• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:14
CET 04:14
KST 12:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !2Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win ComeBackTV's documentary on Byun's Career ! Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Current Meta Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1723 users

[SPL] Two men's argument - format of SPL - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2013-04-12 22:09:15
April 12 2013 22:08 GMT
#61
Half and half is my personal preference. I definitely do like all-kill format more, but it can get tiring. The reason why I like all-kill more is because you do not see nearly as many mirror match-ups, which currently are pretty bad. Even TvT, which used to be pretty good in WoL is looking a bit "ehhhhhh" right now. PvP always sucks and always has.

But, PL format does at allow for a more "strategic" player system. It also allows the horribly balanced maps to be used, but that is partially why there are so many mirror match-ups to begin with.

Anyway, half-and-half is nice. And thank you for the videos!
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
Last Edited: 2013-04-12 22:10:21
April 12 2013 22:10 GMT
#62
On April 13 2013 06:51 achan1058 wrote:
Show nested quote +
On April 13 2013 06:23 LighT. wrote:
I feel SPL can be improved by:
- decreasing # of mirror matches
- increasing the map pool so you have a mix of maps to play each week instead of the same old 7

And can be further popularized by:
- having fans vote on which match up they would most like to see a week ahead of time for Set 1
- more interaction with the crowd

ESports at the moment shouldnt be catering to the players but to the sport because it's not as well built up in Korea as BW was.

But how do you decrease the number of mirrors? If a given map X favours a given race Y, then it is likely that both sides knows this, and send race Y to play it.

Or they meta it with a prepared sniper for race Y on map X. Thats why it's fun!
www.twitch.tv/bluquh (PoE, Starbow, HS)
riyanme
Profile Joined September 2010
Philippines940 Posts
Last Edited: 2013-04-12 23:09:00
April 12 2013 22:54 GMT
#63
preferred pl format. strongly disagrees its boring. what makes a game boring are players come unprepared.

as for the rants about mirror match ups, why not use other race if you think its boring? (for the team who "values" netizens call) as if that happens! mirror matches were there for a reason.

edit: all kill format doesnt really shows the team strength in general. 1 or 2 man "team" is isn't worth to be called a team. thats why its called proleague for that reason.

*though i admit sc2 is boring compared to bw. i cant find myself cheering/shouting as fight engages on.*
-
MateShade
Profile Joined July 2011
Australia736 Posts
April 12 2013 23:25 GMT
#64
Much prefer proleague format. All-kill is... eh
vinsang1000
Profile Joined January 2012
Belgium365 Posts
April 12 2013 23:31 GMT
#65
I really like the current format actually.
L3gendary
Profile Joined October 2010
Canada1470 Posts
April 12 2013 23:44 GMT
#66
The pro-proleague guy didn't make very good arguments. Yes, it's better for the players but imo its more entertaining for the longer term fans. When I first started watching starcraft i prefered winner's league cause I only knew a couple of the best players but I gradually came to like proleague format more as I gained knowledge about the teams.

Proleague format allows the fans to get more of a connection to the team. They become fans of the team and not just the ace player. This makes watching non-ace players more interesting as you come to know them and you take an interest in their progress throughout the season. And the proleague format has more merit as a team competition. With winner's league you are basically just asking "Which team has the best player?" instead of "Which team has the deepest roster?".
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
TeslasPigeon
Profile Joined March 2012
464 Posts
April 12 2013 23:45 GMT
#67
On April 13 2013 07:10 bluQ wrote:
Show nested quote +
On April 13 2013 06:51 achan1058 wrote:
+ Show Spoiler +
On April 13 2013 06:23 LighT. wrote:
I feel SPL can be improved by:
- decreasing # of mirror matches
- increasing the map pool so you have a mix of maps to play each week instead of the same old 7

And can be further popularized by:
- having fans vote on which match up they would most like to see a week ahead of time for Set 1
- more interaction with the crowd

ESports at the moment shouldnt be catering to the players but to the sport because it's not as well built up in Korea as BW was.

But how do you decrease the number of mirrors? If a given map X favours a given race Y, then it is likely that both sides knows this, and send race Y to play it.

Or they meta it with a prepared sniper for race Y on map X. Thats why it's fun!


But then the opposing team knows that you prepared a sniper with race Y, then the other team will prepare a counter sniper using race Z.

Now since X is a constant which is equal to the variables Y and Z, we must include the proleague factor PL. If we divide by R and subtract Z, X is now equal to Y times PL. But if PL is equal to or greater than 1, Y will approach Z.

Thus transforming the original equation X = (Y + Z) * PL into X = Y + Y, a mirror match.

