• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:39
CET 00:39
KST 08:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners9Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1622 users

New Ladder Maps for '14 Season 2 - Page 8

Forum Index > SC2 General
318 CommentsPost a Reply
Prev 1 6 7 8 9 10 16 Next All
Kosak
Profile Joined August 2013
Czech Republic193 Posts
March 27 2014 10:10 GMT
#141
I dont like Alterzim, it makes games last forever and I feel like we need to change the biggest maps way more often (bring back Whilrwind?)

King Sejong station is kinda ify for me, I have the feeling that without protoss going for skytoss the map is very zerg favorite, Boxer should be added as well, the rest is just fine
it's good to be the king
ETisME
Profile Blog Joined April 2011
12499 Posts
March 27 2014 10:18 GMT
#142
On March 27 2014 17:06 WGT-Baal wrote:
Show nested quote +
On March 27 2014 16:36 SC2Toastie wrote:
On March 27 2014 16:28 User15937 wrote:
...Forget Alterzim...are they seriously leaving in Terran starts on the gold b--I mean Habitation Station?

Scout.

I think Effort killed MKP with a dronerush, he couldn't do a thing.


hydra vs Dream two days ago was a great example as well

Didn't reddit discover the best way is to cut one scv and finish a depot and a wall at low ground?
It seems the terrans just didn't study hard enough
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
NovaMB
Profile Joined February 2013
Germany9534 Posts
Last Edited: 2014-03-27 10:21:24
March 27 2014 10:20 GMT
#143
On March 27 2014 19:18 ETisME wrote:
Show nested quote +
On March 27 2014 17:06 WGT-Baal wrote:
On March 27 2014 16:36 SC2Toastie wrote:
On March 27 2014 16:28 User15937 wrote:
...Forget Alterzim...are they seriously leaving in Terran starts on the gold b--I mean Habitation Station?

Scout.

I think Effort killed MKP with a dronerush, he couldn't do a thing.


hydra vs Dream two days ago was a great example as well

Didn't reddit discover the best way is to cut one scv and finish a depot and a wall at low ground?
It seems the terrans just didn't study hard enough

You mean this?
http://i.imgur.com/SUyw4Fr.png
Utopi
Profile Joined July 2010
Denmark176 Posts
March 27 2014 10:34 GMT
#144
Looking good overall, but I think it is a shame that they removed Heavy Rain.

I actually liked that map - it was a small map without towers and where the rocks could be used strategically. It was also interesting that you mined less minerals vs. gas

I would personally have removed Alterzim, which is stupidly diceroll in PvP and way too big overall.

It is also interesting with a 3 player map in the map pool!
no.
klup
Profile Joined May 2013
France612 Posts
Last Edited: 2014-03-27 10:42:43
March 27 2014 10:40 GMT
#145
Keeping Alterzim just lol

And King sejong station is just retarded if you think about TvP. Yeah guys lets have some cliff that cant be jumped by reapers but by blink in all the flank sides of the base. This will banned by every single terran out there
ejozl
Profile Joined October 2010
Denmark3453 Posts
March 27 2014 11:09 GMT
#146
Why not Alterzim, we see quite different strategies on it, due to it's humongous size. That Carrier game is probably a big reason alone^^
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
March 27 2014 11:18 GMT
#147
Why no outboxer??
eTcetRa
Profile Joined November 2010
Australia822 Posts
March 27 2014 11:56 GMT
#148
Happy with the removals.

But definitely not happy with the additions.
Retired Mapmaker™
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
March 27 2014 11:57 GMT
#149
That's cool but why keep Alterzim? It's clearly to big for SC2.
Head Coach Park: "They should buff tanks!"
Ej_
Profile Blog Joined January 2013
47656 Posts
March 27 2014 12:06 GMT
#150
keeping alterzim lol
"Technically the dictionary has zero authority on the meaning or words" - Rodya
EthanS
Profile Joined February 2011
United States206 Posts
March 27 2014 12:18 GMT
#151
On March 27 2014 20:18 YyapSsap wrote:
Why no outboxer??


Guess? Blizzard made Waystation in house, for map-selection meta-game reasons - perhaps they wanted more maps that are not "just the rush map" or "just the blink map". But Waystation has island bases, and they didn't want islands in two new maps this season, so no Outboxer.
Lorch
Profile Joined June 2011
Germany3685 Posts
March 27 2014 12:20 GMT
#152
On March 27 2014 21:18 EthanS wrote:
Show nested quote +
On March 27 2014 20:18 YyapSsap wrote:
Why no outboxer??


Guess? Blizzard made Waystation in house, for map-selection meta-game reasons - perhaps they wanted more maps that are not "just the rush map" or "just the blink map". But Waystation has island bases, and they didn't want islands in two new maps this season, so no Outboxer.


