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On February 18 2014 16:45 Parcelleus wrote:Show nested quote +On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. Show nested quote +On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this.
Taking all TvPs from ASUS, IEM Cologne & Sao Paulo and Code A we're looking at a total of 109 games. Protoss won 63 of those which is equivalent to a 57,8% win ratio. Close to what you said. Contrary to what you claim this is quite a significant number.
However, looking at only the win percentages doesn't tell the whole story. I do not have the data to support it but based on what i've seen in recent TvP meta probably around 1/3 or more of those games where protoss came out victorious it was through some sort of 'cheese'. By this i mean some sort of proxy or unscouted tech resulting in an easy win for the protoss. Terran on the other hand has no corresponding strategies to those of protoss and in turn will pull no easy such as an oracle rolling in completely wrecking a mineral line in seconds. I'm sure you know what i'm talking about.
You can give the game all the time in world, this will not change. It will remain unfair almost by definition til the end of days. Yet you propose we wait it out despite the negative impact it has on the game. You also mention how terran was dominating for a much longer time which implies you have some sort of grudge originating from imbalances years ago in WoL. Not sure how this is going to serve you point either as it's pretty much established that Terran with fast bunkers, fast reapers etc was in fact imbalanced and it was a good thing action was taken.
Your obvious bias towards MC and disregard for what other progamers has to say also does not add to your credibility and you'll find it hard to convince anyone of what skewed. You said, and i quote "I never take their comments seriously, but when MC speaks". You come across as a true fanboy.
Sorry to tell you though MC does have an interest in keeping the current state of the game as it is. Not implying that hes acting on it but it's not completely outside of the realm of possibilities to suggest that he is.
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On February 19 2014 00:23 Joner wrote:Show nested quote +On February 18 2014 16:45 Parcelleus wrote:On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this. Taking all TvPs from ASUS, IEM Cologne & Sao Paulo and Code A we're looking at a total of 109 games. Protoss won 63 of those which is equivalent to a 57,8% win ratio. Close to what you said. Contrary to what you claim this is quite a significant number. However, looking at only the win percentages doesn't tell the whole story. I do not have the data to support it but based on what i've seen in recent TvP meta probably around 1/3 or more of those games where protoss came out victorious it was through some sort of 'cheese'. By this i mean some sort of proxy or unscouted tech resulting in an easy win for the protoss. Terran on the other hand has no corresponding strategies to those of protoss and in turn will pull no easy such as an oracle rolling in completely wrecking a mineral line in seconds. I'm sure you know what i'm talking about. You can give the game all the time in world, this will not change. It will remain unfair almost by definition til the end of days. Yet you propose we wait it out despite the negative impact it has on the game. You also mention how terran was dominating for a much longer time which implies you have some sort of grudge originating from imbalances years ago in WoL. Not sure how this is going to serve you point either as it's pretty much established that Terran with fast bunkers, fast reapers etc was in fact imbalanced and it was a good thing action was taken. Your obvious bias towards MC and disregard for what other progamers has to say also does not add to your credibility and you'll find it hard to convince anyone of what skewed. You said, and i quote "I never take their comments seriously, but when MC speaks". You come across as a true fanboy. Sorry to tell you though MC does have an interest in keeping the current state of the game as it is. Not implying that hes acting on it but it's not completely outside of the realm of possibilities to suggest that he is.
Did you even read MC's post? He clearly admits that there is imbalance, but that it's due to the maps. Obviously, he has a personal interest in Toss being a strong race since it helps his income and success as a progamer, but I fail to see how he's acting on that interest when he straight up says that there is indeed an imbalance, and puts forth a suggestion to correct that imbalance (changing the map pool). In doing so, he is suggesting a change that makes Toss weaker. So, you tell me how it's within the realm of possibility that he's somehow acting in self-interest when he's fully admitted that there's an imbalance present and has suggested steps to fix said imbalance (not to mention, he also thinks the time warp energy nerf is good).
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On February 19 2014 02:09 HolyArrow wrote:Show nested quote +On February 19 2014 00:23 Joner wrote:On February 18 2014 16:45 Parcelleus wrote:On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote: [quote]
The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote: [quote]
The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this. Taking all TvPs from ASUS, IEM Cologne & Sao Paulo and Code A we're looking at a total of 109 games. Protoss won 63 of those which is equivalent to a 57,8% win ratio. Close to what you said. Contrary to what you claim this is quite a significant number. However, looking at only the win percentages doesn't tell the whole story. I do not have the data to support it but based on what i've seen in recent TvP meta probably around 1/3 or more of those games where protoss came out victorious it was through some sort of 'cheese'. By this i mean some sort of proxy or unscouted tech resulting in an easy win for the protoss. Terran on the other hand has no corresponding strategies to those of protoss and in turn will pull no easy such as an oracle rolling in completely wrecking a mineral line in seconds. I'm sure you know what i'm talking about. You can give the game all the time in world, this will not change. It will remain unfair almost by definition til the end of days. Yet you propose we wait it out despite the negative impact it has on the game. You also mention how terran was dominating for a much longer time which implies you have some sort of grudge originating from imbalances years ago in WoL. Not sure how this is going to serve you point either as it's pretty much established that Terran with fast bunkers, fast reapers etc was in fact imbalanced and it was a good thing action was taken. Your obvious bias towards MC and disregard for what other progamers has to say also does not add to your credibility and you'll find it hard to convince anyone of what skewed. You said, and i quote "I never take their comments seriously, but when MC speaks". You come across as a true fanboy. Sorry to tell you though MC does have an interest in keeping the current state of the game as it is. Not implying that hes acting on it but it's not completely outside of the realm of possibilities to suggest that he is. Did you even read MC's post? He clearly admits that there is imbalance, but that it's due to the maps. Obviously, he has a personal interest in Toss being a strong race since it helps his income and success as a progamer, but I fail to see how he's acting on that interest when he straight up says that there is indeed an imbalance, and puts forth a suggestion to correct that imbalance (changing the map pool). In doing so, he is suggesting a change that makes Toss weaker. So, you tell me how it's within the realm of possibility that he's somehow acting in self-interest when he's fully admitted that there's an imbalance present and has suggested steps to fix said imbalance (not to mention, he also thinks the time warp energy nerf is good). Or maybe he's suggesting fixes that actually won't fix the imbalance and trying to delay an inevitable nerf for as long as he can.
