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Starbow - Page 192

Forum Index > SC2 General
Post a Reply
Prev 1 190 191 192 193 194 346 Next
GuoJing
Profile Joined July 2011
France30 Posts
February 17 2014 15:02 GMT
#3821
This is why Warcraft 3 was amazing ! You couldnt miss channels where everyone were talking.
Jermman
Profile Joined November 2011
Canada174 Posts
Last Edited: 2014-02-17 15:08:29
February 17 2014 15:07 GMT
#3822
I think the easiest way to do this would be an IRC channel, an IRC client is easy to include If they are making a third party program. Im not sure If you can connect to bnet chat without an official program like you could in older bnet games.
They gotta keep the community together though yeah, and finding your own opponents in chat is awesome.
Terran/Random Player
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
February 17 2014 15:45 GMT
#3823
On February 18 2014 00:07 Jermman wrote:
I think the easiest way to do this would be an IRC channel, an IRC client is easy to include If they are making a third party program. Im not sure If you can connect to bnet chat without an official program like you could in older bnet games.
They gotta keep the community together though yeah, and finding your own opponents in chat is awesome.


As I understood it, you can find opponents both through the battlenet Starbow channel and the client (which also has chat).
Dubo
Profile Joined June 2010
United States161 Posts
February 17 2014 17:30 GMT
#3824
If only SC2 let us name our lobbies in the arcade... I can't believe Blizzard removed such a useful feature.
the scv is a spy!
Daumen
Profile Joined July 2011
Germany1073 Posts
February 17 2014 19:59 GMT
#3825
so, is the Ladder comin or not? What about the website? :O sry for asking so bluntly but the silence in this thread makes me think i missed it °_°
President of the ReaL Fan Club.
coZy
Profile Joined March 2012
United States65 Posts
February 17 2014 20:02 GMT
#3826
On February 18 2014 04:59 Daumen wrote:
so, is the Ladder comin or not? What about the website? :O sry for asking so bluntly but the silence in this thread makes me think i missed it °_°

Ladder has not been released yet. You'd see something in this thread that it was released and on reddit probably.
itsMAHVELbaybee
Profile Joined October 2008
292 Posts
February 17 2014 20:12 GMT
#3827
On February 18 2014 02:30 Dubo wrote:
If only SC2 let us name our lobbies in the arcade... I can't believe Blizzard removed such a useful feature.


No more free expression. =(

2v2v2v2 NO NOOBS FREE BEER
I am boss. -Minami-ke
SCST
Profile Joined November 2011
Mexico1609 Posts
February 17 2014 20:38 GMT
#3828
On February 17 2014 13:00 Zhadez10 wrote:
I'm gonna throw out a couple crazy ideas for Starbow.
Corsairs needed an ability so here is an idea:
Corsairs get a channeling ability that drains energy from their target
This ability can also target allied units and will then instead give the targeted unit energy but immobilises it for the duration. (yeyeye sounds broken as hell and probably is, maybe it could work with the correct numbers + ability is channeling so they could be focused down, in battle anyway)

Dark Archon, merged out of 3 dark templars:
Has a channeling spell that that deals area damage around him and drains energy and shields per second.
Has another ability that sacrifices 100 energy for 100 shield points (not exceeding its maximum shields)

These two could obviously work very well together.

I'm hoping this will at the very least be thought provoking.


I like the idea of a Dark Archon from 2 Dark Templar. It should be similar to a regular Archon (maybe a tad stronger), but actually be always cloaked. Also, it should require additional research, unlike regular Archon's.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
Last Edited: 2014-02-17 20:58:24
February 17 2014 20:52 GMT
#3829
On February 18 2014 05:38 SCST wrote:
Show nested quote +
On February 17 2014 13:00 Zhadez10 wrote:
I'm gonna throw out a couple crazy ideas for Starbow.
Corsairs needed an ability so here is an idea:
Corsairs get a channeling ability that drains energy from their target
This ability can also target allied units and will then instead give the targeted unit energy but immobilises it for the duration. (yeyeye sounds broken as hell and probably is, maybe it could work with the correct numbers + ability is channeling so they could be focused down, in battle anyway)

Dark Archon, merged out of 3 dark templars:
Has a channeling spell that that deals area damage around him and drains energy and shields per second.
Has another ability that sacrifices 100 energy for 100 shield points (not exceeding its maximum shields)

These two could obviously work very well together.

I'm hoping this will at the very least be thought provoking.


I like the idea of a Dark Archon from 2 Dark Templar. It should be similar to a regular Archon (maybe a tad stronger), but actually be always cloaked. Also, it should require additional research, unlike regular Archon's.

