• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:47
CET 19:47
KST 03:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation7Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Master Swan Open (Global Bronze-Master 2) Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
Back In The Day.... BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread EVE Corporation Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1623 users

Dignitas Apollo's Interview with David Kim - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 All
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 15 2013 16:50 GMT
#101
On April 16 2013 01:45 unkkz wrote:
Don't they dare buff swarm hosts, if anything they need nerfs. So hard to deal with as a protoss, it's like getting hit in the face with broodlords at 10ish min.


With a massive timing before that where the zerg has nothing but lings because swarm host cost crazy amounts of gas. Ten minute swarm hosts are like fast mutas, easy to scout and deal with if you do any form of early aggression that matters.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Shade_FR
Profile Joined June 2010
France378 Posts
April 15 2013 16:54 GMT
#102
On April 12 2013 01:26 Ben... wrote:
Show nested quote +
On April 12 2013 00:41 lorestarcraft wrote:
Give swarm hosts time. They are really strong.
This is definitely true. Most Zergs either don't use them because of the stigma around them (Early on they got a stigma of not being good when no one had actually used them yet. The same thing happened with infestors in early WoL and look how that turned out


Wow Ben, it's not the first time I read this and I really hate your argument, and I'll tell you why :

Everyone seems to forget that Infestors were buffed in patch 1.3. [ Liquipedia : 1.3 Patch notes ]

- DPS doubled
- +30% dmg vs armored units

This (huge) buff caused some players like Destiny and CatZ to abuse it for months, then the whole metagame shifted toward this unit, in addition to Broodlords. Then came players like Stephano executing the build perfectly to the point that it was considered imbalanced.

Before the buff, the Infestor was a trash unit. Zerg players didn't "figured it out", their race was buffed.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
April 15 2013 17:39 GMT
#103
On April 16 2013 01:50 Plansix wrote:
Show nested quote +
On April 16 2013 01:45 unkkz wrote:
Don't they dare buff swarm hosts, if anything they need nerfs. So hard to deal with as a protoss, it's like getting hit in the face with broodlords at 10ish min.


With a massive timing before that where the zerg has nothing but lings because swarm host cost crazy amounts of gas. Ten minute swarm hosts are like fast mutas, easy to scout and deal with if you do any form of early aggression that matters.


Yeah no, i´m not gonna go into a theorycraft debate because that´s pointless. But even if you look away from 10min swamhosts they are still insanely strong in the lategame. Catz is abusing them like hell to great effect.
gnomeinbrain
Profile Joined October 2011
United States12 Posts
April 15 2013 19:16 GMT
#104
I would like to see them include a community map every season. Hold some kind of competition. That would foster the map making community.
If it ain't broken, don't break it.
Empirimancer
Profile Joined July 2011
Canada1024 Posts
Last Edited: 2013-04-15 19:29:14
April 15 2013 19:27 GMT
#105
In my opinion, the more time that passes before the first post-release balance patch, the less likely it is that Speedivacs and Widow Mines will get nerfed. The reason being that they're both things which players can learn to defend against, and have already done so to a large degree, even if most players aren't there yet so those units still seem very strong.

On the other hand, there's no adaptation possible for Zergs against Protoss air + high templars except to kill the Protoss before he gets to that composition, so that will probably be nerfed no matter how long Blizzard waits to see how the game evolves.

Belha
Profile Joined December 2010
Italy2850 Posts
April 15 2013 19:58 GMT
#106
Lol, classic DK.

Swarm host are REALLY good right now in ZvP. An for P's, new mutas make new PvZ totally unidimensional (not going phoenix is imposible for any mid game strategy).

Great interview.
Chicken gank op
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
April 15 2013 20:24 GMT
#107
On April 11 2013 12:03 Rabiator wrote:
When korean pros say that the game is balanced it doesnt mean the same is true for "Joe Woodleague". Professionals can handle stuff more easily than casuals ... and the game should be FUN for everyone.

No, that is really dumb, they must balance for the very best players, not because "joe terrible" finds banelings imbalanced because he cant split for shit. Also FUN is way to subjective, what is fun for you might not be fun for me.

If you want to play a game with no barrier to entry and little diffrence between pro players and casual players, look into Console FPS
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 15 2013 20:28 GMT
#108
On April 16 2013 05:24 Hypemeup wrote:
Show nested quote +
On April 11 2013 12:03 Rabiator wrote:
When korean pros say that the game is balanced it doesnt mean the same is true for "Joe Woodleague". Professionals can handle stuff more easily than casuals ... and the game should be FUN for everyone.

No, that is really dumb, they must balance for the very best players, not because "joe terrible" finds banelings imbalanced because he cant split for shit. Also FUN is way to subjective, what is fun for you might not be fun for me.

