• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:50
CEST 18:50
KST 01:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star5Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 Strategy, Pimpest Plays Discussions Data needed BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro16 Preview Pt2: All Star RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group C Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1956 users

Warp prism speed buff, test map. 5.28.2013 - Page 16

Forum Index > SC2 General
1346 CommentsPost a Reply
Prev 1 14 15 16 17 18 68 Next
Knee_of_Justice
Profile Joined October 2009
United States388 Posts
May 28 2013 19:52 GMT
#301
why not make it so that massive units take up 6 spots in a warp prism instead of 8? Then you could fit in a colossus and a sentry to block the workers from retreating or to bunch them up. That would be a really interesting buff because it wont do anything for noobs but a good player will definitely profit from them. Having massive units take up so many spots just reduces player choices since you cant combine units for maximum benefit.

I really dislike their trend of removing upgrades. They have now made it so that hardly any spells in the game require upgrades too. Sure they arent exciting or anything but they do provide an important possibility for dynamic play (think marine vs dragoon w/ range in broodwar) or at least for scouting and adapting.
Protoss Tactical Guide: http://www.sc2armory.com/forums/topic/7903
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 28 2013 19:53 GMT
#302
On May 29 2013 04:50 p14c wrote:
Show nested quote +
On May 29 2013 04:41 SC2ShoWTimE wrote:
On May 29 2013 04:26 sitromit wrote:
On May 29 2013 04:17 SC2ShoWTimE wrote:
sigh... some people are just terrible at understanding statistics.

when one race is underperforming then you wont necessarily see that by looking at winrates. what you also need to look at is the amount of players of every race that get far in tournaments. it is obvious when there are only 2-3 players of a certain race in the ro16 that they will perform decently and push the winrate because they are most likely the best players of their respective race while there are a couple of mediocre players of the other races.

We just had a foreign Protoss get 2nd place in a tournament with several Korean players. At MLG top 4 was 2 Terrans, 1 Zerg and 1 Protoss. At IEM we had 2 Terrans and 2 Protoss in Top 4, Protoss got 2nd. Protoss has a very good chance of winning WCS NA. Protoss is dominating in Proleague.

So just because there weren't too many Protoss in the top 8 of WCS KR and EU, when WCS KR Code S had very few Protoss to begin with because of the carry over from last season of WoL, that means Protoss doesn't go far in tournaments?


...where did i say that?
i just explained that winrates alone dont give any conclusion on how a race is doing. also, the metagame of hots is evolving constantly so pointing out tournaments like iem or mlg is pretty pointless.

David Kim is the one pointing out tournaments as an excuse for buffing Protoss. He said that at high level play Protoss doesn't perfom as it should, for normal play the winrates are totally fine.


So you agree that Protoss should be buffed to improve the highest level of play, and that normal level play shouldn't be a huge factor in balance. Glad we could clear that up.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2013-05-28 19:55:11
May 28 2013 19:54 GMT
#303
if they want to make P a more competitive race, nerf spire transitions by making mutas require an upgrade before the pin you in your base or win the game outright with their speed/regen just because you only have 1 sg and lost phoenixes... and decrease the cost of storm by 50/50

instead they want P to play the same way they alawys do = gimmicks. i have played random for a long time now, and Protoss is not difficult to play. i often win by just randomly attacking at +1 with whatever i have vs Z. when they make enough units to kill mine, i just recall. i make sneak bases constantly, in every matchup. recall works on probes == saves my economy. dt warp in == defends far nexus. Protoss is extremely strong and players are simply not taking full advantage of it on ladder. i just think this warp prism thing will lead to all ins 95% of the time, especially against terran. why don't they give us a list of options, we vote for the one we like the most, then we test it. i hate testing the random crap they come up with because i know it's not a good solution before i even try it and confirm my beliefs..
Mindcrime
Profile Joined July 2004
United States6899 Posts
May 28 2013 19:54 GMT
#304
On May 29 2013 04:34 Incognoto wrote:
I don't really think that Overlords are the problem.. well maybe they are but I feel that no zerg unit can really be dropped effectively.


This is accurate. Zerg drop play is close to nonexistent because there isn't anything good to drop. Zerg drop play is more prevalent in BW and it's not because BW's overlords are better at it. It's because of things like lurkers and defilers and zerglings doing a shit ton more damage.
That wasn't any act of God. That was an act of pure human fuckery.
TheDwf
Profile Joined November 2011
France19747 Posts
May 28 2013 19:54 GMT
#305
On May 29 2013 04:49 Prime Directive wrote:
I'd rather give it recall and a slight speed boost.

