• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:37
CEST 07:37
KST 14:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
5.0.17 Patch Notes - October 7, 20262Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)77Weekly Cups (Sept 21-27): herO and ByuN double2
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 How do you feel about the mass reverts in the 5.0.17 PTR? [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Weekly Cups Results (Sep 28-Oct 4)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Fantasy returning? Sagi.gg Launcher Released BW General Discussion SC4ALL II Brood War Complete Invited Player Lineup 20-year-old Valorant player starting StarCraft
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7020 users

Situation Report: June 11, 2013 - Page 3

Forum Index > SC2 General
430 CommentsPost a Reply
Prev 1 2 3 4 5 20 21 22 Next All
Enel
Profile Joined April 2012
Sudan430 Posts
June 12 2013 00:19 GMT
#41
So, when is the Warp Prism speed coming to promote action and skill?
Go Sudan
murphs
Profile Joined April 2011
Ireland418 Posts
Last Edited: 2013-06-12 00:20:49
June 12 2013 00:20 GMT
#42
On June 12 2013 08:13 juicyjames wrote:

When you see an army of Marines and tanks clash with a Zerg army, you pretty much know who will come out ahead, even before the battle.
When you see an army of Marines and Widow Mines, it comes down to the skill of the players in that specific battle.



Mech is beyond dead at this point.

And don't fool yourselves in to thinking hellbats are mech, being built in the factory does not a mech unit make.
Absentia
Profile Joined March 2011
United Kingdom973 Posts
June 12 2013 00:20 GMT
#43
Pretty tired of 'aggression' when it constitutes all ins every other game.
radurock
Profile Joined November 2011
United Kingdom106 Posts
June 12 2013 00:20 GMT
#44
Widow mines are the most random thing ever in the game
Vasoline73
Profile Blog Joined February 2008
United States8181 Posts
June 12 2013 00:21 GMT
#45
So our question here becomes “is this a good thing that Widow Mines have replaced Siege Tanks as the primary splash damage units?”
We believe the answer is yes.

Awesome thanks Blizzard 8)
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
June 12 2013 00:22 GMT
#46
--- Nuked ---
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
June 12 2013 00:23 GMT
#47
--- Nuked ---
rs10rs10
Profile Joined June 2013
Denmark1 Post
June 12 2013 00:24 GMT
#48
Seriously people need to understand how Widow Mines work....
Targeting Mechanism
1) A widow mine takes 1.5 sec to activate. Whenever there is a unit in the mine radius, the mine will lock on it and 1.5 sec later, a Sentinel Missile will be launched at it. If in the meantime the unit achieves to get out of the mine radius, the rocket won't be launched (the mine won't lose its cooldown) and only then the mine will be able to lock on a new target.

This can effectively lead to unnatural or seemingly random behavior where several units pass through a mine field without activating any of them. A fast unit can pass through a mine radius in less than 1.5 sec, being targeted and not fired at. Since the mine locks on a new target only when the first gets out, the second target would be halfway through the mine radius when it is locked on, and yet again get out in less than 1.5 sec[1].

2) Two mines cannot automatically target the same unit. It means in particular that a field of mine will never do any overkill and has for side effect that a high-HP unit will be able to pass through multiple mines and taking very few hits[2]

3) The target of mines can be set manually (by right clicking), in which case they will all drop their current target and lock on the new one (overuling the previous point). After 1.5 sec, all the rockets will launch simultaneously, causing potential overkill. It also has for side effect that constant right-clicking on units will cause the mines not to fire since each right-click resets the 1.5 sec firing cooldown for all mines in range.

4) A mine will never automatically target disguised changelings or revealed hallucinations.
Source
Keep believing, don't get discouraged. Things will work out.
skylarr
Profile Joined May 2013
Canada209 Posts
June 12 2013 00:24 GMT
#49
WTF. A terran player winning a game with widow mines that they forgot about is considered skill?
Blizzard, the statistics may be even, but there's a problem when zerg has to all in every game vs terran to win or at least get a huge advantage, or else they lose.
SupaDupaFlyPro
Profile Joined May 2013
Italy47 Posts
June 12 2013 00:24 GMT
#50
David Kim is taking the right decisions so far, the game is getting very entertaining. Things need to be changed properly and only when necessary
TrickyGilligan
Profile Joined September 2010
United States641 Posts
June 12 2013 00:25 GMT
#51
On June 12 2013 09:22 Huragius wrote:
Not changing voidray- approve.
Not changing widow mines - disapprove.

Man these polls. You can easily see what races are the most represented lol.


Must be having a lot of trouble with voidrays as... terran? Wait, what?

