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Red Bull TL Map Contest - Page 10

Forum Index > SC2 General
349 CommentsPost a Reply
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It has been brought to our attention that there is a discrepancy between the official rules and those in the OP. The deadline for submissions is Thursday, Oct 31 6:59am GMT (GMT+00:00) as stated in the official rules. The OP has been updated to reflect this.
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
October 25 2013 14:04 GMT
#181
I really hope this isn't going to be a map contest where the most standard maps win. I really hope the judges actually pick the maps that push the limits of the game and are genuinly interesting this time compared to the ones that shouldn't really have won the TLMC. Please pick the interesting maps judges, the game actually needs something like this to spice it up and maybe show blizzard that non standard maps could work for ladder.

GLHF to all the participants, I tried the editor but couldnt get my head around it :p
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Big J
Profile Joined March 2011
Austria16289 Posts
October 25 2013 14:15 GMT
#182
On October 25 2013 23:04 Qikz wrote:
I really hope this isn't going to be a map contest where the most standard maps win. I really hope the judges actually pick the maps that push the limits of the game and are genuinly interesting this time compared to the ones that shouldn't really have won the TLMC. Please pick the interesting maps judges, the game actually needs something like this to spice it up and maybe show blizzard that non standard maps could work for ladder.

GLHF to all the participants, I tried the editor but couldnt get my head around it :p


Frost and especially Yeonsu are really interesting maps. They don't do "crazy expansion" or "more island" stuff, but they have pushed certain limits and feature lots and lots of new details.
iMOOrtal
Profile Joined March 2013
Canada144 Posts
October 25 2013 15:18 GMT
#183
I really like when they have these events for the mappers out there. Thank you TL and thank you RedBull, always love seeing these things go up. Well played.
Nine to Five? Or, Five to Nine?
Big J
Profile Joined March 2011
Austria16289 Posts
October 25 2013 15:36 GMT
#184
Since I'm currently working on this, I guess I'm gonna submit it:
[image loading]
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
October 25 2013 15:49 GMT
#185
Pretty fucking cool; though the short deadline is unfortunate.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
VieuxSinge
Profile Joined February 2011
France231 Posts
October 25 2013 16:00 GMT
#186
On October 26 2013 00:36 Big J wrote:
Since I'm currently working on this, I guess I'm gonna submit it:
[image loading]

Wowo! so nice! i love it!
Are you sure you want to keep the Xel Naga though?
Another clue to my existence.
algue
Profile Joined July 2011
France1436 Posts
October 25 2013 16:00 GMT
#187
On October 25 2013 23:15 Big J wrote:
Show nested quote +
On October 25 2013 23:04 Qikz wrote:
I really hope this isn't going to be a map contest where the most standard maps win. I really hope the judges actually pick the maps that push the limits of the game and are genuinly interesting this time compared to the ones that shouldn't really have won the TLMC. Please pick the interesting maps judges, the game actually needs something like this to spice it up and maybe show blizzard that non standard maps could work for ladder.

GLHF to all the participants, I tried the editor but couldnt get my head around it :p


Frost and especially Yeonsu are really interesting maps. They don't do "crazy expansion" or "more island" stuff, but they have pushed certain limits and feature lots and lots of new details.


Where does yeonsu push the limits ?
rly ?
InfCereal
Profile Joined December 2011
Canada1759 Posts
October 25 2013 16:02 GMT
#188
On October 26 2013 01:00 algue wrote:
Show nested quote +
On October 25 2013 23:15 Big J wrote:
On October 25 2013 23:04 Qikz wrote:
I really hope this isn't going to be a map contest where the most standard maps win. I really hope the judges actually pick the maps that push the limits of the game and are genuinly interesting this time compared to the ones that shouldn't really have won the TLMC. Please pick the interesting maps judges, the game actually needs something like this to spice it up and maybe show blizzard that non standard maps could work for ladder.

GLHF to all the participants, I tried the editor but couldnt get my head around it :p


Frost and especially Yeonsu are really interesting maps. They don't do "crazy expansion" or "more island" stuff, but they have pushed certain limits and feature lots and lots of new details.


