• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:38
CEST 02:38
KST 09:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1687 users

Transcription of Carmac's Interview with Kim Phan - Page 3

Forum Index > SC2 General
80 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
November 04 2014 12:13 GMT
#41
On November 04 2014 21:08 brickrd wrote:
Show nested quote +
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:
On November 04 2014 19:07 Meavis wrote:
On November 04 2014 19:03 Dingodile wrote:
On November 04 2014 18:56 Meavis wrote:
so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything.
then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?

There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".


90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops

i dont see you posting any numbers about what percentage of initial players have left those games?? so it seems you don't get the point


I would be interested in these numbers as well, but I highly doubt any of them had such extreme numbers as 90% dropping of within 1-2years.

On November 04 2014 21:08 brickrd wrote:

besides which sc2 was inevitably bound to have a huge influx of people who hop on for the nostalgia, play the campaign, mess around in a few multiplayer games and leave. since BW was so popular there were tons of "free" players in the initial scene

but nah im sure logic doesnt apply here and its because blizzard isnt picking the right maps


a few times being consistant for 5seasons only to drop of at an extreme pace, many things could've changed how many of these players were retained.

also, how are maps related in all this?
"Not you."
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
November 04 2014 12:23 GMT
#42
That $2,000 for Challenger players should take away the last of the concerns regarding the new system. Next year is going to be good.
Administrator
nimdil
Profile Blog Joined January 2011
Poland3756 Posts
November 04 2014 12:26 GMT
#43
On November 04 2014 18:23 DnCL wrote:
One thing that really stood out of this interview was the perceptions on the definition of ''korean player''.

I do have a feel that Polt is not in the same category. Like a few Koreans, he's very well known because we see him play more . Definitly, race should not be the only factor wether or not to adopt a player as ''non-korean''. The whole idea is to root for players we care about is it not ? I care about Polt because he adopted USA and USA adopted him, it's good enough for me, and that a win for region lock.

Maybe Polt is not the same as Cure or Maru and MC is not herO or Zest but in the end it's mostly about nationality.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2014-11-04 12:32:28
November 04 2014 12:32 GMT
#44
Thanks for the transcription, Lichter. Much appreciated!
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2014-11-04 12:36:24
November 04 2014 12:33 GMT
#45
Heroes of Newerth, I laughed about this. :D

And great job, I've enjoyed reading this, very nice.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2014-11-04 13:04:11
November 04 2014 13:00 GMT
#46
It would be great if Blizzard promoted some international tournaments that allow koreans in :p
Its ok if WCS is "region" locked, but the scene really needs the koreans playing with the foreigners somewhere.
About Polt, when we say "foreigner" we are using the word from a korean perspective, so it makes no sense to call him a foreigner XD But yeah, he is american too, so he can compete in WCS unkorea ^^
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
November 04 2014 13:05 GMT
#47
On November 04 2014 20:55 Meavis wrote:
Show nested quote +
On November 04 2014 20:52 brickrd wrote:
On November 04 2014 19:07 Meavis wrote:
On November 04 2014 19:03 Dingodile wrote:
On November 04 2014 18:56 Meavis wrote:
so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything.
then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?

There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".


90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops


You think more than 50% of the original playerbase remains?
AdministratorBreak the chains
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
November 04 2014 13:07 GMT
#48
On November 04 2014 22:05 Zealously wrote:
Show nested quote +
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:
On November 04 2014 19:07 Meavis wrote:
On November 04 2014 19:03 Dingodile wrote:
On November 04 2014 18:56 Meavis wrote:
so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything.
then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?

There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".


90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops


You think more than 50% of the original playerbase remains?

On November 04 2014 21:13 Meavis wrote:
Show nested quote +
On November 04 2014 21:08 brickrd wrote:
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops

i dont see you posting any numbers about what percentage of initial players have left those games?? so it seems you don't get the point


I would be interested in these numbers as well, but I highly doubt any of them had such extreme numbers as 90% dropping of within 1-2years.

"Not you."
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2014-11-04 13:22:16
November 04 2014 13:20 GMT
#49
On November 04 2014 22:07 Meavis wrote:
Show nested quote +
On November 04 2014 22:05 Zealously wrote:
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:
On November 04 2014 19:07 Meavis wrote:
On November 04 2014 19:03 Dingodile wrote:
On November 04 2014 18:56 Meavis wrote:
so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything.
then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?

There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".


90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops


You think more than 50% of the original playerbase remains?

Show nested quote +
On November 04 2014 21:13 Meavis wrote:
On November 04 2014 21:08 brickrd wrote:
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops

i dont see you posting any numbers about what percentage of initial players have left those games?? so it seems you don't get the point


I would be interested in these numbers as well, but I highly doubt any of them had such extreme numbers as 90% dropping of within 1-2years.


