Scelight 6.0: Patch 3.0 + LotV support - Page 39
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Sinistro
Brazil684 Posts
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Sc2xReaper
Germany1 Post
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Sinistro
Brazil684 Posts
On January 29 2017 21:41 Sc2xReaper wrote: Update is online with support for 3.10 Thank you so much for it! | ||
sledgar
7 Posts
![]() One quick question tho: What is going on with the apm measurement? In the multireplayanalyzer it says that I'm at 115 APM while my games were all around 230 (ingame measurement). Is this supposed to be like that or is it actually bugged? | ||
jra64
United States104 Posts
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Dakota_Fanning
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Hungary2333 Posts
On March 06 2017 19:09 jra64 wrote: Does anyone know where the sc2gears function went where you could compare lots of replays and it would show similar build orders in the replays? Like it would compare all the builds up to the first x buildings (like 5 was default?) This was never implemented in Scelight. | ||
Dakota_Fanning
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Hungary2333 Posts
On March 05 2017 08:56 sledgar wrote: Hey dev team. First of all thank you for providing SCELight to us. Its just awsome to use ![]() One quick question tho: What is going on with the apm measurement? In the multireplayanalyzer it says that I'm at 115 APM while my games were all around 230 (ingame measurement). Is this supposed to be like that or is it actually bugged? 2 things: first, a Command Manager introduced a while back, which was not yet reversed, but it "automates" certain commands which are not recorded explicitly in the replays. Second: Preliminary 3.9 replay support | ||
jra64
United States104 Posts
On March 06 2017 23:19 Dakota_Fanning wrote: This was never implemented in Scelight. Any possibility of this being added in the future? I'm sure many would love to see the most common builds for each race at the pro level, or even at their own skill level... | ||
Sinistro
Brazil684 Posts
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Dakota_Fanning
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Hungary2333 Posts
On March 13 2017 02:50 Sinistro wrote: And 3.11 broke it again ![]() I will have time to update in about 2 days. | ||
Sinistro
Brazil684 Posts
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Dakota_Fanning
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Hungary2333 Posts
On March 13 2017 23:49 Sinistro wrote: Thanks man! But my question was more "is Blizzard breaking this on purpose with every patch or it can be prevented somehow?" No, Blizzard has no intention breaking it on purpose. But when they make changes to the game, the replay format may inherently change as a result of that. | ||
jra64
United States104 Posts
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Dakota_Fanning
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Hungary2333 Posts
On March 17 2017 00:28 jra64 wrote: The live APM function doesn't seem to be working for me, it's not displaying on the screen... Anyone have any suggestions on what might be happening? Scelight issue #7: The Live APM feature uses the information SC2 outputs to the Windows Registry. But SC2 does not update Windows Registry anymore (could be a bug?). Once Blizzard fixes it, Live APM will automatically work again. | ||
jra64
United States104 Posts
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ArtyK
France3143 Posts
Any idea what the problem is? The skin update? | ||
Dakota_Fanning
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Hungary2333 Posts
On April 01 2017 08:35 ArtyK wrote: Hello! Since march 28 the games i played don't appear in scelight...when loading from the folder i see every replays until the 28th and it says "40 errors" on the orange loading bar. Any idea what the problem is? The skin update? No, it's the usual replay patch. New protocol needs to be added to Scelight. Probably I'll have time to do it today, then all your reps will show up again. | ||
Dakota_Fanning
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Hungary2333 Posts
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Liquid`Snute
Norway839 Posts
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ArtyK
France3143 Posts
On April 01 2017 17:46 Dakota_Fanning wrote: There ya go. Added preliminary support for 3.12 reps. Suppose i got lucky by never opening scelight post-patches ^^ thx a lot for keeping it updated :D | ||
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