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On February 09 2013 10:47 ElBlanco wrote:Show nested quote +On February 09 2013 08:17 Blackfish wrote: Hey guys, played zerg up to diamond in season 1 (like 2010 season 1) then switched to terran. I pretty muched stopped playing on a regular basis for a long time and just played games here and there, but from playing many other games and also piano I got a lot better over the time while not really playing starcraft. In the end it´s funny cause as I got better the requirments for me staying at a like gold/plat level with terran got higher and higher. Which of course is expected since everybody gets better, the game gets more thought out by every skill level and so on... But I don´t think that things like split second marine splitting should be needed to stay at my level. Yeah it´s something like a race defining mechanic by now, but see it like this: It´s 15:00 min into a TvZ, I have 3 bases, Zerg has 4. I follow my main army as it progresses trough enemy territory, not daring to touch the creep. But i know that i have to, so knowing what happens next I build as much supply depots as I can to ensure that i don´t get blocked for like 4 minutes. I do that really bad move, cause I´m to scared to lock back at my base for like a split second. I siege his 4th, I wait for his army. Banelings come in, i´m ready, supplyblocked, 1.5k overmines... but i´m ready. Stim, kite, focus with tanks, take on group of marines left, other right, other back, split them again.... most banelings die, smirk cause feeling badass... jk, flank, keyboardthrow gg
Well that was maybe a bit over the top, but what I want to say is that nothing is more frustrating then losing against people you know that are way, like way worse than you. Ofc i can play 1000x times better, ofc there are 100000 mistakes I make every game... But, but what if he makes 100001 mistakes and still wins? what if he could play 1002x better than he does, but hes the one winning.
Losing to lesser players is the worst thing ever. And since I play fully again and starcraft is the only game I enjoy nowadays it started to really kill me how those toss and zerg guy get away with every sh*t they pull. I understand the balance=/=skillevel thingy u guys pull of here, but just take a tad and think about my point. I don't want to sound elitist or insulting but the level of play in gold league is laughable. Anyone blaming balance for their performance there is kidding themselves. I'm only high diamond/low masters as each race but i can easily win any TvZ in gold/plat without even bothering to split my marines. Players at that level are making so many hilariously bad mistakes that blaming your loss on not splitting good enough really is missing the big problem. Frankly if you're in gold and you think that's why you're losing than i would argue the problem is you're not looking to the right areas to improve. Edit: I'd like to see some of the people whining actually post a replay or 2. I'm willing to bet anything that your description of these engagements (making it sound like you're a pro) don't even nearly represent reality and you're probably losing for other reasons. EVERY single Terran who has tried to improve has more than likely tried focusing on different tactics throughout a game and hit a wall of "WTF am I doing wrong here?" Bottom line, most of us don't have the APM or mental swiftness (at SC2) to both attempt to micro our army and make the right macro decisions. In any game up through GM level, you could easily point to some improper proportioning of attention between army control and micro at some point in the game. The kicker is that not being able to both control your army well AND keep up with macro punishes you just as badly as slipping up on just one of them.
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On February 09 2013 11:18 aksfjh wrote:Show nested quote +On February 09 2013 10:47 ElBlanco wrote:On February 09 2013 08:17 Blackfish wrote: Hey guys, played zerg up to diamond in season 1 (like 2010 season 1) then switched to terran. I pretty muched stopped playing on a regular basis for a long time and just played games here and there, but from playing many other games and also piano I got a lot better over the time while not really playing starcraft. In the end it´s funny cause as I got better the requirments for me staying at a like gold/plat level with terran got higher and higher. Which of course is expected since everybody gets better, the game gets more thought out by every skill level and so on... But I don´t think that things like split second marine splitting should be needed to stay at my level. Yeah it´s something like a race defining mechanic by now, but see it like this: It´s 15:00 min into a TvZ, I have 3 bases, Zerg has 4. I follow my main army as it progresses trough enemy territory, not daring to touch the creep. But i know that i have to, so knowing what happens next I build as much supply depots as I can to ensure that i don´t get blocked for like 4 minutes. I do that really bad move, cause I´m to scared to lock back at my base for like a split second. I siege his 4th, I wait for his army. Banelings come in, i´m ready, supplyblocked, 1.5k overmines... but i´m ready. Stim, kite, focus with tanks, take on group of marines left, other right, other back, split them again.... most banelings die, smirk cause feeling badass... jk, flank, keyboardthrow gg
Well that was maybe a bit over the top, but what I want to say is that nothing is more frustrating then losing against people you know that are way, like way worse than you. Ofc i can play 1000x times better, ofc there are 100000 mistakes I make every game... But, but what if he makes 100001 mistakes and still wins? what if he could play 1002x better than he does, but hes the one winning.