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On February 19 2014 02:22 sitromit wrote:Show nested quote +On February 19 2014 02:09 HolyArrow wrote:On February 19 2014 00:23 Joner wrote:On February 18 2014 16:45 Parcelleus wrote:On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote: [quote]
Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes.
IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach.
And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote: [quote]
Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes.
IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach.
And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this. Taking all TvPs from ASUS, IEM Cologne & Sao Paulo and Code A we're looking at a total of 109 games. Protoss won 63 of those which is equivalent to a 57,8% win ratio. Close to what you said. Contrary to what you claim this is quite a significant number. However, looking at only the win percentages doesn't tell the whole story. I do not have the data to support it but based on what i've seen in recent TvP meta probably around 1/3 or more of those games where protoss came out victorious it was through some sort of 'cheese'. By this i mean some sort of proxy or unscouted tech resulting in an easy win for the protoss. Terran on the other hand has no corresponding strategies to those of protoss and in turn will pull no easy such as an oracle rolling in completely wrecking a mineral line in seconds. I'm sure you know what i'm talking about. You can give the game all the time in world, this will not change. It will remain unfair almost by definition til the end of days. Yet you propose we wait it out despite the negative impact it has on the game. You also mention how terran was dominating for a much longer time which implies you have some sort of grudge originating from imbalances years ago in WoL. Not sure how this is going to serve you point either as it's pretty much established that Terran with fast bunkers, fast reapers etc was in fact imbalanced and it was a good thing action was taken. Your obvious bias towards MC and disregard for what other progamers has to say also does not add to your credibility and you'll find it hard to convince anyone of what skewed. You said, and i quote "I never take their comments seriously, but when MC speaks". You come across as a true fanboy. Sorry to tell you though MC does have an interest in keeping the current state of the game as it is. Not implying that hes acting on it but it's not completely outside of the realm of possibilities to suggest that he is. Did you even read MC's post? He clearly admits that there is imbalance, but that it's due to the maps. Obviously, he has a personal interest in Toss being a strong race since it helps his income and success as a progamer, but I fail to see how he's acting on that interest when he straight up says that there is indeed an imbalance, and puts forth a suggestion to correct that imbalance (changing the map pool). In doing so, he is suggesting a change that makes Toss weaker. So, you tell me how it's within the realm of possibility that he's somehow acting in self-interest when he's fully admitted that there's an imbalance present and has suggested steps to fix said imbalance (not to mention, he also thinks the time warp energy nerf is good). Or maybe he's suggesting fixes that actually won't fix the imbalance and trying to delay an inevitable nerf for as long as he can.
Possible, but if that's the case I guarantee you that people will remember this post of his and that his credibility will be shot. Doesn't really make sense to me that he'd risk his credibility just to delay a nerf that's going to come anyway, especially since
a. He's aware of the concept of his wins being diminished by the current imbalance and clearly isn't pleased by that
b. He's already rolling in cash and has a bunch of tournament wins under his belt
And again, he's also expressed approval at the time warp nerf. Unless you think that him doing that was just a calculated move to seem impartial, but at that point you're just making big, unprovable assumptions about everything he says, and it's clear that we have lots of inflamed emotions in this thread that would make people more susceptible to making unfair assumptions.
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On February 19 2014 02:09 HolyArrow wrote:Show nested quote +On February 19 2014 00:23 Joner wrote:On February 18 2014 16:45 Parcelleus wrote:On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote: [quote]
The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote: [quote]
The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this. Taking all TvPs from ASUS, IEM Cologne & Sao Paulo and Code A we're looking at a total of 109 games. Protoss won 63 of those which is equivalent to a 57,8% win ratio. Close to what you said. Contrary to what you claim this is quite a significant number. However, looking at only the win percentages doesn't tell the whole story. I do not have the data to support it but based on what i've seen in recent TvP meta probably around 1/3 or more of those games where protoss came out victorious it was through some sort of 'cheese'. By this i mean some sort of proxy or unscouted tech resulting in an easy win for the protoss. Terran on the other hand has no corresponding strategies to those of protoss and in turn will pull no easy such as an oracle rolling in completely wrecking a mineral line in seconds. I'm sure you know what i'm talking about. You can give the game all the time in world, this will not change. It will remain unfair almost by definition til the end of days. Yet you propose we wait it out despite the negative impact it has on the game. You also mention how terran was dominating for a much longer time which implies you have some sort of grudge originating from imbalances years ago in WoL. Not sure how this is going to serve you point either as it's pretty much established that Terran with fast bunkers, fast reapers etc was in fact imbalanced and it was a good thing action was taken. Your obvious bias towards MC and disregard for what other progamers has to say also does not add to your credibility and you'll find it hard to convince anyone of what skewed. You said, and i quote "I never take their comments seriously, but when MC speaks". You come across as a true fanboy. Sorry to tell you though MC does have an interest in keeping the current state of the game as it is. Not implying that hes acting on it but it's not completely outside of the realm of possibilities to suggest that he is. Did you even read MC's post? He clearly admits that there is imbalance, but that it's due to the maps. Obviously, he has a personal interest in Toss being a strong race since it helps his income and success as a progamer, but I fail to see how he's acting on that interest when he straight up says that there is indeed an imbalance, and puts forth a suggestion to correct that imbalance (changing the map pool). In doing so, he is suggesting a change that makes Toss weaker. So, you tell me how it's within the realm of possibility that he's somehow acting in self-interest when he's fully admitted that there's an imbalance present and has suggested steps to fix said imbalance (not to mention, he also thinks the time warp energy nerf is good).
It's interesting that you ask me if i even read MC's post as you clearly didn't read mine. If you had read it thoroughly before getting carried away with the quote button you'd see that i am in fact replying to Parcelleus' post. It will make sense to you once you fully understand what it is im in fact replying to.