I don't think that's comparable, in this constantly changing video games industry any game (that's not free to play) will face fierce competition and distraction from other thousands of titles every year, the massive ad campaigns and the ease of information access thanks to the internet only helps more games to be exposed and to be played, thus players now tend to play games for far less time, while ten years ago it wasn't like this, people buy a game and will stick to a game for a very long time because they don't have so many games to choose from in the first place.

Also, competitive multiplayer games lose playerbase way faster because casuals moved on, the difficulty curve of SC2 doesn't really help as well.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
November 04 2014 13:40 GMT
#50
On November 04 2014 22:00 Superbanana wrote:
It would be great if Blizzard promoted some international tournaments that allow koreans in :p


Without a doubt they will. The proleague schedule offers room for Koreans to play in those tournaments.

It's amazing that challenger players will be getting paid 2,000, where before you had to get premier to get into the money(afaik). That changes everything, instead of nearly all wcs prize money flowing back to Korea, you now have a true ecosystem in place that puts money in aspiring players pockets. If i'm a youngster (i'm not) I would be chomping at the bit to get into challenger league.

It all sounds good anyway, guess we have to wait and see how it turns out.
TL+ Member
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
November 04 2014 13:52 GMT
#51
On November 04 2014 22:20 digmouse wrote:
Show nested quote +
On November 04 2014 22:07 Meavis wrote:
On November 04 2014 22:05 Zealously wrote:
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:
On November 04 2014 19:07 Meavis wrote:
On November 04 2014 19:03 Dingodile wrote:
On November 04 2014 18:56 Meavis wrote:
so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything.
then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?

There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".


90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops


You think more than 50% of the original playerbase remains?

On November 04 2014 21:13 Meavis wrote:
On November 04 2014 21:08 brickrd wrote:
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops

i dont see you posting any numbers about what percentage of initial players have left those games?? so it seems you don't get the point


I would be interested in these numbers as well, but I highly doubt any of them had such extreme numbers as 90% dropping of within 1-2years.


I don't think that's comparable, in this constantly changing video games industry any game (that's not free to play) will face fierce competition and distraction from other thousands of titles every year, the massive ad campaigns and the ease of information access thanks to the internet only helps more games to be exposed and to be played, thus players now tend to play games for far less time, while ten years ago it wasn't like this, people buy a game and will stick to a game for a very long time because they don't have so many games to choose from in the first place.

Also, competitive multiplayer games lose playerbase way faster because casuals moved on, the difficulty curve of SC2 doesn't really help as well.


the point I was trying to make is they could've done a lot to make more people stick around in the early days, for example battle.net 0.2
"Not you."
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 04 2014 14:10 GMT
#52
Never leave, Carmac.
kiss kiss fall in love
Killmouse
Profile Joined August 2010
Austria5700 Posts
November 04 2014 14:16 GMT
#53
On November 04 2014 20:55 Meavis wrote:
Show nested quote +
On November 04 2014 20:52 brickrd wrote:
On November 04 2014 19:07 Meavis wrote:
On November 04 2014 19:03 Dingodile wrote:
On November 04 2014 18:56 Meavis wrote:
so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything.
then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?

There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".


90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops

he meant u cant have a strong player base forever, after some years there are always some decrease in player base but that doesnt mean nobody plays that game anymore
yo
nimdil
Profile Blog Joined January 2011
Poland3756 Posts
November 04 2014 14:17 GMT
#54
On November 04 2014 22:20 digmouse wrote:
Show nested quote +
On November 04 2014 22:07 Meavis wrote:
On November 04 2014 22:05 Zealously wrote:
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:
On November 04 2014 19:07 Meavis wrote:
On November 04 2014 19:03 Dingodile wrote:
On November 04 2014 18:56 Meavis wrote:
so they constantly change the system, and blame it on esports evoling to fast, when little to nothing is moving and they're just walking behind on everything.
then theres also the part of no regrets, how about losing 90% of your initial scene? are there no regrets about that?

There are no regrets. As she said "regret is a strong word". If something doesnt work perfectly but (very) close, then there is nothing to regret. I dont know what you mean with "initial scene".


90% is a big number, I don't understand how you can not have regrets about that, with that I mean active player numbers, in the first few seasons (1-5) there were 3million+ active ladder players every season, right now a good season means more than 400.000.

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops


You think more than 50% of the original playerbase remains?

On November 04 2014 21:13 Meavis wrote:
On November 04 2014 21:08 brickrd wrote:
On November 04 2014 20:55 Meavis wrote:
On November 04 2014 20:52 brickrd wrote:

people dont just play the same video games forever lol


gues that's why nobody plays wc3, scbw, d2 or plenty of other old games anymore, oh woops

i dont see you posting any numbers about what percentage of initial players have left those games?? so it seems you don't get the point


I would be interested in these numbers as well, but I highly doubt any of them had such extreme numbers as 90% dropping of within 1-2years.