Maybe also Divine shield so you're 100% sure you never lose it?
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
May 28 2013 19:55 GMT
#306
I dont know a different solution but I dont like this one at all. I already dislike the massdrop play from terran when I watch streams/vods and having another race doing that would be boring. Also warp prism play is already viable and common.
I have the best fucking lawyers in the country including the man they call the Malmis.
Savko
Profile Joined August 2012
Canada45 Posts
May 28 2013 19:55 GMT
#307
Everyone who is saying "If you buff the warp prism buff ovei speed/medivac boost" It's differences between races that make the game interesting. Nobody wants to see everything as a mirror match with only cosmetic differences between armies. I for one welcome this change. It will be nice to be able to put on some pressure earlier in the game. I'm sick and tired of having to sit im my base until I'm close to maxed.
"Hello! Bye bye sucker. I have Recall. ADIOS" - PartinG
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
May 28 2013 19:55 GMT
#308
Seriously? As if PvProleague wasn't considered the top level of play already.
c0sm0naut
Profile Joined April 2011
United States1229 Posts
May 28 2013 19:56 GMT
#309
On May 29 2013 04:54 TheDwf wrote:
Show nested quote +
On May 29 2013 04:49 Prime Directive wrote:
I'd rather give it recall and a slight speed boost.

Maybe also Divine shield so you're 100% sure you never lose it?


why not, it's consistent at least
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 28 2013 19:57 GMT
#310
On May 29 2013 04:54 Mindcrime wrote:
Show nested quote +
On May 29 2013 04:34 Incognoto wrote:
I don't really think that Overlords are the problem.. well maybe they are but I feel that no zerg unit can really be dropped effectively.


This is accurate. Zerg drop play is close to nonexistent because there isn't anything good to drop. Zerg drop play is more prevalent in BW and it's not because BW's overlords are better at it. It's because of things like lurkers and defilers and zerglings doing a shit ton more damage.


Thank you for actually reading my post. :B I felt stupid having written two long posts in this thread without an answer to either of them.
maru lover forever
Nuclease
Profile Joined August 2011
United States1049 Posts
May 28 2013 19:57 GMT
#311
Totally down for it.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
May 28 2013 19:58 GMT
#312
everything should just get a speed boost. Marines should have their stim movement speed by default, ling speed should be default and charge lot speed should be default.
"let your freak flag fly"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 28 2013 20:00 GMT
#313
Its official. Both Grubby and Hero approve of the potential buff via twitter. Hero states "Give it to me!". More drop micro to come if it goes through. How can we be upset with more drop micro from Grubby and Hero?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
May 28 2013 20:00 GMT
#314
Conceptually, I really like the idea going into this change: giving Protoss multi-tasking options and harassment opportunities. However, as a Terran I dread dealing with warp-prism related all-ins and cheese.
Twitter: @iamcaustic
Pazuzu
Profile Joined July 2011
United States632 Posts
May 28 2013 20:00 GMT
#315
On May 29 2013 04:54 c0sm0naut wrote:
if they want to make P a more competitive race, nerf spire transitions by making mutas require an upgrade before the pin you in your base or win the game outright with their speed/regen just because you only have 1 sg and lost phoenixes... and decrease the cost of storm by 50/50

instead they want P to play the same way they alawys do = gimmicks. i have played random for a long time now, and Protoss is not difficult to play. i often win by just randomly attacking at +1 with whatever i have vs Z. when they make enough units to kill mine, i just recall. i make sneak bases constantly, in every matchup. recall works on probes == saves my economy. dt warp in == defends far nexus. Protoss is extremely strong and players are simply not taking full advantage of it on ladder. i just think this warp prism thing will lead to all ins 95% of the time, especially against terran. why don't they give us a list of options, we vote for the one we like the most, then we test it. i hate testing the random crap they come up with because i know it's not a good solution before i even try it and confirm my beliefs..


Sorry but this is laughable. An upgrade needed for mutas? that's not a buff to protoss that will just mess up zerg across the board...not really relavent here
"It is because intuition is sometimes right, that we don't know what to do with it"
vhapter
Profile Joined May 2010
Brazil677 Posts
Last Edited: 2013-05-28 20:04:06
May 28 2013 20:03 GMT
#316
Good, now please make muta speed/regen an actual upgrade. Or something else that wouldn't make unscouted mutas an easy win even for noobs.
To live is to fight, to fight is to live!
Toadvine
Profile Joined November 2010
Poland2234 Posts
May 28 2013 20:04 GMT
#317
On May 29 2013 04:58 Mrvoodoochild1 wrote:
everything should just get a speed boost. Marines should have their stim movement speed by default, ling speed should be default and charge lot speed should be default.


