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The future of RTS games - Page 28

Forum Index > SC2 General
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Keep "my game is better than yours"-slapfights out of this. If the discussion devolves into simple bashing, this thread will be closed.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
Last Edited: 2014-05-16 16:58:00
May 16 2014 16:44 GMT
#541
On May 17 2014 01:38 Thieving Magpie wrote:
Show nested quote +
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


In fairness to Jimmy, he did start out saying that RTS was dead followed by "Real RTS" is dead followed by "AAA RTS" is dead.

Which means we still don't know what the final transformation of his argument is.


nice trolling.

no, i never said that.
stop misquoting me.

i did say the genre is declining... if u have a quote of me saying "RTS was dead' post it. otherwise, stop misquoting me.

its more fun playing AAA games with the super cool graphics etc.
otherwise I'd play NHL '94 hockey all the time.
www.NHL94online.com


Blizzard's last SC news item is from April 3, 2013.

http://us.blizzard.com/en-us/news/?page=1



On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized.
C&C servers to be shut down June 30.

nothing has really replaced the large scale big budget affairs that AoE and C&C games were.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
stenole
Profile Blog Joined April 2004
Norway868 Posts
Last Edited: 2014-05-16 17:09:34
May 16 2014 16:59 GMT
#542
I don't think we need to worry about the genre as a whole. There will always be RTS games out there to play, though they may not be the most marketed ones on the market.

RTS is a genre not for everyone and an acquired taste. In order to really get hooked, you need a lot of time investment into that one game, you need to enjoy competitive play, you need to be able to handle adversity in the right way maybe most of all when you are starting out. You also need to be open to learn to play differently than what you are used to or feel comfortable with. Most gamers do not want to play games that require you to configure hotkeys while you are playing. Maybe its only advantage over other genres is that it is suitable for esports and as a watchable game.

I understand the feeling that the genre is going under. And although it might not be the case for the genre as a whole, game communities will form, grow, stagnate, fade and die. And in that fading and dying phase, the remaining community members end up wanting to quit also, not because the game has become uninteresting, but because there is a lack of competition and online friends have moved on to other arenas. I don't think there will ever be a stable gaming community because a player who is really into one game will not have the same kind of passion for another. So the genre as a whole is a splintered community that buckles everytime a game community collapses.

I think in this regard, MOBAs aren't that relevant. The competition steals away potential players, but it might as well be any other game genre. People who play (or could have played) Starcraft will often enjoy playing numerous other games, all of them potential Starcraft killers.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
May 16 2014 17:04 GMT
#543
On May 17 2014 01:59 stenole wrote:
I don't think we need to worry about the genre as a whole. There will always be RTS games out there to play, though they may not be the most marketed ones on the market.

RTS is a genre not for everyone and an acquired taste. In order to really get hooked, you need a lot of time investment into that one game, you need to enjoy competitive play, you need to be able to handle adversity in the right way maybe most of all when you are starting out. You also need to be open to learn to play differently than what you are used to or feel comfortable with. Most gamers do not want to play games that require you to configure hotkeys while you are playing. Maybe its only advantage over other genres is that it is suitable for esports and as a watchable game.

I understand the feeling that the genre is going under. And although it might not be the case for the genre as a whole, game communities will form, grow, stagnate, fade and die. And in that fading and dying phase, the remaining community members end up wanting to quit also, not because the game has become uninteresting, but because there is a lack of competition and online friends have moved on to other arenas. I don't think there will ever be a stable gaming community because a player who is really into one game will not have the same kind of passion for another. So the genre as a whole is a splintered community that buckles everytime a game community collapses.

I think in this regard, MOBAs aren't that relevant. The competition steals away potential players, but it might as well be any other game genre. People who play (or could have played) Starcraft will often enjoy playing numerous other games, all of them potention Starcraft killers.


I agree completely.

I don't remember anyone asking RTS games to mimic The Sims, WiiSports, mario brothers, tetris, and all the other games (old and new) that sell more have bigger impacts and have more fans than RTS games. Yet somehow there are people asking RTS games to be like MOBA?

