I'd never thought I'd see this day... game 2 sOs v. jjakji
Artosis talking about how this changes everything! Other casters are all laughing about how NO ONE expected viable Carriers... InControl says he was wrong about Carriers being "worthless"
That 3 Stargate +3 upgrade Carrier Fleet switch with JUST ENOUGH resources to remax...
I welcome this confident playstyle, s0s is so brilliant with these exciting curveball builds! The best part is it only worked in a very certain situation and he sensed it!
On March 16 2014 01:23 torJey wrote: If by new meta you mean bronze tactics. Hey terrans, its your turn to feel the skytoss nonsense. Zergs are dealing with this for ages.
It's sad to see units from any race unused, or called "bronze tactics". I wish that Battlecruisers and Carriers both returned to competitions.
s0s had masterful use of the carrier because of upgrades and late game timing, that's worth respect - no matter your race.
On March 16 2014 01:23 torJey wrote: If by new meta you mean bronze tactics. Hey terrans, its your turn to feel the skytoss nonsense. Zergs are dealing with this for ages.
Ummm us Terrans have been feeling general toss nonsense for years. Skytoss is just another drop in the bucket.
On March 16 2014 01:23 torJey wrote: If by new meta you mean bronze tactics. Hey terrans, its your turn to feel the skytoss nonsense. Zergs are dealing with this for ages.
It's sad to see units from any race unused, or called "bronze tactics". I wish that Battlecruisers and Carriers both returned to competitions.
s0s had masterful use of the carrier because of upgrades and late game timing, that's worth respect - no matter your race.
The difference of BC and Carrier is that toss already has a zillion options and having another lategame unit isn't cool. I wish terrans had t3.
Also simply building a unit isn't smart nor its considered new meta. It just shows that every protoss gas unit has perfect synergy.
On March 16 2014 01:33 ssbmang wrote: C'mon guys, don't hate on the race! Admit that the players are the largest of SO many factors into who wins.
No! This is team liquid, carriers are OP and need to be nerfed!
Now let's discuss balance for 5 pages instead of crediting sOs.
Ontopic: I think it's one of those once upon a time builds that work if you mindgame your opponent enough and can hide it long enough. Don't expect him to use that again this wcs season.
For sure situational, the only way this worked was as the final supply. But, exciting to see nonetheless.
I heard InControl say he was wrong about carriers being "totally worthless", I bet a lot of people feel that way. It's always nice to see players shaking up expectations, that's why s0s has been my favorite since s1 2013 wcs
This struck me as an extremely situational strategy that fell into place because of the map, hidden base situation, and the style of the two players. I doubt it will become a thing.
On March 16 2014 01:23 torJey wrote: If by new meta you mean bronze tactics. Hey terrans, its your turn to feel the skytoss nonsense. Zergs are dealing with this for ages.
It's sad to see units from any race unused, or called "bronze tactics". I wish that Battlecruisers and Carriers both returned to competitions.
s0s had masterful use of the carrier because of upgrades and late game timing, that's worth respect - no matter your race.
The difference of BC and Carrier is that toss already has a zillion options and having another lategame unit isn't cool. I wish terrans had t3.
Also simply building a unit isn't smart nor its considered new meta. It just shows that every protoss gas unit has perfect synergy.
Yeah, carriers popped up once or twice over the years lol.
Holy buckets! Life v Taeja game 1 was super exciting also. Clutch Turret repair, those banelings, and a wild low supply late game...today has been awesome. I'll be sure to update the OP later.
On March 16 2014 01:21 ssbmang wrote: I'd never thought I'd see this day... game 2 s0s v. jjakji
Artosis talking about how this changes everything! Other casters are all laughing about how NO ONE expected viable Carriers...
Holy 3 Stargate +3 Carrier Fleet...
I welcome this NEW META.
Can't wait to post the VOD!
Calm down, this is very situational
Yep.
It's a nice build for catching an opponent off-guard. It's not going to become standard or common by any means. We've seen dozens of similar builds from every race that are used to take a game off of someone in a series. These type of games are always enjoyable.
He will take IEM 100K prize, he will won GSL this season. Then if he go to outside of korea and join foreign team, he will be forgotten. But.. if he stand in korea, he will be biggest legend of Starcraft 2.
On March 16 2014 01:30 torJey wrote: I wish terrans had t3.
Uhm, Raven Battlecruiser Viking?
I think he meant a t3 that does not suck vs toss and that is reasonably accessible not the one where you get rolled over easily when trying to build that army. Like toss lategame deathball.
On March 16 2014 01:30 torJey wrote: I wish terrans had t3.