It's basic math people.
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
April 12 2013 23:46 GMT
#68
I've always liked proleague. The idea that the league focuses heavily on the teams having a balanced roster of players appeals to me for a team league. It's in the name itself: Team League. All-kill format gives teams with a few top level players an advantage. Not necessarily an advantage that can't be overcome (just look at players like Tails who can seemingly snipe pretty much anyone), but it is still a distinct advantage. Not only does Proleague format downplay that advantage, but it gives us a chance see lesser known players in televised matches, which is good because it gives players a chance to gain more attention by having more chances to go out. You don't field players you are unsure of in an all-kill match unless you have no choice. In proleague you can afford to give your B teamers a chance to prove theselves once in a while without risking as much.

I'm by no means saying that all-kill is bad. It has it's good points. It is generally more exciting since there is more on the line, and you get a chance to see players possibly roll through an entire team's roster for the all-kill, or even better, the reverse all-kill, but I believe we need a balanced representation of team leagues. Proleague is one of the only leagues that has a format that really truly emphasizes the team aspect over the individual players. Anyone remember "Team Taeja"?
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
April 12 2013 23:49 GMT
#69
I used to think AK was the best, but after you've watched the same couple of players carry for a year or longer, it gets kind of boring.
GTR
Profile Blog Joined September 2004
51506 Posts
April 13 2013 00:12 GMT
#70
On April 12 2013 15:46 dtz wrote:
I think the regular season format is alright. The mix of PL and WL is already good.

But the playoff format during the last few seasons of BW was just dumb and i think was one of the reason ( not main reason but part of) that viewership of PL was down

Basically it made the more successful team( who is usually the more popular teams with the better players) wait in the final. So SKT1 was the regular season winner. They had the most fans. But that means they had to wait in the final and only play BO1 when every other round was Bo3.

That's so much viewership wasted.Imagine if the NBA makes Miami Heat wait in the final instead of them starting from the same round as everyone else and make the NBA Final Bo3

I actually don't know this season's playoff format but I hope they have changed it.


It's a logistics issue more than anything that the final has to be a Bo1. Unfortunate, but no real way around it.
As for seeding the #1 team directly into the final, it's a common occurrence in all Korean sports leagues, whether it would be football, baseball or basketball. It's designed to make the regular season worth playing for.
Commentator
StarVe
Profile Joined June 2011
Germany13591 Posts
April 13 2013 00:17 GMT
#71
I prefer Proleague format nowadays, one of the reasons why I usually watched EG Masters Cup over IPTL.
It rewards depth more and you get to see more players instead of mostly the aces.

Bo1 isn't ideal, but you've got to deal with it.
SkimGuy
Profile Joined December 2010
Canada709 Posts
Last Edited: 2013-04-13 00:29:12
April 13 2013 00:27 GMT
#72
Needs to be Proleague so you can have players like Brave WhO play non stop on 1 map and get sent out on it every time, makes for lulzy strats lol

I was talking about BW Brave: http://www.teamliquid.net/tlpd/details.php?section=korean&type=players&id=549&part=games&league=standard
Warpath
Profile Joined April 2010
Canada1242 Posts
April 13 2013 00:47 GMT
#73
I love All Kill, but it definitely isn't something for 100% of the season
lolmlg
Profile Joined November 2011
619 Posts
April 13 2013 00:48 GMT
#74
All-kill format is REALLY EXCITING... when there's one round of it per season. I haven't been able to pay attention to a single full season of GSTL since its inception.
LighT.
Profile Joined December 2010
Canada4501 Posts
April 13 2013 00:55 GMT
#75
On April 13 2013 06:51 achan1058 wrote:
Show nested quote +
On April 13 2013 06:23 LighT. wrote:
I feel SPL can be improved by:
- decreasing # of mirror matches
- increasing the map pool so you have a mix of maps to play each week instead of the same old 7

And can be further popularized by:
- having fans vote on which match up they would most like to see a week ahead of time for Set 1
- more interaction with the crowd

ESports at the moment shouldnt be catering to the players but to the sport because it's not as well built up in Korea as BW was.

But how do you decrease the number of mirrors? If a given map X favours a given race Y, then it is likely that both sides knows this, and send race Y to play it.