Where does yeonsu push the limits ?


I think by push the limits, he meant it wasn't a Daybreak or Cloud Kingdom clone.
Cereal
enord
Profile Blog Joined September 2013
France258 Posts
October 25 2013 16:07 GMT
#189
+ Show Spoiler +
On October 25 2013 22:54 eTcetRa wrote:
Show nested quote +
On October 25 2013 20:07 enord wrote:
+ Show Spoiler +
On October 25 2013 08:39 a176 wrote:
FYI,

Show nested quote +
Original Message From a176:
plexa, before we couldnt do any modification to game data for melee maps. what about this TLMC? ie, something as small as changing collapsible rock radius:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=138854&currentpage=114#2265


Show nested quote +
Original Message From Plexa:
So long as you're not actually editing values for the races, pretty much anything is fair game -- this included.

sorry to interject but I'm quite sure that nothing "special" will arise.. melee is melee and red bull (as awesome as they may / should be) will be as reticent to promote innovation or quirkiness as tl is.

On October 25 2013 09:09 ROOTCatZ wrote:
this is pretty awesome, I wish I was any good at using the map editor, if I was i'd definetly make a sick map

as many a classy map maker has already mentioned..

WE catz ..

and we would be honored to do it for you

a "rough" sketch and a few lines describing the ins and outs of what you have in mind is all we require to try to do it

alternatively a half hour on skype with someone knowledgeable will get you "hooked" on galaxy (i'm of course volunteering to help for that too)

ty red bull


I like you.... *cough*.... Hi!


CatZ I'll tell you same I tell everyone else. Give it a shot!!!

same

+ Show Spoiler +
On October 25 2013 23:00 Liquid`Nazgul wrote:
put your money where your mouth is Catz

aren't nazguls more squishy than liquid?

+ Show Spoiler +
On October 25 2013 23:04 Qikz wrote:
I really hope this isn't going to be a map contest where the most standard maps win. I really hope the judges actually pick the maps that push the limits of the game and are genuinly interesting this time compared to the ones that shouldn't really have won the TLMC. Please pick the interesting maps judges, the game actually needs something like this to spice it up and maybe show blizzard that non standard maps could work for ladder.

GLHF to all the participants, I tried the editor but couldnt get my head around it :p

hope springs eternal

ps: again ty red bull
make / have a good tl .. ohhh and i want my icon back :°D
MarcusRife
Profile Joined March 2011
343 Posts
Last Edited: 2013-10-25 18:34:28
October 25 2013 18:15 GMT
#190
On October 25 2013 23:04 Qikz wrote:
I really hope this isn't going to be a map contest where the most standard maps win. I really hope the judges actually pick the maps that push the limits of the game and are genuinly interesting this time compared to the ones that shouldn't really have won the TLMC. Please pick the interesting maps judges, the game actually needs something like this to spice it up and maybe show blizzard that non standard maps could work for ladder.

GLHF to all the participants, I tried the editor but couldnt get my head around it :p


The judges did a fine job during the last TLMC. They picked the best maps for the most part. There were maps that were very non-standard that made it as the finalists. The issue is that there were also maps that skewed more standard and the public vote always goes toward the standard maps.

If the judges are interested in pushing for non-standard maps then they need to only let non-standard make it among the finalists. This is problematic though because the judging process is democratic and there is also the question about should they allow an inferior map to make it among the finalists simply because it is non-standard in lieu of a superior standard map.

Or future map contests could do away with the public vote.

Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
Last Edited: 2013-10-25 19:09:11
October 25 2013 18:50 GMT
#191
http://i.imgur.com/6dmL4E5.jpg I'd like to see a map with the two sided base gimmick. Seems fun.