I will never understand.
Hark, what baseball through yonder window breaks?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 16 2014 17:05 GMT
#544
I love the little "facts" he drops on there. Like the fact that the servers are being shut down for C&C. FYI, that's because game spy servers are going offline. Other games effected, BF1942, BF 2152 and 48 other titles. But clearly this is because RTS is in decline, whatever that means.

Some good RTS games are going to come out and we all are going to enjoy them. I don't play a ton of AAA games, so I won't mind if they don't have 100 million is budget.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
May 16 2014 17:05 GMT
#545
People talk about graphics, but...

http://www.bbc.com/news/uk-england-hampshire-26327661
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
May 16 2014 17:09 GMT
#546
On May 17 2014 01:44 JimmyJRaynor wrote:
Show nested quote +
On May 17 2014 01:38 Thieving Magpie wrote:
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


In fairness to Jimmy, he did start out saying that RTS was dead followed by "Real RTS" is dead followed by "AAA RTS" is dead.

Which means we still don't know what the final transformation of his argument is.


nice trolling.

no, i never said that.
stop misquoting me.

i did say the genre is declining... if u have a quote of me saying "RTS was dead' post it. otherwise, stop misquoting me.

its more fun playing AAA games with the super cool graphics etc.
otherwise I'd play NHL '94 hockey all the time.
www.NHL94online.com


Blizzard's last SC news item is from April 3, 2013.

http://us.blizzard.com/en-us/news/?page=1



Show nested quote +
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized.
C&C servers to be shut down June 30.

nothing has really replaced the large scale big budget affairs that AoE and C&C games were.


If you insist.

no one is spending AAA level money on RTS any longer.
This ain't 2001.

Blizzard is pumping out new games and content in MOBAs, MMORPGs, and aRPGs, and now an F2P card game.

and new content for its RTS is no where to be found.

The last investor call where Morhaime talked for 5 minutes about all these things never said the word "Starcraft" or "RTS" even one time. Not once.

Morhaime knows which side his bread is buttered on.
Hark, what baseball through yonder window breaks?
packrat386
Profile Blog Joined October 2011
United States5077 Posts
May 16 2014 17:18 GMT
#547
I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL.
dreaming of a sunny day
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
Last Edited: 2014-05-16 17:27:55
May 16 2014 17:24 GMT
#548
On May 17 2014 02:09 Thieving Magpie wrote:
Show nested quote +
On May 17 2014 01:44 JimmyJRaynor wrote:
On May 17 2014 01:38 Thieving Magpie wrote:
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


In fairness to Jimmy, he did start out saying that RTS was dead followed by "Real RTS" is dead followed by "AAA RTS" is dead.

Which means we still don't know what the final transformation of his argument is.


nice trolling.

no, i never said that.
stop misquoting me.

i did say the genre is declining... if u have a quote of me saying "RTS was dead' post it. otherwise, stop misquoting me.

its more fun playing AAA games with the super cool graphics etc.
otherwise I'd play NHL '94 hockey all the time.
www.NHL94online.com


Blizzard's last SC news item is from April 3, 2013.

http://us.blizzard.com/en-us/news/?page=1



On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized.
C&C servers to be shut down June 30.

nothing has really replaced the large scale big budget affairs that AoE and C&C games were.


If you insist.

Show nested quote +
no one is spending AAA level money on RTS any longer.
This ain't 2001.

Blizzard is pumping out new games and content in MOBAs, MMORPGs, and aRPGs, and now an F2P card game.

and new content for its RTS is no where to be found.

The last investor call where Morhaime talked for 5 minutes about all these things never said the word "Starcraft" or "RTS" even one time. Not once.

