• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:56
CEST 18:56
KST 01:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon108
StarCraft 2
General
Updated Continental Flags System & New Global Flag StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack
Tourneys
2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder BW General Discussion Where can I find Flash replays that work? a Announcement on the JEDI Ringing [ASL22] Ro8 Preview: Within Reach
Tourneys
[ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8283 users

WCS America Qualifier so far - Page 41

Forum Index > SC2 General
Post a Reply
Prev 1 39 40 41 42 Next All
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
Last Edited: 2013-04-22 21:40:34
April 22 2013 21:36 GMT
#801
On April 23 2013 06:27 govie wrote:
Show nested quote +
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.



could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!


It does not stop all, but quite a few. If I was still playing the game it would have stopped me. I would play in a qualifier (EU qualifier) if I had the time because anybody can play and it is fun, not because I wan't to qualify. But 18 dollars is too much to play one or two games in total.
phodacbiet
Profile Joined August 2010
United States1740 Posts
April 22 2013 21:40 GMT
#802
On April 23 2013 06:27 govie wrote:
Show nested quote +
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!


It does if you give seeds to good players. This way the people will pay 18 dollars to play against a diamond or a master (which is a total rip off), and it wont be for a couple of rounds till they even get to the pros. Pros would then face off agaisnt these "paid" players and tear them a new hole (or on the off chance they lose, good for the paid players because they can now be considered a rising star!)
feanor1
Profile Blog Joined November 2010
United States1899 Posts
Last Edited: 2013-04-22 21:47:45
April 22 2013 21:41 GMT
#803
On April 23 2013 06:27 govie wrote:
Show nested quote +
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!

Research are you more or less likely to play in a tournament that you have no chance of winning if you have to play $20 as opposed to free.

Answer: Less Likely.

Obviously some players are going to play regardless, however if you can't see that having an entry fee would reduce the amount of non serious entrants on your own there is no way any of us are going to be explain it to you. It's not possible to explain things to people who ignore logic.

But there are still better systems. You are just choosing the model that puts the heavier burden in the players, are is not the most accurate at dragging the quality players for the qualifyers, and that also means players who are quite decent, but probably wouldn't qualify, and those are the ones that sometimes make upsets. I am pretty sure more people can pay 18 dollars than can say they are masters 1k. Merits > money.


There were plenty of options to reduce entrants. The qualifiers were supposed to be open so having a point minimum took away from that, and obviously having an entry fee also did in Blizzard's eyes. The amount of entrants is less MLGs fault and more on blizzard, as MLG originally had a way to minimize that amount of entrants, but Blizzard told them to make it free.
Godwrath
Profile Joined August 2012
Spain10165 Posts
Last Edited: 2013-04-22 21:43:11
April 22 2013 21:42 GMT
#804
On April 23 2013 06:36 Sandermatt wrote:
Show nested quote +
On April 23 2013 06:27 govie wrote:
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!


It does not stop all, but quite a few. If I was still playing the game it would have stopped me. I would play in a qualifier (EU qualifier) if I had the time because anybody can play and it is fun, not because I wan't to qualify. But 18 dollars is too much to play one or two games in total.


But there are still better systems. You are just choosing the model that puts the heavier burden in the players, are is not the most accurate at dragging the quality players for the qualifyers, and that also means players who are quite decent, but probably wouldn't qualify, and those are the ones that sometimes make upsets. I am pretty sure more people can pay 18 dollars than can say they are masters 1k. Merits > money.
jakethesnake
Profile Blog Joined May 2011
Canada4948 Posts
April 22 2013 21:47 GMT
#805
On April 23 2013 06:41 feanor1 wrote:
Show nested quote +
On April 23 2013 06:27 govie wrote:
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!

Research are you more or less likely to play in a tournament that you have no chance of winning if you have to play $20 as opposed to free.

Answer: Less Likely.

Obviously some players are going to play regardless, however if you can't see that having an entry fee would reduce the amount of non serious entrants on your own there is no way any of us are going to be explain it to you. It's not possible to explain things to people who ignore logic.