Simple.
Have the coaches meet up at the KeSPA office once every week when the line ups are made.
Coaches take turns placing the players on the maps using a (122112211221 formula) with the rule of 1 mirror match maximum per choosing per match
So for example...Samsung vs KT
1st pick Jangbi <Neo Planet S> 2nd Pick: Flash
4th Pick: Reality <Akion Wastes) 3rd Pick: Zest
5th pick: Stork <Fighting Spirit> 6th: Stork

So every per match..you are guaranteed for 4 Non-mirror match ups per week.
Pros:
- ZvZ/PvP specialists are still kept with use
- less mirror

Cons:
- less TvT
- less ZvZ/PvP to people who enjoy watching those.
LighT.
Profile Joined December 2010
Canada4501 Posts
Last Edited: 2013-04-13 00:56:27
April 13 2013 00:56 GMT
#76
Double post.
Fischbacher
Profile Joined November 2011
Canada666 Posts
April 13 2013 01:05 GMT
#77
I like proleague format a lot more because it rewards depth, it allows more players to play (8 to 14 as opposed to 5 to 8 or 6 to 10), it allows me to see players I don't typically see in individual leagues (which is frankly the main reason I watch team leagues) and it prevents a single player from being able to win the game for his team. That's actually my main pet peeve with the AK system - all kills are dumb and boring, IMO. Except reverse all kills - those are still dumb but at least they are exiting.

I would actually be interested in seeing a form of hybrid format tested out where the first match is set in advance (like in AK). After the first match, the losing team chose a map, the wining team chose a player that hasn't played yet and the losing team then picks an opponent for that player (who also hasn't played yet). This would give the trailing team an advantage, allow more snipers and team strategies while still preventing a player from AKing.
MetalPanda
Profile Joined April 2012
Canada1152 Posts
April 13 2013 01:53 GMT
#78
I prefer all-kill by far, feels more exciting and creates storylines by itself. Quality of matches do seem to be higher in that kind too. Seeing more or less players is a non-issue to me.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
April 19 2013 08:23 GMT
#79
They completely missed some points.

1. Whether you enjoy AK more or not, All Kill format is simply unsustainable

Team Flash and Team Jaedong took great tolls on their respective ace players.

Not only did bad players feel bad about not having televised matches, Ace players would have to deal with a huge amount of depression and anxiety due to the responsibility they had for their teams. The Aces would play for 2 and a half hours at a physical disadvantage against a barrage of snipe builds designed by multiple special coaches.

I'm not saying we should have no winners league, but the seasons should be kept short and far apart to allow aces to recouperate. The only good thing about winners league is showing how truly remarkable the top players are, out thinking multiple players and coaches with no preparation while playing for hours against fresh opponents.


2. The ACE match hype myth

Ace matches still happen in SPL because often Ace confidence mattered much more than what you put down on paper, and also its much harder to predict who you will face, so preparation is not as easy. Nothing worse than sending out a PvT sniper against a Zerg and losing a whole bunch of fans in the process.

It was Winners League where all the sniping happened, get all your 5 players to prepare builds against Flash and one is bound to win, often times due to this, you would miss Ace vs Ace matches. It doesn't get better, there's nothing worse than seeing Jaedong fight against 4 snipers and then just lose in 7 mins to Flash because his brain is fried.

PL is much better because you still get to see the Aces fight against each other, and they are feeling fresh and confident. On top of that you had the hype of "is the coach really going to send out Flash/Bisu/JD/Stork?" then when they do get selected everyone goes nuts, its awesome.

When Bisu was losing matches, he still got sent out for the Ace match because of his ability to play under pressure and often win against all odds. In Winners League you didn't get this same sensation.

Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 19 2013 08:28 GMT
#80
another!

ModeratorRetired LR Bonjwa
TL+ Member
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#62
PiGStarcraft583
SteadfastSC211
EnkiAlexander 57
Liquipedia
BSL: GosuLeague
21:20
SWISS Round 5 into Bracket
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft583
SteadfastSC 211
RuFF_SC2 141
Nathanias 54
Ketroc 36
CosmosSc2 29
StarCraft: Brood War
Shuttle 837
Zeus 464
NaDa 56
Mong 30
ggaemo 18
Noble 16
Icarus 3
Dota 2
monkeys_forever485
League of Legends
C9.Mang0457
Counter-Strike
Coldzera 1493
Super Smash Bros
hungrybox367
Other Games
summit1g10539
JimRising 501
Maynarde147
Mew2King97
Fuzer 96
Trikslyr80
ViBE71
Organizations
Other Games
gamesdonequick1077
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22297
Other Games
• Scarra1320
Upcoming Events
WardiTV 2025
8h 46m
MaNa vs Gerald
TBD vs uThermal
TBD vs Shameless
TBD vs MaxPax
ByuN vs TBD
Spirit vs ShoWTimE
OSC
11h 46m
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
1d 6h
WardiTV 2025
1d 9h
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
2 days
CranKy Ducklings
3 days
SC Evo League
3 days
Ladder Legends
3 days
BSL 21
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
Ladder Legends
4 days
BSL 21
4 days
Replay Cast
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.