Morhaime knows which side his bread is buttered on.


learn how to read guy.
that quote states the Blizzard has no RTS content on the table.. .BLIZZARD..... i say nothing about other publishers in there.

no where does it say "RTS is dead".

i've repeated my position on the decline of the RTS genre many many times. you can choose to ignore it if u wish
On May 17 2014 02:05 Plansix wrote:
I love the little "facts" he drops on there. Like the fact that the servers are being shut down for C&C. FYI, that's because game spy servers are going offline. Other games effected, BF1942, BF 2152 and 48 other titles. But clearly this is because

Which EA paid for.
EA pays Gamespy to provide their online multiplayer for several C&C games.

lol, EA made a big announcement that they are "working on replacing the servers".
"working on".

the servers are gone and never to return.

C&C is declining with RA2, a game made in 2000, being the most active.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 16 2014 17:31 GMT
#549
On May 17 2014 02:18 packrat386 wrote:
I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL.

Exactly. People are to focused in being number 1, rather than just enjoying the game. I still watch my favorite players in SC2 and enjoy the game. I don't play that mich, but there are lots of things I don't do as mochas I did 2-3 years ago. You dot see fans of sins of a solar empire freaking out because their game isn't number 1 on twitch 24/7. Or getting upset when some other game has a major event(the international.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
May 16 2014 17:35 GMT
#550
On May 17 2014 02:24 JimmyJRaynor wrote:
Show nested quote +
On May 17 2014 02:09 Thieving Magpie wrote:
On May 17 2014 01:44 JimmyJRaynor wrote:
On May 17 2014 01:38 Thieving Magpie wrote:
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


In fairness to Jimmy, he did start out saying that RTS was dead followed by "Real RTS" is dead followed by "AAA RTS" is dead.

Which means we still don't know what the final transformation of his argument is.


nice trolling.

no, i never said that.
stop misquoting me.

i did say the genre is declining... if u have a quote of me saying "RTS was dead' post it. otherwise, stop misquoting me.

its more fun playing AAA games with the super cool graphics etc.
otherwise I'd play NHL '94 hockey all the time.
www.NHL94online.com


Blizzard's last SC news item is from April 3, 2013.

http://us.blizzard.com/en-us/news/?page=1



On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized.
C&C servers to be shut down June 30.

nothing has really replaced the large scale big budget affairs that AoE and C&C games were.


If you insist.

no one is spending AAA level money on RTS any longer.
This ain't 2001.

Blizzard is pumping out new games and content in MOBAs, MMORPGs, and aRPGs, and now an F2P card game.

and new content for its RTS is no where to be found.

The last investor call where Morhaime talked for 5 minutes about all these things never said the word "Starcraft" or "RTS" even one time. Not once.

Morhaime knows which side his bread is buttered on.


learn how to read guy.
that quote states the Blizzard has no RTS content on the table.. .BLIZZARD..... i say nothing about other publishers in there.

no where does it say "RTS is dead".

i've repeated my position on the decline of the RTS genre many many times. you can choose to ignore it if u wish
Show nested quote +
On May 17 2014 02:05 Plansix wrote:
I love the little "facts" he drops on there. Like the fact that the servers are being shut down for C&C. FYI, that's because game spy servers are going offline. Other games effected, BF1942, BF 2152 and 48 other titles. But clearly this is because

Which EA paid for.
EA pays Gamespy to provide their online multiplayer for several C&C games.

lol, EA made a big announcement that they are "working on replacing the servers".
"working on".

the servers are gone and never to return.

C&C is declining with RA2, a game made in 2000, being the most active.


Actually,

you say

"no one is spending AAA level money on RTS any longer.
This ain't 2001"

Then you use Blizzard as a case study

Then you make a morheim quip to prove your point.

When you say that no one spends money on RTS games, then you show blizzard focus on non-RTS projects, then you say "Morhaime knows which side his bread is buttered on" you are implicitly saying that RTS is dead.

You only have one actual statement in that list of phrases.
Hark, what baseball through yonder window breaks?
TMG26
Profile Joined July 2012
Portugal2017 Posts
May 16 2014 17:36 GMT
#551
People give too much credit to balance.

FUCK BALANCE. First of, things must be interesting, then balanced.But interesting comes first.