Believe it or not, it might not be that simple. If it was free, I would never sign up because I have no business playing and so I am disincentived by moral obligation knowing that I shouldn't take a spot away from a legitimate player. However, add in a fee and suddenly I can feel that I deserve to be there because I paid for my spot. In that case, it becomes an issue of setting the fee properly. Setting a $1 fee will probably net you more players than if it was free, but at $18 that probably isn't the case (probably, I don't actually know).
Community Newsjjakji || jjakji || jjakji || jjakji || jjakji || jjakji || jjakji nshoseo.jpg
dirtydurb82
Profile Joined December 2012
United States178 Posts
April 22 2013 21:49 GMT
#806
I fully concur with the theme of this post: mistakes were made. Given this is the internet, people feel entitled to free content, so no matter how awesome something is, people will whine and cry. This is not one of those cases. This is a clear misrepresentation on talent.

On another note, Drunken Boi beats Miya. Blizzard. Wat.
"The only way to grow E-Sports is to tell the truth." -Richard Lewis
semmeL
Profile Joined November 2010
Germany85 Posts
April 22 2013 21:50 GMT
#807
Theres no need for a fee, just do it like the GSL model. Limit it to masters with some minimum required points. Or put Pros > GMs > Masters > Diamond.
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2013-04-22 21:55:14
April 22 2013 21:54 GMT
#808
On April 23 2013 06:40 phodacbiet wrote:
Show nested quote +
On April 23 2013 06:27 govie wrote:
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!


It does if you give seeds to good players. This way the people will pay 18 dollars to play against a diamond or a master (which is a total rip off), and it wont be for a couple of rounds till they even get to the pros. Pros would then face off agaisnt these "paid" players and tear them a new hole (or on the off chance they lose, good for the paid players because they can now be considered a rising star!)


My point is that in the NA-region there are certainly 512 morons (below masters) like me that are willing to pay $18 to have a chance to compete against pro's and can say that they participated in the gsl-qualifier. YOLO!
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
feanor1
Profile Blog Joined November 2010
United States1899 Posts
Last Edited: 2013-04-22 21:55:55
April 22 2013 21:54 GMT
#809
On April 23 2013 06:47 jakethesnake wrote:
Show nested quote +
On April 23 2013 06:41 feanor1 wrote:
On April 23 2013 06:27 govie wrote:
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!

Research are you more or less likely to play in a tournament that you have no chance of winning if you have to play $20 as opposed to free.

Answer: Less Likely.

Obviously some players are going to play regardless, however if you can't see that having an entry fee would reduce the amount of non serious entrants on your own there is no way any of us are going to be explain it to you. It's not possible to explain things to people who ignore logic.


Believe it or not, it might not be that simple. If it was free, I would never sign up because I have no business playing and so I am disincentived by moral obligation knowing that I shouldn't take a spot away from a legitimate player. However, add in a fee and suddenly I can feel that I deserve to be there because I paid for my spot. In that case, it becomes an issue of setting the fee properly. Setting a $1 fee will probably net you more players than if it was free, but at $18 that probably isn't the case (probably, I don't actually know).

I can't guarantee this, but any sort of monetary commitment is much more likely to decrease participation than increase it, a $1 event will have less people than a free one.

There is a reason there are no daily tournaments with a small fee associated with them, and it isn't too much participation,
Iodem
Profile Joined October 2010
United States1173 Posts
April 22 2013 22:01 GMT
#810
MLG released an apology:

http://www.majorleaguegaming.com/news/apology-to-the-starcraft-community-how-we-will-improve/

Dear StarCraft Fans:

I want to personally apologize to you on behalf of all of us at MLG for the mistakes we made with the WCS America Qualifier this weekend.

As many of you know, we have been working on a fast timeline with Blizzard and all of our partners to make the WCS a success and bring you as much competitive StarCraft content as possible. Unfortunately we made some errors that rippled throughout the weekend.

First, the demand to enter the WCS Qualifier was much higher than we had anticipated which resulted in many excellent players not getting a chance to enter. We featured a 512-player, double elimination, best of three bracket to maximize individual players opportunity for success, however that impacted the scale of the tournament. Additionally, we experienced strains on both our online product and administrative staffing that should have been avoided. Finally, we admittedly made a poor decision to try to hold back some results of the tournament in order to make spoiler-free viewing a possibility. We will not do that again for any online qualifier.

We have immediately opened the final bracket to the public which can be found here.

We have also created a feedback email address specifically for WCS America. Going forward, please email your feedback, suggestions and complaints to WCSAMfeedback@mlg.tv. Our staff and I will monitor every email and aim to incorporate constructive feedback into our future plans.

