• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:06
CEST 15:06
KST 22:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call0[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion [ASL22] Ro24 Preview: Siren's Call Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History [Personal Project Share] Terran Defense v0.60
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals [ASL22] Ro24 Group C Small VOD Thread 2.0 Toronto invitational lan 22 august
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6355 users

Starbow - Page 74

Forum Index > SC2 General
Post a Reply
Prev 1 72 73 74 75 76 346 Next
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 17 2014 22:59 GMT
#1461
On January 18 2014 06:42 The_Red_Viper wrote:
Show nested quote +
On January 18 2014 06:37 Golgotha wrote:
i hope the mods are listening to top tier players in both sc2 and bw. not just random people who say "remove this and remove that". Like ahzz, i do not understand why you would make dark swarm or plague weaker...

also, that person who said that removing upgrades and stuff would add more depth...wtf? adding shit and keeping stuff can add more depth too, usually MORE. amazing i know.

The problem is smartcasting, powerfull spells get abused easily with smartcasting.
The only reason the spells in sc2 got nerfed over and over again is that they are easy to use, the same is true for starbow right now.


The problem was more that people were lazy and let the game move their whole army, which resulted in disaster when facing AoE damage. And now healing is to strong, so that you either defeat an army or have everything that survives at full health the net time you engage. (except you face mech)
It might not be lazyness but the game just being to fast, which is why people might like the slower starbow. Because it doesn't equalize easier control with increased speed.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
Last Edited: 2014-01-17 23:06:32
January 17 2014 23:02 GMT
#1462
On January 18 2014 07:44 404AlphaSquad wrote:
Show nested quote +
On January 18 2014 07:39 [SXG]Phantom wrote:
Played starbow
Turtled for 25 minutes.
A+clicked with my carrier DeathBall
Won.

Replace carrier for colossi and its very similar to sc2.

I'm not saying it's not good, i like starbow a lot, but people have such unrealistic expectations. Starbow will have turtle, and all ins, and an "optimal" build that everyone will come and the game will get stale.

Its a good mod, and i hope it succeeds but i think a lot of people will be let down once the optimal and standar builds appears.

That was the case with HotS, in the beta it was all nice, once the game was released, well you know where it ended up.


It wasnt like that in bw. BW is changing even now 15 years after its release. So you played 1 low skill game of starbow and you come to this conclusion. Thats not really a point you are making.


I would like to point out that there was some pretty stupid and boring shit in Brood War, and that SC2 is changing just as Brood War is, and there were definetly optimal builds in all match-ups. It's not just one or the other.
AdministratorBreak the chains
404AlphaSquad
Profile Joined October 2011
839 Posts
January 17 2014 23:07 GMT
#1463
On January 18 2014 08:02 Zealously wrote:
Show nested quote +
On January 18 2014 07:44 404AlphaSquad wrote:
On January 18 2014 07:39 [SXG]Phantom wrote:
Played starbow
Turtled for 25 minutes.
A+clicked with my carrier DeathBall
Won.

Replace carrier for colossi and its very similar to sc2.

I'm not saying it's not good, i like starbow a lot, but people have such unrealistic expectations. Starbow will have turtle, and all ins, and an "optimal" build that everyone will come and the game will get stale.

Its a good mod, and i hope it succeeds but i think a lot of people will be let down once the optimal and standar builds appears.

That was the case with HotS, in the beta it was all nice, once the game was released, well you know where it ended up.


It wasnt like that in bw. BW is changing even now 15 years after its release. So you played 1 low skill game of starbow and you come to this conclusion. Thats not really a point you are making.


I would like to point out that there was some pretty stupid and boring shit in Brood War, and that SC2 is changing just as Brood War is. It's not just one or the other.


True, but the main difference is that BW changes constantly without Blizzard patching it. If you think BW is stupid and boring, thats entirely subjective. You may like it or hate it. I think sc2 is the most retarded RTS I ever played and I am quite disappointed by Blizzard to release such a horrible expansion like HotS. But at least I have played 1000+ games on it to judge it and not 1 game with camping and mass carriers before coming to this conclusion that every games will play out the same way.
aka Kalevi
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 23:07 GMT
#1464
Is there a bug where if one lurker is on hold, all of them are?
`~` | effOrt Movie sKyHigh forever & SEn
Qwyn
Profile Blog Joined December 2010
United States2781 Posts
January 17 2014 23:09 GMT
#1465
On January 18 2014 08:02 Zealously wrote:
Show nested quote +
On January 18 2014 07:44 404AlphaSquad wrote:
On January 18 2014 07:39 [SXG]Phantom wrote:
Played starbow
Turtled for 25 minutes.
A+clicked with my carrier DeathBall
Won.

