• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:24
CEST 12:24
KST 19:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Is the larve respawn broken? Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series Interview with an American 16 Year Old Grandmaster
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Etiquete rules in Asl? Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8718 users

New Ladder Maps for '14 Season 2 - Page 10

Forum Index > SC2 General
318 CommentsPost a Reply
Prev 1 8 9 10 11 12 16 Next All
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2014-03-27 19:49:26
March 27 2014 19:47 GMT
#181
Double Post. Sry.
Random is hard work dude...
Killmouse
Profile Joined August 2010
Austria5700 Posts
March 27 2014 20:52 GMT
#182
playd on waystation, pretty horrible map imo , the others are quite decent
yo
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
March 27 2014 21:10 GMT
#183
On March 28 2014 05:52 Killmouse wrote:
playd on waystation, pretty horrible map imo , the others are quite decent

I give you credit for even bothering to play it.
Twitter: @iamcaustic
Psione
Profile Joined March 2014
United States45 Posts
March 27 2014 23:39 GMT
#184
On March 27 2014 20:18 YyapSsap wrote:
Why no outboxer??

We've seen this question a few times so I went ahead and posted about this in our map thread.

2014 Ladder Season 2 - 1v1 Map Discussion
Community Manager - StarCraft II - Twitter: @PsioneBlizzard
InfGaming12
Profile Joined February 2013
United States1 Post
March 27 2014 23:59 GMT
#185
Waystation will have rocks added to the island bases soon. It's way too easy for a Terran to secure 3 bases on that map almost immediately in the short spawn.
Infinity gaming
geokilla
Profile Joined May 2011
Canada8252 Posts
Last Edited: 2014-03-28 00:33:38
March 28 2014 00:32 GMT
#186
So people want a diverse map pool, we get it, and now people complain? Typical. This FORCES people to try something new so we don't see the same early to mid game.

On March 28 2014 08:39 Psione wrote:
Show nested quote +
On March 27 2014 20:18 YyapSsap wrote:
Why no outboxer??

We've seen this question a few times so I went ahead and posted about this in our map thread.

2014 Ladder Season 2 - 1v1 Map Discussion

Because it's not implemented, we can't change it. Wtf.
Waise
Profile Joined June 2013
3165 Posts
Last Edited: 2014-03-28 00:36:11
March 28 2014 00:34 GMT
#187
On March 28 2014 09:32 geokilla wrote:
So people want a diverse map pool, we get it, and now people complain? Typical. This FORCES people to try something new so we don't see the same early to mid game.

everyone likes new and unique maps until they play on them and realize the same build they use every single game in diamond is marginally weaker or stronger on a given map and they need to adjust their playstyle

happens every time

On March 28 2014 09:32 geokilla wrote:
Because it's not implemented, we can't change it. Wtf.

? i don't understand. that wasn't the given reason. he said "we like outboxer, but we preferred to use other maps this season." the point about it being too late to change the map pool was just an afterthought because the person he was replying to was asking for them to make a change to what they already announced... it would be stupid to announce the pool and then change it
Psione
Profile Joined March 2014
United States45 Posts
March 28 2014 01:00 GMT
#188
On March 28 2014 09:32 geokilla wrote:
Because it's not implemented, we can't change it. Wtf.

? i don't understand. that wasn't the given reason. he said "we like outboxer, but we preferred to use other maps this season." the point about it being too late to change the map pool was just an afterthought because the person he was replying to was asking for them to make a change to what they already announced...

Correct. Changing portions of an existing map due to feedback is feasible at this point if needed, but adding an entirely new map would take longer and would likely not be ready in time for Season 2. However, as mentioned, we like Outboxer but chose not to use it this season, so we are happy with the current pool as is.
Community Manager - StarCraft II - Twitter: @PsioneBlizzard
ETisME
Profile Blog Joined April 2011
12764 Posts
March 28 2014 01:33 GMT
#189
On March 28 2014 10:00 Psione wrote:
Show nested quote +
On March 28 2014 09:32 geokilla wrote:
Because it's not implemented, we can't change it. Wtf.

Show nested quote +
? i don't understand. that wasn't the given reason. he said "we like outboxer, but we preferred to use other maps this season." the point about it being too late to change the map pool was just an afterthought because the person he was replying to was asking for them to make a change to what they already announced...

Correct. Changing portions of an existing map due to feedback is feasible at this point if needed, but adding an entirely new map would take longer and would likely not be ready in time for Season 2. However, as mentioned, we like Outboxer but chose not to use it this season, so we are happy with the current pool as is.

I think you should get a blizzard badge so people can notice you are a blue.

Also is blizzard ever thinking to bring back rush maps etc?

I think for some of us, we would appreciate some fun maps on maybe unranked ladder.
There are a lot of interesting maps that aren't the highest competition qualified but extremely fun like those lava maps.

it is too hard to create a custom map and expect similar skills player (no custom lobby name)

I think creative and entertaining for fun map currently is what's most lacking even though there is a demand for it
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
skdeimos
Profile Joined May 2013
Canada155 Posts
March 28 2014 01:44 GMT
#190
On March 28 2014 10:00 Psione wrote:
Show nested quote +
On March 28 2014 09:32 geokilla wrote:
Because it's not implemented, we can't change it. Wtf.

