings have a 10% chance to detonate suddenly
RAven missiles have a 15% chance to hit an ally unit
psi storm does 2-30 dps

I see SC2 becoming more interesting already hahaha


just give every projectile weapon actual physics and collision with a rng scatter pattern and call it a day.
Also producing any zerg unit has a chance of a random mutation / upgrade amount. All research and upgrades removed from zerg. Makes perfect sense.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Footler
Profile Joined January 2010
United States560 Posts
March 09 2015 19:37 GMT
#208
Perhaps someone can enlighten me but is SC2 viewership really that bad? The numbers seem fairly consistent for the premier tournaments and even at this moment I can look to the sidebar and see about ~10k viewers for the group stage of a major tournament on a Monday.
I am The-Sink! Parting bandwagoner before it became a soul train.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
March 09 2015 19:37 GMT
#209
On March 10 2015 04:22 JieXian wrote:
Show nested quote +
On March 10 2015 03:17 OtherWorld wrote:
On March 10 2015 03:12 Deathstar wrote:
Yes we need RNG.

Using stim has 5% chance of killing the marine
Protoss warp in has 20% chance of killing the unit outright because of psionic interference
Zerg drones have 10% chance of dropping mineral when harvesting

A zealot has 50% chances of fleeing the battle when he says "I cannot hold"
A roach unburrowing with a hydra on top has 30% chances of creating a mighty hydraroach


hahahahaha allow me to elaborate

5% chance of killing the marine but also a 10% chance to give it 50% extra attack speed and movement speed
Protoss warp in has 20% chance of killing the unit outright because of psionic interference - and a 20% chance to warp a random gateway unit of any tech
Zergling cocoons have a 5% chance to spawn into an ultralisk
banelings have a 10% chance to detonate suddenly
RAven missiles have a 15% chance to hit an ally unit
psi storm does 2-30 dps

I see SC2 becoming more interesting already hahaha



5% zerglings into ultra? Essentially guaranteed 5 ultras if you're playing ling/bling/muta, oh god. Needs nerf, 1%.


More fun RNG:

- All units have baseline 5% chance to critically strike, dealing 150% normal damage for high attack speed units and 200% damage for low attack speed units

- Forcefields have a chance to break before full duration
- This chance is increased by the number of units touching the field

- Colossus have a 10% chance when overlapping with another Colossus to bump into each other and fall down, causing Bonk.
- Bonk: unit is stunned for 3 seconds

- Marines have a 1% chance per tile to trip while moving
- trips have a 10% chance to cause Broken Ankle, permanently slowing the unit

- Zerglings now act like the impetuous youth that they are, and now ignore 2% of all orders


shaGuar :: elemeNt :: XeqtR :: naikon :: method
tadL
Profile Joined September 2010
Croatia679 Posts
Last Edited: 2015-03-09 19:46:54
March 09 2015 19:42 GMT
#210
On March 10 2015 03:21 TurboMaN wrote:
Show nested quote +
On March 10 2015 02:30 GodZo wrote:
On March 10 2015 01:53 SharkStarcraft wrote:
WOW MINECRAFT REALLY
rip esports seriously


Blizzard killed eSports, with a SC2 that has not enough quality, how it should be, how SC and WC3 had in the past.


Well, it's not just Blizzard who is messing it up. I agree, there is lots of room for improvement. Just look at all eSports functions and features that have been added in Dota2 and lately CS:GO. One can tranform lots of those into SC2 to make it a better game.

The one thing which is really worrying me is that the young generation of players seem to like easy-to-learn casual games. Games like Call of Duty, League of Legends, Hearthstone or the newest in the line Heroes of the Storm are the most popular. I grew up with SC:BW and I still love it, but nowadays it seems that most people (= the mass market) don't like stressful games where you have to think and control lots of stuff at the same time. LotV won't save "eSports" or the RTS genre, it just lacks a lot of attention. It doesn't make RTS attractive for the mass.

Dreamhack now kicking out SC2 makes me really sad. It reminds me of the World Cyber Games (WCG), once the best international tourney for SC:BW which has evolved to a shadow of it's old self.


its called generation console

is there anything really interesting news out? no koreans wining a foreigner tournement thats a good news or a bad news ?
Deathstar
Profile Blog Joined May 2010
9150 Posts
March 09 2015 19:44 GMT
#211
New Upgrade.

All terran units except SCVs are equipped with Nukes.
Will detonate at death. 1% chance of randomly detonating.

rip passion
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
March 09 2015 19:44 GMT
#212
ultralisks have a 50% of ignoring your orders if you don't have a master league badge.
"Cause ya know, Style before victory." -The greatest mafia player alive
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 09 2015 20:02 GMT
#213
Ultralisk leg upgrade: Ultralisks will have a 3% chance of pathfinding properly.
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
March 09 2015 20:08 GMT
#214
On March 10 2015 04:37 Footler wrote:
Perhaps someone can enlighten me but is SC2 viewership really that bad? The numbers seem fairly consistent for the premier tournaments and even at this moment I can look to the sidebar and see about ~10k viewers for the group stage of a major tournament on a Monday.