Uhm, Raven Battlecruiser Viking?
I think he meant a t3 that does not suck vs toss and that is reasonably accessible not the one where you get rolled over easily when trying to build that army. Like toss lategame deathball.
On March 16 2014 01:30 torJey wrote: I wish terrans had t3.
Uhm, Raven Battlecruiser Viking?
I think he meant a t3 that does not suck vs toss and that is reasonably accessible not the one where you get rolled over easily when trying to build that army. Like toss lategame deathball.
Yes toss deathball is accessible and you can just build carriers and tempest and shit freely without getting punished
On March 16 2014 01:23 torJey wrote: If by new meta you mean bronze tactics. Hey terrans, its your turn to feel the skytoss nonsense. Zergs are dealing with this for ages.
It's sad to see units from any race unused, or called "bronze tactics". I wish that Battlecruisers and Carriers both returned to competitions.
s0s had masterful use of the carrier because of upgrades and late game timing, that's worth respect - no matter your race.
sound like a zerg whinepost so why you even answer that ^^
On March 16 2014 03:54 Teoita wrote: Holy fuck did i miss sos going templar straight into carrier? O.O
mass fenixes into carriers
Sounds like Jjakji forgot to just walk across the map and kill him.
He did, but sos had a fortified position on his third. When jjakji tried to engage he got 1. shredded 2. his routed forces were mostly killed by phoenixes
On March 16 2014 05:15 Lorch wrote: Glad to see there is a pro that is brave enough to experiment.
This guy did carriers v terran in code S last month
This guy did tempests v BOGUS in WCS s1 finals final game last year (yes, he is the topic of the thread)
It's obviously not on the fly experiments we're talking about here
I watched both of those games live.... One tempest game and one guy going carrier vs mech does not mean sos doing it now is not a good thing and experimental. No pro with a brain does these builds on the fly obviously, I don't really understand why you think experimental means on the fly...
Lol this must be tasteless second TL account. I agree that sOs play in that game was amazing and unique, but come on lets wait and see before we start dick riding the whole "changing the meta". Thats a very big statement
On March 16 2014 01:23 torJey wrote: If by new meta you mean bronze tactics. Hey terrans, its your turn to feel the skytoss nonsense. Zergs are dealing with this for ages.
It's sad to see units from any race unused, or called "bronze tactics". I wish that Battlecruisers and Carriers both returned to competitions.
s0s had masterful use of the carrier because of upgrades and late game timing, that's worth respect - no matter your race.
BCs ARE used in competitions. Ask Reality. They just take FOREVER to make.
On March 16 2014 05:15 Lorch wrote: Glad to see there is a pro that is brave enough to experiment.
This guy did carriers v terran in code S last month
This guy did tempests v BOGUS in WCS s1 finals final game last year (yes, he is the topic of the thread)
It's obviously not on the fly experiments we're talking about here
I watched both of those games live.... One tempest game and one guy going carrier vs mech does not mean sos doing it now is not a good thing and experimental. No pro with a brain does these builds on the fly obviously, I don't really understand why you think experimental means on the fly...
lol I wanted to edit to mention that sOs is also the guy who was playing Tempests in S1 vs INnoVation of all people. Yeah, pros don't fuck around with shit they haven't practiced unless they don't care (kinda like what the TvZ race wars felt like from Terran, though that comp has since become meta).
On March 16 2014 05:47 JacobShock wrote: Lol this must be tasteless second TL account. I agree that sOs play in that game was amazing and unique, but come on lets wait and see before we start dick riding the whole "changing the meta". Thats a very big statement
If you watch the VOD the casters all say as much... all of them have "big statements" such as "No one expected this, I can't believe it, I was wrong about carriers" etc.
I was being slightly tongue-in-cheek with the verbose meta game quote, but it does apply to a broader s0s tactic of throwing curveball builds around. His personal meta of being unpredictable is awesome to watch, like those brilliant mindgames in game1 v. taeja...
So many are quick to point the finger at PvP finals as a sign of imbalance...
but, that's disrespectful to all players involved! Especially TaeJa and Polt Who each fought super hard in well fought games. Not to mention CJ HerO who had some of the SICKEST comebacks I ever saw, and of course s0s who showed us all some very unique and exciting play.
On March 16 2014 05:47 JacobShock wrote: Lol this must be tasteless second TL account. I agree that sOs play in that game was amazing and unique, but come on lets wait and see before we start dick riding the whole "changing the meta". Thats a very big statement
If you watch the VOD the casters all say as much... all of them have "big statements" such as "No one expected this, I can't believe it, I was wrong about carriers" etc.
