• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:49
CET 21:49
KST 05:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada0SC: Evo Complete - Ranked Ladder OPEN ALPHA1StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada RotterdaM "Serral is the GOAT, and it's not close" SC: Evo Complete - Ranked Ladder OPEN ALPHA TL.net Map Contest #21: Winners
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1456 users

A very big change in KR SC2 scene will be announced(0403)…

Forum Index > SC2 General
Post a Reply
Prev 1 40 41 42 43 44 57 Next
ZenithM
Profile Joined February 2011
France15952 Posts
March 26 2013 14:38 GMT
#821
On March 26 2013 22:42 mtn wrote:
Show nested quote +
On March 26 2013 22:39 ETisME wrote:
On March 26 2013 22:35 nimdil wrote:
On March 26 2013 22:29 Eury wrote:
On March 26 2013 22:16 opterown wrote:
On March 26 2013 22:14 Eury wrote:
On March 26 2013 22:08 Grettin wrote:
On March 26 2013 22:04 Eury wrote:
On March 26 2013 22:02 Dumbledore wrote:
On March 26 2013 19:08 Eury wrote:
[quote]

Name me a more popular/famous SC 2 player than Idra.



Boxer, Flash, Jaedong..The list goes on..


I said SC 2 and not BW.


Two of those are actively playing and one is a coach/manager. I'd bet they still have more fans overall (around the globe) compared Idra.

Why are we even talking about player popularity?


That might had been true if the BW and SC 2 fanbase would be the same. It is not. The BW scene was almost non-existent in the west while it was very much alive in Korea. With SC 2 it has pretty much flipped.

And why we are talking about popularity here is because some people claimed that viewers only cares about the "highest level of play", which is obviously not true.

"Idra has a larger fanbase and outreach than pretty much the whole Korean scene put together" not true either

of course viewers care about more than just pure skill, but idra is not the be-all-and-end-all foreigner lol


It was an exaggeration mostly to point out what a sad shape the Korean SC 2 scene currently is in. Very few Koreans are watching foreign events at all, so whatever the amount of Korean fans Korean players have has almost no bearing on the viewership for MLG, Dreamhack etc.
What generates a large amount of viewership for MLG is the popularity of the players in the west and I wouldn't put any Korean over an Idra, Grubby or Stephano in that.

Except MC. I'd alway watch MC over IdrA and probably over Grubby. Between him and Stephano - it's a tie.

The thing is - IdrA with his "Macro macro macro" style was rather boring to watch. The only really entertaining thing about his play was his trash talking and rage quitting. And I'm not sure that's really entertainment esport would like to market...

Zvt was almost never boring to watch.
Idra game shows how amazing a Zerg with good mechanics could be, great creep spread and muta harass, eating drops and run by etc.

It was only until infestor style became dominate that he really began the downfall


Idra never had good mechanics... That's a myth comparable to Unicorns.

Amen to that.
Foreign standards of mechanics are so far of Korean ones. "IdrA has good mechanics", means that vs medium AI level of aggression he can produce 80 drones pretty quickly -_-.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 26 2013 14:41 GMT
#822
On March 26 2013 23:28 lichter wrote:
Show nested quote +
On March 26 2013 23:25 GhandiEAGLE wrote:
On March 26 2013 23:20 lichter wrote:
On March 26 2013 23:12 Sissors wrote:
On March 26 2013 23:02 Lukeeze[zR] wrote:
On March 26 2013 22:59 ES.Genie wrote:
On March 26 2013 22:53 Eury wrote:
At the end of the day one of the biggest threats against the scene is the domination from the Koreans.

The solution is one city, 8 teams, 15 players per team, and a weekly league to play in were all the players do their best to be the best. If we do that we will catch up to Korea in a couple of years but it cost a lot of money. Preferably it would had be done on each continent also.

Having an EG lair with 5 players streaming their ladder games on NA for a couple of hours each day on subpar Internet connection won't do anything good.

Why do people always have to make it sound as if it's the Koreans fault for being good, not the foreigners for being way way worse?


That's the SC mentality: nerf and blame what appears to be too strong.

And thats the SC mentality, not bothering to read what he wrote but just flaming him?

He nowhere blames the Koreans, he just mentions a situation that he thinks is detrimental to SC2, and doesnt blame Koreans in any way for it.


It is semantics, but even though the events are essentially the same (that Koreans >>>>> foreigners), saying

"At the end of the day one of the biggest threats against the scene is the domination from the Koreans."

and

"At the end of the day one of the biggest threats against the scene is the stagnation of foreign players."

makes a huge difference.