I then clearly state that i am not implying he has acting on that interest but rather that it is not impossible for reasons even a feeble mind could phatom. I will not provide you with those reasons because again, i did not and i am still not implying that he is working on a personal agenda simply because i dont believe he is. At least that was not the motive behind his post. I can easily see it as a possibility though. Personally, i just think he's wrong and i don't agree it's the maps. I wont stop there, i think it would be an enormous mistake to go down that route, start balancing maps (again) around protoss. it would only divert attention away from the real problem (read: protoss).
And no. He's suggesting a change to the map pool which is not the same as making protoss weaker. They might but it's still not the same thing so don't confuse the two. To me that sounds more like "I still wanna keep my toys and see how i can abuse them on a different set of maps". Maybe MC doesn't believe that is what hes saying but that to me is irrelevant as that's the outcome i forsee.
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On February 19 2014 03:02 Joner wrote:Show nested quote +On February 19 2014 02:09 HolyArrow wrote:On February 19 2014 00:23 Joner wrote:On February 18 2014 16:45 Parcelleus wrote:On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote: [quote]
Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes.
IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach.
And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote: [quote]
Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes.
IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach.
And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this. Taking all TvPs from ASUS, IEM Cologne & Sao Paulo and Code A we're looking at a total of 109 games. Protoss won 63 of those which is equivalent to a 57,8% win ratio. Close to what you said. Contrary to what you claim this is quite a significant number. However, looking at only the win percentages doesn't tell the whole story. I do not have the data to support it but based on what i've seen in recent TvP meta probably around 1/3 or more of those games where protoss came out victorious it was through some sort of 'cheese'. By this i mean some sort of proxy or unscouted tech resulting in an easy win for the protoss. Terran on the other hand has no corresponding strategies to those of protoss and in turn will pull no easy such as an oracle rolling in completely wrecking a mineral line in seconds. I'm sure you know what i'm talking about. You can give the game all the time in world, this will not change. It will remain unfair almost by definition til the end of days. Yet you propose we wait it out despite the negative impact it has on the game. You also mention how terran was dominating for a much longer time which implies you have some sort of grudge originating from imbalances years ago in WoL. Not sure how this is going to serve you point either as it's pretty much established that Terran with fast bunkers, fast reapers etc was in fact imbalanced and it was a good thing action was taken. Your obvious bias towards MC and disregard for what other progamers has to say also does not add to your credibility and you'll find it hard to convince anyone of what skewed. You said, and i quote "I never take their comments seriously, but when MC speaks". You come across as a true fanboy. Sorry to tell you though MC does have an interest in keeping the current state of the game as it is. Not implying that hes acting on it but it's not completely outside of the realm of possibilities to suggest that he is. Did you even read MC's post? He clearly admits that there is imbalance, but that it's due to the maps. Obviously, he has a personal interest in Toss being a strong race since it helps his income and success as a progamer, but I fail to see how he's acting on that interest when he straight up says that there is indeed an imbalance, and puts forth a suggestion to correct that imbalance (changing the map pool). In doing so, he is suggesting a change that makes Toss weaker. So, you tell me how it's within the realm of possibility that he's somehow acting in self-interest when he's fully admitted that there's an imbalance present and has suggested steps to fix said imbalance (not to mention, he also thinks the time warp energy nerf is good). It's interesting that you ask me if i even read MC's post as you clearly didn't read mine. If you had read it thoroughly before getting carried away with the quote button you'd see that i am in fact replying to Parcelleus' post. It will make sense to you once you fully understand what it is im in fact replying to. I then clearly state that i am not implying he has acting on that interest but rather that it is not impossible for reasons even a feeble mind could phatom. I will not provide you with those reasons because again, i did not and i am still not implying that he is working on a personal agenda simply because i dont believe he is. At least that was not the motive behind his post. I can easily see it as a possibility though. Personally, i just think he's wrong and i don't agree it's the maps. I wont stop there, i think it would be an enormous mistake to go down that route, start balancing maps (again) around protoss. it would only divert attention away from the real problem ( read: protoss). And no. He's suggesting a change to the map pool which is not the same as making protoss weaker. They might but it's still not the same thing so don't confuse the two. To me that sounds more like "I still wanna keep my toys and see how i can abuse them on a different set of maps". Maybe MC doesn't believe that is what hes saying but that to me is irrelevant as that's the outcome i forsee.
There are so many things I could say to this, but I'll try to keep it succinct and focus on the main topic. The fact that you think Protoss is somehow the "real" problem rather than the maps is the main issue I have with your reasoning. Let me ask you this: At what point do you think Protoss became OP? Because to me, it seems like this period of Protoss dominance started with the new map pool and the oracle buff (which I felt was completely unnecessary). Before that, balance seemed fine. Yet, there are people who are acting like Protoss has been OP for all this time, and that fixing the maps won't fix Protoss being OP, DESPITE the fact that the use of the new maps correlates with this period of Toss dominance.
Balance is all relative. If the matchups are balanced and you nerf Zerg and Terran, that could also be considered a Toss buff in the sense that it makes Toss relatively stronger. If the matchups are Toss-favored and you change the map pool to no longer favor Toss, then that's a Toss nerf because it makes Toss relatively weaker. IMO, "Buff" and "nerf" don't necessarily have to imply a direct change to the race, but rather, just a change that somehow makes the race win more or less.
"I still wanna keep my toys and see how i can abuse them on a different set of maps" also makes it sound like you're just mad about having to deal with the things Toss can throw at you, rather than actually caring about balance. If that different set of maps causes the matchups to gravitate closer to 50/50 across the board, you shouldn't care about whether or not Toss gets to keep its "toys".
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On February 18 2014 16:45 Parcelleus wrote:Show nested quote +On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. Show nested quote +On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this.
You also lack basic reading comprehension. I never mentioned MC in my post, it was directed towards your quotes especially the "That can be explained by Toss players getting better and Terran not adapting". If I was mentioning MC's OP I would have said so, but you decided to go off on a silly rant.
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MC usually knows his shit like this. he's very outspoken about balance and I quite like that he is- people will say his perspective is biased towards P, but I think he's dead on in this case.
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On February 19 2014 03:38 Mortal wrote: MC usually knows his shit like this. he's very outspoken about balance and I quite like that he is- people will say his perspective is biased towards P, but I think he's dead on in this case.