I was being slightly tongue-in-cheek with the verbose meta game quote, but it does apply to a broader s0s tactic of throwing curveball builds around. His personal meta of being unpredictable is awesome to watch, like those brilliant mindgames in game1 v. taeja...
Caster have a tendency to hype things, either out of excitment or for the hype itself. Granted the play was unusual and exciting, but lets wait and see if this actually affects anything PvT related. I remain skeptic
Wtf did i just see? I loved how incontrol after the game said that he was expecting every single engagement that the carriers get crushed because that was exactly what i thought all the time as well. Incredible how they swept the vikings away over and over again and barely carriers went down. Yes, he had an upgrade advantage, swept the marines away pretty easily with his non-carrier-part of the composition, but hell i thought that the vikings are going to win the air-battle or come out even at least.
On a side note: this is never going to work under other circumstances. Jakji was incredibly defensive all game long, tried to catch the phoenixes instead of just pushing through and sos had a hidden base. The map is huge, which also favors this strategy. If he did that on a normal map he would get crushed.
I don't think carriers are really gonna be a "staple" part of protoss strategy though. I think it's just yet another thing that you can pull out in a series. A situational strategy.
Not sure why is everyone so surprised. Carriers have been proved to be almost unbeatable once massed up in good numbers against terran, every experienced protoss player should know that. The only reason why people don't go for them is their endless building time, however if you are able to survive it's a investment that really pays off. In alter'zim cross it's much easier than in other maps.
The only interesting thing is that he did that as a follow up to phoenix colossus, it's an interesting choice because he already had the upgrades and the tech quite early while doing a safe build and he could transition more easily. However I still think he could do it because of the particular situation he was in that game, it's not a solid style in general.
I updated the OP a bit, qualified my statements / clarified that it's not an over-arching meta for all players, simply something that s0s is doing for his style of aggressive / varied protoss.
It goes to show how terrible vikings are. They lose to carriers, pheonix, voidrays, tempest, basically any protoss air and ground unit that can fight back.
Edit: I just watched the vod again, there was basically no micro on s0s part during the battle. Every single unit got emped but he attacked move with carriers and won. These kind of games are terrible to watch and the fact these "bronze league" tactics are actually viable make me very sad.
Why do people think vikings vs carriers are even or favoring the vikings? The balance gets worse when theres an X number of vikings along with ground support for the carriers.
Terran actually doesn't have the necessary late game tools to deal with skytoss in the end game scenario.. which has always been the case.
Loccstana: I'd agree that vikings / mech might need a little more help, but TvP EMP vs. storm seems fine to me. If anything emp is better because of instant dmg; also ghosts have auto attack, non lame movement speed, stealth, and can be healed.
s0s might have attack moved: but only after building the right comp at the right timing, using a resource advantage and momentum from previous battles... so don't sell any pro player short, they are all the best at what they do!
I laugh at all this Power of Protoss whine because http://www.aligulac.com/reports doesn't show a significant enough skew (60-40).
Maybe if the 5% win difference from 50-50 is SO BAD... I could see some more Terran buffs. But no need to nerf Protoss or talk such trash about "bronze tactics" of pro players and terrible games to watch (when many people said they were entertained).
On March 16 2014 07:48 Loccstana wrote: It goes to show how terrible vikings are. They lose to carriers, pheonix, voidrays, tempest, basically any protoss air and ground unit that can fight back.
Edit: I just watched the vod again, there was basically no micro on s0s part during the battle. Every single unit got emped but he attacked move and spammed storms and won. These kind of games are terrible to watch and the fact these "bronze league" tactics are actually viable make me very sad.
No micro on sos part? I just saw Jjakji emping and then doing very poor viking target firing + zero storm dodging/splitting/kiting. Jjakji looked like he had never played against carriers before and sOs was decently far ahead and was already on his way to decent air attacks when making the transition. I think this game only shows that you can do a lot of shit with a uncommon strat + being ahead + your opponent messing some stuff up.
a big part of why it worked was the +3 attack advantage over 0 armour on the vikings. x2 shots per interceptor x many interceptors and carriers. it is a ton of extra damage in the first burst from graviton catapult.
if you match the upgrades, it's not nearly as bad.
ask any zerg about corruptors and they'll tell you that if the carriers have a +2 or +3 attack advantage the corruptors will disappear just like anything else (despite the starting 2 base armour). we've all lost to 13 carriers in the past.