Edit: I think the map was called Koprulu, by Monitor.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
CloudMage
Profile Joined June 2011
Canada221 Posts
October 25 2013 18:53 GMT
#192
Damn wish they would give a little more notice than 1 week other than that.... this is AWESOME!
HuK <3 WhiteRa <3 Grubby <3 TLO <3 Day[9] <3
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
October 25 2013 18:58 GMT
#193
On October 26 2013 03:50 Grumbels wrote:
http://i.imgur.com/6dmL4E5.jpg I'd like to see a map with the two sided base gimmick. Seems fun.


Should've won
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 25 2013 19:16 GMT
#194
that map does look really nice and the inbase is a good idea, but theres some downsides to it.
first of there isn't a (even close to) viable 3rd that can't be harrased by ranged units, and the middle is a pain to get across.
"Not you."
SidianTheBard
Profile Joined October 2010
United States2475 Posts
October 25 2013 19:19 GMT
#195
Decided to tweak up my Tal'Darim Skylands map a bit as well as remake the top half of Habitation Station to add some more dynamic gameplay to it. Submitting now because why not. GL to all!



Tal'Darim Skylands
1v1

[image loading]

Sexy Pictures:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]


Habitation Station
1v1

[image loading]

Sexy Pictures:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]


Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
claybones
Profile Blog Joined September 2011
United States244 Posts
October 25 2013 20:28 GMT
#196
Red Bull seems to have the overriding purpose of making every sport they're involved with better. I think it's safe to say that as a community we already owe much to them and this is definitely taking things in the right direction.
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
Last Edited: 2013-10-25 20:40:53
October 25 2013 20:40 GMT
#197
On October 26 2013 04:19 SidianTheBard wrote:


Habitation Station
1v1

[image loading]

Sexy Pictures:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]




Habitation Station looks reaaaaaallllly cool!
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
October 25 2013 20:46 GMT
#198
Habitation Station is certainly pretty :O

I'm entering this contest, but the competition is way better than I am. Hopefully, at least, I'll learn and be able to win the next one
Big J
Profile Joined March 2011
Austria16289 Posts
October 25 2013 21:26 GMT
#199
On October 26 2013 01:00 algue wrote:
Show nested quote +
On October 25 2013 23:15 Big J wrote:
On October 25 2013 23:04 Qikz wrote:
I really hope this isn't going to be a map contest where the most standard maps win. I really hope the judges actually pick the maps that push the limits of the game and are genuinly interesting this time compared to the ones that shouldn't really have won the TLMC. Please pick the interesting maps judges, the game actually needs something like this to spice it up and maybe show blizzard that non standard maps could work for ladder.

GLHF to all the participants, I tried the editor but couldnt get my head around it :p


Frost and especially Yeonsu are really interesting maps. They don't do "crazy expansion" or "more island" stuff, but they have pushed certain limits and feature lots and lots of new details.


Where does yeonsu push the limits ?


The expansion setup is quite unique with the forward 3rd/4th option, both in terms of paths to it as well as rush distance. The surface area towards the main/natural bases is incredibly big.
I think what is quite unique is that it is a rather small/aggressive map, but while still having real macro options on it (unlike most other small/aggressive maps like Ohana, Antiga Shipyard or Bel'Shire Vestige which often just come down to 3basing until you run out of mineral patches, since 4th and 5th bases are often nearly undefendable).
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2013-10-25 21:51:53
October 25 2013 21:33 GMT
#200
On October 26 2013 01:00 VieuxSinge wrote:
Show nested quote +
On October 26 2013 00:36 Big J wrote:
Since I'm currently working on this, I guess I'm gonna submit it:
[image loading]

Wowo! so nice! i love it!
Are you sure you want to keep the Xel Naga though?


thanks!
Yes I want to keep them: the idea behind the middle of the map is that it is visible/controllable - while the rush distance (3rd to 3rd) through it is actually on the short end of standard play. This should give players the ability to react to army movement early, while not limiting aggression through making pushing too hard by enlarging distance.
I think, the matchups in which the towers are usually the most powerful are the ZvP and ZvT matchups. But since the middle is quite narrow, it means that Zerg can only watch the movement, but not really overrun the army until it tries to push out into the open.
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