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Flash's Interview about SC2's current predicament - Page 5

Forum Index > SC2 General
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lolfail9001
Profile Joined August 2013
Russian Federation40187 Posts
September 22 2013 11:13 GMT
#81
On September 22 2013 20:03 IcookTacos wrote:
" I will make foreign tournaments my main focus."

Oh yeah! If Flash comes to DHW13, I can't even comprehend what that would be like for me.

He would need to qualify for it first :D
DeMoN pulls off a Miracle and Flies to the Moon
EonuS
Profile Joined July 2010
Slovenia186 Posts
Last Edited: 2013-09-22 11:17:13
September 22 2013 11:16 GMT
#82
On September 22 2013 19:59 Doublemint wrote:
Show nested quote +
On September 22 2013 19:52 Highways wrote:
On September 22 2013 16:19 Cheren wrote:
Flash: This game is very easy. Comparing to SC1, multitasking is easier and hotkeys are easier. So utilizing this part, everyone can play well.


If it's so easy, why isn't he winning anything? I agree that SC2 is easier than BW but Taeja and Bomber are clearly playing better SC2 than Flash is.


Easy game means very low skill ceiling.

It is hard for players to stand out because there is barely any mechanical skill to seperate yourself from other players.


Exactly. That's why now we have an even playing field where foreigners are doing about as well as their Korean counterparts - all things considered!


Oh wait...


While you have a point, you're not putting certain things into consideration. Korean players had to find different ways to win rather than with just mechanical strength. They got good at strategical decision making, unit composition and win in areas where it's still possible to become better at. As the skill ceiling narrows, builds get tighter, timings get preciser and small mistakes will lead to drastic outcomes, and this is what (imo) makes the game more volatile.

The volatility of this game is far more prominent than in broodwar, and it's an undeniable truth.

That aside, there have been many more times that foreigners took games off of koreans in starcraft 2 than in broodwar.

there has not been one consistent champion except for Mvp for an extended period of time. Champion's curse is a true story
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
September 22 2013 11:17 GMT
#83
On September 22 2013 20:08 algue wrote:
Show nested quote +
On September 22 2013 19:57 capu wrote:
Easier mechanics allow strategist geniuses to shine, though. What's so great about mechanics anyway? I want to see brains clash and the more intelligent player to win.


Brains clashing and the more intelligent player winning. Sure ...
+ Show Spoiler +
[image loading]

I can tell you're very privy to the strategic elements of SC2.
lolfail9001
Profile Joined August 2013
Russian Federation40187 Posts
September 22 2013 11:20 GMT
#84
On September 22 2013 20:16 EonuS wrote:
Show nested quote +
On September 22 2013 19:59 Doublemint wrote:
On September 22 2013 19:52 Highways wrote:
On September 22 2013 16:19 Cheren wrote:
Flash: This game is very easy. Comparing to SC1, multitasking is easier and hotkeys are easier. So utilizing this part, everyone can play well.


If it's so easy, why isn't he winning anything? I agree that SC2 is easier than BW but Taeja and Bomber are clearly playing better SC2 than Flash is.


Easy game means very low skill ceiling.

It is hard for players to stand out because there is barely any mechanical skill to seperate yourself from other players.


Exactly. That's why now we have an even playing field where foreigners are doing about as well as their Korean counterparts - all things considered!


Oh wait...


While you have a point, you're not putting certain things into consideration. Korean players had to find different ways to win rather than with just mechanical strength. They got good at strategical decision making, unit composition and win in areas where it's still possible to become better at. As the skill ceiling narrows, builds get tighter, timings get preciser and small mistakes will lead to drastic outcomes, and this is what (imo) makes the game more volatile.

The volatility of this game is far more prominent than in broodwar, and it's an undeniable truth.

That aside, there have been many more times that foreigners took games off of koreans in starcraft 2 than in broodwar.

there has not been one consistent champion except for Mvp for an extended period of time. Champion's curse is a true story

It was true for a long time in BW too (*cough* OSL something something curse *cough*)
DeMoN pulls off a Miracle and Flies to the Moon
XiaoJoyce-
Profile Blog Joined December 2009
China2908 Posts
September 22 2013 11:26 GMT
#85
I think flash just didnt put into nice words.