Full credit to sOs...never have I seen - or you for that matter - sooo heavy phoenix play against Terran at such a high level of play and the fact that he went Colo, HT and Carrier is just incredible...Jakjji is not a weak Terran - he is a top 10 Terran in the world. No one! I repeat NO ONE...has tried that at that level of competition.
sOs shows why SC2 is a brilliant game...you think you know how to play? you think the game is figured out? you think everything is black and white...no no no...SC2 allows creativity and there are only a few players,,,sOs being one of them that exhibits incredibly imaginative and effective play.
On March 16 2014 07:15 KingAlphard wrote: Not sure why is everyone so surprised. Carriers have been proved to be almost unbeatable once massed up in good numbers against terran, every experienced protoss player should know that. The only reason why people don't go for them is their endless building time, however if you are able to survive it's a investment that really pays off. In alter'zim cross it's much easier than in other maps.
The only interesting thing is that he did that as a follow up to phoenix colossus, it's an interesting choice because he already had the upgrades and the tech quite early while doing a safe build and he could transition more easily. However I still think he could do it because of the particular situation he was in that game, it's not a solid style in general.
The thing is you don't really expect Carriers in a tournament with winner-takes-all $100,000 prize. And you hardly ever bump into someone doing carriers on GM ladder so it's not surprising jjakji didn't see it coming.
I feel bad for tosses now. sOs is making it look like toss can do anything they want and crush terran. It was insanity and unfortunately for Jakjki it was sOs's insanity that prevailed.
On March 16 2014 14:05 AxiomBlurr wrote: Full credit to sOs...never have I seen - or you for that matter - sooo heavy phoenix play against Terran at such a high level of play and the fact that he went Colo, HT and Carrier is just incredible...Jakjji is not a weak Terran - he is a top 10 Terran in the world. No one! I repeat NO ONE...has tried that at that level of competition.
sOs shows why SC2 is a brilliant game...you think you know how to play? you think the game is figured out? you think everything is black and white...no no no...SC2 allows creativity and there are only a few players,,,sOs being one of them that exhibits incredibly imaginative and effective play.
Only protoss has that many different viable strategies, all-ins and playstyles.
Try to do random shit with zerg or terran and youll get destroyed.
On March 16 2014 17:05 Joedaddy wrote: so basically all you gotta do is sneak in a couple of hidden expo's and as long as you can mine them out this strategy is GG. seems legit!
Don´t forget that sOs also crushed Jjakji in the first fight without carriers and that storm-colossi is quite good no matter what toss air you use with it.
On March 16 2014 17:05 Joedaddy wrote: so basically all you gotta do is sneak in a couple of hidden expo's and as long as you can mine them out this strategy is GG. seems legit!
Don´t forget that sOs also crushed Jjakji in the first fight without carriers and that storm-colossi is quite good no matter what toss air you use with it.
Exactly... Im pretty sure anything with storm, archon, and colosus can destroy marine vikings...
Roach + templar would probably do just as good... queen+ templar would probably work too...
But one thing carrier does tho that is imba as hell.
There is no way in hell a human can do all the following super quickly: Shift target attack every single carriers ( 9 ish of them? so at least 2 seconds dedicated to that). EMP everything, stim the marines and move out of storm with everythng. If the vikings auto attack interceptors u just die, if you target carriers, you cant move out of storm with marines.
No way in hell anyone can do that, protoss just a moves and storm.
Trust me even as zerg, fighting lots of carriers with void rays and canons templars is hard is a bitch... you can cast chain fungals while shift attacking every carriers.
I really want the siege tanks to be able to protect marines better against templars and colosus. It would be so sick if tanks were good with marine marauders against toss, but it cant... Medivacs beeing 2 supply is a huge reasons of that. If you make bunch of siege tanks, have medivacs, then your army is sooo small that you just die to mass zlots and immortals lol.
On March 16 2014 07:15 KingAlphard wrote: Not sure why is everyone so surprised. Carriers have been proved to be almost unbeatable once massed up in good numbers against terran, every experienced protoss player should know that. The only reason why people don't go for them is their endless building time, however if you are able to survive it's a investment that really pays off. In alter'zim cross it's much easier than in other maps.
The only interesting thing is that he did that as a follow up to phoenix colossus, it's an interesting choice because he already had the upgrades and the tech quite early while doing a safe build and he could transition more easily. However I still think he could do it because of the particular situation he was in that game, it's not a solid style in general.
The thing is you don't really expect Carriers in a tournament with winner-takes-all $100,000 prize. And you hardly ever bump into someone doing carriers on GM ladder so it's not surprising jjakji didn't see it coming.
I was mostly refering to people being surprised when carriers won the engagements. I also couldn't believe it when he started building carriers, but once he had 7-8 it should've been clear that he would win easily against jjakji's composition. Instead casters were like: "Omg he is moving out he will lose all his carriers!!!!11" (and most of them were even protoss players).