Don't you think that protoss society is a tad competitive like this? We have dragoons (high) and stalkers (dark), high templar and dark templar, archons (high) and dark archons. Next step: implement the dark obelisk (pylon) from the alpha. I think there was a void version of the carrier initially as well, which was called the tempest in alpha.

My unit design idea: two dark templar morph into a void walker, that'll quickly grow weary of being controlled and turn on the player, attacking units at will. (sooo gimmicky, but meh )
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
February 17 2014 21:06 GMT
#3830
On February 18 2014 05:52 Grumbels wrote:
Show nested quote +
On February 18 2014 05:38 SCST wrote:
On February 17 2014 13:00 Zhadez10 wrote:
I'm gonna throw out a couple crazy ideas for Starbow.
Corsairs needed an ability so here is an idea:
Corsairs get a channeling ability that drains energy from their target
This ability can also target allied units and will then instead give the targeted unit energy but immobilises it for the duration. (yeyeye sounds broken as hell and probably is, maybe it could work with the correct numbers + ability is channeling so they could be focused down, in battle anyway)

Dark Archon, merged out of 3 dark templars:
Has a channeling spell that that deals area damage around him and drains energy and shields per second.
Has another ability that sacrifices 100 energy for 100 shield points (not exceeding its maximum shields)

These two could obviously work very well together.

I'm hoping this will at the very least be thought provoking.


I like the idea of a Dark Archon from 2 Dark Templar. It should be similar to a regular Archon (maybe a tad stronger), but actually be always cloaked. Also, it should require additional research, unlike regular Archon's.

Don't you think that protoss society is a tad competitive like this? We have dragoons (high) and stalkers (dark), high templar and dark templar, archons (high) and dark archons. Next step: implement the dark obelisk (pylon) from the alpha. I think there was a void version of the carrier initially as well, which was called the tempest in alpha.

My unit design idea: two dark templar morph into a void walker, that'll quickly grow weary of being controlled and turn on the player, attacking units at will. (sooo gimmicky, but meh )


Gimmicky but I would love to watch that :p
TT1
Profile Blog Joined December 2008
Canada10047 Posts
February 17 2014 21:18 GMT
#3831
just give corsairs dweb so sair/reav can be viable in pvz again :D, its a technical style
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Kabel
Profile Joined September 2009
Sweden1746 Posts
February 17 2014 21:27 GMT
#3832
@Corsair
+ Show Spoiler +
Next patch will include some adjustements to Protoss air and Ghost. (Since I was not completed with neither of these areas when Starbow got hyped.)

+ Show Spoiler +
Creator of Starbow
Big J
Profile Joined March 2011
Austria16289 Posts
February 17 2014 21:28 GMT
#3833
On February 18 2014 05:52 Grumbels wrote:
Show nested quote +
On February 18 2014 05:38 SCST wrote:
On February 17 2014 13:00 Zhadez10 wrote:
I'm gonna throw out a couple crazy ideas for Starbow.
Corsairs needed an ability so here is an idea:
Corsairs get a channeling ability that drains energy from their target
This ability can also target allied units and will then instead give the targeted unit energy but immobilises it for the duration. (yeyeye sounds broken as hell and probably is, maybe it could work with the correct numbers + ability is channeling so they could be focused down, in battle anyway)

Dark Archon, merged out of 3 dark templars:
Has a channeling spell that that deals area damage around him and drains energy and shields per second.
Has another ability that sacrifices 100 energy for 100 shield points (not exceeding its maximum shields)

These two could obviously work very well together.

I'm hoping this will at the very least be thought provoking.


I like the idea of a Dark Archon from 2 Dark Templar. It should be similar to a regular Archon (maybe a tad stronger), but actually be always cloaked. Also, it should require additional research, unlike regular Archon's.

Don't you think that protoss society is a tad competitive like this? We have dragoons (high) and stalkers (dark), high templar and dark templar, archons (high) and dark archons. Next step: implement the dark obelisk (pylon) from the alpha. I think there was a void version of the carrier initially as well, which was called the tempest in alpha.

My unit design idea: two dark templar morph into a void walker, that'll quickly grow weary of being controlled and turn on the player, attacking units at will. (sooo gimmicky, but meh )


I would love a spellcaster (DT+HT Archon maybe?) that could turn any Protoss unit into its nerazim/khala counterpart.
Could also be a way to grant access to otherwise not reachable units (Carrier-->Tempest; Archon-->DA; zealot-->???; sentinel-->oracle...). Just for the funnsies, like make that spell consume the whole (purple) Archon when being used, so there is little competitive use, but yeah, just for fun!
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
February 17 2014 21:54 GMT
#3834
Why was dweb removed in first place?
Ramiz1989
Profile Joined July 2012
12124 Posts
February 17 2014 22:22 GMT
#3835
On February 18 2014 06:54 RDaneelOlivaw wrote:
Why was dweb removed in first place?