Coming from BW background, maybe that is how he felt. SC2 is very very easy, compared to BW.
I tink every1 must have some idea about this. Just imagine. keke
Pew! Pew! Chitty Chitty Bang Bang!
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2013-09-22 11:58:18
September 22 2013 11:34 GMT
#86
On September 22 2013 19:47 EonuS wrote:
Show nested quote +
On September 22 2013 16:19 Cheren wrote:
Flash: This game is very easy. Comparing to SC1, multitasking is easier and hotkeys are easier. So utilizing this part, everyone can play well.


If it's so easy, why isn't he winning anything? I agree that SC2 is easier than BW but Taeja and Bomber are clearly playing better SC2 than Flash is.


easy is a relative term and a double edged sword

while it gets easier for you, it gets easier for your opponent aswell.


This is a good point to mention. Though in terms of difficulty argument, I think people are looking at it the wrong way. I say the skill ceiling in SC2 and in BW are the same. However, what's different is the skill room (not sure if this is an actual term that exists) or how many ways you can win or excel at the game or competition.

I made this comparison before but BW is like Chess boxing and SC2 is like Chess alone.

For someone who was B+ level in chess and boxing at the same time, their combined skill will allow them to defeat many people easily, even if the opponent has A+ in chess "or" boxing (if they don't have at least B+ In "both", then they may either be outmatched or at best equal with someone who is good at both).

When the game switches to being chess alone, then the people who excelled at "Chess boxing" by being good at both are potentially going to be outdone by people who may be more better at one (in this case, chess alone).

(Another quick example is Basketball competition vs a pure slam dunking contest. You can't say one is harder than the other directly but you can say a Basketball competition allows player to excel in different ways compared to a pure slam dunking contest where the only players who are good are the ones who are able to slam dunk well.)

Skill ceiling may be the same in BW and in SC2 but the skill diversity and requirements to win are much smaller in SC2 compared to BW.

In BW, you could win through many means (not only through strategy or build orders but simply by being mechanical better or just controlling Mutalisk better).

In SC2, the amount of ways you can win is lower.

In SC2, winning is still just as hard but the amount of ways you can win is lower than in BW.

Obviously, I am talking about mechanics. Also about mechanics, are they harder in BW or in SC2?

I say they're about the same difficulty "however" mechanics is much more rewarded (proportional to effort to micro/macro, etc) in BW than in SC2.

Sure in SC2, there are ton of micro and macro tricks you can do, and no one has mastered them.

However, are they practical to do and practical to master? No, and the reason is simply because most micro tricks in SC2 are just "how fast you can do it" and that's it. In BW, micro tricks wasn't just "how fast you can do it" but a large part of micro and how to efficiently micro the units required some thought into it.

Microing Mutalisk is probably one of the hardest things to master "however" it is very practical and easy to learn and do.

Also the way you use Mutalisk, requires attention, it's not just "spam clicky" like in SC2.

In BW, you had to only move certain directions with Mutalisk stack, and also you had to know when to use patrol, move, attack-move, direct attack, "or" hold position commands depending on angle and distance of the targets and what you want to do with the Mutalisk (yes, it really was that deep). For example, with Scourges, using patrol micro was much easier but if you wanted to attack marines or structures directly, sometimes manually moving the Mutalisk to the target "then" directly attacking the target you want it to attack is better than the others. In cases where you just want all the Mutalisk to fire at once then move right away, using hold position works well and is sometimes easier.

Doing Mutalisk micro wasn't "pure mechanical" thing but actually had some thought process as well.

In SC2, there aren't that many instances of micro with that much depth. I say the closest to practical and rewarding micro is blink stalker micro. Splitting up marines or splitting up units against banelings or AoE targets is something "you just do" and simply requires quick reflexes and actions.

In BW, there were much more deep micro tricks that wasn't just how fast you did it but also required thought as there may have been multiple ways for you to do it. Splitting up marines against banelings is just one thing. The way you controlled Mutalisk or Shuttle + Reaver or Vultures had many methods to do it.

This allowed players to differentiate and distinguish themselves more.


TL:DR - In BW there are more ways to play and win compared to SC2. For example, there are more ways you can micro a unit in BW than in SC2. If you took advantage of all the different ways to micro, then you are rewarded for it. Microing in BW wasn't just "how fast you did it" but also (as noted by Mutalisk micro for example) required a lot of thought because there are so many different ways to control the Mutalisk.

