• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:28
CET 13:28
KST 21:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1419 users

Changes for balance test map live - Page 8

Forum Index > SC2 General
1190 CommentsPost a Reply
Prev 1 6 7 8 9 10 60 Next
Adonminus
Profile Joined January 2012
Israel543 Posts
August 12 2013 20:21 GMT
#141
Viper will full energy make the roach hydra viper timing too strong. The requirement to consume for energy really slowed down the vipers for a long time, but with this, vipers can become just total destruction if protoss doesn't straight up go to high templars with anything else being useless. But because we have less time to go for high templars, we'll have to make less units which can actually fight roach hydra, making it unstoppable.
Nebuchad
Profile Blog Joined December 2012
Switzerland12377 Posts
August 12 2013 20:22 GMT
#142
On August 13 2013 05:20 KingMel wrote:
The vipers starting with full energy is THE buff needed to make the game totally balanced I think ! Though I'm playing protoss, I think this is absolutely required. I don't get why so many people are against this.


Tbh I'm surprised at how much people think this will impact, positively or negatively.
No will to live, no wish to die
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
August 12 2013 20:22 GMT
#143
i thought u DONT want full energy vipers vs toss????? so u just spam a blinding cloud now after hatching? :D
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 12 2013 20:23 GMT
#144
oh interesting change to the Viper, will hit people to off guard though. Viper done and ready to yank 2 units on no warning. At some point when hive is easier to reach they have to reduce the abduct range so it doesn't really matter.

Overseer upgrade is weird. It will buff the synergy between Mutas and Overseer. Poor Protoss players will have no chance to spot Mutas with Observers and save them afterwards.
On the other hand Overseers will love to jump ahead of your ground army if you don't use autofollow. Still will allow Mutas to a-move over the map and not have to fear single mines, depending how fast the overseer will be.
I rather don't want to see Mutas buffed though.
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
August 12 2013 20:24 GMT
#145
On August 13 2013 05:16 RifleCow wrote:
Show nested quote +
On August 13 2013 05:14 Vindicare605 wrote:
On August 13 2013 05:13 RifleCow wrote:
On August 13 2013 05:12 Vindicare605 wrote:
On August 13 2013 05:10 Diaresta wrote:
Viper with full energy when spawned is unnecessary, in my opinion. They already have Consume to build energy :s


If Bliz wanted to adjust Vipers so that they're ready sooner why not just increase the rate at which Consume generates energy? Seems like a much simpler/cleaner buff.


Make consume instant, reduce energy gained per hp lost.


That's definitely the wrong way to do it imo. That's way too strong. That means a single viper could use almost an infinite number of spells provided he was anywhere near a hive cluster.

Defilers were balanced, it was the same way. Or you could have consume destroy a building instantly, so you wouldn't use it on your hatcheries.

Consume seems to denote eating an entire thing. Viper's current spell is closer to "siphon" imo.


Defiler consume meant you had to kill units. There was a measurable cost in resources required to use it. Much different deal.

aka: KTVindicare the Geeky Bartender
nam nam
Profile Joined June 2010
Sweden4672 Posts
August 12 2013 20:24 GMT
#146
On August 13 2013 05:21 AnomalySC2 wrote:
Show nested quote +
On August 13 2013 05:20 KingMel wrote:
The vipers starting with full energy is THE buff needed to make the game totally balanced I think ! Though I'm playing protoss, I think this is absolutely required. I don't get why so many people are against this.


Because, why even have consume?

The idea is probably to use the viper more than once...
Tobblish
Profile Joined August 2011
Sweden6404 Posts
August 12 2013 20:25 GMT
#147
Interesting nothing about protoss.
The curse is real
seoul_kiM
Profile Blog Joined April 2011
United States545 Posts
August 12 2013 20:25 GMT
#148
They think Mech is too weak in HotS, so they let Vipers start with full energy to pull tanks all over the map.

Logic is not a strong point.
oGs.MC: Repair IMBAAAAAAAAAAa
Prime Directive
Profile Joined December 2011
United States186 Posts
August 12 2013 20:25 GMT
#149
Make blinding cloud affect widow mines and viper will be useful in both matchups.
Arkani
Profile Joined February 2012
Austria60 Posts
August 12 2013 20:26 GMT
#150
On August 13 2013 05:20 KingMel wrote:
The vipers starting with full energy is THE buff needed to make the game totally balanced I think ! Though I'm playing protoss, I think this is absolutely required. I don't get why so many people are against this.


makes feedback easier, right?