Replace carrier for colossi and its very similar to sc2.

I'm not saying it's not good, i like starbow a lot, but people have such unrealistic expectations. Starbow will have turtle, and all ins, and an "optimal" build that everyone will come and the game will get stale.

Its a good mod, and i hope it succeeds but i think a lot of people will be let down once the optimal and standar builds appears.

That was the case with HotS, in the beta it was all nice, once the game was released, well you know where it ended up.


It wasnt like that in bw. BW is changing even now 15 years after its release. So you played 1 low skill game of starbow and you come to this conclusion. Thats not really a point you are making.


I would like to point out that there was some pretty stupid and boring shit in Brood War, and that SC2 is changing just as Brood War is. It's not just one or the other.


SC2 definitely is changing (especially ZvT, wowzers), but what I like the most about SB is that...if all MUs in Sc2 could just be aligned to have a similiar flow to say, TvT, or ZvT, then the game would be incredible. IMO most problems are Protoss related. And the awesome thing about SB is that it removes the Protoss problem units and...magically most match-ups begin to adopt a better, more exciting gameflow. Why? Because suddenly the full extent of RTS strategies and tactics can be adopted in all the XvP matchups coupled with powerful mechanics...instead of being limited by...problem units...
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
MstrJinbo
Profile Joined March 2011
United States1251 Posts
January 17 2014 23:10 GMT
#1466
On January 18 2014 08:07 404AlphaSquad wrote:
Show nested quote +
On January 18 2014 08:02 Zealously wrote:
On January 18 2014 07:44 404AlphaSquad wrote:
On January 18 2014 07:39 [SXG]Phantom wrote:
Played starbow
Turtled for 25 minutes.
A+clicked with my carrier DeathBall
Won.

Replace carrier for colossi and its very similar to sc2.

I'm not saying it's not good, i like starbow a lot, but people have such unrealistic expectations. Starbow will have turtle, and all ins, and an "optimal" build that everyone will come and the game will get stale.

Its a good mod, and i hope it succeeds but i think a lot of people will be let down once the optimal and standar builds appears.

That was the case with HotS, in the beta it was all nice, once the game was released, well you know where it ended up.


It wasnt like that in bw. BW is changing even now 15 years after its release. So you played 1 low skill game of starbow and you come to this conclusion. Thats not really a point you are making.


I would like to point out that there was some pretty stupid and boring shit in Brood War, and that SC2 is changing just as Brood War is. It's not just one or the other.


True, but the main difference is that BW changes constantly without Blizzard patching it. If you think BW is stupid and boring, thats entirely subjective. You may like it or hate it. I think sc2 is the most retarded RTS I ever played and I am quite disappointed by Blizzard to release such a horrible expansion like HotS. But at least I have played 1000+ games on it to judge it and not 1 game with camping and mass carriers before coming to this conclusion that every games will play out the same way.


You didn't actually read what he said. He did not say BW is Stupid and Boring only that there are there are some stupid and boring things in the game.
404AlphaSquad
Profile Joined October 2011
839 Posts
January 17 2014 23:11 GMT
#1467
On January 18 2014 08:10 MstrJinbo wrote:
Show nested quote +
On January 18 2014 08:07 404AlphaSquad wrote:
On January 18 2014 08:02 Zealously wrote:
On January 18 2014 07:44 404AlphaSquad wrote:
On January 18 2014 07:39 [SXG]Phantom wrote:
Played starbow
Turtled for 25 minutes.
A+clicked with my carrier DeathBall
Won.

Replace carrier for colossi and its very similar to sc2.

I'm not saying it's not good, i like starbow a lot, but people have such unrealistic expectations. Starbow will have turtle, and all ins, and an "optimal" build that everyone will come and the game will get stale.

Its a good mod, and i hope it succeeds but i think a lot of people will be let down once the optimal and standar builds appears.

That was the case with HotS, in the beta it was all nice, once the game was released, well you know where it ended up.


It wasnt like that in bw. BW is changing even now 15 years after its release. So you played 1 low skill game of starbow and you come to this conclusion. Thats not really a point you are making.


I would like to point out that there was some pretty stupid and boring shit in Brood War, and that SC2 is changing just as Brood War is. It's not just one or the other.


True, but the main difference is that BW changes constantly without Blizzard patching it. If you think BW is stupid and boring, thats entirely subjective. You may like it or hate it. I think sc2 is the most retarded RTS I ever played and I am quite disappointed by Blizzard to release such a horrible expansion like HotS. But at least I have played 1000+ games on it to judge it and not 1 game with camping and mass carriers before coming to this conclusion that every games will play out the same way.


