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Keep "my game is better than yours"-slapfights out of this. If the discussion devolves into simple bashing, this thread will be closed. |
On May 17 2014 04:17 Xiphos wrote:Show nested quote +On May 17 2014 04:14 Plansix wrote:On May 17 2014 03:51 Xiphos wrote:On May 17 2014 02:18 packrat386 wrote: I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL. Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger. BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6? And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more. Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight. Just here to correct a few misconceptions. Relax bro. You straight out said that people on the SC2 community don't care about gameplay. There is no misconception there, you are just straight up insulting people.
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On May 17 2014 04:24 Plansix wrote:Show nested quote +On May 17 2014 04:17 Xiphos wrote:On May 17 2014 04:14 Plansix wrote:On May 17 2014 03:51 Xiphos wrote:On May 17 2014 02:18 packrat386 wrote: I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL. Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger. BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6? And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more. Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight. Just here to correct a few misconceptions. Relax bro. You straight out said that people on the SC2 community don't care about gameplay. There is no misconception there, you are just straight up insulting people.
No I'm not. There are many people who think that the game need no improvement what's ever. There is always room for improvement bro.
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On May 17 2014 03:51 Xiphos wrote: What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6?
I am not "in" the community but what do you think of Super Smash Bros. Melee
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On May 17 2014 04:27 Xiphos wrote:Show nested quote +On May 17 2014 04:24 Plansix wrote:On May 17 2014 04:17 Xiphos wrote:On May 17 2014 04:14 Plansix wrote:On May 17 2014 03:51 Xiphos wrote:On May 17 2014 02:18 packrat386 wrote: I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL. Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger. BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6? And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more. Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight. Just here to correct a few misconceptions. Relax bro. You straight out said that people on the SC2 community don't care about gameplay. There is no misconception there, you are just straight up insulting people. No I'm not. There are many people who think that the game need no improvement what's ever. There is always room for improvement bro.
Unless you're suggesting that BW needs to fixed and patched, then you are just insulting the SC2 community.
The SC2 community is actually asking for and trying to fix SC2 to be the game they want it to be. I don't see the BW community trying to change and fix BW, but instead they simply tell other gamers how sad their game is for being not BW. So stop it.
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On May 17 2014 04:27 Xiphos wrote:Show nested quote +On May 17 2014 04:24 Plansix wrote:On May 17 2014 04:17 Xiphos wrote:On May 17 2014 04:14 Plansix wrote:On May 17 2014 03:51 Xiphos wrote:On May 17 2014 02:18 packrat386 wrote: I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL. Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger. BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6? And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more. Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight. Just here to correct a few misconceptions. Relax bro. You straight out said that people on the SC2 community don't care about gameplay. There is no misconception there, you are just straight up insulting people. No I'm not. There are many people who think that the game need no improvement what's ever. There is always room for improvement bro. That's not the case at all. Just see all the threads and posts over the years about ways to improve the game. It's just quieter right now since people have given up hope that Blizzard would make the most necessary changes.
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On May 17 2014 04:17 Xiphos wrote:Show nested quote +On May 17 2014 04:14 Plansix wrote:On May 17 2014 03:51 Xiphos wrote:On May 17 2014 02:18 packrat386 wrote: I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL. Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger. BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6? And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more. Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight. Just here to correct a few misconceptions. Relax bro. None of the things that you're arguing against are questions that I raised in my point. I was basically just using broodwar as an example of an eSport that has a smaller scene than SC2 and yet doesn't spend all their time bitching about the game "dying"
edit: Also, everyone should read the mod note, if we want to continue this thread, I suggest a new line of discussion.
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I'm not really sure what this Jimmy vs the world debate is about.
If you like BW/SC2 I don't really see any reason to care what else is released. I suppose I can't speak for everyone but BW/SC2 pretty much have never had any real competition. I tried pretty much every RTS under the sun leading up to the release of SC2 hoping to find some hidden gem and they all were garbage. Even War3 only held my attention for like a grand total of maybe 2 months.
So, what's the concern? We have LotV in the next 2ish years and the Starcraft scene in general is pretty mature and stable. The prize pools/viewers might decline a bit over the years but there will always be events and people playing the game.
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It's always hard to find out about the bulk casual users; since people like that aren't the people that post on forums much. Would people be interested in a project to make a casual mod version of sc2?
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On May 17 2014 04:50 Footler wrote: I'm not really sure what this Jimmy vs the world debate is about.
there are more people in the"RTS genre is declining." category in the survey than any other category.
so its not like i'm holding some crazy viewpoint that no one agrees with.
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On May 17 2014 03:51 Xiphos wrote: What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6?
Easy stuff: smash
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While Warcraft story line is migrated to WoW, I still think WC4 would be an awesome game. I think WC3 was before its time.
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Cory Stockton from Blizzard Nov 2013:
“Where I think about it, if we ever did Warcraft IV, I would want it to somehow play off this world that’s been made over the last ten years. I would love to see that if that’s what [the RTS team] decided they wanted to do. Heroes of the Storm is dominating that group at this point, though. But I’d love to see Warcraft IV take shape around what we did with WoW. Because so much of WoW came from Warcraft. Like, we were able to take a single map and turn it into a whole expansion. Stuff like that. It’d be cool to see them take our stuff and convert it back down.”
http://www.rockpapershotgun.com/2013/11/15/blizz-on-world-of-warcrafts-procedural-future-warcraft-iv/
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On May 17 2014 05:19 Alpino wrote:Show nested quote +On May 17 2014 03:51 Xiphos wrote: What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6?
