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GameHeart Overlay 2.0 - Page 7

Forum Index > SC2 General
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Prev 1 5 6 7 8 9 45 Next All
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
March 02 2013 13:00 GMT
#121
A must have for every tournament.

The zoom out function is the future.
I am not good with quotes
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-03-02 16:34:56
March 02 2013 16:34 GMT
#122
Thanks everyone for your kind words!

I just wanted to let you know that I have ported the overlay to 13 maps and as soon as HotS launches I will bring them live (they are actually already on the beta server but of course none of us can play it). I am working on some new features as well as making the overlay more functional for international tournaments.

The maps:

Akilon Wastes
Antiga Shipyard
Cloud Kingdom
Daybreak
Entombed Valley
Howling Peak
Korhal City
Metropolis
Newkirk City
Ohana
Shakuras Plateau
Star Station
TPW Phantasm


On March 02 2013 19:57 Evangelist wrote:
Is there any way you can include the bulk of this functionality in the new observer client? I say this not because I'm worried about tournaments but this'd be a very, very fun way to do streams myself and I like my streams to be map independent.

Regardless, I hope to see GameHeart in future tournaments. Excellent work man!


The features that I cannot think of any way to add using their observer tool are:

Drawing
Zoom
Logos

There are some other features I don't think you can get using the Blizzard tools but I think those three are the big three reasons most people will want to use my overlay.


On March 02 2013 19:36 FrackeD wrote:Hey I tried it out really quick in game, seems simple enough to use and while i didn't try it out too much I noticed that when you click on a building structure, there is no way of knowing what it is? I mean sometimes for structures you got to click on them etc to know whats going on.


I used to have some text labels that popped up when you selected a building that was under construction but they were really ugly. I am considering a few different options for solving this problem at the moment.
Gameheart
StickyFlamesTV
Profile Joined September 2012
Canada443 Posts
March 03 2013 14:05 GMT
#123
Still very interested in this overlay. Looks just as awesome as the first time I saw it. Thanks for all the hard work and dedication.
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
March 03 2013 14:28 GMT
#124
This looks so many levels of awesome.
The world is ending what should we do about it?
rename
Profile Joined February 2012
Estonia329 Posts
Last Edited: 2013-03-03 15:04:55
March 03 2013 15:02 GMT
#125
Is it possible for different observers control different features at the same time?
Like for example:
1) Observer just does the observing and zoom in and out
2) Analytical caster can draw something on his obs account ( video steam switches to his screen, or perhaps open up window-in-window )
3) Admin can set up the logos, player names, bo5's etc with the whole configuration screen being invisible for other players?

Tiazi
Profile Joined February 2010
Netherlands761 Posts
March 03 2013 15:04 GMT
#126
the future of starcraft 2 is here?
"A brilliant yet deluded man once said, 'Introduce a little anarchy. Upset the established order, and everything becomes chaos.' Gumiho is that agent of chaos." -monk
Tuczniak
Profile Joined September 2010
1561 Posts
March 03 2013 15:18 GMT
#127
This is very good. But I think for any players having supply and resources in top right is so natural, that changing it is very counterproductive. It would suddenly get harder to watch. I think you should make a various layouts with supply/resources there.

Another thing, would it be possible to get this mod and apply it on your own map? A lot of tournaments use their own maps and I doubt they would gave up on their ability to change tiny things in them.
GameHeart
Profile Blog Joined February 2012
286 Posts
March 03 2013 15:35 GMT
#128
On March 04 2013 00:02 rename wrote:
Is it possible for different observers control different features at the same time?
Like for example:
1) Observer just does the observing and zoom in and out
2) Analytical caster can draw something on his obs account ( video steam switches to his screen, or perhaps open up window-in-window )
3) Admin can set up the logos, player names, bo5's etc with the whole configuration screen being invisible for other players?



This is pretty much how it works right now.
Gameheart
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
March 03 2013 15:40 GMT
#129
Just watched the video on the OP.. Damn that was amazing...

I dont understand why this isn't spotlighted or why this isn't more popular.. this seems HUGE to me...

