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GameHeart Overlay 2.0 - Page 4

Forum Index > SC2 General
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Ketch
Profile Joined October 2010
Netherlands7285 Posts
February 28 2013 11:42 GMT
#61
Amazing! Wow.... incredibly sleek!
Weavel
Profile Joined January 2010
Finland9223 Posts
February 28 2013 12:10 GMT
#62
This is just too good to be true. Awesome work with this overlay. Hopefully some tournament would use this in the future.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 28 2013 12:41 GMT
#63
This is so great. I really liked the countdown after the game loaded, more zoom and player rename features.
Keep up the good work and maybe make "killed workers" look a bit mroe fancy :D
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
w.s
Profile Joined October 2010
Sweden850 Posts
February 28 2013 12:54 GMT
#64
wow this is sick
Xpace
Profile Joined March 2011
United States2209 Posts
February 28 2013 13:02 GMT
#65
My mind is NOT blown, because all these features should have been included a long time ago.
But I would be fooling myself if I didn't say that I was thoroughly impressed by what you've done here. I implore you to continue with this venture, and to keep pushing it so that one day I'd be watching a real high-end tournament with this. I'm at work but as soon as I'm home I will be e-mailing tournaments and leagues.


Ch3rry
Profile Joined July 2011
Poland228 Posts
February 28 2013 13:09 GMT
#66
Great work, but You MUST TRY to do it with Blizzard API. All Major Tournaments wants their own map, so map dependant UI is not what they are looking for.

Don't get me wrong, this is pure awesome. But they will want to see it working on f.e. GSL Entombed Valley not GameHeart Entombed Valley.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
February 28 2013 13:13 GMT
#67
On February 28 2013 22:09 Ch3rry wrote:
Great work, but You MUST TRY to do it with Blizzard API. All Major Tournaments wants their own map, so map dependant UI is not what they are looking for.

Don't get me wrong, this is pure awesome. But they will want to see it working on f.e. GSL Entombed Valley not GameHeart Entombed Valley.


i'm sure someone will steal these features and implement them if that's the case.

GSL/KeSPA map makers i'm looking at you!
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
February 28 2013 13:16 GMT
#68
This is fucking amazing. Should be implemented in all major tourneys ASAP!
This is where we begin. Show your true self, Battosai.
Serimek
Profile Joined August 2011
France2274 Posts
February 28 2013 13:24 GMT
#69
Mods need to highlight this so that it grows as it deserves to.
SC2 is the best game to watch and was the best to play before I grew old and slow...
Musicus
Profile Joined August 2011
Germany23579 Posts
February 28 2013 13:25 GMT
#70
This is just sick, hope it will be used. Great work!
Maru and Serral are probably top 5.
GameHeart
Profile Blog Joined February 2012
286 Posts
February 28 2013 13:42 GMT
#71
On February 28 2013 22:09 Ch3rry wrote:
Great work, but You MUST TRY to do it with Blizzard API. All Major Tournaments wants their own map, so map dependant UI is not what they are looking for.

Don't get me wrong, this is pure awesome. But they will want to see it working on f.e. GSL Entombed Valley not GameHeart Entombed Valley.


Many of the features are not possible with their API alone. Features not possible with just their API:

Drawing.
Configurable team logos.
Zoom out.

For those you have to use a custom map. I fully understand that tournaments want to have complete control over their maps, and I will do everything I can to work with any organization which is interested to provide them with what they need. I have definitely been contacted by a few organizations at this point (big and small) and using a 'GameHeart' map is definitely not a deal breaker for them. There just is no other way to get these features right now.
Gameheart
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
February 28 2013 14:11 GMT
#72
This is incredible :o

I really hope this gets picked up seriously by tournaments, it would be a shame if it was just abandonned without being given a chance.
Romanes eunt domus
YourGoodFriend
Profile Blog Joined June 2010
United States2197 Posts
February 28 2013 14:15 GMT
#73
I am excited for what this does for teams and tournaments. I am already more excited to watch SC because of this. Keep at it man!
anonymous is the most famous author that anyone can be
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 28 2013 14:39 GMT
#74
On February 28 2013 22:42 GameHeart wrote:
Show nested quote +
On February 28 2013 22:09 Ch3rry wrote:
Great work, but You MUST TRY to do it with Blizzard API. All Major Tournaments wants their own map, so map dependant UI is not what they are looking for.

Don't get me wrong, this is pure awesome. But they will want to see it working on f.e. GSL Entombed Valley not GameHeart Entombed Valley.


Many of the features are not possible with their API alone. Features not possible with just their API:

Drawing.
Configurable team logos.
Zoom out.

For those you have to use a custom map. I fully understand that tournaments want to have complete control over their maps, and I will do everything I can to work with any organization which is interested to provide them with what they need. I have definitely been contacted by a few organizations at this point (big and small) and using a 'GameHeart' map is definitely not a deal breaker for them. There just is no other way to get these features right now.


I have absolutely no clue about the editor. How long does it take to implement all these features on a new map?
If it wasnt too long, the hosts could send you every map beforehand and you change every map to its gameheart veriosn
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Kemarus
Profile Joined February 2013
France5 Posts
February 28 2013 14:49 GMT
#75
Hi!

Thank you for this amazing maps!

However, I tried to do obs a game with computers as you do in your "How To" video on GameHeart - Daybreak on Hots beta, but when I'm in your custom lobby, I got this :

+ Show Spoiler +

http://imgur.com/u9Sg0Lv


I can launch the game and all functionalities seem working well (rename, zoom out/in, team logos...) :

+ Show Spoiler +

http://imgur.com/g0vckLf
http://imgur.com/XUsf7YZ


Does someone know why I get this? Might it be because my game is in French or something wrong in my Hots game (a corrupted file for example)?

P.S.: Sorry for linking images, new users can't post directly images .
GameHeart
Profile Blog Joined February 2012
286 Posts
February 28 2013 14:57 GMT
#76
Thank you Kemarus! I had someone very important email me describing this problem but I did not understand what he was saying until you showed me these screenshots. This is pretty bad, I hope I can figure out a solution or some international tournaments may have trouble.

This is almost certainly due to a language issue. I will look into it.
Gameheart
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 28 2013 15:13 GMT
#77
ye that is a localization problem
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Kemarus
Profile Joined February 2013
France5 Posts
February 28 2013 15:27 GMT
#78
Thank you for your fast answer!

Unfortunately, I don't know how to change the game language to see if the problem comes from this. In WoL, there is an option to change it but not in HotS beta. I tried to modify variables.txt but nothing changes. If you have an idea to change language, I'll try it.

I really want to help you, French casters often ask for a largest view in-game, so i think you should try to contact Millenium team for example (I'll do it if the maps work with French language, or it might just be my computer). So if someone can get it work in other languages, I think you should tell him because this is awesome!
Cinim
Profile Joined April 2011
Denmark866 Posts
February 28 2013 15:37 GMT
#79
Really cool! the sound in the video however is quite bad, getting headache almost listening to it :/

However, the overlay looks really awesome, is it possible to just use a few of the features? for example if a tournament want to use it, but keep the standard overlay that has been used so far, but still have the drawing feature etc.?
Hell, it's about time
GameHeart
Profile Blog Joined February 2012
286 Posts
February 28 2013 15:45 GMT
#80
Cinim no that is not possible at the moment but it's a good idea! I may consider making the normal UI one of the available layouts.
Gameheart
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