Anyway, as for BW or SC2 or the debate which game is better and which game is more casual friendly.

Honestly I say BW is more casual friendly. Why? The game is more rewarding to play. When you practice how to use a unit, you get better, it really shows. In SC2, there aren't as many units like that where you are really rewarded for just using them. It's more strategy oriented. Anything that requires micro is usually "how fast you can react or how fast you can do it" while in BW, the micro was more practical and easier to do and easier for beginners to learn.

I remember reading that BW (after HotS released) is still beating SC2 (in South Korea). BW is 6th place in PC bangs while SC2 is 11th.

Again, in BW, how you practiced micro and macro was more straight forward, and micro tricks were easy to replicate but still hard to master. Micro wasn't just "you need good reflexes and need to be fast" but they also had a lot of depth and you could learn and get better easier. When a casual player watches a pro does something, then tries it, and finds out they can do it decently then they feel rewarded and want to try more. Compared to SC2, when most of it just goes down to "how fast you can do it and if you aren't this fast, you can't do it well", then it's not as easy to get into or learn or practice.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
XaCez
Profile Joined May 2010
Sweden6991 Posts
September 22 2013 13:07 GMT
#87
On September 22 2013 20:34 Goldfish wrote:
I remember reading that BW (after HotS released) is still beating SC2 (in South Korea). BW is 6th place in PC bangs while SC2 is 11th.
Since then BW has stayed 6th while SC2 has dropped to 19th.
http://gametrics.com/news/News02_View.aspx?seqid=13901
People get too easily offended by people getting too easily offended by the word rape.
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
September 22 2013 13:09 GMT
#88
Why isn't this interview on the featured news list? Its Flash for crying out loud T.T;
I might be the minority on TL, but TL is the minority everywhere else.
forsooth
Profile Joined February 2011
United States3648 Posts
September 22 2013 13:17 GMT
#89
On September 22 2013 16:56 UmberBane wrote:
I actually think for a new player BW is easier to get into.

What I mean by that is that due to how UMS and team games were in BW, a lot more casual players could have a blast just playing with their friends, yet still got "into" the game and built up some appreciation for the professional play, even if it's on the most basic level (that's how BW/eSports in Korea worked, and still does, just with other games). In SC2 it's not that inviting and you feel more lonely, which makes it harder again for a complete newb to get into it.

I know of course that the question was aimed at 1v1 ladder, but still.

BW's barrier for entry at this point in time is pretty ridiculous. Most people who are still playing have been doing so for years and it's hard for newcomers to accept that they're going to have to start things off by losing like 50 games in a row, even in UMS and teams.
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 22 2013 13:26 GMT
#90
Oh the difficult discussion coming up alot lately. Sc2 is faster then BW in order to make up for the easier mechanical demand. Difficult shifted not changed. Imo Sc2 is harder, because it is rather easy to learn those tedious acts in BW, compared to getting faster in your decisions as you need in Sc2. But that is only my personal experience and partly analysis of professional gaming and what makes the players special that are usually on top.

But a really nice interview by flash, a bit sad he will concentrate on foreign tournaments.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
September 22 2013 13:44 GMT
#91
On September 22 2013 22:26 FeyFey wrote:
Oh the difficult discussion coming up alot lately. Sc2 is faster then BW in order to make up for the easier mechanical demand. Difficult shifted not changed. Imo Sc2 is harder, because it is rather easy to learn those tedious acts in BW, compared to getting faster in your decisions as you need in Sc2. But that is only my personal experience and partly analysis of professional gaming and what makes the players special that are usually on top.

But a really nice interview by flash, a bit sad he will concentrate on foreign tournaments.


The gamespeed is faster in broodwar
lolfail9001
Profile Joined August 2013
Russian Federation40187 Posts
September 22 2013 13:55 GMT
#92
On September 22 2013 22:44 Foxxan wrote:
Show nested quote +
On September 22 2013 22:26 FeyFey wrote:
Oh the difficult discussion coming up alot lately. Sc2 is faster then BW in order to make up for the easier mechanical demand. Difficult shifted not changed. Imo Sc2 is harder, because it is rather easy to learn those tedious acts in BW, compared to getting faster in your decisions as you need in Sc2. But that is only my personal experience and partly analysis of professional gaming and what makes the players special that are usually on top.

