• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:05
CET 19:05
KST 03:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket12Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
EVE Corporation Stormgate/Frost Giant Megathread Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1724 users

WCS site announces GGtracker integration, all WCS replays…

Forum Index > SC2 General
146 CommentsPost a Reply
Prev 1 4 5 6 7 8 Next All
LOcDowN
Profile Joined February 2003
United States1015 Posts
August 31 2013 04:40 GMT
#101
Revealing replays to the public only enhances the competition and make everything better all-around within the competitive spirit that drives e-sport. I'm in full support of it!
forumtext
Profile Joined September 2011
575 Posts
Last Edited: 2013-08-31 05:01:58
August 31 2013 04:43 GMT
#102
On August 31 2013 13:23 negativedge wrote:
Show nested quote +
On August 31 2013 12:43 forumtext wrote:
On August 31 2013 12:06 tshi wrote:
On August 31 2013 09:09 Noocta wrote:
On August 31 2013 08:34 Charlie.Sheen wrote:

Don't like this. SC2 replay includes too much information, players will feel like they are naked while playing.


In my opinion it's better that way.

Yeah, hopefully people start changing their play more often if it's figured out sooner. It may make for less polished builds as they'll have to keep changing them, but I think I like that idea more than watching robots play builds.


Imagine you are <insert-your-SC2-hero>, how would you feel when that build you've spend days/weeks perfecting was mercilessly dissected with the click of a button?

This could also potentially affect the quality of all WCS matches in the future. If this is only limited to WCS then we might start to see pros hiding their builds from WCS game all together and play purely in a reactional based game. For 'most' pros, it's the regular leagues that pays your wage, not your placement in WCS.


if you show a build in a televised match, it can already be "mecilessly dissected with the click of a button." this just makes it easier. the real benefit is to people who aren't in team houses, ie. almost everyone who plays the game.


Yes this is great news for all the fans out there, but bad news for the pros. It would be interesting to see what the pros really have to say about this.

edit: It seems that the Chinese fans too are having mixed feeling about the mass release of replays.
Snijjer
Profile Joined September 2011
United States989 Posts
Last Edited: 2013-08-31 04:47:37
August 31 2013 04:46 GMT
#103
On August 31 2013 13:40 LOcDowN wrote:
Revealing replays to the public only enhances the competition and make everything better all-around within the competitive spirit that drives e-sport. I'm in full support of it!


That's exactly right.

With more access to replays more players can study and get better, which causes the over skill level to go up, which makes what the people at the top are doing much more impressive.

Increasing the skill level makes a SC2 match more of a show.
XtreMe_au
Profile Joined August 2012
Australia412 Posts
August 31 2013 04:50 GMT
#104
This really should allow foreigners to gain access to the best Starcraft minds and coaching. We should see a lift in skill level if western players aren't lazy. Also allows for a shit load of preparation in matches. If the west can catch Korea in skill I feel the game will gain a lot of popularity. #saveSC2
Charlie.Sheen
Profile Joined March 2013
662 Posts
August 31 2013 05:08 GMT
#105
Any top Korean pros shouldn't be happy about this, this move is like stripping yourself down to beg fans to come back, another terrible move by Blizzard.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 05:21 GMT
#106
I think how good or bad this ultimately is depends largely on how often Blizzard releases the replays. If they release them too often, then it can harm pros if they have other tournaments coming up (depending on how quick a build is dissected and the information is spread). If they release them too late, then they are largely irrelevant. Logically speaking, they may only release replays once a season is over?
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Becuula
Profile Joined April 2011
Germany65 Posts
August 31 2013 05:24 GMT
#107
Wow, this is really great having all the replays. And even in a such super organized way with that zip file. I like it very much.
It is difficulties which give birth to miracles.
StarStruck
Profile Blog Joined April 2010
25339 Posts
August 31 2013 05:29 GMT
#108
On August 31 2013 13:46 Snijjer wrote:
Show nested quote +
On August 31 2013 13:40 LOcDowN wrote:
Revealing replays to the public only enhances the competition and make everything better all-around within the competitive spirit that drives e-sport. I'm in full support of it!


That's exactly right.

With more access to replays more players can study and get better, which causes the over skill level to go up, which makes what the people at the top are doing much more impressive.

Increasing the skill level makes a SC2 match more of a show.


