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#Dreampool: Old ladder maps return for Season 4 - Page 13

Forum Index > SC2 General
696 CommentsPost a Reply
Prev 1 11 12 13 14 15 35 Next All
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
Last Edited: 2014-09-16 21:45:20
September 16 2014 21:43 GMT
#241
On September 17 2014 02:55 brickrd wrote:
Show nested quote +
On September 17 2014 02:53 Ovid wrote:
Give Steppes of war, I want to 6 pool to GM.

i hope they use at least ONE map that's just completely incompatible with the modern meta and don't patch/alter it. people can veto it if they want but i think it would be really fun

edit: also i hope no daybreak because i found that map so boring


Daybreak, Ohana and the one that won the TLMC basically forced this game towards what it is map design wise and killed the game for me. :/\
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
September 16 2014 21:49 GMT
#242
Desert Oasis please. Drops and Oracles and rage all day.
Average means I'm better than half of you.
MstrJinbo
Profile Joined March 2011
United States1251 Posts
September 16 2014 21:51 GMT
#243
On September 17 2014 06:38 oParamounto wrote:
Cant believe no one wants Lost Temple back !! imaging you could SH from your nat to almost anywhere on the map lol


I played Zerg in the early wings of liberty days. I have no trouble believing that nobody wants it back.
blastyblast21
Profile Joined January 2013
United States61 Posts
September 16 2014 21:51 GMT
#244
I vote for Taldarim plz
Akimbo
Profile Joined February 2012
Canada104 Posts
September 16 2014 21:52 GMT
#245
Blistering Sand ftw
1-1+1-1+1-1+1-.......
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
September 16 2014 21:54 GMT
#246
On September 17 2014 06:12 [PkF] Wire wrote:
Show nested quote +
On September 17 2014 06:10 TheFish7 wrote:
ugh no, please, not steppes of war. That map was inherently flawed, a new meta and new units cannot fix that map. You can just bounce between the two entrances to the main and automatically pull the defender out of position...

Also, desert oasis, it's fun and all but the 3rd bases are just simply wayy to far for that map to ever work.


They'll come back to their senses and end up only proposing playable maps for vote. Otherwise the ladder experience will be flawed for a full season.

... or will they ?

We gotta go full 2010!
ㅇㅅㅌㅅ
MstrJinbo
Profile Joined March 2011
United States1251 Posts
September 16 2014 21:57 GMT
#247
#dreampool Daybreak, Steppes of war, Derelict Watcher, StarStation TE, Hobo Station, Newkirk Precinct TE


https://mobile.twitter.com/ROOTCatZ/status/511982773154754561

#dreampool cloud kingdom, daybreak, desert oasis, ohana, neo planet S, whirlwind, incineration zone.
Mostly good maps, and a little comedy



https://mobile.twitter.com/coL_qxc/status/511981999825752064
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 16 2014 21:58 GMT
#248
On September 17 2014 06:57 MstrJinbo wrote:
Show nested quote +
#dreampool Daybreak, Steppes of war, Derelict Watcher, StarStation TE, Hobo Station, Newkirk Precinct TE


https://mobile.twitter.com/ROOTCatZ/status/511982773154754561

Show nested quote +
#dreampool cloud kingdom, daybreak, desert oasis, ohana, neo planet S, whirlwind, incineration zone.
Mostly good maps, and a little comedy



https://mobile.twitter.com/coL_qxc/status/511981999825752064

Even bigger fan of qxc for picking incineration zone :D
Moderatorshe/her
TL+ Member
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 16 2014 21:58 GMT
#249
Golden responds to this in classic Golden fasion.

The world is better when every background has a chance.
[PkF] Wire
Profile Joined March 2013
France24203 Posts
September 16 2014 22:03 GMT
#250
Even progamers are playing dumb. What are they thinking ? That a good old game on Steppes of War will prepare them well to the next WCS season ? I wonder how many people will still find the situation funny after a week if bad maps actually make it to the map pool.
Charoisaur
Profile Joined August 2014
Germany15961 Posts
September 16 2014 22:04 GMT
#251
On September 17 2014 06:58 Circumstance wrote:
Golden responds to this in classic Golden fasion.

https://twitter.com/Ai_Golden/status/511940119813959680


Seriously, that map doesn't look THAT imbalanced. you can quite easily take the third once you have destroyed the rocks.
the other bases are a little harder to take but its still managable.
am i missing something or why does everyone say that map is so imbalanced.
Compared to maps like blistering sands or incineration zone the map seems extremely well balanced
Many of the coolest moments in sc2 happen due to worker harassment
Survivor61316
Profile Joined July 2012
United States470 Posts
September 16 2014 22:05 GMT
#252
Bring Metalopolis back!!
Liquid Fighting
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
September 16 2014 22:05 GMT
#253
Please give Daybreak, PLEASE. PLEASE.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 16 2014 22:06 GMT
#254
On September 17 2014 07:04 Charoisaur wrote:
Show nested quote +
On September 17 2014 06:58 Circumstance wrote:
Golden responds to this in classic Golden fasion.