And as a competitive sport the problem should always be stagnation, not improvement.

There is a lot of truth to that. I think that people "blame" (I honestly think it is just not choosing words carefully, rather than malicious intent) Koreans because the foreign scene established itself BEFORE the Koreans started coming to MLG. Then once they did and forced everyone to realize the level they were on, it seemed like they were intruding. So it is a pretty natural way to think.


I don't think they are blaming the Koreans either, and I don't think anyone is saying that Koreans being good is a bad thing.

But it shows your mindset when you say "They are too far ahead" rather than "I'm not doing enough". Winners don't have this kind of mentality.


Exactly. The argument people are making is that NA and EU need to be better and one of the ways to get better is to foster local competition, get better training and better support. No one is saying the NA and EU player’s aren’t talented, but that no one has the ability to train them at the level the Kespa teams can. No one is blaming Korean players. People are saying, we need that training and support for our players, because we know we have the talent.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Geos13
Profile Joined May 2011
437 Posts
March 26 2013 14:44 GMT
#823
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 26 2013 14:47 GMT
#824
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...


I cannot describe how badass that would be. With the right rules and structure, that could be the best thing that has happened to SC2.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Eartz
Profile Joined September 2010
France54 Posts
March 26 2013 14:55 GMT
#825
On March 26 2013 23:37 Cybren wrote:
Show nested quote +
On March 26 2013 19:34 TeeTS wrote:
On March 26 2013 19:19 Eury wrote:
People are seriously overestimating the SC 2 scene in Korea. Pretty much the whole BW scene never switched over, and if they did, they did it to LoL not SC 2. The SC 2 scene is heavily Western focused when it comes to popularity and fanbase, and Jaedong isn't even close to Idra's popularity in SC 2.

Ask Alex Garfield what his most valuable player is and I would bet you that it is Idra, Stephano, then HuK/Incontrol and maybe Jaedong after that.

Edit: Someone mentioned Grubby and he is probably the closest to Idra when it comes to popularity. At the end of the day whether it is Idra, Grubby or even Jaedong, I wouldn't call their play the "highest possible".


I would just ask myself how we can call this a sport (yeah the word sport is actually a major part of e-sport) if we value entertainment factors over competition.
Players like Idra, Incontrol, WhiteRa or Destiny before he retired are basically pure entertainers at this point. they are so far away from the top (even if you you look at the NA or EU scene), that they actually don't matter in competitive terms. Realizing that by themselves they put their focus on what they're good at: entertainment! They participate in talk shows, stream a lot and so on: community things. But whenever you do community things it means you neither practice nor regenerate. Which means you don't use that time for getting better. So it should be pretty natural that you don't have the best players in the world doing these community things on a high regular basis and this means it's pretty natural that the best players in the world might not have the biggest fan crowds.
And this brings us back to the start. When we want to establish e-sports as a competitive gaming culture, we have to value competition over entertainment. But so far the scene is doing a great job there.

Uhm no. Once you start broadcasting it and selling it as a product entertainment becomes #1. If you make money by getting people to watch your tournament, then you have players that get more people to watch your tournament. If that's "the best players" then you get the best players. If that's "the most popular players" you get the most popular players. It's the same in literally all sports.


To me, everybody seems to think that trying to follow the "classic" sport model is good for sc2.
Do you really want the SC2 competitive scene to become like soccer, with clubs/players/sponsors throwing so much money everywhere that you can't tell the difference anymore between fiction and actual competition ? Clubs spending millions to buy useless players just to sell more 100€ jackets ? I could go on on the topic but my english is far from good and I think you get my point.

If companies want to make players and teams "valuable" in marketing terms over competion, it's natural.
If the viewers start to want that too ... something somewhere went wrong.

But I guess that's just my opinion.
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
March 26 2013 15:02 GMT
#826
On March 26 2013 23:55 Eartz wrote:
Show nested quote +
On March 26 2013 23:37 Cybren wrote:
On March 26 2013 19:34 TeeTS wrote:
On March 26 2013 19:19 Eury wrote:
People are seriously overestimating the SC 2 scene in Korea. Pretty much the whole BW scene never switched over, and if they did, they did it to LoL not SC 2. The SC 2 scene is heavily Western focused when it comes to popularity and fanbase, and Jaedong isn't even close to Idra's popularity in SC 2.

