also it's only been 1 play day. if taeja and stork end up playing a bunch of times this round, it negates all these arguments.
Fantasy Proleague 2015 Round 1 - Page 8
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lichter
1001 YEARS KESPAJAIL22272 Posts
also it's only been 1 play day. if taeja and stork end up playing a bunch of times this round, it negates all these arguments. | ||
margeryjessica
1 Post
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Sephi BBZ
France13 Posts
On December 23 2014 13:33 Blargh wrote: I still definitely think a better way of doing the Anti team would be to make it so that players on your Anti get a point (counts for you, not against you) for being on the lineup so that picking solid players like Skyhigh (4) who may not get played nearly as much will not be as good of an anti as someone who plays often, but does poorly. Thank you my friend. It is also my thought and it is by far more logical this way in my opinion. It cannot be serious to lose points cause your players play ... this is really non sense. I think the creator of the game forgot this. I mean "your anti-team will score against you" was a good idea, but it should mean that the results of their games are against you, if they play well, you will lose points. But the fact of playing, just playing, should still give points to you, not against you. | ||
oneill12
Romania1222 Posts
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ANLProbe
667 Posts
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TsogiMaster
191 Posts
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The_Templar
your Country52797 Posts
On December 23 2014 19:36 TsogiMaster wrote: Why do i have a point for Has, who didnt play yesterday, and saw someone lost a point for skyhigh, who didnt play either yesterday. Can some1 say it to me? Their teams won, so all of the players on that team got a point. | ||
TsogiMaster
191 Posts
On December 23 2014 19:53 The_Templar wrote: Their teams won, so all of the players on that team got a point. Oh ok ty, so if one of my players team lose, i lose a point? even if they didnt play? But still CJ entus won, and some1 has -1 on Skyhigh. | ||
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The_Templar
your Country52797 Posts
On December 23 2014 19:55 TsogiMaster wrote: Oh ok ty, so if one of my players team lose, i lose a point? even if they didnt play? No, that point is only added if your player's team wins. If the team loses, nothing happens to that player's score as a result. | ||
TsogiMaster
191 Posts
On December 23 2014 19:56 The_Templar wrote: No, that point is only added if your player's team wins. If the team loses, nothing happens to that player's score as a result. ok, but some1 has -1 on Skyhigh. Must be mistake then. | ||
Blargh
United States2101 Posts
On December 23 2014 18:59 oneill12 wrote: hey guys, how do i make a group? Gotta wait for next round's FPL. Signups ended when the first match aired. Also, is there a way to see how a hypothetical team would do?? That'd be a cool feature, though not sure if it's worth the effort to make it. ![]() On December 23 2014 20:00 TsogiMaster wrote: ok, but some1 has -1 on Skyhigh. Must be mistake then. That is because someone has Skyhigh on their Anti team, and his team recently won, giving Skyhigh +1 point. That point counts against the person who has him as Anti pick. | ||
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The_Templar
your Country52797 Posts
On December 23 2014 20:00 TsogiMaster wrote: ok, but some1 has -1 on Skyhigh. Must be mistake then. Ah, like this? ![]() Since sKyHigh is on their anti-team, they lose the point instead of gaining it. Anti-teams work the same way as main teams except the opposite. | ||
Sephi BBZ
France13 Posts
On December 23 2014 20:00 TsogiMaster wrote: ok, but some1 has -1 on Skyhigh. Must be mistake then. SkyHigh is CJ, and CJ won, so if this guy got Skyhigh in anti-team, he lost 1 point. | ||
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The_Templar
your Country52797 Posts
On December 23 2014 20:01 Blargh wrote: Gotta wait for next round's FPL. Signups ended when the first match aired. Also, is there a way to see how a hypothetical team would do?? That'd be a cool feature, though not sure if it's worth the effort to make it. ![]() I think he meant a group, not a team. Go to Misc, click All Groups and scroll to the bottom. There's an option to create a new group there. | ||
Blargh
United States2101 Posts
On December 23 2014 20:03 The_Templar wrote: I think he meant a group, not a team. Go to Misc, click All Groups and scroll to the bottom. There's an option to create a new group there. Oh, yes. Right. | ||
oneill12
Romania1222 Posts
On December 23 2014 20:03 The_Templar wrote: I think he meant a group, not a team. Go to Misc, click All Groups and scroll to the bottom. There's an option to create a new group there. ty | ||
The_Red_Viper
19533 Posts
It would be a lot better (imo) to gain points for an anti team player losing his match instead of NOT losing points when he loses his match. But i guess a lot of people don't agree with that. | ||
ANLProbe
667 Posts
On December 23 2014 22:20 The_Red_Viper wrote: i actually agree with Sephi BBZ's main point. Right now you want to have players who simply don't play in the next match on your anti team. It would be a lot better (imo) to gain points for an anti team player losing his match instead of NOT losing points when he loses his match. But i guess a lot of people don't agree with that. I prefer the yolo strategy | ||
mderg
Germany1740 Posts
On December 23 2014 22:20 The_Red_Viper wrote: i actually agree with Sephi BBZ's main point. Right now you want to have players who simply don't play in the next match on your anti team. It would be a lot better (imo) to gain points for an anti team player losing his match instead of NOT losing points when he loses his match. But i guess a lot of people don't agree with that. Just make losing a game give -2 points and everyone is happy | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
On December 23 2014 22:20 The_Red_Viper wrote: i actually agree with Sephi BBZ's main point. Right now you want to have players who simply don't play in the next match on your anti team. It would be a lot better (imo) to gain points for an anti team player losing his match instead of NOT losing points when he loses his match. But i guess a lot of people don't agree with that. On December 23 2014 13:19 lichter wrote: people are failing to grasp the concept of opportunity cost. you do gain points from picking Maru in certain situations. if you pick Maru for your anti team, you get to pick 2 2pters that are unlikely to play. not picking Maru means you have to pick a different anti team that will sum to 13. say, instead of Maru you pick Hush and Bbyong, and then Leenock for the 4 remaining points. all those playes won last night, and that's a total of 13 pts lost just for last night. even if Maru wins today, you only lose 4 points assuming Jin Air wins. the 2 2pters could earn 1 pt between them, for a total of 5 lost points. that's 8 points better for choosing Maru as the crux of your anti team instead of a bunch of 4/5 pters. there are limited slots (3) and there is a required value (13) for anti teams. those limitations make opportunity cost have a greater impact. the reason there are complaints of "choose the player that doesnt play" is because this is round 1 and rosters arent predictable yet. we have no idea who will likely play and who won't. values will adjust given time and you will be forced to pick between players that do play for your anti team, as all non-playing players will have depreciated values. there are some strategies that involve trading away anti team players that play each week for players that don't but again there is opportunity cost. each trade receives a -1 trade tax. a non playing player can earn +1 at most, 0 at least. that means he will net you 0 or -1 points. would you choose trading away for that 1 pt gain over trading someone on your main team who can earn more points? with only 2 trades per week, you can't just reshuffle your deck each time. TL;DR OPPORTUNITY COST SHEESH | ||
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