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Aligulac.com changelog and feedback thread - Page 19

Forum Index > SC2 General
Post a Reply
Prev 1 17 18 19 20 21 35 Next All
Prillan
Profile Joined August 2011
Sweden350 Posts
February 09 2014 08:56 GMT
#361
It's up now. This is the problem with having the devs in the same time zone. Both were asleep during this ^^
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 09 2014 09:04 GMT
#362
Thanks! What caused the 500 to happen?
jjakji fan
Prillan
Profile Joined August 2011
Sweden350 Posts
February 09 2014 12:20 GMT
#363
We don't know yet. The error was "Too many open files" but we don't know why. We need to wait for it to (almost) happen again to see which process is leaking file descriptors.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 09 2014 14:51 GMT
#364
Ah man, that's rough. GL with that!

Little note, why is NaDa said to have left AZUBU on July 16, 2013 on Aligulac? Liquipedia gives no indication that he's even left as of yet.
jjakji fan
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 11 2014 07:41 GMT
#365
Also, the whole $N,one issue popped up in the earnings page again D:
jjakji fan
Jensbond
Profile Joined November 2012
Sweden54 Posts
Last Edited: 2014-02-14 12:42:29
February 14 2014 12:38 GMT
#366
Can you guys add Random to this list? [image loading]

I know theres not much Ranom players around but still theres enough to make a list about them.

Currently it kinda feels like ur discriminating agianst Random players.
Legalize young players IEM! Accept Maru!
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
February 14 2014 12:59 GMT
#367
On February 14 2014 21:38 Jensbond wrote:
Can you guys add Random to this list? [image loading]

I know theres not much Ranom players around but still theres enough to make a list about them.

Currently it kinda feels like ur discriminating agianst Random players.

Discriminating?
Really?
Lies, damned lies and statistics: http://aligulac.com
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 15 2014 03:03 GMT
#368
On February 11 2014 16:41 slowbacontron wrote:
Also, the whole $N,one issue popped up in the earnings page again D:

D:

Why does this error happen, anyway? Aligulac should be able to convert from AUD to USD, right?
jjakji fan
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 15 2014 11:09 GMT
#369
Hey guys, I'm wondering about another thing now. When a player has a "performance" rating for a period, his/her overall performance rating is a straight average of the vP, vT, and vZ ratings but in my opinion it should be a weighted average based on the number of games they played in vP, vT, and vZ each.

For example: see Dear's page http://aligulac.com/players/1659-Dear/period/104/ As of now, 10:36 February 15 (the page will change soon), Dear's overall performance rating is 1881, which is an average of 1869 vP, 1688 vT, and 2086 vZ. However, I think it would be more accurate if his overall performance rating was 1852, which is (1869*5 games vP+1688*12 games vT+2086*8 games vZ)/(5+12+8).

Now that I think about it, the practice of taking a straight average between vP, vT, and vZ ratings to form the overall rating has been a staple of Aligulac for a long time. I've generally thought this to be okay since SC2 is made to have 3 races equally represented, but now I'm wrestling with trying to figure out which way is a better representation of a player's overall skill. I mean, overall rating doesn't affect predictions which is a large part of Aligulac's appeal, but it does affect the ranking lists, which is another large part of Aligulac's appeal. Again, I don't even know if weighing the overall average is better or not, but I think it's worth discussion.

Side note, jjakji's current overall rating would be 2090 either way :D
jjakji fan
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
February 15 2014 11:36 GMT
#370
On February 15 2014 12:03 slowbacontron wrote:
Show nested quote +
On February 11 2014 16:41 slowbacontron wrote:
Also, the whole $N,one issue popped up in the earnings page again D:

D:

Why does this error happen, anyway? Aligulac should be able to convert from AUD to USD, right?

It happens when on a current day, the currency library doesn't have a conversion rate for the AUD to USD currency.
Lies, damned lies and statistics: http://aligulac.com
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 15 2014 11:38 GMT
#371
On February 15 2014 20:36 Grovbolle wrote:
Show nested quote +
On February 15 2014 12:03 slowbacontron wrote:
On February 11 2014 16:41 slowbacontron wrote:
Also, the whole $N,one issue popped up in the earnings page again D:

D:

Why does this error happen, anyway? Aligulac should be able to convert from AUD to USD, right?

It happens when on a current day, the currency library doesn't have a conversion rate for the AUD to USD currency.

Interesting, thanks. So would the best solution be to pick the nearest day in which a conversion is recorded?
jjakji fan
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
February 15 2014 11:43 GMT
#372
On February 15 2014 20:09 slowbacontron wrote:
Hey guys, I'm wondering about another thing now. When a player has a "performance" rating for a period, his/her overall performance rating is a straight average of the vP, vT, and vZ ratings but in my opinion it should be a weighted average based on the number of games they played in vP, vT, and vZ each.