Ask Alex Garfield what his most valuable player is and I would bet you that it is Idra, Stephano, then HuK/Incontrol and maybe Jaedong after that.

Edit: Someone mentioned Grubby and he is probably the closest to Idra when it comes to popularity. At the end of the day whether it is Idra, Grubby or even Jaedong, I wouldn't call their play the "highest possible".


I would just ask myself how we can call this a sport (yeah the word sport is actually a major part of e-sport) if we value entertainment factors over competition.
Players like Idra, Incontrol, WhiteRa or Destiny before he retired are basically pure entertainers at this point. they are so far away from the top (even if you you look at the NA or EU scene), that they actually don't matter in competitive terms. Realizing that by themselves they put their focus on what they're good at: entertainment! They participate in talk shows, stream a lot and so on: community things. But whenever you do community things it means you neither practice nor regenerate. Which means you don't use that time for getting better. So it should be pretty natural that you don't have the best players in the world doing these community things on a high regular basis and this means it's pretty natural that the best players in the world might not have the biggest fan crowds.
And this brings us back to the start. When we want to establish e-sports as a competitive gaming culture, we have to value competition over entertainment. But so far the scene is doing a great job there.

Uhm no. Once you start broadcasting it and selling it as a product entertainment becomes #1. If you make money by getting people to watch your tournament, then you have players that get more people to watch your tournament. If that's "the best players" then you get the best players. If that's "the most popular players" you get the most popular players. It's the same in literally all sports.


To me, everybody seems to think that trying to follow the "classic" sport model is good for sc2.
Do you really want the SC2 competitive scene to become like soccer, with clubs/players/sponsors throwing so much money everywhere that you can't tell the difference anymore between fiction and actual competition ? Clubs spending millions to buy useless players just to sell more 100€ jackets ? I could go on on the topic but my english is far from good and I think you get my point.

If companies want to make players and teams "valuable" in marketing terms over competion, it's natural.
If the viewers start to want that too ... something somewhere went wrong.

But I guess that's just my opinion.


Well traditional sports seem to live pretty good of "selling 100Euro Jackets/Ticket sells/etc." and while the average esport fan probably is a lot less "spendhappy" than the average sport fan this could work out in the long run.
DotPdf
Profile Joined January 2011
United States37 Posts
March 26 2013 15:04 GMT
#827
On March 26 2013 23:47 Plansix wrote:
Show nested quote +
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...


I cannot describe how badass that would be. With the right rules and structure, that could be the best thing that has happened to SC2.


I agree. This is what SC2 needs.
"A real fan does not care about results alone. A real fan has the ability to support his idol even when they are in trouble. I am this kind of fan." - Congressmen Won
WikidSik
Profile Blog Joined November 2011
Canada382 Posts
March 26 2013 15:04 GMT
#828
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...

For me BW was mostly Proleague and then a bit of OSL and MSL. PL for our scenes would be just insane.
Iv been here for 5.5 years. My other accounts are named "Sonu" and "Dalroti" || I had some more but I cant find them XD || known in sc2 as "Sonu"
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
March 26 2013 15:15 GMT
#829
On March 26 2013 23:47 Plansix wrote:
Show nested quote +
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...


I cannot describe how badass that would be. With the right rules and structure, that could be the best thing that has happened to SC2.


How would this be any good? People in LR are now complaining about Koreans, who are not your Flash/Roro/Innovation/Rain (people like, let's say, bravO or Terminator) that "they are just terrible" when they play. These are maybe not main stars or the best players, but still A-teamers in their teams.

Now imagine the same level of players (who would have to play in such format) in US or EU teams. Do we really want to watch people that play 4 hours a day, 3 days a week? Do we want to watch 800 points masters players? I know I don't....
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Elroi
Profile Joined August 2009
Sweden5599 Posts
March 26 2013 15:18 GMT
#830
On March 26 2013 23:05 JustPassingBy wrote:
So nobody talking about the supposedly "leaked information" which have been posted on /vg/ yet?

Show nested quote +
iG !GKS1zrZdfk 03/25/13(Mon)20:32 No.30323648
Blizzard is going to announce that GSL and OSL are now 'partners'. Both will have three Starleagues a year, the same as it was when it was MSL and OSL. Blizzard will pay OGN and GOM about 2 million a year for working together. GSL champion gets seeded into the next OSL season. Same with OSL and GSL.

Reason why the foreigners in Korea are mad is because they are going to can GSTL after this season and Axiom-Acer isn't making the cut for the new Proleague coming in the fall. Startale, IM, MVP, and FXO will go to Proleague 100%. Dunno about Prime. HoSeo and Axiom-Acer not invited.