So you are telling me we should be ok with not having an amazing PL map because blizzard felt like doing what they do worst: making maps. Well good thing there are 3 vetos and I don't really need any of them...
I seriously hope that they come to their senses and replace Waystation with Out boxer or another community made map before the start of season 2. I am so sick of having to deal with these awful Blizzard maps because they feel like they have to keep making maps.
Phaenoman
Profile Joined February 2013
568 Posts
March 27 2014 12:23 GMT
#153
I'd rather keep Heavy Rain instead of Polar Night. Was Blink the reason for removing it? I liked the map a lot with it's 5 paths T_T
Random is hard work dude...
immanentblue
Profile Joined January 2011
Denmark110 Posts
March 27 2014 12:44 GMT
#154
waystation seems favored for terran (especially mech) in the 2' and 8' o'clock spawns... theyre always gonna have a free quick third base that cannot be attacked by ground, while for p and z that island base is practically worthless
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2014-03-27 13:34:56
March 27 2014 13:32 GMT
#155
Really big changes to the 2v2, 3v3, and 4v4 map pools as well!

I believe this is only the second time in SC2 history where all 4 map pools have been changed at the same time, the first being the release of HotS.

I have a feeling King Sejong and Waystation will get really stale quickly. Both sets of spawns on Waystation seem highly Terran favored at first glance.
~ ~ <°)))><~ ~ ~
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
March 27 2014 13:36 GMT
#156
On March 27 2014 21:44 immanentblue wrote:
waystation seems favored for terran (especially mech) in the 2' and 8' o'clock spawns... theyre always gonna have a free quick third base that cannot be attacked by ground, while for p and z that island base is practically worthless


A map favoured for mech in SC2? I never thought I'd see the day.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2014-03-27 13:46:00
March 27 2014 13:43 GMT
#157
I don't really like the focus on "macro fortress maps" in team games...
"Fucking boring turtle maps for mech-SH-voidrays" is how I understand them. I think the right formula for 2v2 maps is ONE expand easy to take, but not TWO. Two makes it easy to craft some random 4 base all-in with resource feed bullshit and whatnot, really dislike that. Only one available expand makes the other one a risk to take, which is interesting.

In 2v2 they removed Greystone Ravine which I found really good (although having these free double expands ;D) and having a lot of cool interactions at the top and bottom (but the middle of the map was a little bland, I have to admit). Hunting Grounds needed to go, insta veto'd for non-Zerg teams.
Dingodile
Profile Joined December 2011
4137 Posts
March 27 2014 13:47 GMT
#158
finally more than 3 new maps!
I still wish ~8 completely new maps in all 3-4 months. In 2 months, maps feels like they are already 10 years old.
Grubby | ToD | Moon | Lyn | Sky
Phaenoman
Profile Joined February 2013
568 Posts
March 27 2014 14:03 GMT
#159
On March 27 2014 22:32 TheFish7 wrote:
Really big changes to the 2v2, 3v3, and 4v4 map pools as well!

Everytime I think they can't make the 2v2 maps worse than they already are, Blizzard teaches me better...
"Crystal Pools" looks like they took a few minutes before making the news on bnet to create a map for 2v2 just to have a new one. Man I love 2v2 but the maps give me a headache....
Random is hard work dude...
TW
Profile Joined March 2012
Poland255 Posts
March 27 2014 14:12 GMT
#160
Alterzim?

Tell me how can Terrans win on this map on cross spawns?
I couldn't find any stats but I can bet its about 30% maybe less.

Maybe they can leave this map but prevent cross spawns.
Prev 1 6 7 8 9 10 16 Next All
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Stellar Fest: Day 1
UrsaTVCanada691
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 70
StarCraft: Brood War
White-Ra 274
UpATreeSC 100
NaDa 19
Other Games
tarik_tv9083
Grubby4220
fl0m465
shahzam447
summit1g405
FrodaN247
C9.Mang0139
ZombieGrub51
PPMD26
Models2
Organizations
Counter-Strike
PGL135
StarCraft 2
angryscii 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 62
• RyuSc2 59
• musti20045 34
• davetesta9
• Adnapsc2 5
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• mYiSmile13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler32
League of Legends
• imaqtpie2944
Other Games
• Shiphtur177
Upcoming Events
Korean StarCraft League
3h 21m
CranKy Ducklings
10h 21m
IPSL
18h 21m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
18h 21m
BSL 21
20h 21m
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
23h 21m
Sparkling Tuna Cup
1d 10h
WardiTV Korean Royale
1d 12h
IPSL
1d 18h
JDConan vs WIZARD
WolFix vs Cross
LAN Event
1d 18h
[ Show More ]
BSL 21
1d 20h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.