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On June 15 2013 06:20 saltis wrote:Show nested quote +On June 15 2013 05:57 Shaoer wrote:On June 15 2013 05:45 ZenithM wrote:On June 15 2013 05:41 Holdenintherye wrote: I thought Blizzard added Oracles and Tempests to try to make stargate tech viable??? Then they buff banshees which will force protoss to open robo? I'm confused. Protip: Oracle detect, outrun, and destroy banshees. 2 oracles or 1 oracle + 1 phoenix is all it takes to shutdown banshees HARD. Phoenix: 150/100 Oracle: 150/150 Stargate: 150/150 Total: 450/400 Banshee: 150/100 Cloak: 100/100; Starport: 150/100 Total: 400/300 Also Protoss requires much more gas intensive early game army(Stalker 50, MScore 100, Sentry:100) vs (Marauder:25).. So like always, gas is alot more precious for Toss. So I should spend 100 more gas than you early game, to counter a unit that doesn't really cost you anything? (Starport makes medivacs which helps with early pushes, while Stargate doesn't have strong singular units - VR and Phoenix and Oracles are all flimsy in low numbers-) Uh, and you get super uber additional unit just for additional 50/100 LOL that must be too good to be true. I hope you don't mean Oracle, because they are seriously a borderline trash unit.
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Wow and I thought Terran early-mid game is lacking options.. Oh wait..
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Considering we practically never see banshees anymore outside of TvT, I'm not sure why there are people complaining about a banshee buff...
The warp prism is going to cause great annoyance in my ongoing campaign against cheesing protoss players on ladder.
Concerning the Hellbat nerf, I don't know what to think about. However, I am wondering what the go to TvT build will be following the banshee and hellbat changes.
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On June 15 2013 06:23 Absentia wrote: Considering we practically never see banshees anymore outside of TvT, I'm not sure why there are people complaining about a banshee buff...
The warp prism is going to cause great annoyance in my ongoing campaign against cheesing protoss players on ladder.
Concerning the Hellbat nerf, I don't know what to think about. However, I am wondering what the go to TvT build will be following the banshee and hellbat changes.
we dont see banshees cuz hellbat are too strong. now banshee wil be imba
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On June 15 2013 06:05 Nightsz wrote: 1/1/1 wont do shit because of nexus pew pew cannon owns anything at siege tank range Indeed, I wonder how people are thinking to 1-1-1 toss. Ask him for an honourable battle in the middle of the map? Otherwise he just sits happily at his natural and the moment you attack planetary nexus solves it.
Lately since at least at my level phoenix openings are extremely rare again, (unlike a bit ago), I went for the WoL banshee into mech strategy again. With these changes it might get to the same strenght it had in WoL, which also wasn't exactly OP. Why? Simply because toss has so many more early game all-ins, that you outright die to if you would follow the WoL BO. So currently for example I use my factory for widow mines, instead of tech lab switch, slowing everything down.
Then for example wall offs are really problematic vs toss who likes to snipe supply depots, but without them you are more vulnerable to DTs, which are less of an investment for toss. When you arrive at the toss base a banshee will be heavily damaged by planetary nexus before it leaves its range.
So unless you really go coinflip style: lets hope the toss doesn't all-in me, or even poke me at the front (really toss should do that way more often) and do it WoL style, it won't come faster than in WoL with these changes. And lets face it, the chance a toss doesn't all-in you is pretty low.
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Russian Federation6 Posts
Banshee buff is really really wise move. This unit will get back in play and invis is quite the "unit making" for banshee like siege mode to tank!
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On June 15 2013 06:24 Sissors wrote:Show nested quote +On June 15 2013 06:05 Nightsz wrote: 1/1/1 wont do shit because of nexus pew pew cannon owns anything at siege tank range Indeed, I wonder how people are thinking to 1-1-1 toss. Ask him for an honourable battle in the middle of the map? Otherwise he just sits happily at his natural and the moment you attack planetary nexus solves it.
If you want honorable battle - play TvT. Toss players are not guilty that Blizzard made it 200 Amove race.
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Good job on the Hellbat nerf. I'm not sure about the Warp Prism and Banshee buffs...
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banshee buff would be perfect for my old WOL airterran build vs protoss. Looks like something I'd hate in tvt though..
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Yeah this actually looks grim in TvT. We'll probably only see cloaked banshees or blind ravens for a while, this shit just comes too early not to use now.
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100 min, 100 gas for cloak may be a bit too much? Perhaps 150 min, 150 gas instead?
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On June 15 2013 06:24 Dudasc wrote:Show nested quote +On June 15 2013 06:23 Absentia wrote: Considering we practically never see banshees anymore outside of TvT, I'm not sure why there are people complaining about a banshee buff...
The warp prism is going to cause great annoyance in my ongoing campaign against cheesing protoss players on ladder.
Concerning the Hellbat nerf, I don't know what to think about. However, I am wondering what the go to TvT build will be following the banshee and hellbat changes. we dont see banshees cuz hellbat are too strong. now banshee wil be imba
Imba? Where were these banshees near the end of WOL? It is even easier to defend vs them in HOTS.
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fuck my life why can't blizzard just leave TvT fucking alone. it was perfectly fine in WoL, the better player always won. this cloak change isn't going to do shit vs the other races because of how quickly detection comes because of the widow mine.
stop making TvT obnoxious blizzard.
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On June 15 2013 06:33 ZenithM wrote: Yeah this actually looks grim in TvT. We'll probably only see cloaked banshees or blind ravens for a while, this shit just comes too early not to use now.
20s is really fast. This overbuffing Terran syndrome can bite other T's in the ass too.
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On June 15 2013 06:36 Cloak wrote:Show nested quote +On June 15 2013 06:33 ZenithM wrote: Yeah this actually looks grim in TvT. We'll probably only see cloaked banshees or blind ravens for a while, this shit just comes too early not to use now. 20s is really fast. This overbuffing Terran syndrome can bite other T's in the ass too. You in particular should be happy though 
I haven't done the math nor can I test it on this PC right now, but can you reasonably go cloak with one gas now? I don't think you can but I'd like to check anyway.
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Good patch, IF Banshee turns out to be too good then I feel like Terran vs Terran will suffer the most or just as bad as the other MU now that Detect actually is viable for all the races early game.
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I'm just really afraid that they will let this go through. Then some time later, nerf Banshee again and we would have gotten nerfed without anything in return.
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