For example: see Dear's page http://aligulac.com/players/1659-Dear/period/104/ As of now, 10:36 February 15 (the page will change soon), Dear's overall performance rating is 1881, which is an average of 1869 vP, 1688 vT, and 2086 vZ. However, I think it would be more accurate if his overall performance rating was 1852, which is (1869*5 games vP+1688*12 games vT+2086*8 games vZ)/(5+12+8).

Now that I think about it, the practice of taking a straight average between vP, vT, and vZ ratings to form the overall rating has been a staple of Aligulac for a long time. I've generally thought this to be okay since SC2 is made to have 3 races equally represented, but now I'm wrestling with trying to figure out which way is a better representation of a player's overall skill. I mean, overall rating doesn't affect predictions which is a large part of Aligulac's appeal, but it does affect the ranking lists, which is another large part of Aligulac's appeal. Again, I don't even know if weighing the overall average is better or not, but I think it's worth discussion.

Side note, jjakji's current overall rating would be 2090 either way :D

You have a point. Basically only the race-specific ratings matter from a methodical point of view, and taking the average to give the “real” rating rests on the assumption that over a reasonable period of time most people will face a uniform distribution of opponents. For performance ratings, again, the overall one doesn't really matter, but the uniformity assumption can fail.

I'll give it some thought.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
February 15 2014 11:43 GMT
#373
On February 15 2014 20:38 slowbacontron wrote:
Show nested quote +
On February 15 2014 20:36 Grovbolle wrote:
On February 15 2014 12:03 slowbacontron wrote:
On February 11 2014 16:41 slowbacontron wrote:
Also, the whole $N,one issue popped up in the earnings page again D:

D:

Why does this error happen, anyway? Aligulac should be able to convert from AUD to USD, right?

It happens when on a current day, the currency library doesn't have a conversion rate for the AUD to USD currency.

Interesting, thanks. So would the best solution be to pick the nearest day in which a conversion is recorded?

We're going to figure out how to fix this. Don't worry.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 15 2014 12:16 GMT
#374
Great, thanks! I was talking with MoP recently about how even Aligulac earnings is becoming a force to be reckoned with, almost definitely the best earnings database for SC2. These developments are really cool to see!
jjakji fan
Prillan
Profile Joined August 2011
Sweden350 Posts
February 24 2014 12:42 GMT
#375
On February 11 2014 16:41 slowbacontron wrote:
Also, the whole $N,one issue popped up in the earnings page again D:


FYI, I just fixed this. Sorry about the delay.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Aeh
Profile Joined March 2011
Germany31 Posts
February 24 2014 14:32 GMT
#376
Super cool Statistic page thanks for that.
...mrlmrlrml
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 25 2014 07:56 GMT
#377
Thanks for the earnings page fix! That's super great. One tiny thing I'd like, if possible, on that page is a page counter and turner on the bottom like there is in the ratings rankings.

As for this next topic I will mention, I apologize because I know it's been discussed many times and I might have even brought it up myself but forgotten the answer. What is going on in cases like this where Soulkey had a vastly higher performance rating (overall performance, not matchup specific) than his original rating but still ended up losing points? Does it have anything to do with online vs. offline games?
jjakji fan
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
February 25 2014 08:54 GMT
#378
On February 25 2014 16:56 slowbacontron wrote:
Thanks for the earnings page fix! That's super great. One tiny thing I'd like, if possible, on that page is a page counter and turner on the bottom like there is in the ratings rankings.

As for this next topic I will mention, I apologize because I know it's been discussed many times and I might have even brought it up myself but forgotten the answer. What is going on in cases like this where Soulkey had a vastly higher performance rating (overall performance, not matchup specific) than his original rating but still ended up losing points? Does it have anything to do with online vs. offline games?

You can't really sum the performance like we do, you have to look at each specific case.
Just looking at it, you see his ZvZ was so bad that even though his ZvP and ZvT were positive, he still lost points overall. Personally I think you could remove the Expected score vs. Actual score on the last line, since it leads to misunderstandings like this.
Lies, damned lies and statistics: http://aligulac.com
Prillan
Profile Joined August 2011
Sweden350 Posts
February 25 2014 10:07 GMT
#379
Yes, the general rating is just the average of the three race ratings. He lost so much in vZ that it affected the average negatively.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
slowbacontron
Profile Joined October 2012
United States7722 Posts
February 25 2014 19:34 GMT
#380
Cool, thanks. Looking at the results and contrasting with the expected scores, as well as the performance rating, I'm led to expect that he would have gained more points from his vT record than lost from his vZ record. So I think there's confusion one could have.
jjakji fan
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