The idea of an rts were you choose units/builds instead of race is a pretty nice one. And combined with some sort of draft instead of pre-built would make the game superb.

A unit OP? ban it. It works for Dota, wherever an hero is added to CM (the competitive mode of dota) if the players realize it is too strong, it ends up being banned in the first phase in most matches, until some team finds a strat to beat it and bait the opponent team to pick it.

And never fall into units archetypes, just make interesting units, eventually some random dude will find a use for them.
Supporter of the situational Blink Dagger on Storm.
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
May 16 2014 17:38 GMT
#552
RTS were popular some years ago because people were different, nowadays people want something else.

I think its best seen in D3... If you compare average gamer from 10 years ago (and how D2 looked and what people wanted) with average gamer nowadays you will realize that so so soooooooooooo much has changed its almost unbelievable.

People buy & play games for reasons so far away from my understanding or from what was common 10+ years ago that Im already starting to understand how do seniors feel when watching young using PC.


SC2 is a game that naturally attracts people with long outdated character, and thats what I like about it. Yes, you will meet maphackers, yes you will meet idiotic achievement whores who are willing to pay RL money to people just to get them season milestone placement in master league, but that is only minority... vast majority of SC2 players plays SC2 because its fun and competitive game.
While if you look at that D3 for example, you will see that 95% of players plays for reasons beyond what a reasonable person can understand, while 5% of players plays for fun or something real.


I like that about SC2. And I want it to stay this way... And if it means that RTS will eventually die, then so be it. Ill enjoy last couple of years we have rather than changing game the way that it will become appealing for all those idiots out there.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
Last Edited: 2014-05-16 17:44:25
May 16 2014 17:41 GMT
#553
On May 17 2014 02:35 Thieving Magpie wrote:
Show nested quote +
On May 17 2014 02:24 JimmyJRaynor wrote:
On May 17 2014 02:09 Thieving Magpie wrote:
On May 17 2014 01:44 JimmyJRaynor wrote:
On May 17 2014 01:38 Thieving Magpie wrote:
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


In fairness to Jimmy, he did start out saying that RTS was dead followed by "Real RTS" is dead followed by "AAA RTS" is dead.

Which means we still don't know what the final transformation of his argument is.


nice trolling.

no, i never said that.
stop misquoting me.

i did say the genre is declining... if u have a quote of me saying "RTS was dead' post it. otherwise, stop misquoting me.

its more fun playing AAA games with the super cool graphics etc.
otherwise I'd play NHL '94 hockey all the time.
www.NHL94online.com


Blizzard's last SC news item is from April 3, 2013.

http://us.blizzard.com/en-us/news/?page=1



On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized.
C&C servers to be shut down June 30.

nothing has really replaced the large scale big budget affairs that AoE and C&C games were.


If you insist.

no one is spending AAA level money on RTS any longer.
This ain't 2001.

Blizzard is pumping out new games and content in MOBAs, MMORPGs, and aRPGs, and now an F2P card game.

and new content for its RTS is no where to be found.

The last investor call where Morhaime talked for 5 minutes about all these things never said the word "Starcraft" or "RTS" even one time. Not once.

Morhaime knows which side his bread is buttered on.


learn how to read guy.
that quote states the Blizzard has no RTS content on the table.. .BLIZZARD..... i say nothing about other publishers in there.

no where does it say "RTS is dead".

i've repeated my position on the decline of the RTS genre many many times. you can choose to ignore it if u wish
On May 17 2014 02:05 Plansix wrote:
I love the little "facts" he drops on there. Like the fact that the servers are being shut down for C&C. FYI, that's because game spy servers are going offline. Other games effected, BF1942, BF 2152 and 48 other titles. But clearly this is because

Which EA paid for.
EA pays Gamespy to provide their online multiplayer for several C&C games.

lol, EA made a big announcement that they are "working on replacing the servers".
"working on".

the servers are gone and never to return.

C&C is declining with RA2, a game made in 2000, being the most active.


