KT_Flash kept the doubters at bay for at least another round, as he advanced to the Ro16 as first place in Group E. The Brood War legend had even more to play for than usual in this final season of WCS Korea, needing at least a top five finish to have a real shot at earning enough points to compete at the year-end Blizzcon finals.
Things started out rocky for Flash as he went up against the famously cheesy Soul_hyvaa, with a strong zergling-baneling all-in allowing the former STX Zerg to take the first map. However, Flash's all-in defenses were much improved in game two, as he fended off Hyvaa's old school roach-bane all-ins to tie up the series. Hyvaa then threw one last curveball to try to steal the series in game three, opting for an unorthodox mass speedroach + speedbane composition. However, Flash's drops were able to tie up hyvaa while he put together a powerful counter composition of marauders and hellbats to end the game.
Moving on to the winner's match, Flash faced off against mYi.jjakji, who had come up after easily shutting down IM_First's blink stalker and oracle builds. The first game on Derelict Watcher saw Flash take an early lead after he sensed something was amiss, and countered Jjakji's proxy-barracks marauders with well timed bunker. With a better economy to start, Flash made no mistakes as he compounded his advantage and strolled to a win. The second game on Polar Night once again saw Flash start with a solid early game advantage, this time with his hellions exploiting Jjakji's poor positioning to take out several SCVs. Once again, Flash was able to safely roll his advantage into a win, with his mech overpowering Jjakji's bio-tank forces.
With Flash through to the Ro16 in first, that left Hyvaa, First, and JJakji to fight for the remaining Ro16 ticket.
The loser's match between First and hyvaa was one between familiar opponents, as they had played each other seven times in the previous two WCS Seasons. Hyvaa looked to take the initiative with a speedling all-in (one he had used to topple First all the way back in WCS Season 1), but First executed well on defense to thwart the attack. After his attack was stopped cold, hyvaa didn't hesitate to call GG and move on to the next game. Hyvaa then changed his approach entirely for game two, playing for the late game composition of swarm hosts and brood lords. First attempted to match Hyvaa in the late game with his own deathball, but was defeated in the deciding engagement after miscalculating the amount of anti-air firepower required.
Hyvaa then went for a third different approach in the final game of the series, powering up for a big hydra-roach-viper timing to try and finish First in the mid game. While it looked for a minute that Hyvaa had broken through First's defenses, the IM Protoss showed great tenacity to stay in the game. First even had the audacity to counter-attack with a warp-prism when it seemed like he needed every single warp-in on defense, but he ended up enjoying the best of both words by crippling Hyvaa's economy while also successfully holding at home. With his attack thwarted and his economy in shambles, Hyvaa gave a surprisingly quick GG to send First through to the final match.
After all the hard work against Hyvaa, First would unfortunately suffer a deflating defeat againstjjakji. Two no-nonsense SCV-pulls from Jjakji gave him a surprisingly easy 2 - 0 victory, earning him a return to the Code S Ro16 for the first time in over a year.
PartinG Notes
Flash: Much like Maru in the previous group, Flash did what was expected of him without getting a chance to be especially impressive. It's not just the fans who are disappointed in Flash so far—Flash himself knows he hasn't lived up to expectations and has his eyes set on making the global finals at whatever cost.
jjakji: Jjakji looked better than he had in years during his Code A run, and he kept it up with a solid performance in this group. His TvP at least looks to be at a very high level, but we still can't say for sure whether his TvZ or TvT are Code S level.
On a side note, Jjakji mentioned that he planned to play longer macro games against First originally, but decided to go with the SCV pull timings when he saw how badly First had lost when Bomber used them against him.
First: Two more brutal losses to Terran all-ins further confirmed First's position as a Protoss who doesn't lose to Terran after 18 minutes, but will always lose to them if they attack before that. At least he knows for sure what area he needs to work on!
Unfortunately for First, this Ro32 finish puts him at 17th place in the WCS point standings with few ways to earn more. Perhaps we'll see him as a surprise, last-minute entrant at some upcoming WCS Tier 1 tournaments?
hyvaa: Well, Hvyaa played like we expect him to, mixing up all-ins and macro play to try and keep his opponents off guard. It's not a style that's always going to pay off, but we love that he actually has a definitive style.
