• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:09
CEST 05:09
KST 12:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun12[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1
StarCraft 2
General
Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[BSL22] RO16 Group A - Sunday 21:00 CEST [BSL22] RO16 Group B - Saturday 21:00 CEST Pros React To: Leta vs Tulbo (ASL S21, Ro.8) RepMastered™: replay sharing and analyzer site BW General Discussion
Tourneys
[BSL22] RO16 Group Stage - 02 - 10 May Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1810 users

Is Terran to remain the lowest played race? - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 30 Next All
Tileks
Profile Joined January 2013
Brazil74 Posts
January 19 2013 05:25 GMT
#181
I dont think that Terran is underpowered, I just feel that Terran is hard to use the units at the fullest, just look at the marines, the difference of a bad controlled group of marines to a well controlled is huge, Other races dont have any unit that have a range of skill cap like the marine. Ghost is and Raven are harder to use than Infestor and HT, for example, to use a Ghost to the fullest u have to snipe observers and land EMP on HTs, but use HT is easier cause storm do the same damage to all targets and is easier to land a Storm. All of this do not turn Terran underpowered, just harder the units at the fullest, something that Koreans can do, Foreigners cant at the moment.
YumYumGranola
Profile Joined June 2011
Canada346 Posts
Last Edited: 2013-01-19 05:44:43
January 19 2013 05:42 GMT
#182
On January 19 2013 14:23 Masq wrote:
this has been discussed a million times.

Nothing is likely to change because if they buff terran for the average master/gm player (foreigners), terran will become too strong in the hands of top koreans.

You have two options, suck it up or switch races.


Basically this...

It's hard enough for devs to make the game balanced at only the top level of play. The thought of having a balanced game at all levels of play while maintaining significantly different races is an extreme challenge, and I think the devs should be commended for the fact that the game is as balanced as it is. It's always funny that people hold up BW as this perfectly balanced RTS game, when really it was quite awful by the standards that would be applied to it by most SC2 players. Terran was horrendously UP for lower level players. You would literally have to be a mid masters level Terran to be a platinum leveled Protoss player. (I was C- Protoss, D- Terran whilst playing 95% of my games as Terran. I basically became C- with Toss on a whim.)

To be fair though, something about BW made me not mind losing 80% of my games as Terran which doesn't exist in SC2. Maybe it was joining ICCup as a total n00b near the end, giving me the feeling everybody had played longer than me so it was only natural that i was getting steam rollered. Maybe it was just Terran in BW was so much fun that the one time my siege line held it made it worth all the failures. Maybe the fact that I so easily played Toss and won made me realize that I was inherently better than Toss players who couldn't get past D or D+ (lol) so I could still feel somewhat superior even whilst losing. I really don't know what it is, even though SC2 the skill gap is smaller between races at low levels than BW and engagements much less forgiving the annoyance at being steamrolled by P or Z is much greater. Maybe it was just in BW no D Protoss ever talked smack because anybody playing BW knew that if you weren't a D+ Protoss you were basically garbage. Maybe that is why this thread should exist just so Terrans can look at this and realize that though they got beat that doesn't mean they're worse and use it as encouragement to keep with it and get better.

Ultimately though playing all three races in BW and SC2, I stuck with Terran in each because I found it the most fun and interesting to play. I enjoy feeling like my armies are unforgiving but have enormous potential that I can unlock. Maybe we should all just take it easy and focus on having fun, instead of who's better than who at what level. After all, unless you're a pro, you'e terrible at this game.
rd
Profile Blog Joined July 2010
United States2586 Posts
January 19 2013 05:43 GMT
#183
On January 19 2013 13:27 kill619 wrote:
Show nested quote +
On January 19 2013 12:58 Iron_ wrote:
I am not sure why the OP thinks Terran is unbalanced at *lower* levels. With better macro you can always take a step up, regardless of which race you play. It is at the pro level, where macro is basically 99% perfect in every game, where you see the most obvious imbalance.