Corsairs had the Gravitation beam that Phoenixes have in SC2, but it got removed. I guess they didn't want for Corsairs to have both of the abilities and they forgot to add dweb later.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Zhadez10
Profile Joined January 2014
Iceland39 Posts
February 17 2014 22:30 GMT
#3836
I like the fact that Starbow is different from BW even tho I absolutely love BW. So that's why I suggested a different corsair/dark archon. I still think they could be made to work if there was a will behind it.
Zhadez10
Profile Joined January 2014
Iceland39 Posts
February 17 2014 22:33 GMT
#3837
On February 18 2014 06:28 Big J wrote:
Show nested quote +
On February 18 2014 05:52 Grumbels wrote:
On February 18 2014 05:38 SCST wrote:
On February 17 2014 13:00 Zhadez10 wrote:
I'm gonna throw out a couple crazy ideas for Starbow.
Corsairs needed an ability so here is an idea:
Corsairs get a channeling ability that drains energy from their target
This ability can also target allied units and will then instead give the targeted unit energy but immobilises it for the duration. (yeyeye sounds broken as hell and probably is, maybe it could work with the correct numbers + ability is channeling so they could be focused down, in battle anyway)

Dark Archon, merged out of 3 dark templars:
Has a channeling spell that that deals area damage around him and drains energy and shields per second.
Has another ability that sacrifices 100 energy for 100 shield points (not exceeding its maximum shields)

These two could obviously work very well together.

I'm hoping this will at the very least be thought provoking.


I like the idea of a Dark Archon from 2 Dark Templar. It should be similar to a regular Archon (maybe a tad stronger), but actually be always cloaked. Also, it should require additional research, unlike regular Archon's.

Don't you think that protoss society is a tad competitive like this? We have dragoons (high) and stalkers (dark), high templar and dark templar, archons (high) and dark archons. Next step: implement the dark obelisk (pylon) from the alpha. I think there was a void version of the carrier initially as well, which was called the tempest in alpha.

My unit design idea: two dark templar morph into a void walker, that'll quickly grow weary of being controlled and turn on the player, attacking units at will. (sooo gimmicky, but meh )


I would love a spellcaster (DT+HT Archon maybe?) that could turn any Protoss unit into its nerazim/khala counterpart.
Could also be a way to grant access to otherwise not reachable units (Carrier-->Tempest; Archon-->DA; zealot-->???; sentinel-->oracle...). Just for the funnsies, like make that spell consume the whole (purple) Archon when being used, so there is little competitive use, but yeah, just for fun!

Lol thats a funny idea, could just make a dark templar "possess" another unit to create an alternate version of it. That'd add a whole new dimension to the game rofl. Imagine if there was a whole other race, dark protoss... could make for some interesting story mode missions ^^
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
February 17 2014 23:02 GMT
#3838
I don't think dark templar are an evil version of high templar. They're a different tribe of protoss that believes in individuality instead of submission to some protoss energy force. It wouldn't make sense to have a spell to turn something into a dark alternate version.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
rebuffering
Profile Joined December 2010
Canada2436 Posts
February 18 2014 00:58 GMT
#3839
Wheres my ladder! Jk, cant wait for it tho, will play a lot more.
http://www.twitch.tv/rebufferingg
FalconHoof
Profile Joined December 2012
Canada183 Posts
February 18 2014 02:04 GMT
#3840
Xiphias awarded me the honor of helping him test the matchmaking/ladder client. What a stand-up guy!! They are working hard on this and I hope they know how appreciative most of us are :D Client looks good, everything was functional; it's exactly like ICCUP with a client that you run out of game. I'm not even sure if I should be posting this but I know how many people are eagerly awaiting the ladder! Thanks again to the whole Starbow team, it's hard to imagine this falling through with so many great people behind the scenes!

P.S. I got to play (and lose) the first ever public game on Starbow ladder!!!!!!! :D Muahahahahaha.....

Oh and a shameless plug for Xiphias, he's Kanban85 and is apparently really fucking good at Braid. #2 speed record: http://www.twitch.tv/thesundaysequencebreak/b/504008601
Masturbation this good deserves it's own foreplay.
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