This season of Code S featurs a fairly even spread of star players among the Ro32 groups, but Group F has a case to be called the best in terms of sheer name value. We have to start with Acer.INnoVation, formerly the consensus best player in the world and now the subject of the biggest signing in the world. MVP.DongRaeGu has won numerous championships on multiple continents, and is still one of the most popular progamers despite a recent dip in form. FXO.GuMiho helps Group F cater to the hipster fans, having an unorthodox playstyle that frequently leads to very entertaining games. CJ_herO is the odd man out in terms fan support, but hey, KeSPA fans gotta have someone to cheer for, too.
Clearly, the main point of interest in this group is Acer.INnoVation. He's had a crazy year since KeSPA made their full switch to SC2, going from ladder hero to top eight GSL player within months, and then becoming the best player in the world in HotS. His dominance between April and July was so profound that many assumed that his reign would come to eclipse the likes Mvp, MC or Nestea. It is easier now in retrospect, after a disappointing WCS Season 2 campaign, to see some of the flaws that were apparent even during his months of dominance.
Innovation’s first flaw is that he plays his best in a matchup when that matchup is very one-dimensional. This is why his TvZ is still unstoppable now, as was his TvT before the Hellbat nerf: They allow INnoVation to simply overpower his opponents through sheer force of execution. Post-hellbat nerf, he was easily jumped by by Maru who threw a variety of confusing strategies his way. And even before the hellbat-nerf, INnoVation was felled by Bomber who outright denied the meta and refused to engage in a war of multi-tasking and speed.
His second flaw is his mentality. When INnoVation starts falling behind in a series, he seems to have a lot of trouble coming back. When Soulkey came back from a 0 - 3 deficit in the GSL finals to tie the series at 3 - 3, INnoVation completely fell apart in game seven as he sent half his army to die in a failed drop when he clearly knew mutalisks were present. After he was all-ined by Maru 3 times in the OSL semis, he was beaten like a drum even when he got his desired macro game in game four. After his close loss against Taeja in the group stages of the WCS Season Finals, he was easy pickings for Naniwa as Naniwa slaughtered Innovation’s almost suicidally sloppy attempts at aggression.
In a way, Innovation is the complete opposite of Mvp. Innovation can beat anyone in a fair macro game, Mvp can be beaten by anyone in a fair macro game. But when it comes to trickery, Innovation is led by the nose while Mvp is leading others by the nose. And when the going gets tough, Innovation falls apart while Mvp reaches another level of skill.
But even those two flaws are small ones. Besides those three collapses, INnoVation has consistently crushed his opponents. His TvT and TvP are not invincible, but still strong enough to match up evenly against the best players in the world. INnoVation may no longer be the sole superpower of the world, but he is still one of the strongest contenders for the throne.
CJ_herO is the latest team league star that can’t quite cut it in individual competition. Much like YongHwa before him, herO spent much of his singles career losing in Code B qualifiers while carrying his team in the proleague. Somehow, his skill in Proleague best of one's just hasn't carried over to the best of three format of the individual leagues.
The biggest problem for herO in this group is that his best matchups are PvP and PvZ. With two Terrans in this group, one that just beat him resoundingly in WCG and the other known for his unusual and aggressive style, herO will have to show something beyond what he has shown thus far in his Code A and U&D matches if he wants to make it out of this group.
Third in the group is MVP.DongRaeGu, a player who's never really been the same since he choked in two semi-finals in 2012. Falling to MC in the GSL and to Leenock in the GSTL cost him two opportunities to play at live finals in the city of Busan, a hometown so beloved to DongRaeGu that he chose his old neighborhood's name as his professional gaming ID. Though DRG still played good SC2 afterwards, he seemed broken in a fundamental way as he was never able to raise a trophy again.
Things became even worse for DRG once HotS arrived. His win rates plummeted and he went from one of the clutchest players on MVP to one of their most inconsistent. In a crucial game in the GSTL finals, he would bungle a 2-rax defense against Yoda after scouting it out.
But despite all the pain and suffering, DongRaeGu is (sort of) back. He's found a fraction of his old skill again, and he crushed his way through his U&D group while looking the best he has in perhaps a year. For his accomplishment, he will be the third recipient of the Nestea award, given to players who compete in ten consecutive Code S seasons. Certainly, DongRaeGu has shown that he has Nestea's consistency, clawing his way into the Ro32 even in his worst of times. But if he wants to have any chance of competing at Blizzcon this year, he's going to need show Nestea's championship class as well.