The fact that no foreign terran ever beats a korean Z literally EVER is quite telling, especially when you have white zergs constantly threatening and beating korean terrans. Yes threads like this are all over the place, but what else are Terrans supposed to do? Nobody is listening so I guess be as loud as possible until we finally disappear?


Because being marginally better than your opponent shouldn't be a requirement to have an equal chance of beating someone simply because of the race they play. If two races are balanced, then both players should have an equal shot of beating each other regardless of what skill level is being referred to. If the only place the game is "balanced" is at the skill level where quitting your job and playing starcraft for 5-12 hours a day is required, that's a pretty big "fuck you" to a large chunk of your player base.


But it IS a requirement, at ALL levels up to pro. You have the capacity to be better. Not every match is even at lower levels. Among the many reasons for losing, imbalance is never the sole, and more rarely the biggest contributing factor. To even evaluate the existence of such imbalances (between all races) you'd have to remove the variable of skill level which is virtually impossible at lower levels unlike at the top where it asymptotes and opponents are much closer in skill. There is a very big reason why balance is only regarded at the top. Do you want the same rehashed explanations or are you just going to grasp at anything and weather the storm?
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
Last Edited: 2013-01-19 05:55:46
January 19 2013 05:50 GMT
#184
On January 19 2013 08:02 bo1b wrote:
Show nested quote +
On January 19 2013 02:18 Mongolbonjwa wrote:
On January 19 2013 01:59 TsGBruzze wrote:
On January 19 2013 01:20 Mongolbonjwa wrote:
I have said this for long time, and I say this again. Terran is the hardest race by far, both mechanically and strategically.

Terran has been nerfed to the ground so many times that I have lost track, and blizzards unability to make mech work in TvP despite many attemps and opportunities tells me that nothing is going to change. I would say that terran as it is now, is in wrong game because other two races are just so much more mobile and flexible that terran has hard time to compete with them in any aspect of the game.

i cant agree with you, i played terran a long time, a very long time and just recently wanted to switch. and in my experience i must say zerg strategy and macro is hard, hell even the micro is hard unless you go for infestors...

Please, you cant seriously say that zerg has harder macro while only thing they need to build is hatchery and occasional tech building while terran constantly has to build new production facilities and addons and pay attention to merciless production cycles while zerg can forget those because larva does not disappear anywhere. Also eventually terran runs out of space and needs to build stuff to more vulnerable places.

Micro harder for zerg you say? How can you even compare your baneling a-move to marine splits that require good reaction times and fast actions otherwise all marines are gonna melt away. This game also makes autoflank so well that you dont neccesarily need to pay attention to battle at all while for terran this is never true.

You ever kept up injects on 5 hatches + creep spread? Zerg macro is hard lol, the only race with easy as shit macro is protoss.


really, injecting on 5 hatches?
unless you're talking about some past 30 minutes weird ass ZvZ you're blatantly exaggerating, because at most you'll be injecting on 3 bases+a macro hatch in your main for the other matchups.
which is as simple as keeping 3 of your queens hotkeyed, not very hard to do.

from then on you simply dont have to hit perfect injects on the fifth hatch(or your main hatches for that matter), you can casually inject as you are scrolling around the map.

long gone are the days when zerg had to hit every single inject to keep up with production
In Soviet Terranistan you rush the Zerg
YumYumGranola
Profile Joined June 2011
Canada346 Posts
January 19 2013 05:50 GMT
#185
Protoss players who talk smack after winning games are just like your young cousin who used to pick Oddjob when you were playing GoldenEye and then talk smack when he did alright. Ultimately it's like, whatever he's a bit of a dumbass and doesn't really know what he's talking about, but you're just glad that he's not in you immediate family.
FutureBreedMachine
Profile Joined January 2012
Australia95 Posts
January 19 2013 05:53 GMT
#186
On January 19 2013 14:50 YumYumGranola wrote:
Protoss players who talk smack after winning games are just like your young cousin who used to pick Oddjob when you were playing GoldenEye and then talk smack when he did alright. Ultimately it's like, whatever he's a bit of a dumbass and doesn't really know what he's talking about, but you're just glad that he's not in you immediate family.