im quite interested in these changes, mech buff looks nice but who knows,.. i think the game is fine and the meta is still evolving. would love to see more/better maps rather than race buffs anyways
Grubby, Life, Jaedong, CoCa, MarineKing, TY, Maru
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2013-08-12 20:28:51
August 12 2013 20:26 GMT
#151
On August 13 2013 05:20 KingMel wrote:
The vipers starting with full energy is THE buff needed to make the game totally balanced I think ! Though I'm playing protoss, I think this is absolutely required. I don't get why so many people are against this.


because phoenix is the safest way to open in pvz and the natural transition from that is to go collo into a 3rd (in order to hold hydra timings). its almost impossible to have ht's out by the time their 200/200 roach hydra viper timing hits because your so gas starved. if zerg wants to they can rush a 10 min hive and do an insanely strong roach hydra viper timing, imo that style is already really fucking strong vs phoenix openers

in order to get hts out you have to sacrifice so much army value/upgrades that you would just end up getting run over anyways
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
August 12 2013 20:26 GMT
#152
I don't understand...

Why not buff blinding cloud, and make it only work against bio?
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 12 2013 20:27 GMT
#153
On August 13 2013 05:25 seoul_kiM wrote:
They think Mech is too weak in HotS, so they let Vipers start with full energy to pull tanks all over the map.

Logic is not a strong point.

And let terran upgrade Vikings and hellbats at the same time. Guess how well those Vipers will work against those Vikings? I don’t think they will do that well.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
TeeTS
Profile Joined June 2011
Germany2762 Posts
Last Edited: 2013-08-12 20:29:08
August 12 2013 20:27 GMT
#154
On August 13 2013 05:16 Sated wrote:
"Vipers start with full energy"

...

This is such a bad idea that I actually can't comment on how bad an idea it is without being incredibly offensive o_o


well 200 energy vipers WILL be better against bio. having 2 blinding clouds per viper ready as they spaw actually will make a big difference, if you cast them correctly.
As retarded as this idea sounds, it might actually work out fine.

On August 13 2013 05:26 DinoMight wrote:
I don't understand...

Why not buff blinding cloud, and make it only work against bio?


to make it useless against protoss... you are so unselfish.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 12 2013 20:27 GMT
#155
On August 13 2013 05:26 DinoMight wrote:
I don't understand...

Why not buff blinding cloud, and make it only work against bio?


Then it becomes useless in ZvP
MMA: The true King of Wings
Darkthorn
Profile Joined September 2010
Romania912 Posts
August 12 2013 20:27 GMT
#156
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.

They said it's weak vs protoss.
Bagi
Profile Joined August 2010
Germany6799 Posts
August 12 2013 20:28 GMT
#157
How much energy do vipers spawn with in the current patch?

Full energy seems like a bit overkill, but maybe 100-150 would be appropriate.
Blackrobe
Profile Joined August 2010
United States806 Posts
August 12 2013 20:29 GMT
#158
I approve of constantly buffing everything.

:D
"To make no mistakes is not in the power of man; but from their errors and mistakes the wise and good learn wisdom for the future."
Clefairy
Profile Joined September 2011
1570 Posts
August 12 2013 20:29 GMT
#159
I miss Battlecruisers
URLateral
Profile Joined October 2012
275 Posts
August 12 2013 20:29 GMT
#160
LOL I hope everyone realizes now that as soon as a viper does pop it can die instantly to a feedback
Prev 1 6 7 8 9 10 60 Next
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
2025 December Finals
Percival vs ByuNLIVE!
Classic vs TBD
CranKy Ducklings459
IndyStarCraft 241
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 241
SortOf 126
StarCraft: Brood War
Britney 40149
Rain 9149
Sea 4279
GuemChi 1320
Jaedong 1136
Stork 602
EffOrt 579
Mong 355
Soma 323
Mini 296
[ Show more ]
Hyuk 254
ggaemo 239
Light 232
Last 192
hero 145
Rush 126
Hyun 89
Shuttle 77
sorry 74
Pusan 72
Barracks 68
ToSsGirL 67
Mind 58
Sea.KH 42
soO 39
zelot 27
Shine 27
NotJumperer 26
Terrorterran 24
yabsab 24
firebathero 19
ajuk12(nOOB) 13
SilentControl 8
JulyZerg 7
eros_byul 0
Dota 2
XcaliburYe785
League of Legends
C9.Mang0414
Counter-Strike
x6flipin797
Other Games
B2W.Neo1888
Pyrionflax477
Mew2King39
MindelVK21
Organizations
Other Games
gamesdonequick728
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 84
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler44
League of Legends
• Jankos2217
Upcoming Events
OSC
5h 32m
BSL 21
7h 32m
Cross vs Dewalt
Replay Cast
20h 32m
Wardi Open
23h 32m
OSC
1d 23h
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
5 days
OSC
5 days
OSC
6 days
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1: W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.