Thinking about it again, it wasn't a random choice. When he started the first 3 carriers, he had just won an engagement in his third with the phoenix/colossus composition, which meant that jjakji didn't have medivacs and couldn't be offensive for a while. That, and the huge attack distance of alter'zim cross position, could give him time to build up the carrier count, . Also sOs stated in the following interview that he had prepared this sort of carrier switch.
On March 16 2014 14:05 AxiomBlurr wrote: Full credit to sOs...never have I seen - or you for that matter - sooo heavy phoenix play against Terran at such a high level of play and the fact that he went Colo, HT and Carrier is just incredible...Jakjji is not a weak Terran - he is a top 10 Terran in the world. No one! I repeat NO ONE...has tried that at that level of competition.
sOs shows why SC2 is a brilliant game...you think you know how to play? you think the game is figured out? you think everything is black and white...no no no...SC2 allows creativity and there are only a few players,,,sOs being one of them that exhibits incredibly imaginative and effective play.
Only protoss has that many different viable strategies, all-ins and playstyles.
Try to do random shit with zerg or terran and youll get destroyed.
Toss has more it is true,,,,but Z and T both have many innovative strategies. Z has many all ins, T not so much. But were sOs' carriers random? No they were not...
On March 16 2014 17:05 Joedaddy wrote: so basically all you gotta do is sneak in a couple of hidden expo's and as long as you can mine them out this strategy is GG. seems legit!
Don´t forget that sOs also crushed Jjakji in the first fight without carriers and that storm-colossi is quite good no matter what toss air you use with it.
Exactly... Im pretty sure anything with storm, archon, and colosus can destroy marine vikings...
Roach + templar would probably do just as good... queen+ templar would probably work too...
But one thing carrier does tho that is imba as hell.
There is no way in hell a human can do all the following super quickly: Shift target attack every single carriers ( 9 ish of them? so at least 2 seconds dedicated to that). EMP everything, stim the marines and move out of storm with everythng. If the vikings auto attack interceptors u just die, if you target carriers, you cant move out of storm with marines.
No way in hell anyone can do that, protoss just a moves and storm.
Trust me even as zerg, fighting lots of carriers with void rays and canons templars is hard is a bitch... you can cast chain fungals while shift attacking every carriers.
I really want the siege tanks to be able to protect marines better against templars and colosus. It would be so sick if tanks were good with marine marauders against toss, but it cant... Medivacs beeing 2 supply is a huge reasons of that. If you make bunch of siege tanks, have medivacs, then your army is sooo small that you just die to mass zlots and immortals lol.
Zerg doesnt need nothing else than spores spores spores infestors and hydra or corruptor and vipers. It destroys carriers. You simply can't attack into that.
On March 16 2014 17:05 Joedaddy wrote: so basically all you gotta do is sneak in a couple of hidden expo's and as long as you can mine them out this strategy is GG. seems legit!
Don´t forget that sOs also crushed Jjakji in the first fight without carriers and that storm-colossi is quite good no matter what toss air you use with it.
Exactly... Im pretty sure anything with storm, archon, and colosus can destroy marine vikings...
Roach + templar would probably do just as good... queen+ templar would probably work too...
But one thing carrier does tho that is imba as hell.
There is no way in hell a human can do all the following super quickly: Shift target attack every single carriers ( 9 ish of them? so at least 2 seconds dedicated to that). EMP everything, stim the marines and move out of storm with everythng. If the vikings auto attack interceptors u just die, if you target carriers, you cant move out of storm with marines.
No way in hell anyone can do that, protoss just a moves and storm.
Trust me even as zerg, fighting lots of carriers with void rays and canons templars is hard is a bitch... you can cast chain fungals while shift attacking every carriers.
I really want the siege tanks to be able to protect marines better against templars and colosus. It would be so sick if tanks were good with marine marauders against toss, but it cant... Medivacs beeing 2 supply is a huge reasons of that. If you make bunch of siege tanks, have medivacs, then your army is sooo small that you just die to mass zlots and immortals lol.
Zerg doesnt need nothing else than spores spores spores infestors and hydra or corruptor and vipers. It destroys carriers. You simply can't attack into that.
Yeah, carriers are useless against zerg because voidrays+ tempests are just better. They suck against corruptors, they suck against spores because interceptors explode immediately, and they still have a much worse range than tempests.
s0s was my favorite player since the beginning of WCS s1 2013... and to see this finals is incredible. s0s truly has developed his OWN meta game of being the wildcard master.