LOL. Same with kirby from super smash bros.
um juz suh tired lul i jus riek want tuh go tuh sreep
nailertn
Profile Joined September 2010
48 Posts
January 19 2013 06:00 GMT
#187
On January 19 2013 13:21 Protosnake wrote:
Show nested quote +
Is Terran to remain the lowest played race?


Considering they used to be the easiest for quite some time, when all they had to do was to roll the all-in dice, I think it's fair to say that times changes


You mean all they COULD do, terran end game is weak since day one. Only difference being that back then hatch first, droning without an army and 12 min hive wasn't considered zerg's birth right, so terrans could actually win before the end game, albeit too easily. Blizzard over compensated so now it's the other way around.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
January 19 2013 06:01 GMT
#188
--- Nuked ---
kill619
Profile Joined December 2011
United States212 Posts
January 19 2013 06:18 GMT
#189
On January 19 2013 14:43 rd wrote:
Show nested quote +
On January 19 2013 13:27 kill619 wrote:
On January 19 2013 12:58 Iron_ wrote:
I am not sure why the OP thinks Terran is unbalanced at *lower* levels. With better macro you can always take a step up, regardless of which race you play. It is at the pro level, where macro is basically 99% perfect in every game, where you see the most obvious imbalance.

The fact that no foreign terran ever beats a korean Z literally EVER is quite telling, especially when you have white zergs constantly threatening and beating korean terrans. Yes threads like this are all over the place, but what else are Terrans supposed to do? Nobody is listening so I guess be as loud as possible until we finally disappear?


Because being marginally better than your opponent shouldn't be a requirement to have an equal chance of beating someone simply because of the race they play. If two races are balanced, then both players should have an equal shot of beating each other regardless of what skill level is being referred to. If the only place the game is "balanced" is at the skill level where quitting your job and playing starcraft for 5-12 hours a day is required, that's a pretty big "fuck you" to a large chunk of your player base.


But it IS a requirement, at ALL levels up to pro. You have the capacity to be better. Not every match is even at lower levels. Among the many reasons for losing, imbalance is never the sole, and more rarely the biggest contributing factor. To even evaluate the existence of such imbalances (between all races) you'd have to remove the variable of skill level which is virtually impossible at lower levels unlike at the top where it asymptotes and opponents are much closer in skill. There is a very big reason why balance is only regarded at the top. Do you want the same rehashed explanations or are you just going to grasp at anything and weather the storm?


haha, your funny. You really think I'm gonna fall for this shit again?
MysticaL
Profile Joined December 2003
Canada118 Posts
Last Edited: 2013-01-19 06:30:08
January 19 2013 06:27 GMT
#190
I'm a high masters T player, and I never once thought about race switching.

I've played T since Broodwar, and I'll always be T!

I think the source of the problem is just fundamentally the way Terran works. You need to "build up" production buildings to match your economy, never miss any rounds of units, etc. At the same time, the pressure is always on you to make a move against your opponent, because your 200/200 is not favorable against brood/infestor nor the P death ball. Then the responsibility is on you to harass, deny expansions, and outposition your opponent. Not making mistakes in these decisions takes experience and is often the reason for losses (macro mechanics aside).

It's very much less mechanical and more gamesense (yet the mechanical aspects like not missing depots, scvs, and muels and such are still there and apply for all races). For example with Zerg, creep spreading and injecting are purely mechanical skills, and yet are HUGE factors to a player's skill.

EDIT: I said source of the "problem," I don't think it's a problem though... it's just the way the race works
rd
Profile Blog Joined July 2010
United States2586 Posts
January 19 2013 06:27 GMT
#191
On January 19 2013 15:18 kill619 wrote:
Show nested quote +
On January 19 2013 14:43 rd wrote:
On January 19 2013 13:27 kill619 wrote:
On January 19 2013 12:58 Iron_ wrote:
I am not sure why the OP thinks Terran is unbalanced at *lower* levels. With better macro you can always take a step up, regardless of which race you play. It is at the pro level, where macro is basically 99% perfect in every game, where you see the most obvious imbalance.