Actually,

you say

"no one is spending AAA level money on RTS any longer.
This ain't 2001"

Then you use Blizzard as a case study

Then you make a morheim quip to prove your point.

When you say that no one spends money on RTS games, then you show blizzard focus on non-RTS projects, then you say "Morhaime knows which side his bread is buttered on" you are implicitly saying that RTS is dead.

You only have one actual statement in that list of phrases.


correct, as i've said i don't think you'll see any new AAA level RTS games.
and to repeat what i've already stated...
small studios like the guys that make AirMech will still take a crack at making an RTS game.
and again, the Strategy genre as a whole isn't going any where.

Hell, a couple of people could get together and make their own RTS title with all the tools Blizz has provided.

i'm still waiting for the quote from me that says "RTS is dead". its not there because it does not exist so stop misquoting me and posting your conclusions about what your impressionistic memory believes i've said.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
NihilisticGod
Profile Joined March 2011
Northern Ireland174 Posts
May 16 2014 17:47 GMT
#554
On May 17 2014 01:44 JimmyJRaynor wrote:

Show nested quote +
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized.
C&C servers to be shut down June 30.

nothing has really replaced the large scale big budget affairs that AoE and C&C games were.


What is the point in quoting someone then offering up an irrelevant morsel of information? I don't care if a game is AAA or not, it's about as important as further reading of your posts!
Too weird to live... too rare to die.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 16 2014 17:57 GMT
#555
On May 17 2014 02:35 Thieving Magpie wrote:
Show nested quote +
On May 17 2014 02:24 JimmyJRaynor wrote:
On May 17 2014 02:09 Thieving Magpie wrote:
On May 17 2014 01:44 JimmyJRaynor wrote:
On May 17 2014 01:38 Thieving Magpie wrote:
On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


In fairness to Jimmy, he did start out saying that RTS was dead followed by "Real RTS" is dead followed by "AAA RTS" is dead.

Which means we still don't know what the final transformation of his argument is.


nice trolling.

no, i never said that.
stop misquoting me.

i did say the genre is declining... if u have a quote of me saying "RTS was dead' post it. otherwise, stop misquoting me.

its more fun playing AAA games with the super cool graphics etc.
otherwise I'd play NHL '94 hockey all the time.
www.NHL94online.com


Blizzard's last SC news item is from April 3, 2013.

http://us.blizzard.com/en-us/news/?page=1



On May 17 2014 01:33 NihilisticGod wrote:
Who cares about AAA? Do you look for that when deciding on a game? I certainly don't when I pick up a game. Sooo many indie devs these days, kickstarters etc. It doesnt have to be AAA to be a good game and simply by virtue of being AAA won't made it good either.

Fact is RTS are still getting made, can't dispute that. Fact is people still play RTS and come to places like this to discuss them. Which forces the conclusion that as a genre RTS is not dead or dying. Not as popular doesn't = death. Be realistic.


without AAA level graphics and a great multiplayer server the RTS genre will become increasingly marginalized.
C&C servers to be shut down June 30.

nothing has really replaced the large scale big budget affairs that AoE and C&C games were.


If you insist.

no one is spending AAA level money on RTS any longer.
This ain't 2001.

Blizzard is pumping out new games and content in MOBAs, MMORPGs, and aRPGs, and now an F2P card game.

and new content for its RTS is no where to be found.

The last investor call where Morhaime talked for 5 minutes about all these things never said the word "Starcraft" or "RTS" even one time. Not once.

Morhaime knows which side his bread is buttered on.


learn how to read guy.
that quote states the Blizzard has no RTS content on the table.. .BLIZZARD..... i say nothing about other publishers in there.

no where does it say "RTS is dead".

i've repeated my position on the decline of the RTS genre many many times. you can choose to ignore it if u wish
On May 17 2014 02:05 Plansix wrote:
I love the little "facts" he drops on there. Like the fact that the servers are being shut down for C&C. FYI, that's because game spy servers are going offline. Other games effected, BF1942, BF 2152 and 48 other titles. But clearly this is because

Which EA paid for.
EA pays Gamespy to provide their online multiplayer for several C&C games.

lol, EA made a big announcement that they are "working on replacing the servers".
"working on".

the servers are gone and never to return.