Losing to lesser players is the worst thing ever. And since I play fully again and starcraft is the only game I enjoy nowadays it started to really kill me how those toss and zerg guy get away with every sh*t they pull. I understand the balance=/=skillevel thingy u guys pull of here, but just take a tad and think about my point. I don't want to sound elitist or insulting but the level of play in gold league is laughable. Anyone blaming balance for their performance there is kidding themselves. I'm only high diamond/low masters as each race but i can easily win any TvZ in gold/plat without even bothering to split my marines. Players at that level are making so many hilariously bad mistakes that blaming your loss on not splitting good enough really is missing the big problem. Frankly if you're in gold and you think that's why you're losing than i would argue the problem is you're not looking to the right areas to improve. Edit: I'd like to see some of the people whining actually post a replay or 2. I'm willing to bet anything that your description of these engagements (making it sound like you're a pro) don't even nearly represent reality and you're probably losing for other reasons. EVERY single Terran who has tried to improve has more than likely tried focusing on different tactics throughout a game and hit a wall of "WTF am I doing wrong here?" Bottom line, most of us don't have the APM or mental swiftness (at SC2) to both attempt to micro our army and make the right macro decisions. In any game up through GM level, you could easily point to some improper proportioning of attention between army control and micro at some point in the game. The kicker is that not being able to both control your army well AND keep up with macro punishes you just as badly as slipping up on just one of them.
I'm in the same league with every race, i know what each of them takes at a low level.
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Whatever, I hate this game now. -1 Terran here.
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I'm diamond Z and I've been offracing as Terran for a couple weeks. It's lots of fun (unlike Toss which I find boring to play) but I'd go insane if it were my main race.. I get smashed in like every engagement vs Z and sometimes I forget to scout for Colossus production and that usually kills me too..
I mean, I know I'm macroing terribly and my decisions aren't good either.. and you can't balance the game for gold/plat, but I wish the playstyle I find so fun (marine/medivac/tank) and MMM were a little bit less unforgiving.. mech is almost as boring as BL/Infestors ZvP
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On February 09 2013 12:34 Wafflelisk wrote: I'm diamond Z and I've been offracing as Terran for a couple weeks. It's lots of fun (unlike Toss which I find boring to play) but I'd go insane if it were my main race.. I get smashed in like every engagement vs Z and sometimes I forget to scout for Colossus production and that usually kills me too..
I mean, I know I'm macroing terribly and my decisions aren't good either.. and you can't balance the game for gold/plat, but I wish the playstyle I find so fun (marine/medivac/tank) and MMM were a little bit less unforgiving.. mech is almost as boring as BL/Infestors ZvP
Not even close!! Mech might not be as fun to control, but it's infinitely more challenging!
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Zerg is the only race which not only doesn't require crisp timings, but until the top level you can get away with essentially no build order planned.
Unless you deny scouting or you are playing against a horrible Zerg; your timings as Terran/Protoss are not likely solid enough to punish them which is essentially why Zerg is broken until the top level play (and still slightly imbalanced due to the same mechanic since they can tech switch / remax so much easier).
All races have their benefits, but besides this the only thing more imbalanced for mid-tier players is simple/OP death ball compositions; which Zerg also has a decent one with BL/Infestor (I would argue it isn't very good with crisp timings, but it is apparent even in top tier play this is decent as long as you completely out macro or tech switch your opponent).
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On February 09 2013 11:01 aksfjh wrote:Show nested quote +On February 09 2013 10:31 Glurkenspurk wrote:On February 09 2013 09:05 aksfjh wrote:On February 09 2013 07:56 zmansman17 wrote:On February 07 2013 01:13 howLiN wrote:On February 07 2013 00:43 zmansman17 wrote:On February 06 2013 22:04 howLiN wrote: To be honest I'm seriously considering switching from Protoss to Terran in HotS, I'm loving the way all the factory units work together. Good. Blizzard is going to need people to play Terran. Most high masters players like myself that I know won't be playing Terran or at all. If you play to have fun I don't see why you should switch races if you enjoy the race you're playing as. Because playing to have fun just isn't as fun when you're losing the majority of your games. Or when you are trying but get demoted or lose to "worse" players when you feel you're getting better. how are you measuring their skill? as far as I know there is no real way to judge player "skill" when they are of 2 different races. pre pro level it's all macro. if you lose it's because you suck, balance has nothing to do with it. Mainly by "counting" mistakes. Supply blocks, bad engagements, poor strategy, etc. Somebody said it pretty well earlier, about knowing there are 1000 things you can fix and get better at, but getting crushed by a guy who has 1100 things he can fix. Also, when you run around saying things like "lol u jus suk nub!" (exaggerating, but sentiment is there) you're just being a dick. You're not helping, you're not convincing anybody, you're just plain being an asshole.