Again, I want to apologize personally and on behalf of everyone at MLG, to the StarCraft community, the players and to Blizzard for failing to uphold the level of tournament execution we pride ourselves on.

I assure you that we are making every effort to rectify this for all future WCS America operations.



Sincerely,

Sundance DiGiovanni
CEO
Major League Gaming


So we get an apology, the bracket information that was already known was released, and there were no comments about the Chinese players. Absolutely fantastic, MLG.
If you don't like it, you can quit.
Elitios
Profile Joined February 2012
France164 Posts
April 22 2013 22:02 GMT
#811
That is so bad, not to mention the fact that despite the amount of people tuning in, the production value was as low as ESL's. If MLG was really caught off guard by blizzard's schedule, they should have asked for help. I mean, growth of E-sports BEFORE profit and crushing competition , right?

They should almost redo the entire thing given how it went.
Prplppleatr
Profile Joined May 2011
United States1518 Posts
April 22 2013 22:04 GMT
#812
On April 23 2013 07:01 Iodem wrote:
MLG released an apology:

http://www.majorleaguegaming.com/news/apology-to-the-starcraft-community-how-we-will-improve/

Show nested quote +
Dear StarCraft Fans:

I want to personally apologize to you on behalf of all of us at MLG for the mistakes we made with the WCS America Qualifier this weekend.

As many of you know, we have been working on a fast timeline with Blizzard and all of our partners to make the WCS a success and bring you as much competitive StarCraft content as possible. Unfortunately we made some errors that rippled throughout the weekend.

First, the demand to enter the WCS Qualifier was much higher than we had anticipated which resulted in many excellent players not getting a chance to enter. We featured a 512-player, double elimination, best of three bracket to maximize individual players opportunity for success, however that impacted the scale of the tournament. Additionally, we experienced strains on both our online product and administrative staffing that should have been avoided. Finally, we admittedly made a poor decision to try to hold back some results of the tournament in order to make spoiler-free viewing a possibility. We will not do that again for any online qualifier.

We have immediately opened the final bracket to the public which can be found here.

We have also created a feedback email address specifically for WCS America. Going forward, please email your feedback, suggestions and complaints to WCSAMfeedback@mlg.tv. Our staff and I will monitor every email and aim to incorporate constructive feedback into our future plans.

Again, I want to apologize personally and on behalf of everyone at MLG, to the StarCraft community, the players and to Blizzard for failing to uphold the level of tournament execution we pride ourselves on.

I assure you that we are making every effort to rectify this for all future WCS America operations.



Sincerely,

Sundance DiGiovanni
CEO
Major League Gaming


So we get an apology, the bracket information that was already known was released, and there were no comments about the Chinese players. Absolutely fantastic, MLG.

What a load of crap. They don't even know what people are upset about.
🥇 Prediction Contest - Mess with the best, die like the rest.
Godwrath
Profile Joined August 2012
Spain10165 Posts
Last Edited: 2013-04-22 22:06:22
April 22 2013 22:05 GMT
#813
It's nice they tried to make it "spoiler free". Because i totally check the brackets and liquipedia when i want to see VODs. All the time + Show Spoiler +
yes, sarcasm
. Well good they realized it's a mistake, even if they do it backwards.

There are not going to be any words on the chinese players i assume. Now people is going to mail them throwing money at them thanks to TB youtube video as the thing is going on reddit.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
April 22 2013 22:06 GMT
#814
On April 23 2013 06:54 feanor1 wrote:
Show nested quote +
On April 23 2013 06:47 jakethesnake wrote:
On April 23 2013 06:41 feanor1 wrote:
On April 23 2013 06:27 govie wrote:
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!

Research are you more or less likely to play in a tournament that you have no chance of winning if you have to play $20 as opposed to free.

Answer: Less Likely.

Obviously some players are going to play regardless, however if you can't see that having an entry fee would reduce the amount of non serious entrants on your own there is no way any of us are going to be explain it to you. It's not possible to explain things to people who ignore logic.


Believe it or not, it might not be that simple. If it was free, I would never sign up because I have no business playing and so I am disincentived by moral obligation knowing that I shouldn't take a spot away from a legitimate player. However, add in a fee and suddenly I can feel that I deserve to be there because I paid for my spot. In that case, it becomes an issue of setting the fee properly. Setting a $1 fee will probably net you more players than if it was free, but at $18 that probably isn't the case (probably, I don't actually know).