We just don't have that foreign hope that everyone either loves/hates. SC2 used to be top 3 or 4 on twitch but in my opinion over time, Koreans constantly winning WCS "NA" or "EU", along with other big foreign tournaments, really spelled the end of the profitability for these companies as it relates to SC2. It's not that we don't like Koreans (this season GSL might be my favorite, minus Life's royal road in 2012), it's just that foreigners can't win anything, and it's really hard to build a fanbase off the the notion "well i'm the best foreigner, come to the tournament and watch me get ro16!". In my mind, this is why Blizzard changed WCS this year. Still, even with the changes, Koreans will still probably win NA and EU. But hey, more foreigners are at least making the live show, so that's a start.

TL+ Member
Fran_
Profile Joined June 2010
United States1024 Posts
March 09 2015 20:12 GMT
#215
DH removed from my watch list.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 09 2015 20:15 GMT
#216
On March 10 2015 05:12 Fran_ wrote:
DH removed from my watch list.

Because they removed SC2 from one single event? Yay, SC2 community so mature and respectful amirite
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Elentos
Profile Blog Joined February 2015
55560 Posts
March 09 2015 20:17 GMT
#217
To be honest, I found myself skipping like the first 1 1/2 to 2 days of the Dreamhacks anyway because there are so many matches I don't care about happening at the same time <.<
Every 60 seconds in Africa, a minute passes.
Caladan
Profile Joined May 2008
Germany1238 Posts
March 09 2015 20:19 GMT
#218
On March 10 2015 04:07 ROOTFayth wrote:
Show nested quote +
On March 10 2015 03:41 Caladan wrote:
It's sad SC2 is sort of "dying" (yeah, the wording sucks) not even 5 years after release (cf. decline of foreign scene, tournaments, general player-base, non-existant fun/arcade-scene, massive decline of korean viewership). This took Broodwar 12 years before you could say it was really dying (and BW was never even close as popular as SC2 ever, except Korea of course).

Even more sad as we haven't even seen the last SC2 expansion yet!
I still hope, LotV will change so much for the better, but with every status update of Blizz my hopes are dwindeling. Hope Blizz recognizes that 2 or 3 new units just won't do it!

Anyway, it was great pleasure with DH for all the years. Many of my best tourney memories are of DH. Was always the coolest tourney and most fun to watch. Thanks so much and hope to see you once again in Starcraft universe!

I quit broodwar completely in 2006 and it had been pretty dead for a while lol, it carried on with a very small community but it was pretty much a dead game too, people overrate quite a bit how long SC:BW lasted

fwiw I think that if Bnet 2.0 didn't feel so much like a fucking ghosttown it would be better, I had a great time hanging out in channels in broodwar, on SC2 you feel so alone when you log on and you're not in a game, they should make the chat channels a priority or something that encourage communities to build


This is seriously off-topic so I will make it very short: If you did quit BW in 2006 you have QUITE A WHOLE LOT missed of BW's history. In fact it was more on the uprise in the following years than anything and still had a very lively community. Never as big as nowaday's games, but still alive, on fun level, casual level, pro level, clan level, nation wars, map making scene, .....
Fran_
Profile Joined June 2010
United States1024 Posts
March 09 2015 20:20 GMT
#219
On March 10 2015 05:15 OtherWorld wrote:
Show nested quote +
On March 10 2015 05:12 Fran_ wrote:
DH removed from my watch list.

Because they removed SC2 from one single event? Yay, SC2 community so mature and respectful amirite


Yes, I'm only interested in SC2, so please explain me why it's immature and not respectful to remove from my watch list an event that does not show it. I did not call any name.
nimdil
Profile Blog Joined January 2011
Poland3751 Posts
March 09 2015 20:21 GMT
#220
On March 09 2015 23:50 SetGuitarsToKill wrote:
Show nested quote +
On March 09 2015 23:48 insitelol wrote:
I don't care that much tbh. Sc2 is all about korea

It doesn't have to be though, it's a much more interesting scene when it's international

To be honest I'm not sure it is. Sure there are upsides to that but scene centered in one place delivers much more coherent storyline.
Prev 1 9 10 11 12 13 20 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
RO16 TieBreaker - Group B
StRyKeR vs Artosis
OyAji vs KameZerg
ZZZero.O372
LiquipediaDiscussion
IPSL
20:00
Ro16 Group C
StRyKeR vs OldBoy
Sziky vs Tarson
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 258
JuggernautJason138
StarCraft: Brood War
Calm 2738
ZZZero.O 372
Dota 2
LuMiX1
Heroes of the Storm
Khaldor341
Other Games
Grubby6714
FrodaN2498
Mlord599
B2W.Neo407
Pyrionflax233
ArmadaUGS145
Maynarde52
Organizations
Other Games
EGCTV1950
gamesdonequick1072
BasetradeTV34
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• davetesta100
• Hupsaiya 80
• musti20045 31
• HeavenSC 14
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach38
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2390
• Ler108
League of Legends
• Doublelift2244
Other Games
• imaqtpie1548
• tFFMrPink 9
Upcoming Events
OSC
44m
OSC
10h 44m
Wardi Open
13h 44m
Monday Night Weeklies
18h 44m
OSC
1d
Wardi Open
1d 13h
Replay Cast
2 days
Wardi Open
2 days
Tenacious Turtle Tussle
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
LAN Event
4 days
Replay Cast
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-11-21
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.