You're in no position to count and compare your mistakes with your opponents, since you'll always be biased. I doubt anyone here can post a replay where he objectively played better than his opponent and still lost.
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On February 09 2013 23:17 Ph1losophy wrote:Show nested quote +On February 09 2013 11:01 aksfjh wrote:On February 09 2013 10:31 Glurkenspurk wrote:On February 09 2013 09:05 aksfjh wrote:On February 09 2013 07:56 zmansman17 wrote:On February 07 2013 01:13 howLiN wrote:On February 07 2013 00:43 zmansman17 wrote:On February 06 2013 22:04 howLiN wrote: To be honest I'm seriously considering switching from Protoss to Terran in HotS, I'm loving the way all the factory units work together. Good. Blizzard is going to need people to play Terran. Most high masters players like myself that I know won't be playing Terran or at all. If you play to have fun I don't see why you should switch races if you enjoy the race you're playing as. Because playing to have fun just isn't as fun when you're losing the majority of your games. Or when you are trying but get demoted or lose to "worse" players when you feel you're getting better. how are you measuring their skill? as far as I know there is no real way to judge player "skill" when they are of 2 different races. pre pro level it's all macro. if you lose it's because you suck, balance has nothing to do with it. Mainly by "counting" mistakes. Supply blocks, bad engagements, poor strategy, etc. Somebody said it pretty well earlier, about knowing there are 1000 things you can fix and get better at, but getting crushed by a guy who has 1100 things he can fix. Also, when you run around saying things like "lol u jus suk nub!" (exaggerating, but sentiment is there) you're just being a dick. You're not helping, you're not convincing anybody, you're just plain being an asshole. You're in no position to count and compare your mistakes with your opponents, since you'll always be biased. I doubt anyone here can post a replay where he objectively played better than his opponent and still lost.
You can play better and lose to a blind counter. I think it is hard to define "better". There are so many things to consider. I guess you could say better macro, micro, strategy, mechanics etc. But I don't believe you can put them all together and sum them up to better than someone else.
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On February 09 2013 23:17 Ph1losophy wrote:Show nested quote +On February 09 2013 11:01 aksfjh wrote:On February 09 2013 10:31 Glurkenspurk wrote:On February 09 2013 09:05 aksfjh wrote:On February 09 2013 07:56 zmansman17 wrote:On February 07 2013 01:13 howLiN wrote:On February 07 2013 00:43 zmansman17 wrote:On February 06 2013 22:04 howLiN wrote: To be honest I'm seriously considering switching from Protoss to Terran in HotS, I'm loving the way all the factory units work together. Good. Blizzard is going to need people to play Terran. Most high masters players like myself that I know won't be playing Terran or at all. If you play to have fun I don't see why you should switch races if you enjoy the race you're playing as. Because playing to have fun just isn't as fun when you're losing the majority of your games. Or when you are trying but get demoted or lose to "worse" players when you feel you're getting better. how are you measuring their skill? as far as I know there is no real way to judge player "skill" when they are of 2 different races. pre pro level it's all macro. if you lose it's because you suck, balance has nothing to do with it. Mainly by "counting" mistakes. Supply blocks, bad engagements, poor strategy, etc. Somebody said it pretty well earlier, about knowing there are 1000 things you can fix and get better at, but getting crushed by a guy who has 1100 things he can fix. Also, when you run around saying things like "lol u jus suk nub!" (exaggerating, but sentiment is there) you're just being a dick. You're not helping, you're not convincing anybody, you're just plain being an asshole. You're in no position to count and compare your mistakes with your opponents, since you'll always be biased. I doubt anyone here can post a replay where he objectively played better than his opponent and still lost.
Game two of soul key vs Squirtle.
Hero vs leenock on Antiga (6base toss vs 2base Zerg, guess who won)
Etc...
