• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:58
CET 17:58
KST 01:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams9Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou23
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Could we add "Avoid Matchup" Feature for rankgame Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival BW General Discussion BSL Season 21 ASL20 Pre-season Tier List ranking!
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
LMAO (controversial!!)
Peanutsc
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1490 users

Player Identification Tool (vroMAD+sc2reader) - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 All
Waise
Profile Joined June 2013
3165 Posts
September 24 2013 00:48 GMT
#41
maybe i'm a huge idiot, but for the people saying to "ban barcodes" - what exactly is preventing pro gamers from just making accounts called inuyashadude420 and xXxDevilSatan666xXx instead of barcodes? are you also suggesting that multiple accounts be banned? or banned only for pro gamers? then who defines who is or is not a "pro gamer"?
Greenei
Profile Joined November 2011
Germany1754 Posts
Last Edited: 2013-09-24 00:49:39
September 24 2013 00:49 GMT
#42
On September 21 2013 08:14 rd wrote:
Show nested quote +
On September 21 2013 04:42 Greenei wrote:
On September 21 2013 04:37 Noobity wrote:
On September 21 2013 04:33 rd wrote:
On September 21 2013 04:09 Noobity wrote:
On September 21 2013 03:25 Msr wrote:
On September 21 2013 02:08 hellokittySC2 wrote:
On September 21 2013 01:59 Noobity wrote:
On September 21 2013 01:08 renaissanceMAN wrote:
On September 21 2013 00:51 mechengineer123 wrote:
I wish people would just let pro's practice anonymously.


There's no real way to practice anonymously unless you're talking about in-house team games, which again, isn't very anonymous.


Realistically the only people who are going to utilize this to any value are other pros anyway. I think it's important, especially for foreign pros, to be able to say "Ya know, I haven't really had any tournaments I could excel in, but I've beaten IM Yoda 3 times this week when previously I'd never beaten him." It's another way to show improvement, and I'm all for more legitimate ways to show improvement.

I think the barcode/smurf nonsense is ridiculous, personally. Especially for the top of the top. They have plenty of available practice partners already at the top that they don't have to ladder for anything but mechanical practice. There's no reason they need to be anonymous to practice mechanics. I'm sure it might be useful, but it's simply not necessary and they're not hurt when someone knows who they are.

the problem is as a pro gamer it's hard to not have people look at your match history, in meta yesterday the pros were asking blizzard if they could have that Erased or an option to not have it show. it really messes up your game if you have special build orders you want to try out on ladder and end up getting it stolen.

oh and, the practice partners we generally have... we do run into each other in competitions and things get awkward.

Do not exactly need to go through your match history to see which failed all in into ragequit you did.

in all seriousness barcodes should be prohibited, and there should be an option to remove games from showing in your match history. IMO barcodes are a pretty big factor in sc2 losing interest.


Little uncalled for here.

I see what you're getting at, HK, but the simple answer is to separate the two actions. Practice standard play on ladder, and save specific builds and new tactics in games set aside for intense theory crafting play. It takes a little more effort to schedule things I'm sure, but it seems possible and useful.

I understand the desire to have build orders and such removed from a score screen, and realistically that's a concern pros have been asking for forever so there's no reason that shouldn't be possible. However, if you're practicing a new build out on ladder, if it's any good then the moment you do it against a competent opponent it's already out there, and they've got a replay showing how you did it. I guess I just don't see how that's less of a concern than hiding ladder information.


They could probably also have a second option that disallows your information in a replay from being shown, like your vision and your production so that you can only watch the replay from the raw perspective of the player who played against you.

But I mean, to allow that kind of privacy would be a godsend for pros utilizing ladder, the end of catching any hackers, and a huge knife in the back to the community trying to get better at the game. I too agree, that the best solution is our current reality: pros should separate their secret builds from their general ladder play.


I'd rage hard over not being able to see my opponent's information in a replay, lol. I think it'd be a great idea for pros like you said, but would be absolutely garbage for those of us who aren't pros and want to get better.


I think you should be able to see every information in every game that YOU played in. I mean you are getting those replays anyways. But it would be good if not everybody else could see it.


No, it'd be terrible. Not just pros would enable such a feature, a lot of people would. Which just makes it harder for the average player to get better, and would make it impossible to catch hackers outside of warden. The ladder wasn't designed for pros to practice, it was made for the community to be shared.