Yep, it's also worth noting that there have been times when Toss was considered weak and MC said that balance was fine and that Toss players just need to get better. Overall, he has a good track record for being honest and avoiding self-serving statements about balance when he had the opportunity.
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You're right, the oracle buff was unnecessary.
I could say the same to you my friend. The fact that you dont see that the real problem is protoss is beyond me. I could go ahead and explain to you everything that is wrong about the match up but i'd just be wasting my time. It's been discussed over and over so i'm not getting into that.
My point still stands: The maps are already limited alot more by protoss design as a race than by the other two races, mainly because of forcefields and wall off issues. Hence why we should deal with protoss rather than the maps.
Assuming both a change of map pool and a direct nerf to protoss would achieve the same thing, i.e. making protoss weaker, how do you motivate limiting the map design for future map makers over tweaking protoss race?
"I still wanna keep my toys and see how i can abuse them on a different set of maps" also makes it sound like you're just mad about having to deal with the things Toss can throw at you, rather than actually caring about balance. If that different set of maps causes the matchups to gravitate closer to 50/50 across the board, you shouldn't care about whether or not Toss gets to keep its "toys".
There is nothing contratictory about caring for both game balance and general design of the game at the same time. I care for both and i think you're just trying to dismiss me as an angry Terran rather than reflect over what i'm saying to you.
EDIT: responding HolyArrows' edit
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On February 19 2014 03:57 Joner wrote: You're right, the oracle buff was unnecessary.
I could say the same to you my friend. The fact that you dont see that the real problem is protoss is beyond me. I could go ahead and explain to you everything that is wrong about the match up but i'd just be wasting my time. It's been discussed over and over so i'm not getting into that.
My point still stands: The maps are already limited alot more by protoss design as a race than by the other two races, mainly because of forcefields and wall off issues. Hence why we should deal with protoss rather than the maps.
Assuming both a change of map pool and a direct nerf to protoss would achieve the same thing, i.e. making protoss weaker, how do you motivate limiting the map design for future map makers over tweaking protoss race?
I don't see the real problem being Protoss, because as I said earlier, Protoss was not OP before the new map pool and the oracle change came along. Maybe if you had actually answered my question about when Protoss became OP (as in, what recent change caused this period of Protoss dominance to occur), we could have a more in-depth discussion about whether the maps or the race should mainly be changed.
It's hard to answer the question in your last paragraph because it has various assumptions behind it that I disagree with. I don't think that there's sufficient evidence to suggest that somehow the Protoss race limits map design more than other races do. There have been plenty of maps in the past that have favored one race or another due to various design choices of the maps plus the specific strengths of whatever race the map favored. For example, maps with lots of open space and large ramps favored Zerg, smaller maps generally favored Terran, etc.
On February 19 2014 03:57 Joner wrote: There is nothing contratictory about caring for both game balance and general design of the game at the same time. I care for both and i think you're just trying to dismiss me as an angry Terran rather than reflect over what i'm saying to you.
I'm not saying that the two are contradictory, but just that it sounds like you care more about not having to deal with Toss tactics that you perceive as annoying rather than achieving balance.
I just want to reiterate the main issue I have here because I think it might be getting lost in all the sub-arguments. I can clearly see changes that correlate with Toss starting to dominate at the top level. Those changes are the new map pool and the oracle buff. However, we have people who are using this as an opportunity to make all sorts of claims about problems with Toss design and that Toss is generally OP in ways that have nothing to do with the changes that caused Toss to become OP in the first place. Why not just revert those changes (or in the case of the map pool, fix the map pool) and see what happens?
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On February 15 2014 21:52 TheDwf wrote: I'm posting this because I see too many people saying Zerg is imba. ZvP = 50/50. Really 50/50. Don't blame maps or whatever… The worse player loses. Protoss that whine really don't have any shame. ZvT = I'll tell you why ZvT is so imbalanced. In terms of game balance, there's no problem, right? But in ladder maps Zerg is 65/35 vs Terran. It's really depressing for Terran. Why? It's because we have 4 maps where Brood lords are very strong. Daybreak, Akilon Wastes, Entombed Valley, Antiga. After that we have Cloud Kingdom which is one of the most favourable map for Zerg vs Terran. If you look at Whirlwind, it's 50/50. Terran have an ok time on this map. This is not about game balance, the maps for ZvT is just too good for Zerg. Before, Hellions and Ghost Snipes that swayed the game in ZvT both got nerfed. Now games where zergs easily masses up the composition without deterrence is here. I really didn't want to talk about balance whine because I'm a pro player, but People are saying that zerg players don't even try hard and win due to the race As a veteran, I feel bad for players that get all the hate and feel angry about it. Sniper and RorO didn't win GSL after they were fooling around for a week. They probably worked very hard. So please stop saying they were "patch zergs". In my eyes, the two Zergs played well and that's why they went through. As programers they really learnt how to build infests and cast fungals well. Also I see a lot of talk about nerfing Fungal but if we nerf that Zerg gets fucked. DK-nim also knows this and this is why he isn't nerfing it. Infested Terran was a good ability for 25 energy and I'm glad it got nerfed. With no balancing, just a change of maps will bring 50/50 in ZvT. I think it was maps why Zergs won last GSLs. Think about it, last season had the same balancing, but before the map changes was terran really that bad against Zerg?
Genius. It's more or less like this.
MC has a bit of a point, but overall he's biased and not being completely honest.