You didn't actually read what he said. He did not say BW is Stupid and Boring only that there are there are some stupid and boring things in the game.


My bad.
aka Kalevi
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
Last Edited: 2014-01-17 23:12:31
January 17 2014 23:11 GMT
#1468
I am liking all of the feedback the devs are getting, it is going to be a lot of work to synthesize it into a better product. Hopefully they can have a close circle of advisors from people in who's feedback they really trust in whom they confide regularly.

Like some people protested, I agree that things considered imbalanced should not be nerfed if it turns the game into stale and predictable. The best thing the devs can hope for is things that are imbalanced by players with higher levels of skill and not by lesser players, so that the best players of every race can dominate like they did in BW.

By making tweaks to make some of the less entertaining matchups more fun to watch than their BW counterparts, and taking steps to ensure that the games are not slow to start off, especially in the hands of skilled players, I think Starbow will definitely be on the right track.
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 17 2014 23:15 GMT
#1469
On January 18 2014 08:07 404AlphaSquad wrote:
Show nested quote +
On January 18 2014 08:02 Zealously wrote:
On January 18 2014 07:44 404AlphaSquad wrote:
On January 18 2014 07:39 [SXG]Phantom wrote:
Played starbow
Turtled for 25 minutes.
A+clicked with my carrier DeathBall
Won.

Replace carrier for colossi and its very similar to sc2.

I'm not saying it's not good, i like starbow a lot, but people have such unrealistic expectations. Starbow will have turtle, and all ins, and an "optimal" build that everyone will come and the game will get stale.

Its a good mod, and i hope it succeeds but i think a lot of people will be let down once the optimal and standar builds appears.

That was the case with HotS, in the beta it was all nice, once the game was released, well you know where it ended up.


It wasnt like that in bw. BW is changing even now 15 years after its release. So you played 1 low skill game of starbow and you come to this conclusion. Thats not really a point you are making.


I would like to point out that there was some pretty stupid and boring shit in Brood War, and that SC2 is changing just as Brood War is. It's not just one or the other.


True, but the main difference is that BW changes constantly without Blizzard patching it. If you think BW is stupid and boring, thats entirely subjective. You may like it or hate it. I think sc2 is the most retarded RTS I ever played and I am quite disappointed by Blizzard to release such a horrible expansion like HotS. But at least I have played 1000+ games on it to judge it and not 1 game with camping and mass carriers before coming to this conclusion that every games will play out the same way.


I think I've watched a couple of hundred hours of Brood War altogether and I'll willingly admit that the game had greater diversity than Starcraft II has at the moment. But I am not saying that BW is stupid and boring, I think it's a great game (though I do prefer SC2), but things like 2 base carrier abuse on Katrina and the like, that was some serious bullshit.
Don't get me wrong, you shouldn't judge a mod after playing a single game, but I just hope people remember that, when comparing Starbow to SC2 and BW, they both have their ups and downs. Sometimes people (unreasonably so) put BW on a pedestal which isn't helpful for quality in the long run.
AdministratorBreak the chains
Ovi
Profile Joined April 2010
164 Posts
Last Edited: 2014-01-17 23:17:02
January 17 2014 23:16 GMT
#1470
Im sure the question im about to ask has been asked before in this thread, however i cannot open all pages of the thread and search for it (why is the feature to open and view all threadpages at the same time enabled sometimes while it isnt at other times anyways?).

Why does protoss have both the stalker and the dragoon? Is the stalker in starbow significantly weaker than the dragoon in straight up DPS/toughness, while it compensates for this by having blink? Or are they equally good in straight up combat while the stalker costs significantly more given its blink abillity?

I just think it would be cooler if protoss only had the dragoon and not also the stalker in Starbow, the dragoon deserves to have that central role, no stalker should be needed when the dragoon option is there. Also the stalker just looks really ugly. Im a "sc2 fanboy" but i have always thought that the stalker design is really ugly.
GoShox
Profile Blog Joined December 2007
United States1845 Posts
January 17 2014 23:20 GMT
#1471
On January 18 2014 08:16 Ovi wrote:
Im sure the question im about to ask has been asked before in this thread, however i cannot open all pages of the thread and search for it (why is the feature to open and view all threadpages at the same time enabled sometimes while it isnt at other times anyways?).