The fact that no foreign terran ever beats a korean Z literally EVER is quite telling, especially when you have white zergs constantly threatening and beating korean terrans. Yes threads like this are all over the place, but what else are Terrans supposed to do? Nobody is listening so I guess be as loud as possible until we finally disappear?


Because being marginally better than your opponent shouldn't be a requirement to have an equal chance of beating someone simply because of the race they play. If two races are balanced, then both players should have an equal shot of beating each other regardless of what skill level is being referred to. If the only place the game is "balanced" is at the skill level where quitting your job and playing starcraft for 5-12 hours a day is required, that's a pretty big "fuck you" to a large chunk of your player base.


But it IS a requirement, at ALL levels up to pro. You have the capacity to be better. Not every match is even at lower levels. Among the many reasons for losing, imbalance is never the sole, and more rarely the biggest contributing factor. To even evaluate the existence of such imbalances (between all races) you'd have to remove the variable of skill level which is virtually impossible at lower levels unlike at the top where it asymptotes and opponents are much closer in skill. There is a very big reason why balance is only regarded at the top. Do you want the same rehashed explanations or are you just going to grasp at anything and weather the storm?


haha, your funny. You really think I'm gonna fall for this shit again?


Fall for what; logic?
KanoCoke
Profile Joined June 2011
Japan863 Posts
January 19 2013 06:28 GMT
#192
One way to fix this is to have that tech lab-reactor hybrid.

lol
Will always cheer for: MMA Bomber Taeja Curious Life herO Zest
kill619
Profile Joined December 2011
United States212 Posts
January 19 2013 06:32 GMT
#193
On January 19 2013 15:27 rd wrote:
Show nested quote +
On January 19 2013 15:18 kill619 wrote:
On January 19 2013 14:43 rd wrote:
On January 19 2013 13:27 kill619 wrote:
On January 19 2013 12:58 Iron_ wrote:
I am not sure why the OP thinks Terran is unbalanced at *lower* levels. With better macro you can always take a step up, regardless of which race you play. It is at the pro level, where macro is basically 99% perfect in every game, where you see the most obvious imbalance.

The fact that no foreign terran ever beats a korean Z literally EVER is quite telling, especially when you have white zergs constantly threatening and beating korean terrans. Yes threads like this are all over the place, but what else are Terrans supposed to do? Nobody is listening so I guess be as loud as possible until we finally disappear?


Because being marginally better than your opponent shouldn't be a requirement to have an equal chance of beating someone simply because of the race they play. If two races are balanced, then both players should have an equal shot of beating each other regardless of what skill level is being referred to. If the only place the game is "balanced" is at the skill level where quitting your job and playing starcraft for 5-12 hours a day is required, that's a pretty big "fuck you" to a large chunk of your player base.


But it IS a requirement, at ALL levels up to pro. You have the capacity to be better. Not every match is even at lower levels. Among the many reasons for losing, imbalance is never the sole, and more rarely the biggest contributing factor. To even evaluate the existence of such imbalances (between all races) you'd have to remove the variable of skill level which is virtually impossible at lower levels unlike at the top where it asymptotes and opponents are much closer in skill. There is a very big reason why balance is only regarded at the top. Do you want the same rehashed explanations or are you just going to grasp at anything and weather the storm?


haha, your funny. You really think I'm gonna fall for this shit again?


Fall for what; logic?


Cute troll is cute ^^

User was warned for this post
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
January 19 2013 06:34 GMT
#194
On January 19 2013 14:42 YumYumGranola wrote:
Show nested quote +
On January 19 2013 14:23 Masq wrote:
this has been discussed a million times.

