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Season 4 Ladder Map Pool: Voting Begins! - Page 6

Forum Index > SC2 General
1068 CommentsPost a Reply
Prev 1 4 5 6 7 8 54 Next
WombaT
Profile Blog Joined May 2010
Northern Ireland26450 Posts
September 24 2014 22:23 GMT
#101
On September 25 2014 07:22 KaneMX wrote:
Show nested quote +
On September 25 2014 05:23 ejozl wrote:
C'mon guys we can do it! lets make Xel'Naga Caverns and Steppes of War win!


Yes we can!

Can someone please explain to me why those two maps (or especially Seppes of War) would be so bad?

Do you actually need it explained?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Paljas
Profile Joined October 2011
Germany6926 Posts
September 24 2014 22:25 GMT
#102
voted taldarim cause PvP
TL+ Member
KaneMX
Profile Joined August 2014
Germany151 Posts
September 24 2014 22:28 GMT
#103
On September 25 2014 07:23 Wombat_NI wrote:
Show nested quote +
On September 25 2014 07:22 KaneMX wrote:
On September 25 2014 05:23 ejozl wrote:
C'mon guys we can do it! lets make Xel'Naga Caverns and Steppes of War win!


Yes we can!

Can someone please explain to me why those two maps (or especially Seppes of War) would be so bad?

Do you actually need it explained?


Just because it is small? This has up- and downsides for every race.
TokO: "Starcraft 2 is after all a game of 'being the bigger dick' to the opponent."
ZeromuS
Profile Blog Joined October 2010
Canada13404 Posts
September 24 2014 22:33 GMT
#104
On September 25 2014 07:23 Wombat_NI wrote:
Show nested quote +
On September 25 2014 07:22 KaneMX wrote:
On September 25 2014 05:23 ejozl wrote:
C'mon guys we can do it! lets make Xel'Naga Caverns and Steppes of War win!


Yes we can!

Can someone please explain to me why those two maps (or especially Seppes of War) would be so bad?

Do you actually need it explained?


Maybe this person wasn't around in 2010.

The map is so small that you siege your tanks 2 times and you are at the opponents base.

Or I guess you could put 5 or 6 widow mines in a line and cover the middle of the map in its entirety? I havent tested it but it may be the case.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
WombaT
Profile Blog Joined May 2010
Northern Ireland26450 Posts
September 24 2014 22:39 GMT
#105
On September 25 2014 07:33 ZeromuS wrote:
Show nested quote +
On September 25 2014 07:23 Wombat_NI wrote:
On September 25 2014 07:22 KaneMX wrote:
On September 25 2014 05:23 ejozl wrote:
C'mon guys we can do it! lets make Xel'Naga Caverns and Steppes of War win!


Yes we can!

Can someone please explain to me why those two maps (or especially Seppes of War) would be so bad?

Do you actually need it explained?


Maybe this person wasn't around in 2010.

The map is so small that you siege your tanks 2 times and you are at the opponents base.

Or I guess you could put 5 or 6 widow mines in a line and cover the middle of the map in its entirety? I havent tested it but it may be the case.

Did I mention that you don't even need to research Siege Mode anymore?

As for Metalopolis, the exposed nature of the natural will make vZ openings very difficult to do safely. Might be possible for sure, but I don't see them adding flavour to the map pool, more being bad maps for this era of SC
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Survivor61316
Profile Joined July 2012
United States470 Posts
September 24 2014 22:45 GMT
#106
Man so many people hating on the old maps..do you really think that Blizzard didn't want some of those maps to end up in the pool? I guarantee you that is exactly what they wanted; that way they can use the wide variety of different maps to gather data on what they can and can't do for the next "serious" season. This is obviously supposed to be a fun thing that we aren't supposed to take too seriously, so all you tryhards need to calm down a little bit and enjoy this for what it is..a season and goofing off and trolling.
Liquid Fighting
Kevn23
Profile Joined December 2011
United States80 Posts
September 24 2014 22:50 GMT
#107
Steppes of War and Xel'Naga Caverns!!!
WombaT
Profile Blog Joined May 2010
Northern Ireland26450 Posts
September 24 2014 22:51 GMT
#108
On September 25 2014 07:45 Survivor61316 wrote:
Man so many people hating on the old maps..do you really think that Blizzard didn't want some of those maps to end up in the pool? I guarantee you that is exactly what they wanted; that way they can use the wide variety of different maps to gather data on what they can and can't do for the next "serious" season. This is obviously supposed to be a fun thing that we aren't supposed to take too seriously, so all you tryhards need to calm down a little bit and enjoy this for what it is..a season and goofing off and trolling.

Yeah it's real fucking fun to return to the game after a three month RL-induced hiatus to play on Steppes of War. I'm such a tryharding asshole I know...
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 24 2014 22:53 GMT
#109
Guys...this is your chance. #mechdreampool akilon wastes, shakuras, shattered temple, steppes of war, daybreak...these maps are all really good split maps and maps where Mech is slightly more viable than on other maps.