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On February 19 2014 03:33 Swift118 wrote:Show nested quote +On February 18 2014 16:45 Parcelleus wrote:On February 18 2014 01:35 Swift118 wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. You remind me of the clowns who when Terran was dominating sc2 would point to Fruitdealer and Nestea as sole proof of why there was no balance issues (in their own delusional or clueless minds) . Some players can play out of their skin and overcome imbalance or maybe some players find some way to exploit the current meta for a tournie or two, this does not mean all is fine if the person evaluating is not biased or clueless. Shows how clueless you are as I wouldnt say that all, it is obvious terran was OP for so long. You can disagree with MC, I do not. When did MC cry balance when Toss was struggling to get well-placed let alone win a tournament ? He didnt. So to call him biased shows you dont know what you are talking about. How many other 'popular' pros balance whine, lots. That is why I never take their comments seriously, but when MC speaks, he has come from a place from winning top tier tournaments when his race was considered the weakest. On February 18 2014 01:52 Pursuit_ wrote:On February 18 2014 00:34 Parcelleus wrote:On February 17 2014 23:17 Frex wrote:On February 17 2014 08:45 Parcelleus wrote:On February 17 2014 08:31 Xiphos wrote:On February 17 2014 06:27 Parcelleus wrote:On February 17 2014 02:06 Xiphos wrote:On February 17 2014 02:00 reikai wrote: For the love of starcraft and balance, please do not just whine balance every time a loss or tournament result occurs. MC is right, and some things are not balance related, but map related.
After WoL, Terran had every barracks, factory, and some starport units nerfed because "Terran OP" on the forums. Please think before you post.
Blizzard WILL listen to you, because they want the most people playing their games. Please don't just ruin the game for others by whining balance every time. The only reason why GomTvT and Zerg Bl/Infestor era are over is because of balance whine. And clearly result have shown that the balance is heavily favored toward Protoss. Incorrect, David Kim has made it clear that he looks at the data. He and the team have said many times they rather wait and see for the meta to develop before changing things. The data for the TvT OP era was overwhelming, so eventually they made changes. IF the same thing happens for Toss (the data is no-where near the TvT OP era, and no where near as long) , Im sure the balance team will do something. However, the data is showing the game is very balanced at the top level. Im glad the balance team take this sensible approach. And as someone mentioned earlier, when Terran got used to being OP, ofc there will be a some tears as their race is brought into check and they are expected to grow as players and not expect the game itself to make it ez for them like in the past. Yeah its not like Protoss have been winning 7/11 premier tournaments (http://wiki.teamliquid.net/starcraft2/Premier_Tournaments) for 1/2 year. Its not like Protoss players makes up for 50% in the GSL mean anything right (http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_S)? Get your critical thinking cap on. That can be explained by Toss players getting better and Terran not adapting. As I said before, there needs to be time for the meta to develop before crying for immediate changes. And as MC mentioned, maps playing a big role. ie. IEM cologne Terran doing just fine beating Toss. Get your reality cap on. PvT 31-22, which is 58,5% in favor of protoss in IEM Cologne only. What is this nonsense you are saying that Terran doing just fine beating Toss in IEM cologne? Only 8.5% away from 50, not far at all. Also, Qxc (1-4) and Heromarine (0-4) account for 8 of those losses. And they were not exactly expected to make it through considering their opponents anyway. Having said that, I watched the Qxc vs Patience series and Qxc was very impressive. So when you take those players results out, you get a very close near 50% winrate. Not to mention Polt taking out 2 tier-1 Protosses in Classic and Rain. Jjakji recently won the IEM qualifier and lost to Rain, who is one of the best Toss players in the world. Dunno what happened to Innovation vs HerO as I didnt see that, will check out the VOD eventually. Quick fact checks, Heromarine was only 0-2 vs Protoss (other 0-2 was vs Innovation), if you discount foreigners you also have to discount MaNa's 0-2 loss vs Polt, also a 8.5% difference is pretty significant (Terran wins 41.5% of the time vs Protoss wins 58.5% of the time- almost a 2:3 ratio). And you're right, IEM was one of the more balanced win rates in terms of TvP atm and made for some awesome games. If this tournament happened alone I dont think most people would be complaining about TvP being imba. The problem is that we've had this http://wiki.teamliquid.net/starcraft2/ASUS_ROG_Winter_2014and this http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Sao_Pauloand this http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A_StatisticsPreceding it. It's not a one time thing, it's a trend. Im not sure about your PvT numbers so I checked them myself. PvT was 48 games played, 27 Toss won and 21 won by Terran making Toss win rate 56.25% and Terran 43.75%. Closer than what you calculated. Please correct me if Im wrong. You quoted an extra 3 tournaments, all within last couple months. Terran was dominating tournaments for alot longer than a couple months and changes eventually came. It is too early to say anything right now, time is needed for the meta to develop, IEM Cologne is a perfect example of this. You also lack basic reading comprehension. I never mentioned MC in my post, it was directed towards your quotes especially the "That can be explained by Toss players getting better and Terran not adapting". If I was mentioning MC's OP I would have said so, but you decided to go off on a silly rant.
I actually think over time Terran WILL get better vs Protoss since I feel like the majority of the 'imbalance' in the matchup is the huge variety of all-ins Protoss has at their disposal. As Terran players get better at scouting and reacting to the plethora of different Protoss options (making Protoss aggressive options less likely to give them an advantage or outright win the game) it will become more likely for the game to go into an even macro scenario which I think tends to be pretty even (i.e. the better player wins).
The problem with having the game balanced this way is that Protoss will always have all the options at their disposal and Terran will always be stuck reacting. Early game, You scout your opponent's build and react correctly (almost all requiring different responses too complex too explain concisely here), mid game you scout your opponent's first AoE tech and react accordingly (get ghosts vs HT / Archons, Vikings vs Collosi) and have the option to pull SCVs if you've gotten an army lead or want to take a risk, then late game you're stuck trying to create the composition that will counter your opponents (Ghosts for HT / Archons, Marines, Marauders or Hellbats for Zealots, Marauders for Stalkers, Vikings for Collosi and Pheonix, extra supply in Medivacs / Mauraders) or playing a super drop heavy / multitasking based playstyle ala Polt trying to whittle your opponent down (a style which will get worse over time as Protoss get better at defending against it).
Given a statistically balanced game, it will always favor the players who has more options / gets to make decisions, and right now that's Protoss without a doubt and always will be until core issues with the matchup are addressed. Maps wont let Terran be aggressive; they can only limit Protoss options. Nerfing blink wont give Terran options; it will just limit Protoss options. The game needs to have balance and especially variety from a design standpoint before we give it balance from a stats standpoint, and right now from a design standpoint the matchup favors Protoss too much at all stages of the game.