Why does protoss have both the stalker and the dragoon? Is the stalker in starbow significantly weaker than the dragoon in straight up DPS/toughness, while it compensates for this by having blink? Or are they equally good in straight up combat while the stalker costs significantly more given its blink abillity?

I just think it would be cooler if protoss only had the dragoon and not also the stalker in Starbow, the dragoon deserves to have that central role, no stalker should be needed when the dragoon option is there. Also the stalker just looks really ugly. Im a "sc2 fanboy" but i have always thought that the stalker design is really ugly.


The Stalker is more of a harassing unit. It's cheap and very, very weak. It seems like its use is to blink up cliffs and kill workers, maybe pick off Zerglings, stuff like that. I don't think they're terrible against Mutas either. In a straight up fight, they lose almost anything. They're no replacement for Dragoons and if Dragoons fight Stalkers straight up, the Dragoons absolutely crush them.

I'm not saying Stalkers are bad. I think it's a good thing they're not strong because the game would be a bit odd if Dragoons and Stalkers were both viable in every situation. Stalkers definitely have their uses though
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
Last Edited: 2014-01-17 23:21:04
January 17 2014 23:20 GMT
#1472
The Dragoon is definitely the "core" unit and have the central role.

We actually only had the stalker for the longest time as the core unit but it was problematic. It had to be strong, since there were no force fields, but they were also mobile with blink. It turned into "only make stalkers" protoss, which was lame. After the goon switch we tried to give the stalker a new and unique role. Not it is the "mutalisk" of protoss. Light, fast, agile, but low hp. It can dart in, snipe and dart out again. It cannot be too strong because Starbow is a much more positional game than SC2 and any unit who abuses terrain (blink, reapers etc...) has to be a bit weaker in Starbow compared to SC2

There are probably other stuff I am forgetting. Remember, 2 years of development. We don't all remember every phase and reason for every thing that this mod has gone through. Hope it answered your question though.
aka KanBan85. Working on Starbow.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
January 17 2014 23:21 GMT
#1473
--- Nuked ---
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
January 17 2014 23:21 GMT
#1474
On January 18 2014 08:16 Ovi wrote:
Im sure the question im about to ask has been asked before in this thread, however i cannot open all pages of the thread and search for it (why is the feature to open and view all threadpages at the same time enabled sometimes while it isnt at other times anyways?).

Why does protoss have both the stalker and the dragoon? Is the stalker in starbow significantly weaker than the dragoon in straight up DPS/toughness, while it compensates for this by having blink? Or are they equally good in straight up combat while the stalker costs significantly more given its blink abillity?

I just think it would be cooler if protoss only had the dragoon and not also the stalker in Starbow, the dragoon deserves to have that central role, no stalker should be needed when the dragoon option is there. Also the stalker just looks really ugly. Im a "sc2 fanboy" but i have always thought that the stalker design is really ugly.

It was explained quite a few times - while dragoons perform well against armored units, stalkers are good against light. Dragoons are not optimal against light and same can be said about stalkers/armoured. Also, since stalkers start with blink, they can see up cliffs and they have blink upgrade available, their purpose is very close to that of mutalisk. They are not flying though :p
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
January 17 2014 23:24 GMT
#1475
On January 18 2014 08:16 Ovi wrote:
Im sure the question im about to ask has been asked before in this thread, however i cannot open all pages of the thread and search for it (why is the feature to open and view all threadpages at the same time enabled sometimes while it isnt at other times anyways?).

Why does protoss have both the stalker and the dragoon? Is the stalker in starbow significantly weaker than the dragoon in straight up DPS/toughness, while it compensates for this by having blink? Or are they equally good in straight up combat while the stalker costs significantly more given its blink abillity?

I just think it would be cooler if protoss only had the dragoon and not also the stalker in Starbow, the dragoon deserves to have that central role, no stalker should be needed when the dragoon option is there. Also the stalker just looks really ugly. Im a "sc2 fanboy" but i have always thought that the stalker design is really ugly.


I completely disagree with the sentiment that the Stalker is ugly, I think it is one of the coolest looking units in the entire game.

On the topic of the differences with the Dragoon and Stalker however, the Dragoon is considered the bulky unit used in army engagements while the Stalker is relegated to a harassment role likened to Mutalisks and is most useful when combating Mutalisk play without needing to resort to Stargate. It is also interesting to note the damage type differences between the Stalker and Dragoon as the Dragoon uses the Explosive damage typing that deals 100% damage on Armoured units while dealing only 50% damage on light. Stalkers have a unique Plasma damage typing that deals 150% damage on light units making it particularly effective in its role.