Show nested quote +
? i don't understand. that wasn't the given reason. he said "we like outboxer, but we preferred to use other maps this season." the point about it being too late to change the map pool was just an afterthought because the person he was replying to was asking for them to make a change to what they already announced...

Correct. Changing portions of an existing map due to feedback is feasible at this point if needed, but adding an entirely new map would take longer and would likely not be ready in time for Season 2. However, as mentioned, we like Outboxer but chose not to use it this season, so we are happy with the current pool as is.


Wait... so why not just add it to the pool without removing anything else? Is there something wrong with 8 maps in the pool?
EthanS
Profile Joined February 2011
United States206 Posts
Last Edited: 2014-03-28 07:54:00
March 28 2014 07:52 GMT
#191
On March 28 2014 02:16 sigm wrote:
Waystation looks to be the most interesting of the new maps, but holy crap did they fuck up with the name for Merry Go Round. I just can't imagine any caster or player being able to say that name during a tournament without cracking up. I mean, you call the map after a carnival ride for little children, of all things? Maybe it somehow sounds not as ridiculous in Korean, but it's not like there aren't any decent names for circular maps. Wheel of War from BW is a good example.



"Carousel" would have been much better. "Carousel Station" or "Carousel Platform" or something. "Merry Go Round" is the name Crux gave it, but still...
EthanS
Profile Joined February 2011
United States206 Posts
March 28 2014 07:59 GMT
#192
On March 28 2014 09:34 Waise wrote:
? i don't understand. that wasn't the given reason. he said "we like outboxer, but we preferred to use other maps this season."



Island expands strongly favor Terran. Blizzard wanted Waystation, so no Outboxer. Two island maps would be too many.
EthanS
Profile Joined February 2011
United States206 Posts
March 28 2014 08:10 GMT
#193
On March 28 2014 06:10 iamcaustic wrote:
Show nested quote +
On March 28 2014 05:52 Killmouse wrote:
playd on waystation, pretty horrible map imo , the others are quite decent

I give you credit for even bothering to play it.

Played Waystation also, on far spawns. (from perspective of SE spawn)

The natural ramp is really wide, but taking third next to natural (3) is much better than third next to main (5) - makes defending easy because it keeps the front line short. Its okay, but taking the side third gets you mid-map quickly and makes split-map seem very likely.

Drops will be very strong in early-mid game. Although there's lots of attack paths down the side into the third (3), main, and natural, expect lots of static D, and swarm hosts by late game. The sunken plazas in the middle are bad for attackers, and coming up out of the S base against the main is hard.
TheFlexN
Profile Joined March 2012
Israel472 Posts
Last Edited: 2014-03-28 10:36:23
March 28 2014 10:26 GMT
#194
On March 28 2014 06:10 iamcaustic wrote:
Show nested quote +
On March 28 2014 05:52 Killmouse wrote:
playd on waystation, pretty horrible map imo , the others are quite decent

I give you credit for even bothering to play it.

I decided to take a moment to look at it, you have no high ground areas to place overlords anywhere, at all, not the nat, not 3rd, nowhere on the map.
Protoss needs to wall to their nexus at the top left/bottom right positions to expand, need a full 3 3x3 buildings to wall off the naturals, I see this map vetoed by zergs and protosses because zerg cant have vision control at all and protoss is too open to early aggression and cheese. Terrans might have only mirror matches on that map, I will check the map for terran later.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
March 28 2014 10:40 GMT
#195
1st impression

King Sejong: I didn't watch Pro League lately so I don't know how it will play, but it seems to me that blink play will be strong here, perhaps too strong. The natural seems very open to me, so it will be tough playing vs Zerg for both Terran and Protoss.
Also the orientation of the nat seems very prone to drop play.

Overgrowth: Seems like a decent map at 1st glance, reminds me of that grass 1v1 from beginning of HotS, forgot how it is called.

Merry go round: The 3rd here is very tough to take. Or it is separated from the base flows, or it is blastable from high ground, or it is too open, also, it seems pretty tough to defend drop play with that much airspace.

Waystation: Island expansions near main? Really Blizzard? Looks too 1st half WoL for me.

I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
Last Edited: 2014-03-28 11:07:11
March 28 2014 11:04 GMT
#196
For everyone who can understand german, I talked to aTnKnowMe, ESCShoWTimE and VegaPrimeLoT - three german Protoss GM-players - about their first impression of the maps. http://homerj.de/index.php?read_news=2344
If I find the time I will translate it later (or maybe someone else finds the time).
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
Lorch
Profile Joined June 2011
Germany3703 Posts
Last Edited: 2014-03-28 11:29:41
March 28 2014 11:28 GMT
#197
On March 28 2014 10:00 Psione wrote:
Show nested quote +
On March 28 2014 09:32 geokilla wrote:
Because it's not implemented, we can't change it. Wtf.