Sadly--the only examples I can really pull out are professional zvp matches... Which is not helpful for a Terran whine thread.
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Hopefully Hellbats + Widow mines can get more people playing Terran on the ladder. They seem to be absent from WoL at the moment.
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So I found myself playing SC2 less and less about 5 months ago, and finally semi-retired about 3-4 months ago despite still enjoying the game, the community and the professional leagues as a spectator.
When I stopped playing I was a mid diamond level terran. I had issues with t v z, I felt the match up wasn't properly balanced and was tired of a somewhat lopsided loss rate, but mostly I felt that whatever problems in various match ups I had could be corrected with better mechanics and strategies. Over time however, I simply started to feel beat down. Terrans were almost continuously nerfed to the exclusion of other races (perhaps justifiably in some cases) and other races seemed to get the occasional buff but NEVER my race. When I saw the projected changes to the various races in HoTS and tried to play some of the beta, I felt like not only was balancing Terran against the other races not a priority of Blizzard's, but also the creativity and imagination in developing new units and strategies for Terran seemed to be lacking. Perhaps the day that they were proposing Terran changes for HoTS they dismissed the development team and brought in that focus group of Kindergartners from the AT&T commercials.
Anyway, I have tried to play sporadically at times, and my mechanics are no longer the least bit crisp, which is frustrating and in turn leads to losses which in turn leads to apathy....
The point of this post is not to simply whine about balance, balancing a game like WoL or HoTS is inherently a complicated process, and Blizzard does a fairly good job. I simply wanted to share the point of view of a Terran who loves SC2 but quit playing simply because he felt marginalized and ignored. I would have liked maybe one or two cool new toys to play with during my 2 year love affair with WoL, but instead I felt like I had been beaten with a nerfbat like that scene from "They Live" until my love for both the game and my race was completely sapped.
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On February 23 2013 07:35 GrokSC wrote: So I found myself playing SC2 less and less about 5 months ago, and finally semi-retired about 3-4 months ago despite still enjoying the game, the community and the professional leagues as a spectator.
When I stopped playing I was a mid diamond level terran. I had issues with t v z, I felt the match up wasn't properly balanced and was tired of a somewhat lopsided loss rate, but mostly I felt that whatever problems in various match ups I had could be corrected with better mechanics and strategies. Over time however, I simply started to feel beat down. Terrans were almost continuously nerfed to the exclusion of other races (perhaps justifiably in some cases) and other races seemed to get the occasional buff but NEVER my race. When I saw the projected changes to the various races in HoTS and tried to play some of the beta, I felt like not only was balancing Terran against the other races not a priority of Blizzard's, but also the creativity and imagination in developing new units and strategies for Terran seemed to be lacking. Perhaps the day that they were proposing Terran changes for HoTS they dismissed the development team and brought in that focus group of Kindergartners from the AT&T commercials.
Anyway, I have tried to play sporadically at times, and my mechanics are no longer the least bit crisp, which is frustrating and in turn leads to losses which in turn leads to apathy....
The point of this post is not to simply whine about balance, balancing a game like WoL or HoTS is inherently a complicated process, and Blizzard does a fairly good job. I simply wanted to share the point of view of a Terran who loves SC2 but quit playing simply because he felt marginalized and ignored. I would have liked maybe one or two cool new toys to play with during my 2 year love affair with WoL, but instead I felt like I had been beaten with a nerfbat like that scene from "They Live" until my love for both the game and my race was completely sapped.
This is the true plight of a lowbie Terran...
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On February 23 2013 07:35 GrokSC wrote: So I found myself playing SC2 less and less about 5 months ago, and finally semi-retired about 3-4 months ago despite still enjoying the game, the community and the professional leagues as a spectator.
When I stopped playing I was a mid diamond level terran. I had issues with t v z, I felt the match up wasn't properly balanced and was tired of a somewhat lopsided loss rate, but mostly I felt that whatever problems in various match ups I had could be corrected with better mechanics and strategies. Over time however, I simply started to feel beat down. Terrans were almost continuously nerfed to the exclusion of other races (perhaps justifiably in some cases) and other races seemed to get the occasional buff but NEVER my race. When I saw the projected changes to the various races in HoTS and tried to play some of the beta, I felt like not only was balancing Terran against the other races not a priority of Blizzard's, but also the creativity and imagination in developing new units and strategies for Terran seemed to be lacking. Perhaps the day that they were proposing Terran changes for HoTS they dismissed the development team and brought in that focus group of Kindergartners from the AT&T commercials.