I'll freely admit that win rates have been worse in other matchups at various points in time, and I honestly think that if Terran were able to consistently get the scouting information they needed to hold the variety of Protoss openers without getting behind (They have to tools to deal with anything, it's the information that's the problem) there would be no issues with the matchup in terms of win rates, but in all the time I've been watching SC2 never before have I seen a matchup where a race has as few options as Terran does right now in TvP.
As for the numbers, I didn't do any of the math myself, I was just responding to the person who said a 58.5% win rate for Protoss isn't significant. Like I said, IEM alone wouldn't indicate anything, but it does support the growing trend of TvP favoring Protoss due to Terran struggling to scout effectively in the early game and being forced to play reactively (see: the entire HerO vs Innovation series, qxc vs Patience G3, ect).
Edit: Got 31-22 when I counted up win/loss, which is 58.5%. If we take out foreigner vs korean games as suggested (qxc 1-4, heromarine 0-2, mana 0-2) we end up with 25-19, which is 56.8%.
Edit2: Source- http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Cologne
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On February 19 2014 04:13 HolyArrow wrote:Show nested quote +On February 19 2014 03:57 Joner wrote: You're right, the oracle buff was unnecessary.
I could say the same to you my friend. The fact that you dont see that the real problem is protoss is beyond me. I could go ahead and explain to you everything that is wrong about the match up but i'd just be wasting my time. It's been discussed over and over so i'm not getting into that.
My point still stands: The maps are already limited alot more by protoss design as a race than by the other two races, mainly because of forcefields and wall off issues. Hence why we should deal with protoss rather than the maps.
Assuming both a change of map pool and a direct nerf to protoss would achieve the same thing, i.e. making protoss weaker, how do you motivate limiting the map design for future map makers over tweaking protoss race?
I don't see the real problem being Protoss, because as I said earlier, Protoss was not OP before the new map pool and the oracle change came along. Maybe if you had actually answered my question about when Protoss became OP (as in, what recent change caused this period of Protoss dominance to occur), we could have a more in-depth discussion about whether the maps or the race should mainly be changed. It's hard to answer the question in your last paragraph because it has various assumptions behind it that I disagree with. I don't think that there's sufficient evidence to suggest that somehow the Protoss race limits map design more than other races do. There have been plenty of maps in the past that have favored one race or another due to various design choices of the maps plus the specific strengths of whatever race the map favored. For example, maps with lots of open space and large ramps favored Zerg, smaller maps generally favored Terran, etc. Show nested quote +On February 19 2014 03:57 Joner wrote: There is nothing contratictory about caring for both game balance and general design of the game at the same time. I care for both and i think you're just trying to dismiss me as an angry Terran rather than reflect over what i'm saying to you.
I'm not saying that the two are contradictory, but just that it sounds like you care more about not having to deal with Toss tactics that you perceive as annoying rather than achieving balance. I just want to reiterate the main issue I have here because I think it might be getting lost in all the sub-arguments. I can clearly see changes that correlate with Toss starting to dominate at the top level. Those changes are the new map pool and the oracle buff. However, we have people who are using this as an opportunity to make all sorts of claims about problems with Toss design and that Toss is generally OP in ways that have nothing to do with the changes that caused Toss to become OP in the first place. Why not just revert those changes (or in the case of the map pool, fix the map pool) and see what happens?
I've never phrased it "protoss is OP". I said there is a problem with protoss. Hence why i didn't answer your question. It's just as full of assumptions as you acuse my question of being. I dont have an interest in having an in depht about this subject with someone whom, clearly, already made up his mind about what the solution should be. I'll refer you to some of the things Pursuit mentioned in his last post cause i'm not gonna type up all that just for you. I fundamentally disagree with you and it's becoming more and more apparent that my words are nothing but air to you and frankly you're starting to bore me.
You're so fixed on the need for a big change for the metagame to swing in a race's favour. You keep asking the same question just so you can the get the answer you're so looking for: that its the maps that made protoss strong. First of all you need to realize that with the release of Hots terran structure didnt change much. A few things were added such as medivac speed and mines but the general way of playing TvP didn't change.. Protoss on the other hand got a MSC which they solely rely on for staying alive in the early game now. Naturally this adjustment took some time to get used to especially when you have to deal with sudden medivac boosts and mines. However as time went on they learned to defend against the new toys that terran had got and slowly but surely realized how amazingly greedy they can be. In between all that the mine got nerfed, the oracle buffed and so did the DT movespeed if im not mistaken. We have now arrived to todays metagame where protoss' are stomping terrans like there's no tomorrow.
Sure you can argue all you want it's solely the maps but there are other factors at play and pointing at the maps saying "this is the problem" is pointing the wrong direction.
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On February 19 2014 04:55 Joner wrote:Show nested quote +On February 19 2014 04:13 HolyArrow wrote:On February 19 2014 03:57 Joner wrote: You're right, the oracle buff was unnecessary.
I could say the same to you my friend. The fact that you dont see that the real problem is protoss is beyond me. I could go ahead and explain to you everything that is wrong about the match up but i'd just be wasting my time. It's been discussed over and over so i'm not getting into that.
My point still stands: The maps are already limited alot more by protoss design as a race than by the other two races, mainly because of forcefields and wall off issues. Hence why we should deal with protoss rather than the maps.
Assuming both a change of map pool and a direct nerf to protoss would achieve the same thing, i.e. making protoss weaker, how do you motivate limiting the map design for future map makers over tweaking protoss race?
I don't see the real problem being Protoss, because as I said earlier, Protoss was not OP before the new map pool and the oracle change came along. Maybe if you had actually answered my question about when Protoss became OP (as in, what recent change caused this period of Protoss dominance to occur), we could have a more in-depth discussion about whether the maps or the race should mainly be changed. It's hard to answer the question in your last paragraph because it has various assumptions behind it that I disagree with. I don't think that there's sufficient evidence to suggest that somehow the Protoss race limits map design more than other races do. There have been plenty of maps in the past that have favored one race or another due to various design choices of the maps plus the specific strengths of whatever race the map favored. For example, maps with lots of open space and large ramps favored Zerg, smaller maps generally favored Terran, etc. On February 19 2014 03:57 Joner wrote: There is nothing contratictory about caring for both game balance and general design of the game at the same time. I care for both and i think you're just trying to dismiss me as an angry Terran rather than reflect over what i'm saying to you.