Nothing is likely to change because if they buff terran for the average master/gm player (foreigners), terran will become too strong in the hands of top koreans.

You have two options, suck it up or switch races.


Basically this...

It's hard enough for devs to make the game balanced at only the top level of play. The thought of having a balanced game at all levels of play while maintaining significantly different races is an extreme challenge, and I think the devs should be commended for the fact that the game is as balanced as it is. It's always funny that people hold up BW as this perfectly balanced RTS game, when really it was quite awful by the standards that would be applied to it by most SC2 players. Terran was horrendously UP for lower level players. You would literally have to be a mid masters level Terran to be a platinum leveled Protoss player. (I was C- Protoss, D- Terran whilst playing 95% of my games as Terran. I basically became C- with Toss on a whim.)

To be fair though, something about BW made me not mind losing 80% of my games as Terran which doesn't exist in SC2. Maybe it was joining ICCup as a total n00b near the end, giving me the feeling everybody had played longer than me so it was only natural that i was getting steam rollered. Maybe it was just Terran in BW was so much fun that the one time my siege line held it made it worth all the failures. Maybe the fact that I so easily played Toss and won made me realize that I was inherently better than Toss players who couldn't get past D or D+ (lol) so I could still feel somewhat superior even whilst losing. I really don't know what it is, even though SC2 the skill gap is smaller between races at low levels than BW and engagements much less forgiving the annoyance at being steamrolled by P or Z is much greater. Maybe it was just in BW no D Protoss ever talked smack because anybody playing BW knew that if you weren't a D+ Protoss you were basically garbage. Maybe that is why this thread should exist just so Terrans can look at this and realize that though they got beat that doesn't mean they're worse and use it as encouragement to keep with it and get better.

Ultimately though playing all three races in BW and SC2, I stuck with Terran in each because I found it the most fun and interesting to play. I enjoy feeling like my armies are unforgiving but have enormous potential that I can unlock. Maybe we should all just take it easy and focus on having fun, instead of who's better than who at what level. After all, unless you're a pro, you'e terrible at this game.


Well the first part is just not right! I was a B- Terran and after release High Master and then Mid Master T and i felt like T at BW was balanced while it isn't at SC2.

After all the Nerfs and Buffs for Z/P it got really hard, because defending is always easier than being aggressive. What Blizzard basically did was nerfing most of the T strategies which were designed to be aggressive and buffing P/Z abilities to defend which resulted in Terrans going for FE style and here are 2 problems in my opinion:
1. P/Z are able to punish a FE Terran with different builds
2. P/Z army is stronger at 200/200 max fights and they can rebuild way faster

I am fine with nerfing builds like the early Marine/SCV all-in or the proxy fax Thor rush but what I will never understand is the RAX requires Depot nerf, it was a build that put you behind economically and was designed to punish a FE of P/Z and would win you the game like 70% without problems but it was a buildorder win. You take a risk and you may have a high chance of losing or winning. All in all i cried for like a year saying that the Terran lategame is UP and nothing changed and what I did was simple, I stopped playing SC2 and now I play since 2 days again because of HotS and after like 5 games with T I tried P again and sticked with it for the next 40 games.

after 2 years i reached it = marine icon
cywinr
Profile Joined February 2011
Canada173 Posts
January 19 2013 06:43 GMT
#195
As a Zerg player, I agree that creep is very strong against Terran. I would go so far as to say it is imbalanced. I also agree that Protoss are less affected by creep. At least they can fight on creep. It seems like Terrans cannot engage on creep ever. In the midgame, good creep spread and overlord speed means I can cover the entire map with vision.
askmc70
Profile Joined March 2012
United States722 Posts
Last Edited: 2013-01-19 06:44:21
January 19 2013 06:44 GMT
#196
On January 19 2013 14:25 Tileks wrote:
I dont think that Terran is underpowered, I just feel that Terran is hard to use the units at the fullest, just look at the marines, the difference of a bad controlled group of marines to a well controlled is huge, Other races dont have any unit that have a range of skill cap like the marine. Ghost is and Raven are harder to use than Infestor and HT, for example, to use a Ghost to the fullest u have to snipe observers and land EMP on HTs, but use HT is easier cause storm do the same damage to all targets and is easier to land a Storm. All of this do not turn Terran underpowered, just harder the units at the fullest, something that Koreans can do, Foreigners cant at the moment.