If you want to play a game with no barrier to entry and little diffrence between pro players and casual players, look into Console FPS


Exactly. The game is fun for people of the same skill level. SC2 is both a game of planning and execution. There is no other game like SC2 out the on the market right. Just because people can't log into the game and be amazing right off the bat does not mean it should be changed. You will likely lose your first bunch of games of chess, Settlers of Catan, Magic and League of Legends too.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
cosmo.6792
Profile Joined September 2010
161 Posts
April 15 2013 20:56 GMT
#109
On April 16 2013 01:54 Shade_FR wrote:
Wow Ben, it's not the first time I read this and I really hate your argument, and I'll tell you why :

Everyone seems to forget that Infestors were buffed in patch 1.3. [ Liquipedia : 1.3 Patch notes ]

- DPS doubled
- +30% dmg vs armored units

This (huge) buff caused some players like Destiny and CatZ to abuse it for months, then the whole metagame shifted toward this unit, in addition to Broodlords. Then came players like Stephano executing the build perfectly to the point that it was considered imbalanced.

Before the buff, the Infestor was a trash unit. Zerg players didn't "figured it out", their race was buffed.


Trash unit? Hardly. It was already a powerful unit, but people just didn't know how to use them properly. History proves that.

Remember --- infestors received a big buff, then an even bigger nerf. As I remember it, it got buffed by (1) increasing the vs armor damage, (2) Fungal damages faster, and (3) fungal became an instant-hit.

But the infestor also got nerfed in that same patch and in subsequent patches when the (1) fungal immobilize duration was halved, (2) fungal reverted from instant-hit to VERY slow projectile, (3) fungal range reduced (4) armor bonus damage was removed, (5) infested terrans eggs lost 30 hp, (6) infested terrans no longer receive upgrades, (7) neural parasite was severely nerfed and became useless, and (8) infestor movement speed was reduced.

Infestors before the unnecessary v1.3 buffs would arguably be more deadly than today's infestors. Fungal hold duration for 8 seconds? Both Fungal -and- Neural have longer ranges? Infestor eggs that are 30% stronger? Infested Terrans with +3 damage and +3 armor? Are you kidding me?!

It goes to show the unit never needed the v1.3 buffs to begin with. People just needed more time to figure the unit out, but Blizzard jumped the gun by buffing the unit prematurely. They ended up back-tracking by nerfing the unit again, which included directly undoing many of the buffs from the v1.3 patch. If anything, Blizzard's experience with the unit only strengthens their argument for patience.
Blacklizard
Profile Joined May 2007
United States1194 Posts
April 15 2013 21:33 GMT
#110
Swarmhosts are terrific units ZvP at any stage of the game given the right build and circumstance. If they get buffed much to make them easier to use ZvT or ZvZ, it will be hard to keep them balanced vs P. But burrow speed seems a good place to start... certainly not range or damage.
Freeborn
Profile Joined July 2010
Germany421 Posts
April 15 2013 21:40 GMT
#111
Good stuff.

Nice interview Apollo!

David Kim seemed like a cool guy ^^
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
April 15 2013 21:47 GMT
#112
Moar DK plzz!
It's like im actually hearing something that matters for once.
BW pros training sc2 is like kiss making a dub step album.
Csong
Profile Joined March 2012
Canada396 Posts
April 16 2013 05:27 GMT
#113
am i the only person that feels widow mines are a bigger issue than speed medivacs? t.t
AxionSteel
Profile Joined January 2011
United States7754 Posts
April 16 2013 05:33 GMT
#114
On April 16 2013 05:24 Hypemeup wrote:
Show nested quote +
On April 11 2013 12:03 Rabiator wrote:
When korean pros say that the game is balanced it doesnt mean the same is true for "Joe Woodleague". Professionals can handle stuff more easily than casuals ... and the game should be FUN for everyone.

No, that is really dumb, they must balance for the very best players, not because "joe terrible" finds banelings imbalanced because he cant split for shit. Also FUN is way to subjective, what is fun for you might not be fun for me.

If you want to play a game with no barrier to entry and little diffrence between pro players and casual players, look into Console FPS



Perfectly said
Prev 1 4 5 6 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 216
White-Ra 191
StarCraft: Brood War
Calm 2205
Rain 1602
Horang2 730
Shuttle 443
Rock 50
zelot 37
hero 33
Barracks 33
Aegong 19
Killer 13
[ Show more ]
ivOry 9
Dota 2
Gorgc4373
qojqva2776
Dendi1199
Fuzer 218
LuMiX1
League of Legends
rGuardiaN44
Counter-Strike
pashabiceps1009
Super Smash Bros
Mew2King74
Heroes of the Storm
Liquid`Hasu93
Other Games
ceh9619
Beastyqt467
DeMusliM439
Sick219
Hui .138
C9.Mang057
QueenE55
Trikslyr38
BRAT_OK 34
MindelVK10
fpsfer 1
Organizations
Other Games
BasetradeTV31
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HeavenSC 40
• intothetv
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• blackmanpl 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3599
• TFBlade1236
• imaqtpie1121
Other Games
• WagamamaTV364
• Shiphtur264
Upcoming Events
Tenacious Turtle Tussle
4h 13m
The PondCast
15h 13m
RSL Revival
15h 13m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
17h 13m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
17h 13m
PiGosaur Monday
1d 6h
RSL Revival
1d 15h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 17h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
[ Show More ]
Kung Fu Cup
2 days
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.