https://twitter.com/Ai_Golden/status/511940119813959680


Seriously, that map doesn't look THAT imbalanced. you can quite easily take the third once you have destroyed the rocks.
the other bases are a little harder to take but its still managable.
am i missing something or why does everyone say that map is so imbalanced.
Compared to maps like blistering sands or incineration zone the map seems extremely well balanced

Rush distances are about 5 seconds.
Moderatorshe/her
TL+ Member
MstrJinbo
Profile Joined March 2011
United States1251 Posts
September 16 2014 22:06 GMT
#255
On September 17 2014 07:04 Charoisaur wrote:
Show nested quote +
On September 17 2014 06:58 Circumstance wrote:
Golden responds to this in classic Golden fasion.

https://twitter.com/Ai_Golden/status/511940119813959680


Seriously, that map doesn't look THAT imbalanced. you can quite easily take the third once you have destroyed the rocks.
the other bases are a little harder to take but its still managable.
am i missing something or why does everyone say that map is so imbalanced.
Compared to maps like blistering sands or incineration zone the map seems extremely well balanced


To be fair, the problem with blistering sands wasn't that it was small...
[PkF] Wire
Profile Joined March 2013
France24203 Posts
September 16 2014 22:06 GMT
#256
On September 17 2014 07:04 Charoisaur wrote:
Show nested quote +
On September 17 2014 06:58 Circumstance wrote:
Golden responds to this in classic Golden fasion.

https://twitter.com/Ai_Golden/status/511940119813959680


Seriously, that map doesn't look THAT imbalanced. you can quite easily take the third once you have destroyed the rocks.
the other bases are a little harder to take but its still managable.
am i missing something or why does everyone say that map is so imbalanced.
Compared to maps like blistering sands or incineration zone the map seems extremely well balanced


Shit smells good compared to shit with vomit on it. The rush distance is stupidly short, you realize that ? The map is plain unplayable.
tili
Profile Joined July 2012
United States1332 Posts
September 16 2014 22:08 GMT
#257
Cloud kingdom!!!! For the love of all.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
September 16 2014 22:08 GMT
#258
On September 17 2014 06:41 KrazyTrumpet wrote:
Show nested quote +
On September 17 2014 06:12 Larkin wrote:
BREAK THE META, MAKE 2 BASE STANDARD


I play Protoss, it's already standard huehue


Me too, that's why I want it to happen
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Charoisaur
Profile Joined August 2014
Germany15961 Posts
September 16 2014 22:08 GMT
#259
On September 17 2014 07:03 [PkF] Wire wrote:
Even progamers are playing dumb. What are they thinking ? That a good old game on Steppes of War will prepare them well to the next WCS season ? I wonder how many people will still find the situation funny after a week if bad maps actually make it to the map pool.


why is it dumb to have 2-3 weird maps in the pool?
it will be very interesting to see how they will play out on the new maps and if you don't want to play them anymore you can veto them.
Nobody wants a mappool with only maps from the first season of wol but 2-3 maps will be very funny
Many of the coolest moments in sc2 happen due to worker harassment
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-09-16 22:12:37
September 16 2014 22:10 GMT
#260
On September 17 2014 07:08 Larkin wrote:
Show nested quote +
On September 17 2014 06:41 KrazyTrumpet wrote:
On September 17 2014 06:12 Larkin wrote:
BREAK THE META, MAKE 2 BASE STANDARD


I play Protoss, it's already standard huehue


Me too, that's why I want it to happen


I'm not going to play on any map where I can't take a third, but Protoss can take a natural.

On September 17 2014 07:08 Charoisaur wrote:
Show nested quote +
On September 17 2014 07:03 [PkF] Wire wrote:
Even progamers are playing dumb. What are they thinking ? That a good old game on Steppes of War will prepare them well to the next WCS season ? I wonder how many people will still find the situation funny after a week if bad maps actually make it to the map pool.


why is it dumb to have 2-3 weird maps in the pool?
it will be very interesting to see how they will play out on the new maps and if you don't want to play them anymore you can veto them.
Nobody wants a mappool with only maps from the first season of wol but 2-3 maps will be very funny


We just had that. Deadwing and Foxtrot close positions. It just meant Protoss got Sentry/Immortal freewins.
Prev 1 11 12 13 14 15 35 Next All
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