I'm not saying that the two are contradictory, but just that it sounds like you care more about not having to deal with Toss tactics that you perceive as annoying rather than achieving balance. I just want to reiterate the main issue I have here because I think it might be getting lost in all the sub-arguments. I can clearly see changes that correlate with Toss starting to dominate at the top level. Those changes are the new map pool and the oracle buff. However, we have people who are using this as an opportunity to make all sorts of claims about problems with Toss design and that Toss is generally OP in ways that have nothing to do with the changes that caused Toss to become OP in the first place. Why not just revert those changes (or in the case of the map pool, fix the map pool) and see what happens? I've never phrased it "protoss is OP". I said there is a problem with protoss. Hence why i didn't answer your question. It's just as full of assumptions as you acuse my question of being. I dont have an interest in having an in depht about this subject with someone whom, clearly, already made up his mind about what the solution should be. I'll refer you to some of the things Pursuit mentioned in his last post cause i'm not gonna type up all that just for you. I fundamentally disagree with you and it's becoming more and more apparent that my words are nothing but air to you and frankly you're starting to bore me. You're so fixed on the need for a big change for the metagame to swing in a race's favour. You keep asking the same question just so you can the get the answer you're so looking for: that its the maps that made protoss strong. First of all you need to realize that with the release of Hots terran structure didnt change much. A few things were added such as medivac speed and mines but the general way of playing TvP didn't change.. Protoss on the other hand got a MSC which they solely rely on for staying alive in the early game now. Naturally this adjustment took some time to get used to especially when you have to deal with sudden medivac boosts and mines. However as time went on they learned to defend against the new toys that terran had got and slowly but surely realized how amazingly greedy they can be. In between all that the mine got nerfed, the oracle buffed and so did the DT movespeed if im not mistaken. We have now arrived to todays metagame where protoss' are stomping terrans like there's no tomorrow. Sure you can argue all you want it's solely the maps but there are other factors at play and pointing at the maps saying "this is the problem" is pointing the wrong direction.
The first part of your post sounds like nitpicking semantics to me. I don't think anyone can deny that Protoss is currently OP on a winrate basis. The PvT numbers are pretty damning and the general performance of Toss players at the top level is more dominant than I've ever seen. Don't try to equate the level of assumptions that we're making, because I'm positive that "Protoss is OP" is a far more reasonable statement easily backed up with empirical evidence than "Protoss design dictates maps significantly more than Zerg or Terran design".
The widow mine nerf didn't really affect PvT as far as I can tell. WMs were mainly used to defend against oracle harass which is unaffected by the splash nerf, and were sometimes used for harass, but they were never a key part of a Terran army composition in PvT. WMs are far more prevalent in TvZ and that's why they were nerfed. And as for DT movespeed, you are indeed mistaken - DT movement speed has not changed. As for the oracle buff, I've said before that I'm fine with reverting it since I felt it was completely unnecessary. You make it sound like some non-existent DT speed buff and weaker WMs are a huge part of why PvT is in its current state. If there ARE problems beyond the map pool and the oracle nerf, DTs and weaker WM splash are certainly not the issues.
In the end, I simply find it a lot more likely that the relatively recent changes that correlate with Toss dominance are far more likely sources for said dominance, rather than it being due to a bunch of stuff that's been in the game for a long time that people have always been complaining about.
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57.8% is a number completely justifiable through map imbalance. If the map-pool heavily favors protoss then a percentage increase of 5%~ isnt exactly hard to imagine.
The other 2.8% ? Well, with such an ongoing problem i wouldn't pin it entirely on the map-pools. Perhaps a major aspect of it, something else needs to be looked at. Although i would only look for a minor tweak of a protoss' strong point.
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On February 19 2014 05:39 Omnishroud wrote: 57.8% is a number completely justifiable through map imbalance. If the map-pool heavily favors protoss then a percentage increase of 5%~ isnt exactly hard to imagine.
The other 2.8% ? Well, with such an ongoing problem i wouldn't pin it entirely on the map-pools. Perhaps a major aspect of it, something else needs to be looked at. Although i would only look for a minor tweak of a protoss' strong point.
Since when do numbers tell the whole story? PvZ during BL/Infestor vs. Archon toilet was within 5% of being balanced, that doesn't mean the MU was playable.
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On February 19 2014 05:29 HolyArrow wrote:Show nested quote +On February 19 2014 04:55 Joner wrote:On February 19 2014 04:13 HolyArrow wrote:On February 19 2014 03:57 Joner wrote: You're right, the oracle buff was unnecessary.
I could say the same to you my friend. The fact that you dont see that the real problem is protoss is beyond me. I could go ahead and explain to you everything that is wrong about the match up but i'd just be wasting my time. It's been discussed over and over so i'm not getting into that.
My point still stands: The maps are already limited alot more by protoss design as a race than by the other two races, mainly because of forcefields and wall off issues. Hence why we should deal with protoss rather than the maps.
Assuming both a change of map pool and a direct nerf to protoss would achieve the same thing, i.e. making protoss weaker, how do you motivate limiting the map design for future map makers over tweaking protoss race?
I don't see the real problem being Protoss, because as I said earlier, Protoss was not OP before the new map pool and the oracle change came along. Maybe if you had actually answered my question about when Protoss became OP (as in, what recent change caused this period of Protoss dominance to occur), we could have a more in-depth discussion about whether the maps or the race should mainly be changed. It's hard to answer the question in your last paragraph because it has various assumptions behind it that I disagree with. I don't think that there's sufficient evidence to suggest that somehow the Protoss race limits map design more than other races do. There have been plenty of maps in the past that have favored one race or another due to various design choices of the maps plus the specific strengths of whatever race the map favored. For example, maps with lots of open space and large ramps favored Zerg, smaller maps generally favored Terran, etc. On February 19 2014 03:57 Joner wrote: There is nothing contratictory about caring for both game balance and general design of the game at the same time. I care for both and i think you're just trying to dismiss me as an angry Terran rather than reflect over what i'm saying to you.