I can't guarantee this, but any sort of monetary commitment is much more likely to decrease participation than increase it, a $1 event will have less people than a free one.

There is a reason there are no daily tournaments with a small fee associated with them, and it isn't too much participation,


They could also just instead give priority to respectable gaming teams or notable players. Via some kind of licensing system or something. Like have regular tournaments throughout the year who's pay out is a license to compete or get preferential treatment in larger tournaments. That tournament could be free to enter, while any open spots in major tournaments that are not filled for whatever reason could be sold to players without a license for like $50 dollars or something. Hell, you could organize all those dailies organizations to run the licensing tournaments with them reporting to Blizzard or some other eSports Association who would register the winners. Major tournaments focus on the big shows instead.
trotul
Profile Joined January 2013
Brazil4 Posts
April 22 2013 22:09 GMT
#815
I did not really get why Comm coudnt play with his own account, was it because he took too long to register?
BTW, that MLG apology doesnt really solve anything, lots of players still got screwed over
we were always much more human than we wished to be - Daniel Gildenlow
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
April 22 2013 22:10 GMT
#816
WCSAMfeedback@mlg.tv

+ Show Spoiler +
[image loading]
Frankon
Profile Joined May 2010
3054 Posts
Last Edited: 2013-04-22 22:16:10
April 22 2013 22:15 GMT
#817
On April 23 2013 07:10 dAPhREAk wrote:
WCSAMfeedback@mlg.tv

+ Show Spoiler +
[image loading]

More like
+ Show Spoiler +
[image loading]


I hope the tournament admin responsible for most of those issues would be in charge of this email. And have to replay to each mail without using ctrl+c ctrl+v...
HereBeDragons
Profile Joined May 2011
1429 Posts
April 22 2013 22:25 GMT
#818
"demands to enter WCS was higher than anticipated", I mean did you really not see that Ro2048 bracket in EU just the weekend before?!?!?! And decisions to DQ a legitimate bracket finalist is mysteriously omitted?
FatkiddsLag
Profile Joined May 2010
United States413 Posts
April 22 2013 22:47 GMT
#819
On April 23 2013 06:47 jakethesnake wrote:
Show nested quote +
On April 23 2013 06:41 feanor1 wrote:
On April 23 2013 06:27 govie wrote:
On April 23 2013 06:17 Sandermatt wrote:
On April 23 2013 05:23 ggrrg wrote:
On April 23 2013 03:09 Ghanburighan wrote:
On April 23 2013 02:55 freddergeier wrote:
On April 23 2013 01:27 Ghanburighan wrote:
TotalBiscuit just put out a content patch with his thoughts on the matter.

http://www.youtube.com/watch?v=hRzJl8vlhWI


could you give a brief summary?


Ok, but don't blame me if I misrepresent TB. There's a reason I posted the video rather than a summary, he makes quite refined points.

He recounted the main problems:

a) Hurried production, probably Blizz fault (but casters and prod. crew worked on their own initiative)
b) Hyun situation lack of communication, bad for players he eliminated.
c) Maphacker eliminated people, got through and then DQ.
d) Chinese players excluded, especially bad that Comm was DQ'd at the brink of qualification. Should have just waved the rules at that point as it's bad for Comm and bad for everyone he eliminated.
e) 500 man tournament reasonable, as EU was much too long. But participation should not have been entirely free. Fee would have helped, but vocal pitchforkers were given a say even though realistically every good player can get 18 bucks. There are other ways to achieve that the best players get in.
f) A bit about it being bad that Koreans are taking over an NA tournament.
e) Cannot keep results secret. Won't work.
* Bonus, in the background there's a hilariously bad TvZ with mass-marine raven versus SH muta baneling. It was mesmerizing in the background.

Now go watch the actual video for a much better version of the main points.