Easy stuff: smash 2 votes for Smash!
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On May 17 2014 05:06 zlefin wrote: It's always hard to find out about the bulk casual users; since people like that aren't the people that post on forums much. Would people be interested in a project to make a casual mod version of sc2? What do you mean by "casual" mod?
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On May 17 2014 02:47 NihilisticGod wrote:Show nested quote +On May 17 2014 01:44 JimmyJRaynor wrote:On May 17 2014 01:33 NihilisticGod wrote: Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.
Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic. without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized. C&C servers to be shut down June 30. nothing has really replaced the large scale big budget affairs that AoE and C&C games were. What is the point in quoting someone then offering up an irrelevant morsel of information? I don't care if a game is AAA or not, it's about as important as further reading of your posts!
AAA level graphics are what bring new potential general players into the RTS genre. like when CoH1 first came out in 2006. or SC2 in 2010 or RA3 in 2008.
without AAA level graphics and support the players who are getting older and leaving won't be replaced. which is precisely what is happening right now.
On May 17 2014 05:35 urboss wrote:Cory Stockton from Blizzard Nov 2013: “Where I think about it, if we ever did Warcraft IV, I would want it to somehow play off this world that’s been made over the last ten years. I would love to see that if that’s what [the RTS team] decided they wanted to do. Heroes of the Storm is dominating that group at this point, though. But I’d love to see Warcraft IV take shape around what we did with WoW. Because so much of WoW came from Warcraft. Like, we were able to take a single map and turn it into a whole expansion. Stuff like that. It’d be cool to see them take our stuff and convert it back down.” http://www.rockpapershotgun.com/2013/11/15/blizz-on-world-of-warcrafts-procedural-future-warcraft-iv/
i wouldn't be surprised if Blizzard is hoping some great community game makers end up making WC4.. The tools are right there 
Basically, the great Galaxy Builder or MOD Kit or whatever its called is a very nice exit strategy by Blizzard
If SC2 were incredibly protfiable Blizzard would hire a bunch of people and have 1 team on RTS and 1 team on MOBA. unfortunately, that is not the case.
If Blizzard's new MOBA makes major cash i suspect the "RTS Team" will all vote to just make more content for the MOBA. Gotta keep those bonus cheques coming in!
Blizzard sure knows how to hire and expand its WoW team though!
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On May 17 2014 04:27 Xiphos wrote:Show nested quote +On May 17 2014 04:24 Plansix wrote:On May 17 2014 04:17 Xiphos wrote:On May 17 2014 04:14 Plansix wrote:On May 17 2014 03:51 Xiphos wrote:On May 17 2014 02:18 packrat386 wrote: I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL. Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger. BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6? And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more. Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight. Just here to correct a few misconceptions. Relax bro. You straight out said that people on the SC2 community don't care about gameplay. There is no misconception there, you are just straight up insulting people. No I'm not. There are many people who think that the game need no improvement what's ever. There is always room for improvement bro.
I think you mix up "no room for improvement" with "I don't believe in this particular idea, even if people keep yelling about Warpgates". Like a lot of ideas about how to improve the game are based on BW. I rather think that leaving BW behind and focusing on a different experience would offer way more room for improvement.
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On May 17 2014 06:00 frajen86 wrote:Show nested quote +On May 17 2014 05:06 zlefin wrote: It's always hard to find out about the bulk casual users; since people like that aren't the people that post on forums much. Would people be interested in a project to make a casual mod version of sc2? What do you mean by "casual" mod?
A mod intended for more casual, lower stress play; it's aim would be to be something that those of a more casual mindset would enjoy playing, while still being similar to normal sc2. It would likely involve considerably less clicking; and simplifying interfaces for ease of use and management; as well as many units tweaked for different gameplay patterns (kinda like the differences between dota and lol).
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On May 14 2014 05:09 Garrl wrote:pretty... sweeping statement you have there. You really think mobas have a lack of strategic depth?
Item based Moba's do lack strategic depth, its becomes a race of "Who can get the enough gold to get enough items to do more damage faster" They weren't designed that way intentionally but thats what happened
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On May 17 2014 06:26 LongShot27 wrote:Show nested quote +On May 14 2014 05:09 Garrl wrote:- Lack of strategic depth
pretty... sweeping statement you have there. You really think mobas have a lack of strategic depth? Item based Moba's do lack strategic depth, its becomes a race of "Who can get the enough gold to get enough items to do more damage faster" They weren't designed that way intentionally but thats what happened
Expansion based RTS's do lack strategic depth, its becomes a race of "Who can get the enough resources to get enough units to do more damage faster" They weren't designed that way intentionally but thats what happened
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On May 17 2014 06:26 LongShot27 wrote:Show nested quote +On May 14 2014 05:09 Garrl wrote:- Lack of strategic depth
pretty... sweeping statement you have there. You really think mobas have a lack of strategic depth? Item based Moba's do lack strategic depth, its becomes a race of "Who can get the enough gold to get enough items to do more damage faster" They weren't designed that way intentionally but thats what happened RTS's do lack strategic depth, it becomes a race of "Who can get enough money to get enough units to do more damage faster".
Dota for sure isn't as simple as that, you've got drafts, game plans vs different compositions, builds that counter other builds better, keeping track of your opponents setups.
Just like the common silly myth about SC style rts being about who can get the most dudes out the quickest isn't true.
edit: god damnit magpie what a theif
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