The bane of replays is the game revolutionizes much quicker. In other words, players catch up quicker. BW was much better without them. Sorry, but it's true. People could still study the VODs and what have you but there were a number of things we could keep hush, hush and the creativity of the players shined through. If you want to slow things down and give the great players the spotlight longer you would second guess the whole replay resolve.
izmatic
Profile Joined November 2012
United States104 Posts
August 31 2013 05:34 GMT
#109
On August 31 2013 09:05 negativedge wrote:
Show nested quote +
On August 31 2013 06:46 JimmyJRaynor wrote:
On August 31 2013 06:19 Plansix wrote:
On August 31 2013 06:16 Elroi wrote:
wtf? doesn't this hurt the best players big time by letting others study them too much?

Its just like swapping practice recordings in american football. The information is out there, doing it this way it just a cleaner way of getting it.


which is against the rules in the NFL and sparked a monster investigation into the New England Patriots

which then later resulted in the largest fine in league history against a coach and the loss of a 1st round draft pick.

these NFL football analogies are good for a friday afternoon laugh though.
thanks for that.


that was practice. the NFL itself records every game from the All-22 angles and makes all of those tapes available to every team. they have done this for decades. starting two years ago, that film was made available to fans as well (if you pay for it). I can look at any play from any game played last year from either broadcast angles or coaches angles. if you run it in a game, it is available for literally every one to look at to prepare for you and to get better. this is a great thing for pros, not a bad thing.


the spygate scandal was actually for video taping a defensive coordinators hand signals during the first half of a game from the sideline then analyzing them at halftime. And yeah game film has been made available to coaches for a long time now
two wrongs dont make a right, and three rights make a left
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 06:04 GMT
#110
http://us.battle.net/sc2/en/forum/topic/9792719717?page=1#9

We're considering releasing replays shortly after each match is played, but we're still discussing this both internally and with the players this would impact. In the meantime, you should keep an eye on the portal for the latest information.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Schism
Profile Joined May 2007
Australia85 Posts
August 31 2013 06:15 GMT
#111
Complaining about the replay release is sheer elitism. People want e-sports to be taken seriously like other sports? In any other sport, on game day you are open to the highest level of scrutiny and analysis

Someone can watch Flash replays until they're blue in the face, but they won't ever be a threat to him unless they can attain his APM, game sense, decision making, timing, it goes on and on. It might make the viewer 10 or 20% better in the long run though. That is a good thing.
Serenity now...insanity later
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
August 31 2013 06:19 GMT
#112
On August 31 2013 15:15 Schism wrote:
Complaining about the replay release is sheer elitism. People want e-sports to be taken seriously like other sports? In any other sport, on game day you are open to the highest level of scrutiny and analysis

Someone can watch Flash replays until they're blue in the face, but they won't ever be a threat to him unless they can attain his APM, game sense, decision making, timing, it goes on and on. It might make the viewer 10 or 20% better in the long run though. That is a good thing.


This. I don't see why people are complaining so much about it. Builds are meant to be stolen, dissected and broken down. That way we can see the people who are truly creative, and innovative shine through.
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
August 31 2013 06:26 GMT
#113
Early rounds of WCS are online in Europe/AM.
Currently any EU/AM player has the replays of their opponent.

People in teams have a distinct advantage over those not, because they can share replays, and the probably will be able to talk to other teams as well.

The main impact is on the Korea scene where replays would not really be available due to the fact it's all offline. But then in Korea there is a lot of ladder and cross team practice.

Basically all these builds or replays are out there already being analysed and used, but currently it's only by some players, rather than all. This just evens up the playing field for those not on a large team/with lots of contacts.
HOLY CHECK!
tili
Profile Joined July 2012
United States1332 Posts
August 31 2013 06:27 GMT
#114
damn, that's awesome.
forumtext
Profile Joined September 2011
575 Posts
Last Edited: 2013-08-31 06:35:16
August 31 2013 06:34 GMT
#115
nvm...
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
August 31 2013 06:48 GMT
#116
Way i see it. Vods are already available soon after games and since so much information is displayed in them through production tabs and the like, the argument that replays will cause builds to be figured out faster is mindless babble from retarded sheep

Good move.
Forever ZeNEX.
sM.Zik
Profile Joined June 2011
Canada2550 Posts
August 31 2013 06:53 GMT
#117
Good guy Blizzard !
Jaedong Fighting! | youtube.com/ZikGaming
liberate71
Profile Joined October 2011
Australia10252 Posts
Last Edited: 2013-08-31 06:55:10
August 31 2013 06:54 GMT
#118
On August 31 2013 13:43 forumtext wrote:
Show nested quote +
On August 31 2013 13:23 negativedge wrote:
On August 31 2013 12:43 forumtext wrote:
On August 31 2013 12:06 tshi wrote:
On August 31 2013 09:09 Noocta wrote:
On August 31 2013 08:34 Charlie.Sheen wrote:

Don't like this. SC2 replay includes too much information, players will feel like they are naked while playing.