I've read through some comments here and everyone agrees that tournaments NEED to start using this !!
LuckyGnomTV
Profile Blog Joined July 2009
Russian Federation367 Posts
March 03 2013 15:59 GMT
#130
So. A lot of words and no download link - seems like you want money for your program?
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-03-03 16:06:42
March 03 2013 16:04 GMT
#131
It's not a program... it's a custom map and you and any tournament are welcome to use it for free. Just search 'GameHeart' on the arcade (it's only up in the americas region right now). There is only one map in WoL but I have 13 maps ready to go with the overlay for HotS that I will upload to ALL regions as soon as HotS goes live.

I have been trying to reach the Korean map makers to get access to their maps to add the overlay to but they are either ignoring me or I am doing a terrible job of trying to contact them.
Gameheart
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
March 03 2013 17:47 GMT
#132
As I wrote on reddit and such, people like you need to get paid if this community effort we call eSports is ever to become an actual industry, not just the progamers. So make sure to at least post your paypal so that people can chip in
Really Blizz, really? - Darnell
rename
Profile Joined February 2012
Estonia329 Posts
March 03 2013 17:49 GMT
#133
On March 04 2013 00:35 GameHeart wrote:
Show nested quote +
On March 04 2013 00:02 rename wrote:
Is it possible for different observers control different features at the same time?
Like for example:
1) Observer just does the observing and zoom in and out
2) Analytical caster can draw something on his obs account ( video steam switches to his screen, or perhaps open up window-in-window )
3) Admin can set up the logos, player names, bo5's etc with the whole configuration screen being invisible for other players?



This is pretty much how it works right now.


Awesome, this was one question that kept me from being optimistic about larger tourneys using it.
Also, have you tought about an automatically generated overlay that shows tourney/team/sponsor logos during the countdown or victory screen?
Chronos.
Profile Joined February 2012
United States805 Posts
March 03 2013 18:10 GMT
#134
This is one of the coolest things to happen to SC2 ever! If tournaments start using this when HotS launches, I'll be oh so happy!
Vari
Profile Joined September 2010
United States532 Posts
March 03 2013 18:26 GMT
#135
On March 04 2013 00:59 agfoxGnom wrote:
So. A lot of words and no download link - seems like you want money for your program?

maybe if you read some of those words you'd know how it works? jeez.
Stroke Me Lady Fame
lannisport
Profile Joined February 2012
878 Posts
Last Edited: 2013-03-03 19:04:22
March 03 2013 18:59 GMT
#136
Very impressive. You should be working for GOM or better yet, Blizzard. You even added a drawing capability which is amazing and something Blizzard wouldn't even thought of implementing.... You really put the focus on observing and telling the flow and story of the game as clearly as possible. I salute you!

If I could make a suggestion it would be to allow the drawing capability on the minimap (If it doesn't do this already) so casters can give the audience a better idea about the positioning of units/bases or even creep spread.
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-03-03 20:03:46
March 03 2013 20:03 GMT
#137
Lannisport - Drawing on the minimap is something I am working on right now.

I wanted to go ahead and post a video for you guys of something that might make it into the next version of the overlay. It's still pretty rough, but some recent discoveries on sc2mapster by guys like JacktheArcher, DrSuperEvil and Zolden have made this possible. I am still trying to get it to a state I think is acceptable for inclusion but anyways here it is:



In case you don't know what you are looking at, it's an in-client picture-in-picture system.

I have yet more awesome features planned for the overlay, so stay tuned!
Gameheart
haffy
Profile Joined September 2010
United Kingdom430 Posts
March 03 2013 21:06 GMT
#138
This is pretty amazing lol. Looks so fucking good, can't wait to see it in tournaments.
Loxley
Profile Blog Joined April 2011
Netherlands2480 Posts
March 04 2013 00:13 GMT
#139
its really incredible. Hope some organisers out there are starting to use it. Would love to see some tournaments for a better test of the potential. Awesome work in any case!
월요 날 재미있
Xenbo
Profile Joined March 2013
Sweden4 Posts
March 04 2013 01:30 GMT
#140
This looks nothing short of amazing! I do hope (and think) that events will use this because overlays have a tendency to be distracting when not done right. I have a hard time seeing anything made with this look bad. Bravo!
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