New Maps for Ladder Season 6 - Page 9
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Alryk
United States2718 Posts
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Existor
Russian Federation4295 Posts
On November 02 2013 00:23 Alryk wrote: So many people dislike Star Station v 2.0? Why? D: They can't adopt for wide-open 3rd base. They are lazy to adopt to other game styles. | ||
lolfail9001
Russian Federation40186 Posts
On November 02 2013 00:24 Existor wrote: They can't adopt for wide-open 3rd base. They are lazy to adopt to other game styles. Hey, everyone loves free 3rd bases. Well, except for zergs. | ||
Existor
Russian Federation4295 Posts
Hey, everyone loves free 3rd bases. Well, except for zergs. Ehm, zergs have more advatange when 3rd base is open, because more chances to cancel it for enemy? | ||
lolfail9001
Russian Federation40186 Posts
On November 02 2013 00:27 Existor wrote: Ehm, zergs have more advatange when 3rd base is open, because more chances to cancel it for enemy? I mean that everyone loves free 3rd bases similar to that of BigAssMap. But zergs, since they usually need +1 base that is either: suddenly not that free; harder to punish greedier openings. | ||
a176
Canada6688 Posts
the fact that blizzard is reintroducing the map back onto the ladder under the guise that its "new", when really all they did was remove 2 bases off in the corners. everything else is the same, the map will play out virtually the same. even worse is their rationale, "this map is simply more polished for 1v1 play with no confusion on start locations" this bugs me because they're also releasing Alterzim, a 4p map, with all spawn points enabled so they have one map where they removed 2 spawn points to not confuse players, and they have another map with 4 spawn points and you have to scout all of them again seriously who the hell is in charge of blizzard's map pool? so like, can we actually get some REAL, NEW MAPS ?! you know, there were a bunch that made it as finalists in the last TLMC, the TLMC before that. oh and we have the redbull TLMC going on too ... | ||
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digmouse
China6326 Posts
On November 02 2013 00:31 a176 wrote: here are my entire thoughts on this, the fact that blizzard is reintroducing the map back onto the ladder under the guise that its "new", when really all they did was remove 2 bases off in the corners. everything else is the same, the map will play out virtually the same. even worse is their rationale, this bugs me because they're also releasing Alterzim, a 4p map, with all spawn points enabled so they have one map where they removed 2 spawn points to not confuse players, and they have another map with 4 spawn points and you have to scout all of them again seriously who the hell is in charge of blizzard's map pool? so like, can we actually get some REAL, NEW MAPS ?! you know, there were a bunch that made it as finalists in the last TLMC, the TLMC before that. oh and we have the redbull TLMC going on too ... They remove spawns from maps like Antiga and Star Station not because "new players get frustrated", those maps has balance issues when not spawning at cross positions (4th base location on Antiga, short horizontal rush distance on Star Station), so the tournaments forced cross spawn in the first place, that's where the frustration really came from. On other maps like Whirlwind, such spawn imbalance doesn't exist thus no force spawn is used at all. | ||
a176
Canada6688 Posts
On November 02 2013 00:34 digmouse wrote: They remove spawns from maps like Antiga and Star Station not because "new players get frustrated", those maps has balance issues when not spawning at cross positions (4th base location on Antiga, short horizontal rush distance on Star Station), so the tournaments forced cross spawn in the first place, that's where the frustration really came from. On other maps like Whirlwind, such spawn imbalance doesn't exist thus no force spawn is used at all. starstation is a mirrored map so both players are faced with the same circumstance where they spawn, unlike rotational maps like antiga. anyways, those aren't my words, those are blizzard's. | ||
autechr3
United States58 Posts
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Vindicare605
United States16032 Posts
On November 02 2013 00:59 autechr3 wrote: The only injustice here is not removing Derelict Watcher. Everyone else are just a bunch of whiners ![]() I'm far more annoyed that Bel'Shir Vestige is still in the pool than Derelict Watcher honestly. Map feels extremely dated at this point. | ||
DavoS
United States4605 Posts
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SSVnormandy
France392 Posts
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Eatme
Switzerland3919 Posts
Well I'm just raging now but I'm in the prefect mix of pissed of and sad. Why do I have to play shared base maps? Do people really prefer them? I really dislike to die just coz one of my allies gets fucked. On sensible maps I can atleast counter. | ||
Survivor61316
United States470 Posts
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havok55
United States276 Posts
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lolfail9001
Russian Federation40186 Posts
On November 02 2013 02:06 Eatme wrote: Fuuck, they removed one shitty and one decent 3:3 map and added two shitty maps. I hate shared bases and this forces me to play one since I'm out of vetoes. 3:3 was the only thing I could play without being forced to sc2 dumbed down shit. IN broodwar there wasnt even fored spawns on hunters and it was still balanced. In the sc2 ladder there isnt even a map without ramps to the main. Well I'm just raging now but I'm in the prefect mix of pissed of and sad. Why do I have to play shared base maps? Do people really prefer them? I really dislike to die just coz one of my allies gets fucked. On sensible maps I can atleast counter. Well, without shared bases ZZZ can be kinda... goooooood. | ||
Lorch
Germany3666 Posts
On November 02 2013 00:23 Alryk wrote: So many people dislike Star Station v 2.0? Why? D: Dude we have to have super standard maps only so we can bitch about only having standard maps. | ||
a176
Canada6688 Posts
On November 02 2013 03:28 havok55 wrote: Much whine in here. "This map sucks 3rd too hard to take." "This map sucks easy 3 bases." You can see who plays which race. Veto the maps, or you can learn to deal with it. If you were expecting maps to let you do the same thing every game, well you're out of luck. its funnier that people even think that the new starstation is in anyway different from the old starstation. | ||
gingerfluffmuff
Austria4570 Posts
On November 02 2013 03:40 Lorch wrote: Dude we have to have super standard maps only so we can bitch about only having standard maps. I guess its the reaper gayness (non homophobic) in TvT, the blink surface in TvP and the open 3rd in TvZ. I cant find the words to describe this map. I guess if you dont play T, you can maybe find a good point about it. (edit: also no ramp on the nat) | ||
DinoMight
United States3725 Posts
Re: Star Station... not quite sure why they put it back.. it's the exact same map but with the corners chopped off. Every Protoss will either 1-2 base all-in or die trying to secure a third. Re: Alterzim Stronghold TE.. get ready for Nexus first PvP! | ||
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