Another note about the Stalker is that it is useful when trying to circumvent the high ground advantage of enemy players as while running dragoons onto a ramp is usually suicidal, a blink can save you the hassle of dealing with high ground advantage.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 17 2014 23:25 GMT
#1476
On January 18 2014 08:16 Ovi wrote:
Im sure the question im about to ask has been asked before in this thread, however i cannot open all pages of the thread and search for it (why is the feature to open and view all threadpages at the same time enabled sometimes while it isnt at other times anyways?).


If a thread has more than 50 pages, the "All" function is disabled (except for staff members and maybe people with TL+?)
AdministratorBreak the chains
Arco
Profile Joined September 2009
United States2090 Posts
January 17 2014 23:27 GMT
#1477
Zerg is so imba versus Toss in this mod it isn't even funny, Storm and Reaver are terrible compared to their BW counterparts and Hydras are better than their BW counterparts. Fix please.
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
Last Edited: 2014-01-17 23:31:54
January 17 2014 23:28 GMT
#1478
I am wondering if have thought of incorporating Starbow into a 1v1 OBS mod such as Peepmode? Perhaps they could work with you to incorporate this. It will definitely be easier to do so when the Extension Mod feature comes out in Patch 2.1

This would definitely help bring Starbow into popularity in the Arcade section and with non-TLers; I remember the 1v1 OBS mod used to be really popular when I played it, and you could possibly even have them incorporate their ranking system with the mod.

Additionally, there isnt much of a place to watch people play Starbow games besides the few streamers on TL. Having an OBS mod for it would help in this aspect, and it's obviously more fun to OBS in game than through streams.

At the moment you tell people to join games through the Starbow channel but for people who aren't aware of this, the OBS mod would probably help out.
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
January 17 2014 23:32 GMT
#1479
On January 18 2014 08:27 Arco wrote:
Zerg is so imba versus Toss in this mod it isn't even funny, Storm and Reaver are terrible compared to their BW counterparts and Hydras are better than their BW counterparts. Fix please.

nope, you are just bad~~ (sorry, couldn't help it. whining about imbalance in a game without any real strategies discovered is just weird).
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2014-01-17 23:34:03
January 17 2014 23:33 GMT
#1480
On January 18 2014 08:32 Ammanas wrote:
Show nested quote +
On January 18 2014 08:27 Arco wrote:
Zerg is so imba versus Toss in this mod it isn't even funny, Storm and Reaver are terrible compared to their BW counterparts and Hydras are better than their BW counterparts. Fix please.

nope, you are just bad~~ (sorry, couldn't help it. whining about imbalance in a game without any real strategies discovered is just weird).

lol being bad is macroing BW strats perfectly (lol sc2 UI) and dying everytime to the same stuff I stop in BW? Okay...keep dreaming.
Prev 1 72 73 74 75 76 346 Next
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
12:00
PiGFest Finals Day
Serral vs MaruLIVE!
Solar vs Reynor
PiGStarcraft1678
IntoTheiNu 1238
ComeBackTV 750
TaKeTV 440
IndyStarCraft 264
Rex179
BRAT_OK 111
3DClanTV 70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1678
IndyStarCraft 264
Rex 179
BRAT_OK 111
StarCraft: Brood War
Calm 9495
Shuttle 3972
Horang2 1165
EffOrt 745
actioN 640
Light 587
Mini 452
Stork 255
Pusan 209
Yoon 185
[ Show more ]
ZerO 174
Last 157
Zeus 143
Aegong 111
Sea.KH 76
Sharp 67
Killer 63
Mind 53
PianO 44
Bonyth 43
Liquid`Ret 42
ToSsGirL 35
sorry 32
Bale 26
zelot 23
Hm[arnc] 19
SilentControl 19
Noble 16
IntoTheRainbow 16
Sacsri 9
ajuk12(nOOB) 6
Icarus 6
Rock 6
Dota 2
The International234503
Gorgc13666
singsing4055
Counter-Strike
fl0m4148
shoxiejesuss1279
olofmeister1177
byalli1025
x6flipin585
Super Smash Bros
Mew2King93
Heroes of the Storm
Liquid`Hasu284
MindelVK3
Other Games
B2W.Neo694
Beastyqt303
DeMusliM245
ToD175
Hui .136
ArmadaUGS43
ZerO(Twitch)11
Organizations
StarCraft 2
CranKy Ducklings124
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV335
League of Legends
• Jankos1427
Upcoming Events
OSC
2h 54m
Afreeca Starleague
20h 54m
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 2h
Afreeca Starleague
1d 20h
Soulkey vs PianO
JyJ vs sSak
GSL
1d 21h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.