I like to call FXO.GuMiho the most interesting player in the world. Yes, there are entertainers like MC and Parting who can win over fans with their out of game personalities and antics. But if you want to see the most entertaining games, the ones that go down to the wire, games that redefine the word 'chaos,' Gumiho is the player to watch. Playing an incredibly aggressive, multi-tasking oriented style of play, Gumiho played some of the greatest games WoL had to offer.
Unfortunately, HotS has taken away from Gumiho's uniqueness. Back in WoL you had to make a conscious effort to focus on multi-tasking and hyper-aggression like Gumiho, but the introduction of afterburners, hellbats, and mines promoted that style as a default. With his once niche market being overrun by giants like INnoVation, it's not surprising that Gumiho has failed to distinguish himself yet in HotS.
However, while Gumiho has yet to reach the level he did in WoL, I have faith that he'll find a way to adapt his style to Terran's new weapons. SuperNoVa, another offense oriented player in WoL, was able to establish his own unique color among the many aggressive Terran styles in HotS. Gumiho is too creative and smart to be unable to do the same. I'm sure he will soon be showing us some of the most entertaining games HotS has to offer.
Innovation is Mewtwo! Conceived in lab by humans attempting to create the ultimate warrior, Mewtwo knew nothing but battling. With cold and calculating precision, he defeated every opponent who dared to stand in his way. In its heyday, he was king. With his special attack being sky high and his typing being frankly imbalanced, no Pokemon could stand a chance against this juggernaut.
Nintendo took notice, however, and hoping to create a more competitive game, introduced some mechanical changes in the next iteration of the Pokemon series. Dark and Steel types and actual ghost attacks were introduced, significantly neutering Mewtwo's dominant psychic type. Mewtwo's personal stats were also slashed, allowing some top tier Pokemon to make significant dents into the once invincible titan. To this date, Mewtwo still remains one of the most powerful Pokemon in the game, but 20+ legendaries to compete with, he'll have to work a lot harder.
herO is Pachirisu! When one looks at Pachirisu, the first thing that comes to mind must be, "WhatacompletelyoriginalPokemon". I have nothing more to say about this.
Dongraegu is Aerodactyl! In his time, Aerodactly was a monster, the guy at the top of the food chain. But then a cataclysmic event changed the landscape of the world, introducing a completely new environment. Aerodactyl actually went extinct for a while, unable to adapt to these harsh new conditions. Luckily for him, modern scientists have perfected the fossil resurrecting technique and Aerodactyl will have a second chance to rise to the top, this time in the modern world.
Gumiho is Teddiursa! At first I had Gumiho pegged down as Tentracruel, a Pokemon whose many tentacles allow it to control and micromanage many skirmishes around the battlefield. But then I thought, screw it. Gumibear is so obviously Teddiursa. Just because.
I see Innovation placing first and DRG placing second.
I just have a feeling that DRG has been working incredibly hard for his chance to shine. If he wins against Gumi in his first match he will make it to the ro16. If he doesn't then Gumi will be the second place.
100% disagree, I feel pretty confident that herO won't go out fourth. I think he has a pretty good shot at getting out, quite possibly even first. I don't see DRG making it out, and I think Innovation probably beats Gumiho.
I like your comparison of Innovation being the opposite of MVP. It is really true (as long as it is clear that post-injury MVP is meant; before that, he was a top notch macro player on top of his cunning), and unfortunately for Innovation, that is something that cannot be easily learned. I always found the silly claims of "best player in the world" way too premature in his case. MVP, Nestea, DRG all were not one-dimensional when they were at their heights. Innovation is the epitome of one-dimensional.
Great predictions and great pokemon comparisons. Here is Bogus' spirit animal:
As a side note, I wonder if the reason he doesn't care about his fans is that he thinks we're all dicks for constantly teasing him about his schnoz. Maybe he was teased about that until he cried everyday back in grade school, and we're bringing back bad memories for him.