It'd be funny if this wasn't the exact direction the game's going.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Sankanyo
Profile Joined August 2011
United States140 Posts
May 28 2013 20:04 GMT
#318
I agree with OP. This buff will make protoss all-in a lot stronger. Early pressure and harass is going to suck as well >.>
p14c
Profile Joined May 2010
Vatican City State431 Posts
May 28 2013 20:04 GMT
#319
On May 29 2013 04:53 Plansix wrote:
Show nested quote +
On May 29 2013 04:50 p14c wrote:
On May 29 2013 04:41 SC2ShoWTimE wrote:
On May 29 2013 04:26 sitromit wrote:
On May 29 2013 04:17 SC2ShoWTimE wrote:
sigh... some people are just terrible at understanding statistics.

when one race is underperforming then you wont necessarily see that by looking at winrates. what you also need to look at is the amount of players of every race that get far in tournaments. it is obvious when there are only 2-3 players of a certain race in the ro16 that they will perform decently and push the winrate because they are most likely the best players of their respective race while there are a couple of mediocre players of the other races.

We just had a foreign Protoss get 2nd place in a tournament with several Korean players. At MLG top 4 was 2 Terrans, 1 Zerg and 1 Protoss. At IEM we had 2 Terrans and 2 Protoss in Top 4, Protoss got 2nd. Protoss has a very good chance of winning WCS NA. Protoss is dominating in Proleague.

So just because there weren't too many Protoss in the top 8 of WCS KR and EU, when WCS KR Code S had very few Protoss to begin with because of the carry over from last season of WoL, that means Protoss doesn't go far in tournaments?


...where did i say that?
i just explained that winrates alone dont give any conclusion on how a race is doing. also, the metagame of hots is evolving constantly so pointing out tournaments like iem or mlg is pretty pointless.

David Kim is the one pointing out tournaments as an excuse for buffing Protoss. He said that at high level play Protoss doesn't perfom as it should, for normal play the winrates are totally fine.


So you agree that Protoss should be buffed to improve the highest level of play, and that normal level play shouldn't be a huge factor in balance. Glad we could clear that up.

R U kidding me? Imagine a medivac with warping ability. It's totally game breaking. He should put the Shuttle back in the game. Warping an entire army it's not harassing...
Game Over, Man! Game Over!
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
May 28 2013 20:05 GMT
#320
On May 29 2013 04:34 Scones wrote:
Show nested quote +
On May 29 2013 04:30 Mortal wrote:
On May 29 2013 04:26 Hydro033 wrote:
Give (Z)Zerg a decent (T)Way to harass, jesus. Give us viable nydus worms plz that cant be killed by 7 workers

you're complaining about zerg harass? what?

+ Show Spoiler +
seriously, what?


You think zerg has alot of harrass options?

I have:
ling run bys.
mutas

That's all i can come up with


Terrans:

Medivac drops
Hellion run bys
....

That's about it.

Protoss:
Warp Prism play
Oracle/Phoenix
zealot run by

What does this buff "give" protoss? Nothing. Its still the same harass--just that Warp Prism will be more mobile (but less explosive)
Hark, what baseball through yonder window breaks?
Prev 1 14 15 16 17 18 68 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#48
RotterdaM557
IndyStarCraft 175
BRAT_OK 72
SteadfastSC50
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 557
mouzHeroMarine 353
IndyStarCraft 175
TKL 172
ProTech136
BRAT_OK 72
SteadfastSC 50
goblin 43
StarCraft: Brood War
Calm 5684
Soulkey 1210
EffOrt 719
ggaemo 711
Mini 647
BeSt 611
Soma 582
Larva 539
Stork 426
Dewaltoss 209
[ Show more ]
Rush 195
actioN 189
Killer 140
hero 138
Sharp 76
Hyun 76
Snow 72
Hm[arnc] 54
sSak 46
Pusan 41
910 33
Movie 29
Backho 27
yabsab 19
Terrorterran 15
Shine 13
zelot 10
ivOry 3
eros_byul 1
Dota 2
Gorgc7568
qojqva2076
BananaSlamJamma158
Counter-Strike
fl0m1341
byalli851
adren_tv54
kRYSTAL_27
Heroes of the Storm
Liquid`Hasu6
Other Games
Grubby2746
FrodaN1134
hiko724
B2W.Neo620
Beastyqt551
ceh9429
ArmadaUGS173
Hui .171
Sick87
Trikslyr50
KnowMe47
MindelVK17
Organizations
Dota 2
PGL Dota 2 - Main Stream10316
PGL Dota 2 - Secondary Stream5701
Other Games
BasetradeTV1064
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 76
• Reevou 7
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV469
League of Legends
• Jankos4177
• Nemesis2372
• TFBlade1798
Other Games
• Shiphtur161
Upcoming Events
RSL Revival
9h 10m
GSL
15h 10m
Afreeca Starleague
17h 10m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
18h 10m
RSL Revival
1d 17h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
CranKy Ducklings
3 days
[ Show More ]
Escore
3 days
RSL Revival
4 days
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
5 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
6 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.