But a really nice interview by flash, a bit sad he will concentrate on foreign tournaments.


The gamespeed is faster in broodwar

The actual gameplay speed in SC2 is much faster though.
DeMoN pulls off a Miracle and Flies to the Moon
romanianthunder
Profile Joined September 2013
Romania36 Posts
September 22 2013 13:55 GMT
#93
"Although my result was not good in this Dreamhack, I will make foreign tournaments my main focus."

Ah yes the classical strat of koreans who are not achieving success in korea atm:only foreign tournaments and then transition into foreign team and probably foreign wcs.It did miracles for jaedong.Although I would much more prefer to see flash in wcs eu and na.He has a good foreign fanbase and if he pulls miracles like jaedong he will most likely boost the viewership of those regions.Flahs and jaedong and maybe boxer are probably the only koreans who can surpass a foreigner in terms of popularity and appeal so it would actually help eu and na get more popularity.If flash does not achieve much in this wcs season most likely he will transfer innovation style ot a foreign team.EGFlash with Flash and Jaedong in the same team would be awsome,
Everything for my country
HeavyCross
Profile Joined March 2013
Canada21 Posts
September 22 2013 13:59 GMT
#94
Great interview. I was worried about Flash losing hope and leaning towards retire recently, and I am glad that doesn't seem to be on his mind at al. GOGO Flash !!
ftm
Profile Joined August 2013
Australia47 Posts
September 22 2013 14:10 GMT
#95
sc2 isn't even dying ffs people.

i really respect flash's determination - leaving his enviable BW status and committing to sc2. he's such a gun.
"Hell...ain't a man of 'em could catch you on a vulture Jimmy"
Caladan
Profile Joined May 2008
Germany1238 Posts
Last Edited: 2013-09-22 14:17:57
September 22 2013 14:17 GMT
#96
Thanks for the translation.

Starcraft is far from dead!
PAtrIOt_37
Profile Joined May 2013
United States22 Posts
September 22 2013 14:22 GMT
#97
On September 22 2013 16:19 Cheren wrote:
Show nested quote +
Flash: This game is very easy. Comparing to SC1, multitasking is easier and hotkeys are easier. So utilizing this part, everyone can play well.


If it's so easy, why isn't he winning anything? I agree that SC2 is easier than BW but Taeja and Bomber are clearly playing better SC2 than Flash is.



Im pretty sure hes saying that more people can enjoy the game and get proficient at it. Could be a translation issue.
duh and or hello!?
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
September 22 2013 14:25 GMT
#98
Poor Flash. His fans are quote mining and misinterpreting him as always. Pay attention to what he's saying. You're doing your idol a disservice.
MrTortoise
Profile Joined January 2011
1388 Posts
September 22 2013 14:26 GMT
#99
jesus people are so scared and protective of what they know

get over it.

bw was harder to play so more effort went into being able to just play the game

sc2 is easier to play so more effort allegedly goes itno strategy ... in rality there isnt much so in the end it turns into precision of execustion -> voilotile games.

what is the problem understanding what is happening?

Why not go play a real strategy game then come back and talk about strategy.

Its a REAL time strategy game ... its still at the end of the day having a higher tick rate than the other guy
Foxxan
Profile Joined October 2004
Sweden3427 Posts
September 22 2013 14:44 GMT
#100
On September 22 2013 22:55 lolfail9001 wrote:
Show nested quote +
On September 22 2013 22:44 Foxxan wrote:
On September 22 2013 22:26 FeyFey wrote:
Oh the difficult discussion coming up alot lately. Sc2 is faster then BW in order to make up for the easier mechanical demand. Difficult shifted not changed. Imo Sc2 is harder, because it is rather easy to learn those tedious acts in BW, compared to getting faster in your decisions as you need in Sc2. But that is only my personal experience and partly analysis of professional gaming and what makes the players special that are usually on top.

But a really nice interview by flash, a bit sad he will concentrate on foreign tournaments.


The gamespeed is faster in broodwar

The actual gameplay speed in SC2 is much faster though.


What do u mean?
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