i highly disagree with ghosts being harder to use than hts, its easier to land emps by spamming them, toss will then just get rolled, and ghosts have an extra range.
freizya
Profile Joined October 2012
United States223 Posts
January 19 2013 07:03 GMT
#197
i think he meant its harder to kite and use ghosts. PvT deathball is very close to equal though. If a few emps are landed that hit the templars, the terran can literally hit t and a move the toss. Once you get used to the range or storm, you can just kite the zealots until you can win.
intense555
Profile Blog Joined February 2011
United States474 Posts
January 19 2013 08:18 GMT
#198
On January 19 2013 16:03 freizya wrote:
i think he meant its harder to kite and use ghosts. PvT deathball is very close to equal though. If a few emps are landed that hit the templars, the terran can literally hit t and a move the toss. Once you get used to the range or storm, you can just kite the zealots until you can win.

High level TvP takes way more skill from the terran to win late game, if they don't win the first engagement favorably, they lose due to their inability to remax because of how their production mechanic works.
Aspiring Starcraft 2 pro for @mYinsanityEU, follow me on twitter @mYintenseSC
MilesTeg
Profile Joined September 2010
France1271 Posts
January 19 2013 08:45 GMT
#199
Fellow random too! And I don't agree that Terran is harder, I think it's a matter of play style. Maybe it doesn't suit you. I always liked being aggressive and had a blast playing Terran.

I think I a lot of ways playing passive is harder at a lower level, because you have to scout and prepare for so much stuff. As a Terran I can decide ill go for a certain attack and all I have to think of is the execution, with minimal scouting.

I think this sense of entitlement that Terran players have is problematic, because people now say things like "Terran is harder" like it's an established fact. I see no evidence for it, and my experience is that it's wrong (I would agree, though, that at the highest level they're underpowered).
dynwar7
Profile Joined May 2011
1983 Posts
January 19 2013 09:15 GMT
#200
Easy, just the fact these threads are coming up so often for terrans and so rare for zergs/protosses should speak for itself.
Regarding the imbalance, hilarious to see Zergs defending themselves....
Prev 1 8 9 10 11 12 30 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro12 Group A
CranKy Ducklings126
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft254
RuFF_SC2 166
NeuroSwarm 136
ProTech116
PattyMac 13
PiLiPiLi 4
StarCraft: Brood War
NaDa 57
Icarus 7
ZergMaN 4
League of Legends
Doublelift3564
Counter-Strike
taco 851
Other Games
summit1g7499
tarik_tv3906
monkeys_forever757
JimRising 449
WinterStarcraft402
C9.Mang0351
ViBE47
Organizations
Other Games
gamesdonequick1158
Dota 2
PGL Dota 2 - Main Stream83
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 78
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1446
Upcoming Events
Replay Cast
5h 51m
RSL Revival
6h 51m
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
7h 51m
Percival vs Shameless
ByuN vs YoungYakov
IPSL
12h 51m
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
15h 51m
Replay Cast
20h 51m
RSL Revival
1d 6h
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
1d 10h
BSL
1d 15h
IPSL
1d 15h
eOnzErG vs TBD
G5 vs Nesh
[ Show More ]
Patches Events
1d 20h
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Jaedong vs Light
Monday Night Weeklies
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Snow vs Flash
WardiTV Invitational
3 days
GSL
4 days
Classic vs Cure
Maru vs Rogue
GSL
5 days
SHIN vs Zoun
ByuN vs herO
OSC
5 days
Replay Cast
5 days
Escore
6 days
The PondCast
6 days
WardiTV Invitational
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W5
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.