This sounds really good from my perspective...

But didn't TB say something about him being positive about this change earlier in this thread? Isn't he the manager of Axiom-Acer?
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
nimdil
Profile Blog Joined January 2011
Poland3751 Posts
March 26 2013 15:19 GMT
#831
On March 26 2013 22:42 mtn wrote:
Show nested quote +
On March 26 2013 22:39 ETisME wrote:
On March 26 2013 22:35 nimdil wrote:
On March 26 2013 22:29 Eury wrote:
On March 26 2013 22:16 opterown wrote:
On March 26 2013 22:14 Eury wrote:
On March 26 2013 22:08 Grettin wrote:
On March 26 2013 22:04 Eury wrote:
On March 26 2013 22:02 Dumbledore wrote:
On March 26 2013 19:08 Eury wrote:
[quote]

Name me a more popular/famous SC 2 player than Idra.



Boxer, Flash, Jaedong..The list goes on..


I said SC 2 and not BW.


Two of those are actively playing and one is a coach/manager. I'd bet they still have more fans overall (around the globe) compared Idra.

Why are we even talking about player popularity?


That might had been true if the BW and SC 2 fanbase would be the same. It is not. The BW scene was almost non-existent in the west while it was very much alive in Korea. With SC 2 it has pretty much flipped.

And why we are talking about popularity here is because some people claimed that viewers only cares about the "highest level of play", which is obviously not true.

"Idra has a larger fanbase and outreach than pretty much the whole Korean scene put together" not true either

of course viewers care about more than just pure skill, but idra is not the be-all-and-end-all foreigner lol


It was an exaggeration mostly to point out what a sad shape the Korean SC 2 scene currently is in. Very few Koreans are watching foreign events at all, so whatever the amount of Korean fans Korean players have has almost no bearing on the viewership for MLG, Dreamhack etc.
What generates a large amount of viewership for MLG is the popularity of the players in the west and I wouldn't put any Korean over an Idra, Grubby or Stephano in that.

Except MC. I'd alway watch MC over IdrA and probably over Grubby. Between him and Stephano - it's a tie.

The thing is - IdrA with his "Macro macro macro" style was rather boring to watch. The only really entertaining thing about his play was his trash talking and rage quitting. And I'm not sure that's really entertainment esport would like to market...

Zvt was almost never boring to watch.
Idra game shows how amazing a Zerg with good mechanics could be, great creep spread and muta harass, eating drops and run by etc.

It was only until infestor style became dominate that he really began the downfall


Idra never had good mechanics... That's a myth comparable to Unicorns.

That's not true. His early Ro8 GSL run was on power of his mechanics mostly as there was nothing really that exceptional about his game (like NesTea's decision making).
Bagration
Profile Blog Joined October 2011
United States18282 Posts
March 26 2013 15:19 GMT
#832
On March 26 2013 23:47 Plansix wrote:
Show nested quote +
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...


I cannot describe how badass that would be. With the right rules and structure, that could be the best thing that has happened to SC2.


Would viewership be enough though? For EU and NA, it'll probably be online-only, with maybe the playoffs offline. There was a good amount of interest during WCS EU, but would that interest be sustained over an entire season?
Team Slayers, Axiom-Acer and Vile forever
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 26 2013 15:24 GMT
#833
On March 27 2013 00:15 Ammanas wrote:
Show nested quote +
On March 26 2013 23:47 Plansix wrote:
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...


I cannot describe how badass that would be. With the right rules and structure, that could be the best thing that has happened to SC2.


How would this be any good? People in LR are now complaining about Koreans, who are not your Flash/Roro/Innovation/Rain (people like, let's say, bravO or Terminator) that "they are just terrible" when they play. These are maybe not main stars or the best players, but still A-teamers in their teams.

Now imagine the same level of players (who would have to play in such format) in US or EU teams. Do we really want to watch people that play 4 hours a day, 3 days a week? Do we want to watch 800 points masters players? I know I don't....


It’s the long term plan of making competitive players in every region. The first teams that get involved are going to be worse than Koreans, for sure. But they will get better over time by getting coaches trained in Kespa Houses, training their players in Korea and having Korean training partner. Its about exporting the Korean play styles, training and dedication to other regions through a long term process. The only way that can happen is by having structure, consistent competitions that make it worth the time to export those skills and play styles. Its not about the short term goal of the next MLG, but looking years down the line.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
nimdil
Profile Blog Joined January 2011
Poland3751 Posts
March 26 2013 15:26 GMT
#834
On March 26 2013 22:52 Irre wrote:
Show nested quote +
On March 26 2013 21:14 nimdil wrote:
While I would like for Proleague and GSTL to merge somehow I honestly hope OSL and GSL will be kept separate and both in starleague format.