I don't think that's comparable, in this constantly changing video games industry any game (that's not free to play) will face fierce competition and distraction from other thousands of titles every year, the massive ad campaigns and the ease of information access thanks to the internet only helps more games to be exposed and to be played, thus players now tend to play games for far less time, while ten years ago it wasn't like this, people buy a game and will stick to a game for a very long time because they don't have so many games to choose from in the first place.

Also, competitive multiplayer games lose playerbase way faster because casuals moved on, the difficulty curve of SC2 doesn't really help as well.

That's also why Brood War is so fascinating phenomena - it's one of the very few titles that looks like it has a shot to outlive itself - the other examples that come to mind is SSBM and Quake1 (although I didn't hear about about Q1 non-underground competitions for quite some time so maybe Q1 is no tthe best example).
SinO[Ob]
Profile Joined October 2010
France898 Posts
November 04 2014 15:04 GMT
#55
On November 04 2014 12:33 lichter wrote:
Show nested quote +
On November 04 2014 12:27 Noocta wrote:
Mobas are all the same anyway, we should all call them heroes of something :p



They should make a moba called Heroes of Esports, featuring important community figures from all the esports right now. Artosis should have the skill false prophesy. He targets one person and makes him invulnerable for 5 seconds, then instantly kills him right after.


hahaha!

Dude you killed me right there xD! Perfect ulti for artosis!
Stephano and Clem enjoyer
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
November 04 2014 15:26 GMT
#56
On November 05 2014 00:04 SinO[Ob] wrote:
Show nested quote +
On November 04 2014 12:33 lichter wrote:
On November 04 2014 12:27 Noocta wrote:
Mobas are all the same anyway, we should all call them heroes of something :p



They should make a moba called Heroes of Esports, featuring important community figures from all the esports right now. Artosis should have the skill false prophesy. He targets one person and makes him invulnerable for 5 seconds, then instantly kills him right after.


hahaha!

Dude you killed me right there xD! Perfect ulti for artosis!


What would be Incontrol's ? Carnac's ?
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
November 04 2014 15:33 GMT
#57
On November 05 2014 00:26 FFW_Rude wrote:
Show nested quote +
On November 05 2014 00:04 SinO[Ob] wrote:
On November 04 2014 12:33 lichter wrote:
On November 04 2014 12:27 Noocta wrote:
Mobas are all the same anyway, we should all call them heroes of something :p



They should make a moba called Heroes of Esports, featuring important community figures from all the esports right now. Artosis should have the skill false prophesy. He targets one person and makes him invulnerable for 5 seconds, then instantly kills him right after.


hahaha!

Dude you killed me right there xD! Perfect ulti for artosis!


What would be Incontrol's ? Carnac's ?


inb4 burger jokes
"Not you."
Mensol
Profile Joined September 2012
14536 Posts
November 04 2014 15:51 GMT
#58
I love Kim Phan.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
EJK
Profile Blog Joined September 2013
United States1302 Posts
November 04 2014 15:53 GMT
#59
On November 04 2014 16:29 y0su wrote:
didn't watch live, glad to have a transcript! wish more interviews had transcripts.

hard to transcript the live facepalm haha
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
robih
Profile Joined September 2010
Austria1086 Posts
November 04 2014 16:21 GMT
#60
well carmac has a point. Heroes of Newerth is pretty good, and sadly overshadowed by worse contenderes who put more money into marketing
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ketroc 120
StarCraft: Brood War
ggaemo 26
League of Legends
Doublelift3946
JimRising 469
Super Smash Bros
C9.Mang0702
AZ_Axe212
Heroes of the Storm
Khaldor257
Other Games
gofns18025
summit1g11261
tarik_tv11208
FrodaN1872
ViBE142
Organizations
Other Games
gamesdonequick1361
BasetradeTV171
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 87
• davetesta60
• musti20045 31
• mYiSmile116
• Airneanach8
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 78
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1276
• Scarra1136
• tFFMrPink 5
Upcoming Events
Sparkling Tuna Cup
9h 22m
WardiTV Map Contest Tou…
10h 22m
MaxPax vs SHIN
Clem vs Classic
Ladder Legends
14h 22m
Solar vs GgMaChine
Bunny vs Cham
ByuN vs MaxPax
BSL
18h 22m
CranKy Ducklings
23h 22m
Replay Cast
1d 8h
Wardi Open
1d 9h
Afreeca Starleague
1d 9h
Soma vs hero
Monday Night Weeklies
1d 15h
Replay Cast
1d 23h
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
Replay Cast
5 days
Escore
5 days
Replay Cast
5 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.