• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:15
CEST 07:15
KST 14:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)48ZeroSpace at Steam NextFest - Last free demo25Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
take on 5.0.16 ?Bug in new patch ByuL, and the Limitations of Standard Play 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28) Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ STARCRAFT MOVIE - Last Night at the Command center BW General Discussion Battle cruiser feet vs Carrier fleet
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Rogue Command ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7912 users

[WCS] Mike Morhaime Interview with TL - Page 2

Forum Index > SC2 General
91 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
hyptonic
Profile Joined June 2011
2155 Posts
April 09 2013 22:22 GMT
#21
They ignored the SEA region question
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
Last Edited: 2013-04-09 22:28:40
April 09 2013 22:27 GMT
#22
Thanks for this. But why was it released so late?

Anyways, seems like this year the seasonal cross-continental finals will be in the following regions:

Season 1 in WCS America region, hosted by Major League Gaming
Season 2 in WCS Korea region, hosted by OnGameNet
Season 3 in WCS Europe region, hosted by Turtle Entertainment (ESL)

That's also what Artosis hinted at on State of the Game.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
StayPhrosty
Profile Joined August 2009
Canada406 Posts
April 09 2013 22:28 GMT
#23
sweet interview. i really hope they can start evening out the professional skill level somewhat (i have no idea if this new wcs will fix it, but its good that they are doing something at least). i wonder if its just me reading too much into their words or if they are hiding their secret awesome plan with MLG to build an american esports 'hub' with enough incentive to bring all the pro players to one city/area and set up a studio/esports arena.
To be is to do-Socrates To do is to be-Sartre Do Be Do Be Do-Sinatra
Sjokola
Profile Joined November 2010
Netherlands800 Posts
April 09 2013 22:28 GMT
#24
clears up a lot for me. Especially why they chose this format.

I want to see games live on TV!!!
onPHYRE
Profile Joined October 2010
Bulgaria925 Posts
April 09 2013 22:29 GMT
#25
Interesting read. I wish they addressed the league lock issue in Korea where they had originally said you could switch after the first "season" but then there was rumors you couldn't.
Livin' this life like it was written.
GuitarBizarre
Profile Blog Joined November 2011
United Kingdom332 Posts
April 09 2013 22:30 GMT
#26
On April 10 2013 07:07 Fionn wrote:
So their goal is to make Koreans move to America/Europe, so then the Americans/Europeans become better by practicing with the transplanted Koreans.


People are going to bitch, mightily, about this happening at first - they want to see foreigners do well.

But honestly, I think Blizzard have the right idea here - There's no future in a Korean dominated scene, but for as long as we have EU and NA tournaments that aren't viable for every korean to participate in, the pro players who aren't Naniwa, Stephano or Scarlett, aren't going to get better at the same rate as the Koreans, because they feel seperate.

I say bring it on, and maybe NA pros will find a reason to really step up their games.
In retrospect, I don't know how you can play StarCraft without swearing. - Eifer
StarVe
Profile Joined June 2011
Germany13591 Posts
April 09 2013 22:31 GMT
#27
On April 10 2013 07:27 Proseat wrote:
Thanks for this. But why was it released so late?

Anyways, seems like this year the seasonal cross-continental finals will be:

Season 1: in WCS America region, hosted by Major League Gaming
Season 2: in WCS Korea region, hosted by OnGameNet
Season 3: in WCS Europe region, hosted by Turtle Entertainment (ESL)

That's also what Artosis hinted at on State of the Game.

Artosis said he knew Season 1 would be in Korea.

Great questions, Wax, although they didn't really want to answer them all. All that talk about creating an ecosystem for every region that provides stability really rubs me the wrong way if the ESFI-released prize money distribution was correct.

One of the Blizz community managers tweeted they hadn't officially announced anything about the prize pool, but that doesn't mean it's not true.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 09 2013 22:33 GMT
#28
Nice interview, thanks! Interesting ideas that they have in regards to raising the skill cap worldwide. Best to wait and watch
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
Last Edited: 2013-04-09 22:35:17
April 09 2013 22:33 GMT
#29
On April 10 2013 07:31 StarVe wrote:
Artosis said he knew Season 1 would be in Korea.

But OGN take over from GOM only after the current season.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
RenardDesMers
Profile Joined April 2011
France76 Posts
April 09 2013 22:34 GMT
#30
On April 10 2013 07:10 Romitelli wrote:
I really hope Blizzard's plan works out in the long run. I still have my doubts on whether the "exposure" strat works for a game behind a (considerable) pay wall with a very steep learning curve, but if anyone can pull it off, it's Blizzard.

That's what happened with Broodwar, they just hope it's gonna work this time too.
Assirra
Profile Joined August 2010
Belgium4169 Posts
April 09 2013 22:36 GMT
#31
On April 10 2013 07:33 Proseat wrote:
Show nested quote +
On April 10 2013 07:31 StarVe wrote:
Artosis said he knew Season 1 would be in Korea.

But OGN take over from GOM only after the current season.

They switch it up every season between GOM and OGN and both parties stream it. OGN doesn't "Take over".
StarStruck
Profile Blog Joined April 2010
25339 Posts
April 09 2013 22:41 GMT
#32
On April 10 2013 07:07 Fionn wrote:
So their goal is to make Koreans move to America/Europe, so then the Americans/Europeans become better by practicing with the transplanted Koreans.


They aren't going to get the effect they want.
Lorch
Profile Joined June 2011
Germany3696 Posts
April 09 2013 22:41 GMT
#33
I love how they don't understand how practice works, why korean ladder is best ladder, and they are obviously clueless as to how things will turn out in terms of which players will participate in which wcs.