I've seen many comments on lack of connection with koreans. Well: people from Germany, Ukraine, Italy, Mexico, France and Russia can communicate in english. However - except for Polt and a bit of MC - koreans don't. Just let them learn english so that we don't need a translator all the time. I don't think Life would become much worse of a player if he would spent 2h/day on learning english. In half a year - however - he will be a lot more marketable outside SK.


'MERICUH.

Seriously I don't understand how people are so ignorant and egocentric. How about you take the time to understand some of Korean culture. Would that be too much effort while you are gulping down your 40 oz Mountain Dew and Double Big Mac?

How about the fact that top level players are actually capable of putting personality into their style of play. When MKP or Polt or MC or Life or July or Parting or MVP or Nestea or DRG etc etc play, you can actually kind of know who is playing just by the game itself. Try that for anyone but like stephano or Huk in the foreigner scene. They have to either be BM or "entertaining" outside of the game, because they can't entertain well enough through the game itself. When you are some of the best players in the world, the games speak for themselves and people are stunned and excited to see the play. We saw that pretty clearly with MLG ro32 to the ro16 to the finals.

I really hope that the best players don't get locked out of weekend events, because that will give me a whole lot less content to watch

Don't act like jerk. I avoid made in usa fast food for many years and mountain dew is just meh.

I'm not talking that you can't learn anything about a player from his play, I'm saying it would be cool to be able to communicate with players without translators.

Yes, we adore korean champions. But it'd would be even better if could just communicate with them directly. How is it that if you look at all pro gamers from around the world, Korean and Chinese are the only one unable to speak english. That's not egocentrism - it'd would be egocentrism if was from UK, Australia or some other english speaking country. I'm not. Translators are necessary but they are not exactly practical.
a176
Profile Blog Joined August 2009
Canada6688 Posts
March 26 2013 15:29 GMT
#835
wow kespa laid it out in that last response. guess i will wait for the third until more comment
starleague forever
ffadicted
Profile Joined January 2011
United States3545 Posts
March 26 2013 15:29 GMT
#836
lol how has the e-sports community not yet realized that announcements of announcements just creates ridiculous speculation and drama by now? Haven't we been here enough times? And they still act "disappointed" that people are creating confusion.

sigh.... such awful management of everything this scene has, makes me sad for e-sports. Just wait until april 3rd and announce it, it's not hard... Not like it's an event you need to give people heads up for to attend.
SooYoung-Noona!
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
March 26 2013 15:30 GMT
#837
On March 26 2013 23:22 Plansix wrote:
Show nested quote +
On March 26 2013 22:54 opterown wrote:
No, the biggest threat is poor support and dedication from foreigners to allow koreans to dominate them. don't blame koreans for doing well


Alex Garfield of EG pretty much said this on the Pulse(which everyone should watch, because it was super awesome) this week and that his largest mistake was not putting a coach in the EG lair to years ago. He took the blame for not supporting his player enough in the training department. The dedication part is also a problem for foreign players, but better support for the current talent may be the larger issue. Even if a foreign player practiced as much as Flash, Parting or Life, it would be enough because it wouldn’t be as efficient or focused. Without the support for dedicated foreign players, they will become frustrated with their inability to beat compete with the Korean all stars. Players moral is very important and having them feeling helpless or adrift is a huge threat to any growth in the scene. No one is going to try and compete if they know they won't be able get the training and support the Korean teams are providing.

Still with the recent efforts from EG and TL in Proleague, I think they have turned the page on that issue. It will take time, but Garfield said that improving the training for his player is their focus for right now.



Additionally, keep in mind how much Korean teams recruit young players and develop them. Foreign players only join a team once they've done something huge and have already established a career. You don't see "EG picks up 15 year old GM Terran". If they did, they could pick rising players and develop them with the guidance of older, more established players.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 26 2013 15:30 GMT
#838
On March 27 2013 00:19 Bagration wrote:
Show nested quote +
On March 26 2013 23:47 Plansix wrote:
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...


I cannot describe how badass that would be. With the right rules and structure, that could be the best thing that has happened to SC2.


