On January 21 2013 13:05 Goldfish wrote:On January 21 2013 12:49 starfinder wrote:
Broodwar was a good game. kespa and hundreds progamers made it Great .
SC2 is a not-bad game now,but needs someone to improve it for complete. really hope BLZ and Kespa work together,make SC2 into Great too.
Yeah
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Also did I see DTs morph into Dark Archon > cancel > shift move to get past the blocking unit at around 3:05 minute mark of that video?
(You can't cancel an archon while it's morphing but you can cancel or "stop" "just" before they actually morph. Before a patch fixed it, you could actually float high templar and dark templar across any terrain by doing that actually. There was a UMS fun map that required the use of several BW glitches to complete.)
Epic stuff!
Too bad Blizzard is only taking small steps forward in regards to HotS.
So many things can be improved IMO. It's not just a BW is better but (IMO) WC3 (besides balance) is better too (though BW and SC2's faster pace of gameplay and 3 distinct races holds more viewers and players).
Edit - One of the main problems is the deathball syndrome and the fact that game encourages the use of the deathball (for example, if you split your units to attack two places at once, that's a high risk and low reward, not encouraged at all in SC2 because if you get attacked by your opponent's death ball, while your own is split into 2 smaller groups, then you lose).
Wasn't a problem in BW or WC3, you were actually encouraged to split up your units and the battles looked good from spectator point of view too. Watching that BW montage video, the game looks a lot nicer than SC2 in terms of gameplay (how the units are spread out and the wave of science vessels and air units and everything in general... epic game).
Edit 2 - At 4:15, the Arbiter dodges 2 EMPs and then manages to stasis two science vessels.
Damn... Brood War is so good! (It's almost impossible to dodge EMPs or a lot of stuff in general in SC2.)
I never seen that montage video before but that's a good display of why BW is better than SC2. I want SC2 to succeed but they're taking too small steps in making the game better (in terms of design I mean).(Also, cool stuff can happen in SC2 too but in BW, it's much less "luck based" and more skill and player factored. In SC2, everything is clumped up and everything happens much faster than in BW. It's much more chaotic and random and while there are times when epic stuff happens, it's really rare and most cases, it's players being caught in bad position or something.)
I think you are neglecting a lot of awesome things about SC2. First and foremost the graphics improvement is huge whether or not you care about it. It is a HUGE improvement as a spectator sport and the animations and graphics are beautiful in SC2. Secondly people only seem to focus on the boring new units that were introduced in SC2 (Colossus, Marauder, Roach) and ignore the AWESOME units they introduced. Banelings are a fantastic unit that completely fits the definition of a "zergy" unit.
Not only do they cause excitement and anticipation but they encourage heavy use of micro. Stalkers not only look sick but their speed, projectile and blink ability promote great use of micro and positioning. Lastly hellions are simply a much cooler replacement for vultures and just as deadly. Little is more exciting then watching hellions sneaking past defences and being on the edge of your seat guessing how many workers they will burn! Other great additions such as creep spreading (promotes fighting for map control), nydus and burrow movement all are welcome and exciting changes. I could go on but the point is that the new stuff SC2 brought in isn't all worse then BW. People just focus on the stuff that is because of their nostalgia towards BW. SC2 may not be as great a game as BW but it is still a beautiful game despite its problems.