Let's Mech it Happen™ guys come on steppes of war you must vote for for the hilarity factor. We all know it's not balanced at all, and epicly fun and hilarious and rage inducing games will occur on it for all involved lol

This next season's map pool should be "interesting."
Sup
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 24 2014 22:55 GMT
#110
You're thinking wrongly. Xel'Naga Caverns is badass for Terrans because Planetary at the gold, siege tanks, and widowmines become "I win. I win so much."

Steppes of War simply because we can't vote incineration zone.

None of the really insane beta pool maps seem to be available. (I mean, the really messed up ones.)
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2014-09-24 22:57:01
September 24 2014 22:56 GMT
#111
+ Show Spoiler +
[image loading]


Those swarm hosts are on top of the main ramp. Just saying.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
WombaT
Profile Blog Joined May 2010
Northern Ireland26450 Posts
September 24 2014 22:57 GMT
#112
On September 25 2014 07:53 avilo wrote:
Guys...this is your chance. #mechdreampool akilon wastes, shakuras, shattered temple, steppes of war, daybreak...these maps are all really good split maps and maps where Mech is slightly more viable than on other maps.

Let's Mech it Happen™ guys come on steppes of war you must vote for for the hilarity factor. We all know it's not balanced at all, and epicly fun and hilarious and rage inducing games will occur on it for all involved lol

This next season's map pool should be "interesting."

No.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 24 2014 22:59 GMT
#113
On September 25 2014 07:56 Teoita wrote:
+ Show Spoiler +
[image loading]


Those swarm hosts are on top of the main ramp. Just saying.


That is astoundingly awesome. But can you get up to swarmhosts before the one base terran or protoss is killing you?
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
KaneMX
Profile Joined August 2014
Germany151 Posts
September 24 2014 22:59 GMT
#114
On September 25 2014 07:56 Teoita wrote:
+ Show Spoiler +
[image loading]


Those swarm hosts are on top of the main ramp. Just saying.


That's one more good reason for Steppes of War. It will be so much fun!
TokO: "Starcraft 2 is after all a game of 'being the bigger dick' to the opponent."
Bacon_Infinity
Profile Blog Joined September 2014
Canada212 Posts
September 24 2014 23:00 GMT
#115
I would personally love to see some pro games on the upcoming map pool, whatever it ends up being. It will give us a chance to see what happens when you put old, crazy maps into the current meta. It could also give us a chance to revisit the daedalus point experiment that (im my opinion) got cut tragically short
www.twitch.tv/bacon_infinity @Bacon_Infinity
WombaT
Profile Blog Joined May 2010
Northern Ireland26450 Posts
September 24 2014 23:02 GMT
#116
On September 25 2014 08:00 Bacon_Infinity wrote:
I would personally love to see some pro games on the upcoming map pool, whatever it ends up being. It will give us a chance to see what happens when you put old, crazy maps into the current meta. It could also give us a chance to revisit the daedalus point experiment that (im my opinion) got cut tragically short

I don't see what was so tragic about it.

I'm all for a LoTV that has Protoss less reliant in chokes to defend expansions, but as it stands that is how Protoss works. PvZ was so ridiculous on that map
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2014-09-24 23:03:37
September 24 2014 23:03 GMT
#117
Tested it: swarm hosts on steppes of war with enduring locusts and creep can get from the top of your main ramp to the natural of your opponent. You can easily do natural to natural.

They make it just shy of the base of the opponent main's ramp.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Garsecg
Profile Joined September 2014
United States129 Posts
September 24 2014 23:04 GMT
#118
On September 25 2014 07:59 felisconcolori wrote:
Show nested quote +
On September 25 2014 07:56 Teoita wrote:
+ Show Spoiler +
[image loading]


Those swarm hosts are on top of the main ramp. Just saying.


That is astoundingly awesome. But can you get up to swarmhosts before the one base terran or protoss is killing you?


One-base turtle into swarmhost under complete cover... oh boy
Zheryn
Profile Joined December 2010
Sweden3653 Posts
September 24 2014 23:04 GMT
#119
On September 25 2014 07:45 Survivor61316 wrote:
Man so many people hating on the old maps..do you really think that Blizzard didn't want some of those maps to end up in the pool? I guarantee you that is exactly what they wanted; that way they can use the wide variety of different maps to gather data on what they can and can't do for the next "serious" season. This is obviously supposed to be a fun thing that we aren't supposed to take too seriously, so all you tryhards need to calm down a little bit and enjoy this for what it is..a season and goofing off and trolling.


Taking the game "seriously" is what I DO find fun, perfecting my macro/optimizing by builds etc. Goofing around/trolling is not something I find enjoyable in sc2, if I'm in that mood I'd just play some other game.
hundred thousand krouner
WombaT
Profile Blog Joined May 2010
Northern Ireland26450 Posts
September 24 2014 23:05 GMT
#120
On September 25 2014 08:03 Whitewing wrote:
Tested it: swarm hosts on steppes of war with enduring locusts and creep can get from the top of your main ramp to the natural of your opponent. You can easily do natural to natural.

They make it just shy of the base of the opponent main's ramp.

Is that with creep spread the whole way over?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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