I suppose, what I mean is that the goal for an ideal method should not be to create the most possible automation, it should be to do the most aerodynamic method.
Spawn larva on 5 hatcheries in under 2 seconds. - Page 2
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ajxPurpleRain
United States87 Posts
I suppose, what I mean is that the goal for an ideal method should not be to create the most possible automation, it should be to do the most aerodynamic method. | ||
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Kaitlin
United States2958 Posts
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ejozl
Denmark3463 Posts
The most sensible way to do this, in my head, is to hotkey spawn larvae as " ´ " or any key that's close to backspace and then simply holding the shift under "Enter" down, whilst pressing ´ and backspacing through all the hatches clicking on them. [Shift]+[´],backspace, click, backspace, click; and so forth. | ||
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TT1
Canada10012 Posts
but yea the op's method is really cool aswell. i just think that injecting w/ f keys is much more efficient because you dont need to double tap ur keys, makes it much more faster | ||
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nkr
Sweden5451 Posts
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Jusba
Finland189 Posts
If I don't have queens on all hatcheries I click the hotkey for queens, then V, hold shift and click the hatcheries with queens on the minimap. | ||
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decemvre
Romania639 Posts
On April 06 2013 06:56 ROOTT1 wrote: vibe has his fkeys on qwer and his queens on 1 hotkey, he cycles through all his hatchs in less than 1 second : D. its really sick but yea the op's method is really cool aswell. i just think that injecting w/ f keys is much more efficient because you dont need to double tap ur keys, makes it much more faster Rule #3: Always double-tap when you kill zombies too! | ||
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Zheryn
Sweden3653 Posts
On April 06 2013 05:19 Xylocaine wrote: Can't you just give us a quick breakdown, by writing ? A 10 minutes video just to explain 3 lines of configuration seems a little... excessive. You also clearly state that the link has "details", while all it does is just talk about your new job, there is nothing about the topic (well except the 10 minute video that we can see here too). No offense meant, it's always good to learn new tricks, so thanks for sharing, but I really don't feel like wasting 10 minutes on this... It's one of the standard ways of doing it, binding each queen to a hotkey, except he rehotkeyd 5, 6, 7, 8, 9 to SHIFT + 1, 2, 3, Q, E for easier access to them, which also means you can add several queens to one base's hotkey if you have macro hatcheries there and they will inject them without running around the whole map. My personal opinion is that the advantage of having slighty faster macro hatcheriy injects is negated by the fact that you have to use a weird hotkey like Alt to add to control group. | ||
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figq
12519 Posts
I could see it changed to alt+number, which probably isn't that much of a problem. Moreover, the whole idea of using shift with such double function - recall and shift command - is pretty neat and can be useful for other things perhaps, so that's nice. | ||
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Fuchsteufelswild
Australia2028 Posts
You're the one sounding like you need to calm down, with that reply to his reasonable point. :| On April 06 2013 05:25 decemvre wrote: Thank you for your reply; however this has nothing to do with the backspace method. The backspace method breaks if you don't have queens on all hatcheries. This one doesn't and it's faster while also giving you hooks to jump from base to base. I feel like the video really should have included more information like this, showing HOW your method is better than others (even if it might not be as good in others). In the video, you spend time going over the same sort of things, as well as waiting to get it right after slipping up (which causes quick-to-judge Youtubers to give you thumbs down no doubt), when that could have been edited to only include the good execution of your method and while it should be apparent, phrases like It's like adding more functionality to the 123 hotkeys other than your army. probably needed more emphasis to get the point through to the impatient crowd more quickly. ;DThey're just video-making tips, by the way, aside from recommending that certain points needed more emphasis within the video. I don't think your video did a good job of conveying how it is better than using F-location camera hotkeys or a rebound backspace method. and before, On April 06 2013 05:00 decemvre wrote: Using shift hooks on the queens. I'm not sure if you meant this the way I interpreted it but if a person slips up while using shift+V for injecting, you can accidentally bind a queen/queens to whatever number you press after the series of injects (if you don't let go of shift quickly enough). I'm not saying that's not worth the 'risk' for some people, but you could be advocating avoiding such a potential mistake, and at least I didn't notice you emphasise the fact that you can avoid it while still having shift-adding using a button other than shift, I just heard you say "but you can still rebind that functionality to another key". | ||
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PanN
United States2828 Posts
It's nice to see different methods though, and I've never seen it this way before. | ||
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Existor
Russian Federation4295 Posts
Select larva - Tilde Cycle cameras - Spacebar Queens group - turn wheel on mouse to left Hatcheries group - turn wheel on mouse to right But I will try your method, because I don't use Shift-Append to groups, because it's already rebound for me to Alt+1,Alt+2, etc | ||
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MrSourGit
England135 Posts
Queens hotkey , hold spawn larva and shift , cycle base key + left clicks . I just make sure I don't click on hatch's which don't have queens yet , coz nothin is worse than wandering queens !!!! I'll give this a go though , see how it holds up . Gl to you mate . | ||
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[Daze]
Germany20 Posts
What I do for this is that I select my queens, press "x" (inject), hold shift, spam n-click-n-click.... and after I went through all my hatcheries I issue a "stop" command for my queens. That way every hatch than can get injected will get injected and queens won't really wander around if there is some sort of error because the "stop" command prevents that...It's the optimal method I think. | ||
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david.oh.k
United States92 Posts
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sparklyresidue
United States5523 Posts
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kafkaesque
Germany2006 Posts
All queens are on 5, so I usually just press 5, hold shift, press x (for spawn larvae) and click on my hatches on the mini-map. That way I only spend 1 hotkey for queens and don't have to look away from battles to inject. I don't know why pros don't do this, but until somebody tells me any disadvantage of my method, I'll keep doing it. | ||
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Qwyn
United States2779 Posts
On April 07 2013 00:38 sparklyresidue wrote: i feel like a barbarian just hoykeying my hatches 5-8 and manually boxing my queens...... GASP! Did you know you could do that in one less click? Camera hotkey six hatches and inject that way. It's even faster! Though I have no idea if you use camera hotkeys or not. Yeah I highly recommend just using camera hotkeys to inject. It's by far the fastest method I've ever used and it has no possible "fuck ups." You don't even have to have queens bound. | ||
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Callynn
Netherlands917 Posts
On April 07 2013 00:59 kafkaesque wrote: Here's what I do: All queens are on 5, so I usually just press 5, hold shift, press x (for spawn larvae) and click on my hatches on the mini-map. That way I only spend 1 hotkey for queens and don't have to look away from battles to inject. I don't know why pros don't do this, but until somebody tells me any disadvantage of my method, I'll keep doing it. Your method is superior to the one suggested here tbh, I dislike looking away from the battles as well. Using the minimap to inject is much better once you learn how to aim properly. | ||
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a_flayer
Netherlands2826 Posts
Second action: I press 'e' for inject larvae. Third through sixth action: click on each hatchery on the minimap. All these people with their weird ass ways of injecting hatcheries and their dozens of actions to do so... Seriously? shift 11 e click PER hatchery? Too lazy for that shit man. | ||
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