In my opinion it's better that way.

Yeah, hopefully people start changing their play more often if it's figured out sooner. It may make for less polished builds as they'll have to keep changing them, but I think I like that idea more than watching robots play builds.


Imagine you are <insert-your-SC2-hero>, how would you feel when that build you've spend days/weeks perfecting was mercilessly dissected with the click of a button?

This could also potentially affect the quality of all WCS matches in the future. If this is only limited to WCS then we might start to see pros hiding their builds from WCS game all together and play purely in a reactional based game. For 'most' pros, it's the regular leagues that pays your wage, not your placement in WCS.


if you show a build in a televised match, it can already be "mecilessly dissected with the click of a button." this just makes it easier. the real benefit is to people who aren't in team houses, ie. almost everyone who plays the game.


Yes this is great news for all the fans out there, but bad news for the pros. It would be interesting to see what the pros really have to say about this.

edit: It seems that the Chinese fans too are having mixed feeling about the mass release of replays.


It's not really bad news for the pros, it will make them work harder and potentially not be so relaxed about their play styles (certain terrans ALWAYS going for 4M, certain protoss ALWAYS going for 3 base deathballs etc)
It will improve the meta game evolution and ultimately provide better games.
#BigPicture
Minelord Stimfestor, also known as karma.
mongmong
Profile Joined November 2011
Korea (South)1389 Posts
August 31 2013 06:55 GMT
#119
lol I can imagine some players going "oh my god this shouldnt happen!! " and download replays of other players to study them ROFL
어헣 ↗ 어헣 ↗
RyLai
Profile Joined May 2011
United States477 Posts
August 31 2013 07:01 GMT
#120
On August 31 2013 06:08 Greendotz wrote:
This is pretty damn cool actually. Really good to see Blizzard more willing to work with third parties


+1

Now, does this take away MLG's reason to refuse to release replays because they contain "information that allows you to DDOS players"? Because honestly, I thought that was bullshit from day 1. This means Blizzard either fixed that, or nobody gives enough of a shit because they got the replays from OSL and GSL! I don't think they were ever required to forcefully send replays to Blizzard so Blizzard could eventually backstab them by releasing their precious replays to the world. I'm pretty sure KeSpa and eSF are cool with this.
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 264
UpATreeSC 97
IndyStarCraft 91
BRAT_OK 70
MindelVK 30
StarCraft: Brood War
Britney 43067
Rain 2930
Calm 2879
EffOrt 600
Mini 564
Stork 478
BeSt 459
Light 357
firebathero 206
hero 151
[ Show more ]
Rush 89
White-Ra 60
Sharp 58
Dewaltoss 55
Leta 50
Backho 39
Mind 38
ToSsGirL 26
scan(afreeca) 25
HiyA 12
JulyZerg 11
ivOry 6
Dota 2
Gorgc6368
qojqva2114
Dendi666
League of Legends
rGuardiaN3
Counter-Strike
pashabiceps179
Other Games
FrodaN1462
hiko742
B2W.Neo450
DeMusliM436
crisheroes377
Lowko302
mouzStarbuck154
Sick125
RotterdaM121
XaKoH 61
Trikslyr51
Organizations
Dota 2
PGL Dota 2 - Main Stream21530
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Dystopia_ 0
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• intothetv
• Kozan
StarCraft: Brood War
• FirePhoenix10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4570
• WagamamaTV411
• Ler106
League of Legends
• Nemesis3955
• TFBlade1213
Other Games
• imaqtpie401
• Shiphtur182
Upcoming Events
RSL Revival
13h 25m
Classic vs MaxPax
SHIN vs Reynor
herO vs Maru
WardiTV Korean Royale
17h 55m
SC Evo League
18h 25m
IPSL
22h 55m
Julia vs Artosis
JDConan vs DragOn
OSC
22h 55m
BSL 21
1d 1h
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
1d 13h
Wardi Open
1d 19h
IPSL
2 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
2 days
StRyKeR vs Artosis
OyAji vs KameZerg
[ Show More ]
OSC
2 days
OSC
2 days
Monday Night Weeklies
2 days
OSC
3 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
5 days
The PondCast
5 days
Replay Cast
6 days
LAN Event
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.