I'm fine with Blizz letting this play out longer. I'm also glad that Hellbats are getting looked at, even though they didn't discuss that here. I feel like the game is very well balanced at this point, and neither the void rays or the widow mines should be a top priority for a change.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
Alacast
Profile Joined December 2011
United States205 Posts
Last Edited: 2013-06-12 00:29:10
June 12 2013 00:26 GMT
#52
The biggest difference I see b/w tanks and mines is the flexibility. Good players can come up with new and creative ways to use/defend mines because they're not one-dimensional like the siege tank. There are still many options all three races haven't even dreamt of yet that will continue to evolve and develop.

The best players in the world are developing the strategies and skills to handle every one of the situations discussed here; it's thus far too soon to make any changes.
Let us not rail about justice as long as we have arms and the freedom to use them. -Frank Herbert
lapengu
Profile Joined September 2012
United States6 Posts
June 12 2013 00:27 GMT
#53
I liked widow mines more when they attached themselves to units, like in the HotS beta. Im just plat, so i know i really have no idea whats going on, but currently in ZvT i feel like there arent enough options for the zerg player.
"Once a protoss, always a protoss"
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
June 12 2013 00:29 GMT
#54
--- Nuked ---
WeaponX.7
Profile Joined June 2011
Canada52 Posts
June 12 2013 00:29 GMT
#55

[*]So our question here becomes “is this a good thing that Widow Mines have replaced Siege Tanks as the primary splash damage units?”
[LIST][*]We believe the answer is yes.


.... This is absolutely retarded.
Grrr... = first bonjwa
KingofGods
Profile Joined July 2010
Canada1218 Posts
June 12 2013 00:31 GMT
#56
Nowadays, there are more drops happening, and every game plays out very differently.


actually I would say drops happen less now because photon overcharge shuts them down so completely.
Phanekim
Profile Joined April 2003
United States777 Posts
June 12 2013 00:31 GMT
#57
i still think widow mine is a little op. Maybe upgrades not to help it? scale it down? i dont know.

lets wait to see how the hellbat nerf and warp prism buff help first.
i like cheese
skylarr
Profile Joined May 2013
Canada209 Posts
June 12 2013 00:31 GMT
#58
On June 12 2013 09:25 TrickyGilligan wrote:
Show nested quote +
On June 12 2013 09:22 Huragius wrote:
Not changing voidray- approve.
Not changing widow mines - disapprove.

Man these polls. You can easily see what races are the most represented lol.


Must be having a lot of trouble with voidrays as... terran? Wait, what?

I'm fine with Blizz letting this play out longer. I'm also glad that Hellbats are getting looked at, even though they didn't discuss that here. I feel like the game is very well balanced at this point, and neither the void rays or the widow mines should be a top priority for a change.

balanced, yes. but dont you think the game would get boring as fuck when zerg has to all in every terran they're playing against? Eventually terrans will realize this and start playing safer, then zvt would be impossible
skylarr
Profile Joined May 2013
Canada209 Posts
June 12 2013 00:33 GMT
#59
On June 12 2013 09:29 WeaponX.7 wrote:
Show nested quote +

[*]So our question here becomes “is this a good thing that Widow Mines have replaced Siege Tanks as the primary splash damage units?”
[LIST][*]We believe the answer is yes.


.... This is absolutely retarded.

agree 100% ten fingers up
skylarr
Profile Joined May 2013
Canada209 Posts
June 12 2013 00:34 GMT
#60
On June 12 2013 09:20 Absentia wrote:
Pretty tired of 'aggression' when it constitutes all ins every other game.

sums it up 20x
Prev 1 2 3 4 5 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech137
StarCraft: Brood War
Britney 4222
Rain 1793
GuemChi 561
FanTaSy 376
sSak 47
Bale 43
ajuk12(nOOB) 20
Icarus 8
Dota 2
NeuroSwarm194
Fuzer 44
League of Legends
JimRising 626
Counter-Strike
Coldzera 1149
Super Smash Bros
Mew2King271
Other Games
summit1g8275
WinterStarcraft643
C9.Mang0169
KnowMe9
Organizations
Other Games
gamesdonequick761
Dota 2
PGL Dota 2 - Main Stream39
[ Show 15 non-featured ]
StarCraft 2
• Letter149
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2153
League of Legends
• Lourlo1434
• Rush1011
• Stunt461
Other Games
• Shiphtur654
Upcoming Events
The PondCast
4h 23m
INu's Battles
5h 23m
Percival vs SHIN
Zoun vs herO
OSC
7h 23m
OSC
16h 38m
Replay Cast
17h 23m
OSC
1d 17h
Big Brain Bouts
2 days
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
Patches Events
3 days
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
WardiTV Weekly
5 days
PiGosaur Cup
5 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.