Would viewership be enough though? For EU and NA, it'll probably be online-only, with maybe the playoffs offline. There was a good amount of interest during WCS EU, but would that interest be sustained over an entire season?


I have no doubt it would that people would watch their local players compete against each other. People watch college football after all. The play isn’t going to be as amazing as GSL at first, but the story lines and personal investment will make up for that in the short term. Over time, the skill level of the league would rise through each time trying to get an edge on the other through training, coaching or more skilled players. Its long term, but the best for everyone. We will get our big events were everyone shows up, but also have more local competitions where new talent can be found and brought to the spotlight.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
March 26 2013 15:30 GMT
#839
On March 27 2013 00:24 Plansix wrote:
Show nested quote +
On March 27 2013 00:15 Ammanas wrote:
On March 26 2013 23:47 Plansix wrote:
On March 26 2013 23:44 Geos13 wrote:
"Kespa and Blizzard will be working together for stable operation of teams and future tournament participation of the players, and will be looking to apply korean esports infrastructure made by proleague to the US and around the globe."

American and European Proleagues??? That would be huge. One can only hope...


I cannot describe how badass that would be. With the right rules and structure, that could be the best thing that has happened to SC2.


How would this be any good? People in LR are now complaining about Koreans, who are not your Flash/Roro/Innovation/Rain (people like, let's say, bravO or Terminator) that "they are just terrible" when they play. These are maybe not main stars or the best players, but still A-teamers in their teams.

Now imagine the same level of players (who would have to play in such format) in US or EU teams. Do we really want to watch people that play 4 hours a day, 3 days a week? Do we want to watch 800 points masters players? I know I don't....


It’s the long term plan of making competitive players in every region. The first teams that get involved are going to be worse than Koreans, for sure. But they will get better over time by getting coaches trained in Kespa Houses, training their players in Korea and having Korean training partner. Its about exporting the Korean play styles, training and dedication to other regions through a long term process. The only way that can happen is by having structure, consistent competitions that make it worth the time to export those skills and play styles. Its not about the short term goal of the next MLG, but looking years down the line.


I agree with this. Question is, who is gonna pay for it. Teams don't have money, Blizzard would be plain stupid to pay for it since they would get basically nothing from it, tournaments could but they also don't have money to invest into something that could return in maybe 10 years. Fans could pay, but... really would YOU be watching terrible games of terrible players (ofc in contrast to GSL champion level), just because you would think that maybe, in 5 years, those players could actually become good?
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
March 26 2013 15:41 GMT
#840
On March 26 2013 23:05 JustPassingBy wrote:
So nobody talking about the supposedly "leaked information" which have been posted on /vg/ yet?

Show nested quote +
iG !GKS1zrZdfk 03/25/13(Mon)20:32 No.30323648
Blizzard is going to announce that GSL and OSL are now 'partners'. Both will have three Starleagues a year, the same as it was when it was MSL and OSL. Blizzard will pay OGN and GOM about 2 million a year for working together. GSL champion gets seeded into the next OSL season. Same with OSL and GSL.

Reason why the foreigners in Korea are mad is because they are going to can GSTL after this season and Axiom-Acer isn't making the cut for the new Proleague coming in the fall. Startale, IM, MVP, and FXO will go to Proleague 100%. Dunno about Prime. HoSeo and Axiom-Acer not invited.



If this is actually true, I like it.
Prev 1 40 41 42 43 44 57 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 341
JuggernautJason82
BRAT_OK 77
ROOTCatZ 65
Railgan 56
ForJumy 27
StarCraft: Brood War
Rain 2908
Horang2 934
Shuttle 528
Free 90
NaDa 13
League of Legends
rGuardiaN44
Counter-Strike
fl0m1482
Heroes of the Storm
Liquid`Hasu443
Other Games
Grubby4747
FrodaN1558
Beastyqt902
shahzam371
Pyrionflax147
ArmadaUGS123
Mew2King76
Trikslyr65
ZombieGrub43
Organizations
Other Games
BasetradeTV67
Algost 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 250
• Hupsaiya 34
• Adnapsc2 20
• Reevou 7
• Dystopia_ 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV532
League of Legends
• imaqtpie2847
• TFBlade941
Other Games
• Shiphtur338
Upcoming Events
Replay Cast
2h 11m
WardiTV Korean Royale
15h 11m
OSC
20h 11m
Replay Cast
1d 2h
Replay Cast
1d 12h
Kung Fu Cup
1d 15h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
[ Show More ]
WardiTV Korean Royale
2 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.