I'm not saying that the two are contradictory, but just that it sounds like you care more about not having to deal with Toss tactics that you perceive as annoying rather than achieving balance. I just want to reiterate the main issue I have here because I think it might be getting lost in all the sub-arguments. I can clearly see changes that correlate with Toss starting to dominate at the top level. Those changes are the new map pool and the oracle buff. However, we have people who are using this as an opportunity to make all sorts of claims about problems with Toss design and that Toss is generally OP in ways that have nothing to do with the changes that caused Toss to become OP in the first place. Why not just revert those changes (or in the case of the map pool, fix the map pool) and see what happens? I've never phrased it "protoss is OP". I said there is a problem with protoss. Hence why i didn't answer your question. It's just as full of assumptions as you acuse my question of being. I dont have an interest in having an in depht about this subject with someone whom, clearly, already made up his mind about what the solution should be. I'll refer you to some of the things Pursuit mentioned in his last post cause i'm not gonna type up all that just for you. I fundamentally disagree with you and it's becoming more and more apparent that my words are nothing but air to you and frankly you're starting to bore me. You're so fixed on the need for a big change for the metagame to swing in a race's favour. You keep asking the same question just so you can the get the answer you're so looking for: that its the maps that made protoss strong. First of all you need to realize that with the release of Hots terran structure didnt change much. A few things were added such as medivac speed and mines but the general way of playing TvP didn't change.. Protoss on the other hand got a MSC which they solely rely on for staying alive in the early game now. Naturally this adjustment took some time to get used to especially when you have to deal with sudden medivac boosts and mines. However as time went on they learned to defend against the new toys that terran had got and slowly but surely realized how amazingly greedy they can be. In between all that the mine got nerfed, the oracle buffed and so did the DT movespeed if im not mistaken. We have now arrived to todays metagame where protoss' are stomping terrans like there's no tomorrow. Sure you can argue all you want it's solely the maps but there are other factors at play and pointing at the maps saying "this is the problem" is pointing the wrong direction. The first part of your post sounds like nitpicking semantics to me. I don't think anyone can deny that Protoss is currently OP on a winrate basis. The PvT numbers are pretty damning and the general performance of Toss players at the top level is more dominant than I've ever seen. Don't try to equate the level of assumptions that we're making, because I'm positive that "Protoss is OP" is a far more reasonable statement easily backed up with empirical evidence than "Protoss design dictates maps significantly more than Zerg or Terran design". The widow mine nerf didn't really affect PvT as far as I can tell. WMs were mainly used to defend against oracle harass which is unaffected by the splash nerf, and were sometimes used for harass, but they were never a key part of a Terran army composition in PvT. WMs are far more prevalent in TvZ and that's why they were nerfed. And as for DT movespeed, you are indeed mistaken - DT movement speed has not changed. As for the oracle buff, I've said before that I'm fine with reverting it since I felt it was completely unnecessary. You make it sound like some non-existent DT speed buff and weaker WMs are a huge part of why PvT is in its current state. If there ARE problems beyond the map pool and the oracle nerf, DTs and weaker WM splash are certainly not the issues. In the end, I simply find it a lot more likely that the relatively recent changes that correlate with Toss dominance are far more likely sources for said dominance, rather than it being due to a bunch of stuff that's been in the game for a long time that people have always been complaining about. I stand corrected on the DT movespeed buff. Was probably a propsed change that never went through.
Im not nitpicking semantics. My point is there is a problem with protoss, besides being overpowered. Not sure how i should communicate with you as you just don't understand what im saying. I feel im repeating myself over and over for you.
You ask for reasons as to why winrates have swinged in favour of protoss besides the maps and i provided a possible set for you. You choose now to dismiss those reasons as implausible. I also mentioned other things in my previous post besides the WM and oracle changes but you again simply pretended like you didn't read all that (maybe you didn't). Instead you start talking about TvZ and your own opinion on the oracle buff. That's not where we are currently in the discussion. If you can't follow a simple dialog without derailing into other subjects it is quite impossible to convey any sort of logic to you.
They way forcefields alteres terrain and what impact this has on any given map is intuitively quite easy to understand and i'm sure most people would agree on that. Since WoL protoss has been relying on blocking the ramp with one forcefield for early defense which is why you see ramps that are exactly one forcefield wide. Granted, the game has evolved since the introduction of the MSC and so has protoss early game defense strategies. There is however a true corelation between ramp size to main and natural and forcefields.
I've given you enough of my attention. Please continue in your state of denial. I however will not be responding to your posts anymore.
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On February 17 2014 16:07 MrLightning wrote:Show nested quote +On February 17 2014 15:53 Thrillz wrote:On February 17 2014 14:41 KingAce wrote:On February 17 2014 14:16 AnonymousSC2 wrote:On February 17 2014 13:42 KingAce wrote: MC was winning when his race was statistically the worst in the game. And that was for a long time too. I think he's word carries a lot more weight than terran emotions. This makes no sense. MC is admitting there is imbalance, in his word 70-30 on 5 or more maps. Which, btw, is a vast majority of the map pool. Re-read MC's post please. Ty. Therefore, terran "emotions" or frustrations, are warranted and understandable. Personally I know the game is unbalanced. As long as core issues are ignored the game will always have problems. But it feels good to know that terrans are now feeling what we've felt for so long. The burning sensation in your stomach, been there done that. Horrible way of looking at the game and extremely bias. Terrible mentality...retribution is horrendous idea when it comes to balancing. Next time another race is imbalanced after this why not everyone just say this: "But it feels good to know that Xrace are now feeling what we've felt for so long. The burning sensation in your stomach, been there done that." Correct! Protoss players dont deserve their spot in the sun because they are the scum of the earth, and I cant get cheap wins against them anymore. Oh, ooops, I forgot that we are claiming the moral highground when our race is losing out... I mean to say: "retribution is horrendous idea when it comes to balancing". Therefore, protoss should be nerfed hard, in order to restore balance and promote good sportsmanship.  wink*
No one race deserves to be imbalanced period, it was dumb when Terrans were wining, it was dumb when Zergs were winning everything, and it's dumb now. This "it's our turn now in the sun" is stupid. But hey if you want to call them hypocrites and then join them in the process go ahead.
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