C&C is declining with RA2, a game made in 2000, being the most active.


Actually,

you say

"no one is spending AAA level money on RTS any longer.
This ain't 2001"

Then you use Blizzard as a case study

Then you make a morheim quip to prove your point.

When you say that no one spends money on RTS games, then you show blizzard focus on non-RTS projects, then you say "Morhaime knows which side his bread is buttered on" you are implicitly saying that RTS is dead.

You only have one actual statement in that list of phrases.

He said it was "in decline", which could mean anything, since he is super vague about when it was not in decile or what that even means. It's a typical Jimmy argument, just be so vague that you are always right all the time. Them when some proves you wrong, throw out da dome facts that mean nothing or cite the developers home page. Deflection is the name of the game.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
urboss
Profile Joined September 2013
Austria1223 Posts
May 16 2014 18:51 GMT
#556
Are you seriously having the same stupid quarrel since 10 pages ago?

The decline of the RTS genre started ~6 years ago.

No one's gonna argue with this:
The times where we had 4 awesome titles published every year are over.

Right now we can be lucky if there is one awesome release in a year.

Now, you can argue that, after Victory Games closed down in October, the decline has come to a halt.
Simply because there are few studios left that could be closed down.

Relic, Uber, Blizzard and a bunch of Indies are the last men standing.

The rest has closed down:
Westwood Studios (C&C)
Ensemble Studios (AoE)
Stainless Steel Studios (Empire Earth)
Gas Powered Games (basically dead) (Supreme Commander)
Victory Games (C&C)

The RTS genre is now meandering at a low level.
It may not be declining any further.
It all depends if the remaining players will switch to MOBA or not.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
May 16 2014 18:51 GMT
#557
On May 17 2014 02:18 packrat386 wrote:
I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL.


Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger.

BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6?

And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more.

2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
May 16 2014 18:56 GMT
#558
Some of the Battlefield games are getting community patches to maintain their online functionalities. Dunno if C&C is getting the same since it has a smaller community atm, but it's possible that something similar can be done.
ㅇㅅㅌㅅ
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 16 2014 19:14 GMT
#559
On May 17 2014 03:51 Xiphos wrote:
Show nested quote +
On May 17 2014 02:18 packrat386 wrote:
I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL.


Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger.

BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6?

And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more.


Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
May 16 2014 19:17 GMT
#560
On May 17 2014 04:14 Plansix wrote:
Show nested quote +
On May 17 2014 03:51 Xiphos wrote:
On May 17 2014 02:18 packrat386 wrote:
I feel like SC2 needs to look at the communities for games like BW and SSB. These games are significantly smaller in popularity, and are significantly older than SC2. And yet, are those communities dead or dying? I think that people can be content even with a scene that is smaller than things like DotA and LoL.


Well unlike SC2's community, we BW actually care about the gameplay. But however despite being hit with matchfixing, MBC closing shop, being sued by the mother company that made the game to stop broadcasting, and ultimately being forced out from television; the game is coming back in Korea stronger.

BW have an optimistic outlook in that the scene will only keep on growing as the purest form of electronic sport, driven completely by the community. What other esport game that you can think of that is non-reliant by the parent company beside DotA2, Quake, 1.6, and CS 1.6?

And the notion that SC2 have a vastly better "global presence" than BW had is completely bullocks. In my middle school and high school, the two games pre-installed in the computer labs were SC:BW and CS 1.6 and everybody played either of those two games. In terms of market share, BW probably around the same presence as SC2, if not more.


Ok, enough with the passive agressive "we in BW care about game play." We get it, you like your game and don't like SC2. If your going to go full BW elitest in the thead, please just leave. No one wants the my game is better than yours slap fight.


Just here to correct a few misconceptions. Relax bro.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
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