Anyway, I have tried to play sporadically at times, and my mechanics are no longer the least bit crisp, which is frustrating and in turn leads to losses which in turn leads to apathy....
The point of this post is not to simply whine about balance, balancing a game like WoL or HoTS is inherently a complicated process, and Blizzard does a fairly good job. I simply wanted to share the point of view of a Terran who loves SC2 but quit playing simply because he felt marginalized and ignored. I would have liked maybe one or two cool new toys to play with during my 2 year love affair with WoL, but instead I felt like I had been beaten with a nerfbat like that scene from "They Live" until my love for both the game and my race was completely sapped. This is almost the exact thing I experienced.
To add to it, my own bad experiences at my lowbie level of play seemed to be dismissed entirely from any discussion. There's even an interview where Browder posits, "there’s cultural differences between countries that makes Korean Terrans and foreigner Terrans different." I realize that balance happens at the top level of play, but this looks like a clear case of the race being designed only for top level play in mind.
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On February 23 2013 08:05 aksfjh wrote:Show nested quote +On February 23 2013 07:35 GrokSC wrote: So I found myself playing SC2 less and less about 5 months ago, and finally semi-retired about 3-4 months ago despite still enjoying the game, the community and the professional leagues as a spectator.
When I stopped playing I was a mid diamond level terran. I had issues with t v z, I felt the match up wasn't properly balanced and was tired of a somewhat lopsided loss rate, but mostly I felt that whatever problems in various match ups I had could be corrected with better mechanics and strategies. Over time however, I simply started to feel beat down. Terrans were almost continuously nerfed to the exclusion of other races (perhaps justifiably in some cases) and other races seemed to get the occasional buff but NEVER my race. When I saw the projected changes to the various races in HoTS and tried to play some of the beta, I felt like not only was balancing Terran against the other races not a priority of Blizzard's, but also the creativity and imagination in developing new units and strategies for Terran seemed to be lacking. Perhaps the day that they were proposing Terran changes for HoTS they dismissed the development team and brought in that focus group of Kindergartners from the AT&T commercials.
Anyway, I have tried to play sporadically at times, and my mechanics are no longer the least bit crisp, which is frustrating and in turn leads to losses which in turn leads to apathy....
The point of this post is not to simply whine about balance, balancing a game like WoL or HoTS is inherently a complicated process, and Blizzard does a fairly good job. I simply wanted to share the point of view of a Terran who loves SC2 but quit playing simply because he felt marginalized and ignored. I would have liked maybe one or two cool new toys to play with during my 2 year love affair with WoL, but instead I felt like I had been beaten with a nerfbat like that scene from "They Live" until my love for both the game and my race was completely sapped. This is almost the exact thing I experienced. To add to it, my own bad experiences at my lowbie level of play seemed to be dismissed entirely from any discussion. There's even an interview where Browder posits, "there’s cultural differences between countries that makes Korean Terrans and foreigner Terrans different." I realize that balance happens at the top level of play, but this looks like a clear case of the race being designed only for top level play in mind.
All balance *must* only be balanced with top players in mind.
The problem is that Terran was given the majority of nerfs, and when HotS shows up we get a faster medivac and a two legged Hellion.
I'm not saying that Terran got *nothing* in HotS--but its hard to feel the love when Blizz rolls so low on the charisma check.
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GrokSC, I would be in the same shoes as you if not for one key difference. About three months ago, now, I sat down and started really, really playing. I practiced and I focused. I got really good, and got to the point where I was playing mid and high masters players and winning. I achieved my own personal goal of hitting masters with the race that I enjoyed the most.
It was hard as hell, and that made it all the more rewarding. But then I took a break, and dropped back down to Diamond level, where I sit at present. Every time I take a break I get way, way worse. That's not so bad, in and of itself, except for one thing. I can sit down and play a game as Zerg without having played any games in a week and absolutely destroy anybody I get matched up against at high diamond/low masters level. It's piss easy. If I queue up as Terran I have to struggle and fight to win a match, and it's really hard because I'm not playing as well as I was the last time I played. That feeling of the game being much easier from the other side of the table is very frustrating, and I tend to lose the majority of my TvZ games on ladder (unless I do focused practice, with careful execution of build orders and crisp micro). I can absolutely crush Protoss players at the same level and Terran ones too with multitasking and macro... but Zerg is a whole different animal for me.