Still nice interview, and in general love that they are finally getting involved, and wcs 2013 will be awesome for sure, I just wish they would have contacted some people who actually understand every single detail of esports/starcraft esports to make them a system, instead of creating their own.
Meatloaf
Profile Blog Joined May 2010
Spain664 Posts
April 09 2013 22:45 GMT
#34
they still clarify things like that "for the league" input of MM about dreamhack not being there , makes me suspect things.

theyre going with this system this year... its not a bad start by any means , from now on , watch how it goes and polish the rough edges.

cant wait for WCS europe to start! :D
m0ck
Profile Blog Joined November 2010
4194 Posts
April 09 2013 22:46 GMT
#35
On April 10 2013 07:18 Hider wrote:
Don't think I ever read an interview with Mike Morhaimme where he didn't use the term "ecosystem".

Haha, that is so true.

Thanks for the interview, it's interesting to hear Blizzards motivation behind the system. Work in progress seems to be what they are sticking to, I think that is as good as we can get it.
Godwrath
Profile Joined August 2012
Spain10150 Posts
Last Edited: 2013-04-09 22:48:24
April 09 2013 22:47 GMT
#36
I think this only could work if they created "hubs" where the teams and the WCS is for every region (like seoul and korean offline leagues are, ie california for NA, etc...). This year is going to be a mess, but i think it's positive the willing to improve it.
Mauldo
Profile Blog Joined January 2011
United States750 Posts
April 09 2013 22:52 GMT
#37
So. In order to make NA/EU players better they're going to swamp them in Koreans? You want to make an ecosystem that will support the players, but make it inherently dangerous and non-supportive. You don't get better by getting stomped to death in a WCS online qualifier. Especially when the goddamned pro Koreans don't even have to play their games on the American ladder. They're going to play their games amongst themselves and the Korean ladder, log on to the NA account they only use for WCS NA, and stomp.

Where is the growth in that?

I like how he completely dodged the "...but hte Koreans are just going to stomp" question by making some nonsensical "They play among their teammates" answer.

I understand that they want to make every player better, but this way makes no sense at all. NA hasn't been bad because we haven't been playing with Koreans, we do that EVERY MLG, IPL, and NASL. NA is bad because we don't have an ecosystem that will support us. That's something every NA league owner has admitted and promised us since the MLG SC2 tourney.

Blizzard acknowledged it word for word in the damn interview, but failed to understand that this isn't an ecosystem that will encourage growth. It'll encourage trying to avoid the Koreans, who you only see for online play. How're we supposed to get better with that?
shindigs
Profile Blog Joined May 2009
United States4795 Posts
April 09 2013 22:57 GMT
#38
very interesting vision, thanks for the interview. sort of clears up the intention of this WCS even though some parts are disagreeable
Photographer@shindags || twitch.tv/shindigs
playa
Profile Blog Joined December 2010
United States1284 Posts
April 09 2013 23:03 GMT
#39
On April 10 2013 07:30 GuitarBizarre wrote:
Show nested quote +
On April 10 2013 07:07 Fionn wrote:
So their goal is to make Koreans move to America/Europe, so then the Americans/Europeans become better by practicing with the transplanted Koreans.


People are going to bitch, mightily, about this happening at first - they want to see foreigners do well.

But honestly, I think Blizzard have the right idea here - There's no future in a Korean dominated scene, but for as long as we have EU and NA tournaments that aren't viable for every korean to participate in, the pro players who aren't Naniwa, Stephano or Scarlett, aren't going to get better at the same rate as the Koreans, because they feel seperate.

I say bring it on, and maybe NA pros will find a reason to really step up their games.


People are really eating this up? Apparently there needs to be a SC history book. Maybe it can include a chapter on the Korean regimen for Morhaime to read, too. All you have to do is look at BW. There was absolutely no one that was anywhere near the top of their country that wasn't playing on Korean servers. And, if they played on iccup and they were good, guess what? The players they were facing were Koreans, 99% of the time. Yet, we still had foreigner only tournaments because only a handful of people could even beat Korean B teamers. It wasn't a matter of being content.

At least the good thing about Blizzard being behind these tournaments is they can afford to put way more money into tournaments than anyone else, from having a bigger bankroll standpoint and a logical standpoint. While they can make money off exposure (more people getting their game) and AD money, others can only spend in relation to what they can get off sponsorships.

On the other hand, it makes it harder for other tournaments to compete. For instance, I think IPL was crying over game developers running their own tournaments. If you brought the best soccer (football) players to America, how long would it be until the scene is at that level? Even if you took the plan at face value and thought it was a good one, you might not even be involved in esports by the time the scenes were truly close to equal.

WhiteSatin
Profile Joined December 2012
United States308 Posts
April 09 2013 23:03 GMT
#40
just a tip, reading white font on black background for a long period of time totally rapes your eyes.
just a very very very basic graphic design tip lol.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft788
Nina 129
SortOf 59
StateSC2 38
StarCraft: Brood War
Rain 4338
GuemChi 3097
Shuttle 925
910 300
Tasteless 119
Bale 115
Aegong 34
Icarus 7
Snow 5
Dota 2
LuMiX0
Counter-Strike
summit1g8481
Coldzera 1344
Super Smash Bros
hungrybox631
Mew2King91
Other Games
Doublelift3024
C9.Mang0427
ViBE157
Maynarde91
Organizations
Other Games
gamesdonequick873
BasetradeTV180
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Response 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1686
• Stunt929
• RayReign56
Upcoming Events
The PondCast
4h 46m
OSC
11h 46m
Douyu Cup 2020
23h 46m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 10h
Douyu Cup 2020
1d 23h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
3 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
4 days
[ Show More ]
Online Event
4 days
RSL Revival
4 days
RSL Revival
5 days
WardiTV Weekly
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.