Show nested quote +
? i don't understand. that wasn't the given reason. he said "we like outboxer, but we preferred to use other maps this season." the point about it being too late to change the map pool was just an afterthought because the person he was replying to was asking for them to make a change to what they already announced...

Correct. Changing portions of an existing map due to feedback is feasible at this point if needed, but adding an entirely new map would take longer and would likely not be ready in time for Season 2. However, as mentioned, we like Outboxer but chose not to use it this season, so we are happy with the current pool as is.


So you announce it ahead of time so nothing can be changed anymore? I guess it was way too important to throw in the crap you guys created yourself to even look at TL community maps or throw in a far superior PL map that has actually been played on by Progamers. But you guys also claim to have made an eSports game while never using Pros for design/play testing during alpha...

You guys were also "happy" with the current map pool when it was full of your shitty blizzard maps and tal'darim altar (thanks for keeping that in for like a year, was so much fun for PvP). Please for the love of god just let tournament organizers and progamers decide these pools and stop making your own maps. Alkterzim and Daedalus are easily the most hated maps of the current map pool and I doubt many people will like Wayland (which honestly is such a diss on Korhal Floating Island). But hey as long as you can have your map makers waste their time on creating these crap maps rather than have then working on features that people have been requesting since WOL Beta...

You know you could just make it 10 maps so pros could veto 3 and have the WCS map pool on ladder while the rest of us could test lots of community maps.
zelderan
Profile Joined May 2013
United States163 Posts
March 28 2014 14:45 GMT
#198
On March 28 2014 20:28 Lorch wrote:

You guys were also "happy" with the current map pool when it was full of your shitty blizzard maps and tal'darim altar (thanks for keeping that in for like a year, was so much fun for PvP). Please for the love of god just let tournament organizers and progamers decide these pools and stop making your own maps. Alkterzim and Daedalus are easily the most hated maps of the current map pool and I doubt many people will like Wayland (which honestly is such a diss on Korhal Floating Island). But hey as long as you can have your map makers waste their time on creating these crap maps rather than have then working on features that people have been requesting since WOL Beta...

You know you could just make it 10 maps so pros could veto 3 and have the WCS map pool on ladder while the rest of us could test lots of community maps.



Dude why are you so angry about new maps TT

Just need to calm down a bit, me thinks.
"Pumpkin mut-muts!" ~ Tasteless
And G
Profile Joined May 2012
Germany491 Posts
Last Edited: 2014-03-28 15:03:05
March 28 2014 15:02 GMT
#199
Why do so many players complain about Blizzard maps and so few players take a little time to check out the custom maps forum now and then to play and give feedback on new community maps? There's lots of great maps floating around there, but for some reason it seems that most players prefer to bitch about Blizzard maps instead of playing other great maps that are right under their noses.

That being said, I agree with some posters here that it would be a significant improvement if there was a separate map pool for unranked games. You could have as many as 20 maps there with unlimited vetoes, with half of the pool consisting of maps like Outboxer that are good but didn't fit into the ladder pool, and the other half consisting of "fun" maps with unusual features like rising lava or complete asymmetry. Balance wouldn't be a problem (if you don't like it, veto it) and Blizzard could monitor which maps are the most popular (and balanced) ones. This would be the perfect testing ground for unusual/extreme maps like Alterzim, Habitation Station, King Sejong Station, MGR and so on.
not a community mapmaker
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
March 28 2014 15:03 GMT
#200
not bad
Team Liquid
Prev 1 8 9 10 11 12 16 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 14
CranKy Ducklings100
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 179
SortOf 133
DenverSC2 23
StarCraft: Brood War
Calm 1881
Sea 1510
Jaedong 498
Horang2 404
Mini 224
Zeus 223
Soma 177
BeSt 170
actioN 143
Soulkey 135
[ Show more ]
EffOrt 134
Snow 90
Light 80
Larva 69
Killer 53
Last 52
ToSsGirL 40
Pusan 38
sorry 33
hero 31
Sharp 29
JulyZerg 26
Bale 23
Sacsri 17
Sexy 10
ajuk12(nOOB) 9
Yoon 8
Dota 2
Fuzer 152
XcaliburYe0
League of Legends
Doublelift1647
JimRising 426
Other Games
ceh92053
crisheroes245
XaKoH 140
Sick139
Organizations
Other Games
gamesdonequick2338
StarCraft: Brood War
Kim Chul Min (afreeca) 608
Other Games
BasetradeTV159
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP64
• StrangeGG 58
• LUISG 15
• Adnapsc2 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2175
League of Legends
• Jankos2099
Upcoming Events
CrankTV Team League
36m
Replay Cast
22h 36m
CrankTV Team League
1d
Replay Cast
1d 13h
RSL Revival
1d 22h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 23h
IPSL
2 days
Dragon vs Hawk
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
3 days
Bonyth vs Ret
[ Show More ]
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.