To be clear, I don't think that Zerg is actually "imba"... it's just very, very easy to be good with until you hit higher echelons where your opponent's will make you work very hard to maintain that creep spread, that overlord spread, hit those injects, and make overlords on time. When focus isn't at a premium, it is very, very simple.
But, on the flip side, there are Zerg opening builds that will absolutely destroy a Terran player who prepares, has scouted in advance, and is focused and trying hard to survive. IMO there is not one single build order with that same level of threat in ZvT except for unscouted two port cloaked banshees, where the Zerg does not build an evolution chamber quickly. It's really frustrating to deal with as the Terran -- knowing that your lifeline can be cut short with minimal effort while you have to work to win.
[As an aside, I don't find proxy 11-11 to be at all an "insta-death" build order in ZvT. It can be held with intelligent control, and so long as you pull drones appropriately, and have practiced against it properly before, it can be reliably deflected unless you just don't bother scouting.]
I think that HotS does a good job of addressing this with Hellbats and Widow Mines, because they absolutely demolish any kind of lazy or uncareful play if used well. The Hellbat roasts lings (oh God, lings in WoL ZvT...) and drones if dropped, requiring focus from a Zerg, and Widow Mines make it so Zerg doesn't automatically have total map control the moment that Zergling speed finishes. It gives Terran punishing units before a massive number of siege tanks are on the field, enabling them to do actual fun tactics without investing their heart and soul into not dying to bullshit.
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On February 23 2013 08:27 CapnAmerica wrote: GrokSC, I would be in the same shoes as you if not for one key difference. About three months ago, now, I sat down and started really, really playing. I practiced and I focused. I got really good, and got to the point where I was playing mid and high masters players and winning. I achieved my own personal goal of hitting masters with the race that I enjoyed the most.
It was hard as hell, and that made it all the more rewarding. But then I took a break, and dropped back down to Diamond level, where I sit at present. Every time I take a break I get way, way worse. That's not so bad, in and of itself, except for one thing. I can sit down and play a game as Zerg without having played any games in a week and absolutely destroy anybody I get matched up against at high diamond/low masters level. It's piss easy. If I queue up as Terran I have to struggle and fight to win a match, and it's really hard because I'm not playing as well as I was the last time I played. That feeling of the game being much easier from the other side of the table is very frustrating, and I tend to lose the majority of my TvZ games on ladder (unless I do focused practice, with careful execution of build orders and crisp micro). I can absolutely crush Protoss players at the same level and Terran ones too with multitasking and macro... but Zerg is a whole different animal for me.
To be clear, I don't think that Zerg is actually "imba"... it's just very, very easy to be good with until you hit higher echelons where your opponent's will make you work very hard to maintain that creep spread, that overlord spread, hit those injects, and make overlords on time. When focus isn't at a premium, it is very, very simple.
But, on the flip side, there are Zerg opening builds that will absolutely destroy a Terran player who prepares, has scouted in advance, and is focused and trying hard to survive. IMO there is not one single build order with that same level of threat in ZvT except for unscouted two port cloaked banshees, where the Zerg does not build an evolution chamber quickly. It's really frustrating to deal with as the Terran -- knowing that your lifeline can be cut short with minimal effort while you have to work to win.
[As an aside, I don't find proxy 11-11 to be at all an "insta-death" build order in ZvT. It can be held with intelligent control, and so long as you pull drones appropriately, and have practiced against it properly before, it can be reliably deflected unless you just don't bother scouting.]
I think that HotS does a good job of addressing this with Hellbats and Widow Mines, because they absolutely demolish any kind of lazy or uncareful play if used well. The Hellbat roasts lings (oh God, lings in WoL ZvT...) and drones if dropped, requiring focus from a Zerg, and Widow Mines make it so Zerg doesn't automatically have total map control the moment that Zergling speed finishes. It gives Terran punishing units before a massive number of siege tanks are on the field, enabling them to do actual fun tactics without investing their heart and soul into not dying to bullshit.
I play Terran and Zerg.
I can't beat Z or P as Zerg, only T I can only beat T or P as Terran, I can't beat Zerg.
Zerg is favored against Terran whether I play Terran or Zerg--its frustratingly hilarious. 
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Terrans lost so much in style from broodwar to sc2, it's really saddening...
I Miss the minefields, the tank lines, goliaths, and wraiths and valkyries. The Way FanTaSy plays Terran is so completly different than what it looks like in sc2.
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