Innovation > Hero Gumiho < DRG (dont know why but i got the feelin that drg is goin beasstmode again this season) DRG> Innovation Hero < Gumiho Gumiho >> inovation
also possible that gumiho goes #1 and drg second (or drg just doesnt win anything also possible)
On September 06 2013 08:41 Pontius Pirate wrote: Great predictions and great pokemon comparisons. Here is Bogus' spirit animal:
As a side note, I wonder if the reason he doesn't care about his fans is that he thinks we're all dicks for constantly teasing him about his schnoz. Maybe he was teased about that until he cried everyday back in grade school, and we're bringing back bad memories for him.
On September 06 2013 08:41 Pontius Pirate wrote: Great predictions and great pokemon comparisons. Here is Bogus' spirit animal:
As a side note, I wonder if the reason he doesn't care about his fans is that he thinks we're all dicks for constantly teasing him about his schnoz. Maybe he was teased about that until he cried everyday back in grade school, and we're bringing back bad memories for him.
It is true facts that Innovation is a Walrus, not a duck
On September 06 2013 08:41 Pontius Pirate wrote: Great predictions and great pokemon comparisons. Here is Bogus' spirit animal:
As a side note, I wonder if the reason he doesn't care about his fans is that he thinks we're all dicks for constantly teasing him about his schnoz. Maybe he was teased about that until he cried everyday back in grade school, and we're bringing back bad memories for him.
It is true facts that Innovation is a Walrus, not a duck
How is Gumiho NOT Ninetails? Hoping for Inno and Gumi to take 1st and 2nd respectively out of this group. Gratz to DRG for the NesTea Award, but I still have my doubts that he can survive Code S this season (or really, get out of this group)
herO is so much more than pachirisu. I can guarantee you that you will become a fan as soon as you see him smile after a game, regardless of whether he won or lost.
Well, Acer.Innovation will go to AK in this round and created a "Myth Of Unbeaten" as God Of Terran. Hehehe........... Inno show them how strengthen you are.........
Man I would love it if DRG could have a resurgence this season and get back into tip top fighting shape. Unfortunately I don't see it happening, he has show better form now, but its a far cry from the absolute world class domination he displayed back in his prime. Also remember, even though in his prime DRG was a beast ZvTer with a monster record, he still lost to monster TvZers in the form of MMA and MKP (both in their prime).
More then anything DRG defeating Innovation would send a statement out. I wish it could happen but I can't see it yet, and I really wish I was wrong this time.
Also i fought of a pokemon for Mvp, Celebi, can travel in time so that we can't know if there is several celebis or just one from different periods of time. He can pop up anywhere around the globe and, when everyone thinks he's gone he can still resurrect a fellow Celibi ( let's say himself if there is just one ). Even if he doesn't look that strong his "Future Sight" ability allows him to predict his opponents moves and to win battles with convincing fashion. But the legendary pokemon might just sometimes disappear in another timeframe for a while...
Yup! herO all the way here...I am predicting DRG and herO make it out!!~~ ooo Bold right?? thats right!~~well that is what I hope for anway....its most likelly going to be Inno and herO
On September 06 2013 14:35 Tsubbi wrote: there is only one player i really care about this season and he's gonna 4:0 some scrubs today after receiving his nestea award
DRG won vs innovation, very impressive. Innovation is in my point of view one of the strongests zerg killer in the world. Good to see DRG showing that he still can be a CODE S winner.
I've been noticing this more and more, but I still wonder, why do the writers behind the articles bash on the kespa players so much? Everytime in the article, even in the pokémon part people always bash on them. May I ask why? It's freaking ridicilous.
And the part about Flash not being all that impressive is not true, the hold Flash did was really impressive, more than 99.9999 % of every Terran players would've died straight away at that point when you see just how little units he had and being completely caught with your pants down.
In a way, Innovation is the complete opposite of Mvp. Innovation can beat anyone in a fair macro game, Mvp can be beaten by anyone in a fair macro game. But when it comes to trickery, Innovation is led by the nose while Mvp is leading others by the nose. And when the going gets tough, Innovation falls apart while Mvp reaches another level of skill.
But even those two flaws are small ones. Besides those three collapses, INnoVation has consistently crushed his opponents. His TvT and TvP are not invincible, but still strong enough to match up evenly against the best players in the world. INnoVation may no longer be the sole superpower of the world, but he is still one of the strongest contenders for the throne.
Reading this (not just the bold but the whole thing too)... I really miss MVP /cry. I hope he comes back to form too (that is, he starts owning everyone again).
I like Innovation a lot but never forget about MVP... one of the greatest of the great.