I agree with most of his points. However:
e) makes no sense whatsoever.
First of all, in a 1024 qualifier you needed to pass 9 rounds in order to qualify. This is indeed fairly long if you reach the later rounds. But unlike MLG, ESL allowed the players to submit their results instantly and start the next round right away. In the MLG qualifier the top 4 needed to pass only 7 rounds but because there were ridiculous waiting times, due to the bracket not accepting results ahead of schedule, the first day of the qualifier was by no means shorter than the 1024 ESL one.
Furthermore, a fee would discourage a lot of decent players to even try since the Koreans are far too likely to dominate the whole event (just as it happened). Most likely, this would have made the viewer experience even worse. Also, a fee is terrible for people outside of the US. $18 matter far more in South America and China than they do in the US. Not to mention that a lot of problems could arise from the payment system alone (again mainly for people outside the US).


If 18 dollars is too much as entry fee for the qualifier for the biggest tournament this year, than they wouldn't have afforded starcraft 2 in the first place.


Show me 1 research or result which states that if u ask for a fee during a 512 player bracket (with toppro's in them that have alot of fans), that bronze to masters players do not try to participate when asked a fee of $18,--. I am pretty sure that there are enough morons with a NA-account like me that would gladly pay $18,-- just to have a chance to 11/11 demuslim or other pro's and can say they participated in a gsl for just $18,--... FEES DO NOT STOP PEOPLE FROM PARTICIPATING IN A 512PLAYER BRACKET WHEN PRO'S PLAY IN IT!!!

Research are you more or less likely to play in a tournament that you have no chance of winning if you have to play $20 as opposed to free.

Answer: Less Likely.

Obviously some players are going to play regardless, however if you can't see that having an entry fee would reduce the amount of non serious entrants on your own there is no way any of us are going to be explain it to you. It's not possible to explain things to people who ignore logic.


Believe it or not, it might not be that simple. If it was free, I would never sign up because I have no business playing and so I am disincentived by moral obligation knowing that I shouldn't take a spot away from a legitimate player. However, add in a fee and suddenly I can feel that I deserve to be there because I paid for my spot. In that case, it becomes an issue of setting the fee properly. Setting a $1 fee will probably net you more players than if it was free, but at $18 that probably isn't the case (probably, I don't actually know).



Anyone who thinks that charging people for a tournament would increase participation or that charging people wouldn't detour casual gamers is just grasping a straws and trying to be difficult.
Inimic
Profile Joined March 2013
Canada153 Posts
April 22 2013 22:54 GMT
#820
If this were GOM's screwup, we'd have a more sincere apology with an action plan already in place to remedy the situation.

MLG: words. Just words, and not very meaningful ones yet either...
Prev 1 39 40 41 42 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 126
UpATreeSC 35
StarCraft: Brood War
Shuttle 1357
EffOrt 1118
Mini 730
Soma 618
actioN 473
Rush 435
Larva 312
Light 302
BeSt 217
Snow 145
[ Show more ]
hero 114
firebathero 112
Dewaltoss 111
Liquid`Ret 58
Zeus 58
sorry 56
Barracks 55
Sexy 26
Shine 26
ToSsGirL 25
JYJ 24
Bale 23
soO 22
Trap 19
zelot 15
Rock 12
Sacsri 8
Terrorterran 6
Dota 2
Gorgc8273
qojqva2150
Dendi895
420jenkins176
Counter-Strike
Fnx 797
pashabiceps705
x6flipin587
ceh9384
Heroes of the Storm
crisheroes6385
Grubby3969
Liquid`Hasu353
Other Games
Beastyqt504
byalli442
B2W.Neo422
Khaldor194
DeMusliM170
ArmadaUGS152
Liquid`VortiX146
KnowMe137
C9.Mang090
BRAT_OK 84
TKL 61
Trikslyr59
Railgan8
Organizations
Other Games
WardiTV268
BasetradeTV203
Dota 2
PGL Dota 2 - Main Stream150
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH246
• StrangeGG 70
• mYiSmile125
• Reevou 4
• intothetv
• Migwel
• AfreecaTV YouTube
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 14
• FirePhoenix11
• 80smullet 6
• Azhi_Dahaki5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV416
League of Legends
• Nemesis3533
• TFBlade851
Other Games
• Shiphtur285
Upcoming Events
PiGosaur Cup
7h 4m
Kung Fu Cup
18h 4m
The PondCast
1d 17h
OSC
1d 20h
OSC
2 days
CranKy Ducklings
3 days
Online Event
3 days
FEL
3 days
AI Arena Tournament
4 days
BSL: Ladder Tournament
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
Replay Cast
5 days
WardiTV Weekly
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.