Why? It makes no sense what you are saying. YOU can view all the information that YOU created. Why is it important to see information about ladder games of some random scrubs in which you didn't even participate in? And wtf does it have to do with catching hackers???
IMBA IMBA IMBA IMBA IMBA IMBA
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
September 24 2013 00:52 GMT
#43
On September 20 2013 23:32 a176 wrote:
you should tweet this out to progamers
and/or reddit it

Guaranteed someone has already tipped some off. This tool is pretty important. Great work btw, programmer.
RIP SPOR 11/24/11 NEVAR FORGET
chuky500
Profile Blog Joined March 2010
France473 Posts
Last Edited: 2013-09-24 00:57:22
September 24 2013 00:54 GMT
#44
It's only good for pros that want to prepare a big match against someone in particular, and want to check their replays if they have some against them.

My idea against barcodes would be a program that runs in real time and lets you write a word or 2 about a player. Like if you know who this barcode is or you think you know, you can write it down as a note and next time it will pop at the loading screen and hint you who you thought he was. This could also work for anyone not pro because you could write this guy cheesed me twice in a row or something like that.

Also barcodes shouldn't be promoted to GM it's stupid from Blizzard because GM is about letting everyone check famous people's profiles. Barcodes should remain in master. GM is already being filled by hand btw, some famous players sometimes get in GM despite their negative ratio.
Insomni7
Profile Joined June 2011
667 Posts
September 24 2013 00:58 GMT
#45
This isn't so true below high master/GM mmr, but how I see it is that laddering is like posting a comment on TL. If I cheese every game I play on ladder, I gain a reputation for that. If I do unusual builds, then I gain a reputation for that. When you ladder under an identifiable name, you build a reputation. When you ladder under a barcode, you actually make ladder less interesting and do not contribute to the culture of the ladder. Remember that if there is no more anonymity, this disadvantage affects everyone equally and actually adds more levels of depth to tournament play and ladder. Also, can anyone tell me that looking at the GM rankings wouldn't be more compelling if barcodes didn't exist?
Never Forget.
Insomni7
Profile Joined June 2011
667 Posts
September 24 2013 01:00 GMT
#46
On September 24 2013 09:54 chuky500 wrote:
It's only good for pros that want to prepare a big match against someone in particular, and want to check their replays if they have some against them.

My idea against barcodes would be a program that runs in real time and lets you write a word or 2 about a player. Like if you know who this barcode is or you think you know, you can write it down as a note and next time it will pop at the loading screen and hint you who you thought he was. This could also work for anyone not pro because you could write this guy cheesed me twice in a row or something like that.

Also barcodes shouldn't be promoted to GM it's stupid from Blizzard because GM is about letting everyone check famous people's profiles. Barcodes should remain in master. GM is already being filled by hand btw, some famous players sometimes get in GM despite their negative ratio.

You clearly don't know how ladder works...
Never Forget.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
13:00
Playoffs: 2 Bo9s
Team Liquid vs Team FalconLIVE!
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 281
BRAT_OK 63
UpATreeSC 58
JuggernautJason43
trigger 38
MindelVK 17
StarCraft: Brood War
Britney 31712
Shuttle 1003
PianO 275
EffOrt 236
sorry 22
HiyA 22
ToSsGirL 21
iFU.spx 7
Dota 2
Gorgc7067
qojqva3410
Dendi765
BananaSlamJamma269
syndereN250
Fuzer 184
Counter-Strike
fl0m1518
Other Games
singsing1953
FrodaN1101
Beastyqt445
crisheroes312
Lowko253
ceh9246
Hui .153
Skadoodle151
Sick114
ArmadaUGS74
Mew2King40
Dewaltoss35
Trikslyr33
Organizations
Counter-Strike
PGL12853
StarCraft 2
WardiTV886
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV490
League of Legends
• Nemesis2365
• TFBlade549
• Shiphtur288
Upcoming Events
BSL 21
8h 2m
Replay Cast
17h 2m
BASILISK vs TBD
Team Liquid vs Team Falcon
OSC
19h 2m
CrankTV Team League
20h 2m
Replay Cast
1d 6h
The PondCast
1d 16h
CrankTV Team League
1d 20h
Replay Cast
2 days
WardiTV Invitational
2 days
MaNa vs Gerald
Rogue vs GuMiho
ByuN vs Spirit
herO vs Solar
CrankTV Team League
2 days
[ Show More ]
Replay Cast
3 days
BSL Team A[vengers]
3 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
4 days
Sparkling Tuna Cup
4 days
BSL Team A[vengers]
4 days
Cross vs Motive
Sziky vs HiyA
BSL 21
5 days
Wardi Open
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.