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1001 YEARS KESPAJAIL22272 Posts
On November 04 2014 16:29 y0su wrote: didn't watch live, glad to have a transcript! wish more interviews had transcripts.
transcribing an interview is a pain in the ass so don't expect it for anything other than the most important ones
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gg carmac HoN lololololol
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On November 04 2014 15:13 OtherWorld wrote:Show nested quote + We want to see five years from now who the best Starcraft players are from all over the world not just from Korea.
Implies that they want foreigners to have a chance to get on the Koreans' level and to progress, right? Then why prevent foreigners-Koreans competition? Also : Show nested quote + See I don't know if I'd say that undeniably. You haven't really seen him [Snute] play against all the other players.
ROFL poor Snute. He'll get proper recognition when he'll win Code S I guess Just want to clarify that they are in no way preventing foreigner-korean competition.
I really like the way they made these decisions, WCS global is regionlocked, which means koreans don't get to screw us over. We, foreigner on the other hnad are very welcome in all the korean leagues, GOM, Kespa Spotv, sure come and compete!
They looked at this and said we need a hard regionlock, then they said "oh but what about korea then we would have to lock that too, to be fair. Screw it we don't need to be fair, lets totally give foreigners the sweetest deal where they can eat the cookie but still save it." Out league are safe from invaders but we are free to invade the koreans league, brilliant example of unfairness being totally fair =D
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Well Heroes of Newerth is more fun than Heroes of the Storm, so he has a point...
Glad to see the overall WCS prize pool staying the same though, 2k to get into challenger will be nice and should allow a good amount of foreigners to stay full-time.
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I'm not sure SC2 is going to be around in 5 years, the scene has felt quite dry for a long time now. Changing the tournament format isn't bringing in more viewers.
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On November 04 2014 16:34 lichter wrote:Show nested quote +On November 04 2014 16:29 y0su wrote: didn't watch live, glad to have a transcript! wish more interviews had transcripts. transcribing an interview is a pain in the ass so don't expect it for anything other than the most important ones i know. one of my first jobs was speech to text transcription. thanks for taking the time for this one.
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Poland3748 Posts
Poll: Best "WCS" season so far2015 - upcoming season with double standards for Korea and unKorea (35) 45% 2013 - 3 regions, 3 top tier WCS championships, 3 season finals and 1 BlizzCon (25) 32% 2012 - nationals => continentals => world championships (@notBlizzCon!) (12) 15% 2014 - 3 regions, 3 top tier WCS championships, 1 BlizzCon, other tournaments more important (5) 6% 2011 - regional battle.net invitationals + BlizzCon (1) 1% 2010 - just BlizzCon (0) 0% 78 total votes Your vote: Best "WCS" season so far (Vote): 2010 - just BlizzCon (Vote): 2011 - regional battle.net invitationals + BlizzCon (Vote): 2012 - nationals => continentals => world championships (@notBlizzCon!) (Vote): 2013 - 3 regions, 3 top tier WCS championships, 3 season finals and 1 BlizzCon (Vote): 2014 - 3 regions, 3 top tier WCS championships, 1 BlizzCon, other tournaments more important (Vote): 2015 - upcoming season with double standards for Korea and unKorea
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One thing that really stood out of this interview was the perceptions on the definition of ''korean player''.
I do have a feel that Polt is not in the same category. Like a few Koreans, he's very well known because we see him play more . Definitly, race should not be the only factor wether or not to adopt a player as ''non-korean''. The whole idea is to root for players we care about is it not ? I care about Polt because he adopted USA and USA adopted him, it's good enough for me, and that a win for region lock.
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Wow, so the new WCS will have loads of money then? Awesome! Glad to see they're spreading it down, that's exactly how you build the foreign scene. Make it so ~30 people can reliably live off of it so there's a reason to stablish it.
By the by, totally agree with Kim's point of Polt being a foreigner. He is now. Metamorphosis complete!
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Kim Phan is smart. She didn't bet with Carmac
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so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything. then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?
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On November 04 2014 18:56 Meavis wrote: so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything. then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that? There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".
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On November 04 2014 19:03 Dingodile wrote:Show nested quote +On November 04 2014 18:56 Meavis wrote: so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything. then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that? There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".
90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.
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Lol, foreigners catching up to Koreans, the dream. D:
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who on earth cares about this "foreigner vs korean" point of view. I wan tthe best starcraft there is! :D
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On November 04 2014 19:07 Meavis wrote:Show nested quote +On November 04 2014 19:03 Dingodile wrote:On November 04 2014 18:56 Meavis wrote: so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything. then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that? There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene". 90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000. people dont just play the same video games forever lol
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On November 04 2014 20:52 brickrd wrote:Show nested quote +On November 04 2014 19:07 Meavis wrote:On November 04 2014 19:03 Dingodile wrote:On November 04 2014 18:56 Meavis wrote: so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything. then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that? There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene". 90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000. people dont just play the same video games forever lol
gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops
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On November 04 2014 15:57 peanuts wrote:Show nested quote +On November 04 2014 15:30 Gwavajuice wrote:On November 04 2014 12:55 Hydro033 wrote:On November 04 2014 12:38 Silvana wrote: So, wait, when I see people saying Polt is American, chanting USAUSAUSA, I thought they were joking? What on Earth??? They are, but the joke became a reality overtime. It's kind of like American SC2 folklore. Reminds me of people chanting USA USA when Stephano was playing  I believe you mean ASU ASU?  I'm happy that we've got Polt now. He really seems to be taking to the country. Plus, no doubt him and Violet are hella brining up the level of play on the ladder.
I, uh, don't know about that last part. Last time I checked, North American ladder was still a wasteland where anyone that's actually highly ranked has to wait over 15 minutes to get a matchup, and then sometimes it's against someone they completely outclass.
Everyone just ladders elsewhere. Wish it wasn't so.
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I think dropping 90% of ladder members is very standard after 5 years compared to release. I can imagine that 2m+ active ladder players only playerd ~10games at 3rd season after release.
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On November 04 2014 20:55 Meavis wrote:Show nested quote +On November 04 2014 20:52 brickrd wrote:On November 04 2014 19:07 Meavis wrote:On November 04 2014 19:03 Dingodile wrote:On November 04 2014 18:56 Meavis wrote: so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything. then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that? There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene". 90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000. people dont just play the same video games forever lol gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops i dont see you posting any numbers about what percentage of initial players have left those games?? so it seems you don't get the point
besides which sc2 was inevitably bound to have a huge influx of people who hop on for the nostalgia, play the campaign, mess around in a few multiplayer games and leave. since BW was so popular there were tons of "free" players in the initial scene
but nah im sure logic doesnt apply here and its because blizzard isnt picking the right maps
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